Feedback and Suggestions

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  • The wraith has some pretty cool add-ons that generally speaking I feel are of appropriate strength given their rarity, with a couple exceptions. However, there are a handful of minor and related concerns I have about them. First, it is frustrating that so many of them do the same thing, just with different values. There are: 2 Add-ons that reduce the time to fully cloak 3 Add-ons that reduce t
    0 comments 11 views last activity
  • To get full value, which is Pop + 30 sec block you need to get 10 missed skillcheck from healing and repair. It has 60 seconds cooldown. I tried Doctor with this perk, which is the best user of this perk with skillcheck difficult perks and let me tell you I got total of 3 missed skillchecks the entire game. Now, even if I would have like 6-7 this perk would be still like a worse Pop. Really coo
    10 comments 222 views last activity
  • Basically, the perk would allow you to mori any survivors who are on death hook but only occur after 6 hook stages have occurred. To mori the survivors they MUST be on death hook. Does this seem like a good perk or do you feel that Moris are too strong. Would you personally use this perk if it existed. Or do you think a perk like Devour Hope is the farthest and best concept of Moris, and should
    8 comments 231 views last activity
  • I support the decision to add in-game voice chat(Survivors talk and killers can't hear) and I really HOPE BHVR will. My thoughts if they will, they should add a mute button, making holding a key bind such as TAB to bring up a player HUD of each player and add a mute button or something. People believe there will be Russians overtaking VCs although I am not sure about how to fix that besides hoppi
    4 comments 2,002 views last activity
  • Gen Auras: Red, Survivor Auras: Red, Hooks: Red, Scratchmarks: Red, Borgo: Red, Blood: Red, Event Stuff: Red. Blood and Scratchmarks being red is fine I guess, but there are so many other colors BHVR, please use them
    9 comments 252 views last activity
  • The red, glaring effects are so frequent that they make it difficult to follow the survivor's scratching and hurt the eyes.BhVR doesn't understand why the Borgo map is so unpopular with killer players, more than a year after its implementation? There is not a particularly large amount of BP when playing Survivor, and I can't hide my disappointment in the fact that they started an eye-destroyi
    2 comments 91 views last activity
  • Can y’all please nerf the unknown, that thing is such an unfair killer, behavior devs literally hate survivors always buffing killers and nerfing survivors I’m really starting to hate this game, I rather play killer and tunnel camp and slug cuz that’s all killers do nowadays it’s infuriating!
    4 comments 131 views last activity
  • I play both sides and I wanna say Solo queue survivor is the worst its ever been. Furthermore Killers new strat is to just proxy camp the edge of the anti camp zone cause it goes down incredibly slow and you can lose a health state before AC gets full changes need to happen next chapter here are some ideas AC no longer ramps depending how close the killer is its just a flat rate if in the zone
    9 comments 281 views last activity
  • Okay, it's been about 8 years since Dbd was thrusted into this world and for those 8 years, it's been called spaghetti code. Now of course, I'm alluding to Dbd needing an "Operation: Health" but I'll get there. I was actually playing Rainbow 6: Siege (the game in question that Health belongs to), so I'll actually share my thoughts when I get there. Picture In A Word Document That's the best
    1 comments 31 views last activity
  • I feel like the Mori's aren't prevalent enough in a horror/slasher game like dbd like you can see more executions In a round of call of duty then 10 rounds of Dbd. What I'm proposing is one or the combination of: reworking the yellow Mori or adding a brown Mori Or add a perk that has the following effects >When a survivor on the death hook is picked up and carried to a hook instead of hook
    0 comments 31 views last activity
  • In my opinion, the current state of stbfl is fairly balanced (as of 7.5.0). The only changes I would make are the following: Every time a survivor is unhooked, the unhooked survivor becomes the obsession. If a non-obsession dies by any means, you lose half of your tokens. An odd number of tokens is rounded down. If the obsession dies by any means, no tokens can be lost or gained. I think swit
    0 comments 123 views last activity
  • (Trapper) - Trap Retrieval : Enable Trapper to retrieve his set traps from a distance, giving him more flexibility and reducing the time spent traveling to distant traps. (this alone would be so nice) Trap Effectiveness : When a survivor is caught in a trap, they could suffer from the Hindered status effect for a short duration after freeing themselves, slowing their movement and making it e
    0 comments 11 views last activity
  • Me and a few of my friends were discussing what we think would make a really cool chapter and we thought of The Shining, we thought maybe the killer could be Jack sporting his iconic Axe and the survivor could be Wendy, for the map we were also thinking it be of course the Outlook hotel it’s self, with a few random encounters and a hidden/Secret room. for the random encounters we were thinking
    0 comments 1 views last activity
  • Hey, I basically hate a lot of the items available to survivors, the map being one of them. BUT! I wanted to say adding the Bloodsense Map to this event is really cool! I really like that, I really really really dig it. I think its an absolutely great addition to the event, and I was overjoyed when I saw it in my blood web. Great idea on that. I have some other opinions on various items, the
    2 comments 132 views last activity
  • Killers have slowly been dipping in quality and I'd honestly like to see fewer killers being released IF it could mean we get better ones. Adding something to the game doesn't automatically make the game better because there is more content if the killer is not fun to play against, and I stress it is more important how they are to play against because you can opt out of playing a killer if they a
    23 comments 1,211 views last activity
  • 8 comments 161 views last activity
  • So, there is an lot of performance issues, FPS drops, espacially at the start of the game, i don't have it when normal games even at the same version. Can't see scratch marks in the bloody areas And the tomes challenges are TERRIBLES
    0 comments 31 views last activity
  • It has been requested for a while now to have a concede button when being slugged. How do you guys think this could work, and do you agree with it? Personally, I was thinking it could work like a speed-up button. Instead of dying instantly, it simply speeds up the bleed-out so it takes 15 seconds total instead of 4 minutes. This would give the killer an incentive to pick you up, instead of leavi
    10 comments 102 views last activity
  • You need to reduce its action radius to 30 meters from the closet and not let accompany the terror radius. Fast or teleporting killers become EXTREMELY stronger (including Blight, THE BEST killer in the game).
    25 comments 261 views last activity
  • why is anticamp so bad, the killer can be like 5 meters away and it wont work beacuse of no terror radius this game still rewards that playstyle
    2 comments 51 views last activity
  • Basically allow Freddy to lay down pallets and snares. Then his add ons revolving around pallets apply additional penalties. Like causing noticeable bloodstains to trail a survivor that dropped the pallet for X amount of time. If the survivor is injured while throwing a blood pallet they become broken for X seconds. Something like that. What never made sense to me about Freddy is that a subpar
    8 comments 101 views last activity
  • The unknown when the unhook notification pops up I know that the hallucination disappears if they are very close to the hook, but he can put another so close that it is impossible to notice him. it just doesn't make sense that unknown can teleport without any penalty while killers like xenomorph, singularity and dredge have a penalty to your powers a
    4 comments 121 views last activity
  • New to the game and just wondering why there's no reroll option for items. There are some items in the blood web that I just know I won't use so my suggestion is to add a random reroll option. For example, select 3 brown items and reroll for a random brown item. This way the stacks of items that I've never touched can actually be used in some way. This isn't a very hashed out suggestion so feel
    0 comments 11 views last activity
  • One thing I enjoyed about DbD was that they didn't play into FoMo for cash grab. New skins would first become purchasable with auric cells (real money, ) then after a month they can be bought with irri shards for loyal players. With the current event; Blood Moon, all the best skins are exclusively purchasable with auric cells,.. and then they are gone forever!! They even put up a knight helm
    4 comments 131 views last activity
  • Please add the anti-camping hook meter to endgame, multiple times I have been downed and hooked and The Killer just stands and camps my hook until I die because they want to get an easy kill and there is nothing stopping them.
    12 comments 271 views last activity
  • I understand that her drones indeed needed to be changed, but too many of her add ons rely on survivors messing up and getting clawtraps on them, against the experienced you'll be lucky to get a trap on anyone. Just a side note, if you're only going to reply to spew hatred about Skull Merchant, I don't care about your opinion of her.
    7 comments 92 views last activity
  • The difference Brutal makes RN is hardly perceptible to the human eye. If it was even 30%-35% it could definitely be an M1 killer staple. You can say "pair it with Fire Up" but then you're using 2 perk slots to make 1 usable perk. It should just be good enough on its own.
    15 comments 341 views last activity
  • This Perk is currently too restrictive to borderline unusable. It could be summed up to this: At your last hook stage while healthy, injure yourself for 20 seconds to instantly recover exhaustion, and that's it, one time use, makes you more vulnerable, but it can activate Sprit Burst twice (maybe)... It is very high risk (being one Perk slot down until you're almost dead) for a very low reward
    8 comments 191 views last activity
  • The problem with solo queue is that new players don't know a lot in game so when they see a downed survivor, they think the killer slugged them. So instead of doing gens, they will go to me and heal me up. And when they hear the terror radius, they panic and leave me behind and the killer knows where I am because of the scratch marks. I have been grieved so much because of this.
    2 comments 31 views last activity
  • Hello all! Though I am but a humble DBD player, I feel that if BHVR maybe took 4 months in between each chapter instead of 3 this would allow them to give more love and thought into the perks, addons, killer tweaks, and map changes to benefit the game in a healthier and more enjoyable way. I adore this game and the community, but I'm worried that the pool of new interesting perk ideas that aren't
    3 comments 51 views last activity
  • DbD has always been too dark on the Nintendo Switch, and darker still compared to the other console versions. Recently, since the All Things Wicked chapter released, it seems to have somehow gotten darker. Not sure if this is a bug or due to a minor graphical update. Maybe I just need to get my eyes checked.
    3 comments 201 views last activity
  • I have been playing in SEA servers for a while now when I play killer or survivor but I am not from that region I am from AUS, but due to the are of AUS I am in I get placed in SEA servers, so I ask of you DBD/BHVR when can we expect to see a change in this, I just want to be able to play in my own region instead of SEA and if I want to play is AUS servers I have to get a friend that is from NZ o
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  • ngl, i really liked them but 1080 auric cells is just not viable for me, and we have only 12 days to buy them until they leave for like, 1 year :(
    9 comments 131 views last activity
  • When Ash was given an Ultra Rare, he got new voice lines to go along with his demonic hand puppet. When Ghostface got a new Ultra Rare mask, it had an animated bleeding effect. There was love and care put in, expected of a Ultra Rare cosmetic. Dredge's Unwanted Toy and Hillbilly's Twisted Hero skins got nothing. No VFX, no SFX, no animations, no voice lines, no weird sounds, no anything. Ultra
    0 comments 21 views last activity
  • The majority of his add ons are pretty useless, strange, or boring to use. He needs a add on rework that changes most of them. Rework a add on that increases the spawn rate of his hallucinations or an add on that increases the size of his UVX explosion or an add on that allows him to gain increased movement speed for a short time after teleporting….Y’know? Stuff like that
    0 comments 11 views last activity
  • Pig: Not able to see boxes, so you cannot patrol them. Plague: Can't see infection progress, so you can't chase someone who might be more beneficial since they're closer to full infection. Pinhead: Can't see how close to chain hunt, which could affect the chases you pick. Onryo: Can't see how many stacks survivors have. Wesker: Same as Plague. I don't understand why devs make compl
    4 comments 141 views last activity
  • https://youtu.be/2gMavRmyvUk?si=Qrqa3ZDO4NzvrOUu aside from his camera bug BHVR please revert him back to his 2020 release state his basekit is clunky and sluggish and please please rework his addons there’s literally only 3 addons worth using and 1 of them is a sloppy butcher addon while 2 others do the same thing please just rework his addons and make them feel
    16 comments 221 views last activity
  • I feel like adding Keyboard and Mouse support to console would be great, it lets console players who maybe cant afford a PC to be able to play with Keyboard and Mouse, this would also help with adding an end game chat to Console players too
    0 comments 11 views last activity
  • what's with the length between levels in the tomes? maybe there's an actual answer to this but ive had this thought for a while, when me and my friends play we normally do all the challenges together and then we have to wait like two weeks for the next one to come out??? why cant they just all be 5 days or a week or something instead of increasing in time between them?? if its so other people can
    5 comments 101 views last activity
  • This isn't about the quality of the event or whether or not it's giving out enough BP to justify the way it was talked up during the livestream. While this event is somewhat disappointing to me, I am still happy to have a new event to play. But this design is just cruel and leaves a bad taste in my mouth. It's not even about not getting the BP, the fact the event offering destroys any BP offeri
    3 comments 42 views last activity
  • at the start of a match he is like old freddy: needs to make survivors fall asleep, the more survivors are asleep the faster his main ability charges(instead of the teleport). Main ability “the ultimate nightmare”: For the next 2 mins of a match: all pallets become dream ones, but if dropped on freddy he will be stunned but the pallet will destroyed automatically, if dropped not on freddy t
    6 comments 71 views last activity
  • I think that the new blood new skins look very good. however, i want the mikaela skin to not be linked together because i want to change her hair and make her look very pretty in her nice red dress. please fix this immediately i cannot live in this world where i cannot make mikaela look beautiful as my survivor main
    5 comments 121 views last activity
  • Making an event that adds splashes of red to the game, is AWFUL. One of the biggest criticisms of maps like Borgo, is that having too much red on a map makes it difficult to see red scratchmarks, red pools of blood, and red auras........ and BHVR takes this feedback, and creates an event that's dedicated to adding splashes of red to every map, and adds an obnoxious moving red effect to the sides
    0 comments 31 views last activity
  • HOT START I KNOW! Considering the debate and controversy surrounding the concept yeah yeah. But, with how much people have been ASKING for these, I think its fair to assume that adding rewards for reaching high milestones with killers and survivors alike would incentivise people to play more and more, isn't that a net benefit? More playtime, game is more popular, queues are shorter because more p
    0 comments 61 views last activity
  • Hey Behaviour team I hope you’re doing well. My name is Aayan and I’m a big huge fan of Freddy. As we know Freddy has quite the controversy since he came into the realm: He had a power that was weak and fun. He then got a rework which invented forever Freddy but had no connection to movie Freddy. Which led to all his add ons being butchered. Freddy right now is easily one of the worst killers
    0 comments 31 views last activity
  • I am never playing and using this perk ever again. I am so done with this F tier garbage perk. Countered by whole meta killer perks, by all aura/screaming powers instints, auras, interaptions and on top gen blocking perks on top? And this is "on purpose" designed? Nah man, you can keep that perk. Worst perk ever.
    22 comments 572 views last activity
  • We were promised THE BP gain time of the year and what we got was: No BP offerings working "25% extra BP gain for only non-gen interactions in the blood circle" "200% extra BP EVENTUALLY after we play this event for forever" Give me the 2021 LNY event back with 150K points per match. This event is ass.
    8 comments 241 views last activity
  • I've noticed when I'm playing nurse, that my swing is connecting with survivors when it's not really that close. My ping is fine as are the survivors (20 - 50's). I'm confused as to why this is happening? Not using any addon that affects lunge but the more I play with her the more I am noticing it. Anyone else seeing this frequently?
    0 comments 1 views last activity
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  • Petition to turn the Rainbow map into a very rare Item and keep the Bloodsense map after the Blood Moon event is over as an iridescent Item. (Idk and idc if this post will change a thing, but if it were it would be so good. The extra effect of showing injured survivors is so cool and more of a reason to keep that Item than the commodious toolboxes with fireworks we got so far. They are cool as
    0 comments 11 views last activity
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