Feedback and Suggestions

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  • i literally make more bloodpoints just by playing with my friends with 4x 107% - i got enough until next anniversary. You literally replaced my 100-200k bloodpoints each game to 30-70k. Also why is new offerning so useless? gives nothing BP-wise. You were so happy to say it's gonna be the best event Bloopoint-wise and now what? Fix blood party so i can go back to my daily gaming routine, wi
    0 comments 31 views last activity
  • Hello, the game is great but what ruins it are the penalties for disconnection in the game and especially taking into account the large number of bugs and lag that the game itself and the servers sometimes have and also taking into account that the long penalties of 5 hours or more are very annoying and unnecessary, especially for situations that are not in the player's control (such as disconnec
    0 comments 21 views last activity
  • Simply put, the Legion are at their worst nowadays. Casual games turn into literal hell, always culminating with the survivors t-bagging at the exit gates, and it's not because you can't do stuff, but simply because the Killer in question themselves are awfully, excruciatingly weak. Feral Frenzy can be countered by literally holding the running buttons and simply running away, while Deep Wound ap
    48 comments 1,232 views last activity
  • Something is really really wrong with the event item/offering RNG. On my PlayStation account, I had about 2 million BP and I went through all of it getting one item and one offering on each survivor up through Yoichi. That leaves 12 survivors and all killers. On the Switch, I had 100k or 200k fewer Bloodpoints, and I finished all survivors and got the offering on Trapper through Billy. I though
    0 comments 11 views last activity
  • Very cool menu and event looking objects New map item that is usefull and better than the rainbow map, yupiii! That's it tho. If this event was designed to be the best farm BP in whole year than it missed the shot... by a miles away. Event offering that doesn't give you anything extra and also cancels the other BP offerings... and we have to wait like half the event (many days) before we wil
    0 comments 51 views last activity
  • I like how even if the main part of the Perk doesn't work (unhooking yourself in the basement), it still has the ability to be useful by giving you the aura reading after an unhook from any hook, wish more niche Perks were like this.
    6 comments 82 views last activity
  • I feel like ambushing survivors is a lot more useful now which is pretty cool.
    5 comments 51 views last activity
  • It has been brought to my attention that Knight players engage in some unenjoyable playstyles such as proxy camping and using his guards to face camp. His guards can make it difficult for teammates to rescue. There have been an anti camp bar implemented in the game to prevent face camping and it has me wondering why the anti camp mechanism doesn’t apply to his guards. I believe guards around a s
    2 comments 21 views last activity
  • Hey everyone, the Blood Basin (I am pretty sure thats their name) are quite annoying because you have to look at them at a specific angle to click the event pressbutton. It feels like trying to kicking a Boon or setup a Pentimento, it never works in the first time. This is especially annoying as a killer because you don't have the time to spent five seconds to activate the Blood Zone during the
    1 comments 31 views last activity
  • lunge attack is literally too big, also stacks with coup de grace - bad decision Another killer sided event, well done
    2 comments 41 views last activity
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  • Why are the BP offerings "flying away" on the offering screen as if they are canceled by the Blood Moon offering? Isn't this Event all about getting BP? Why are they not allowed?
    3 comments 114 views last activity
  • pretty much what the title says, can we have an auto-spend bp button for the times when we have many points, it shouldn't be hard to add just like an auto clicker clicking the middle of the blood web, maybe we want to leave the computer for a few minutes, this feature would help us with that and it would be faster maybe it can work if we are alt-tabbed from the game if we have something to do in
    0 comments 151 views last activity
  • [Thin Veins] Slows the bleeding process by 65% when injured. And receive a "transfusion" that stops the bleeding by 100% if while injured you were being healed but didn't finish, or started healing another survivor but were interrupted by the killer while in their terror radius. While in the dying state, bleeding sprays in a spotty pattern rather than in a usual trail. [Heavier than You
    0 comments 11 views last activity
  • If there’s not gonna be any long term solution to tunneling early in a match any time soon can there be either more anti tunnel perks added or small or slight buffs to the current anti tunnel perks in the game. Before I get a horde of angry killers yelling at me yes I understand that there will be times in a match where your hand in a match will be forced and you’ll need to tunnel someone out for
    25 comments 591 views last activity
  • Seriously this perk is so annoying to deal with and sometimes uncounterable. You face any SWF with this and you will get destroyed. It's also really great with other meta perks and end-game situations, it creates situations where you can't down anyone for very long time. and please don't make us wait months before this change, thank you.
    14 comments 221 views last activity
  • Is there a reason why survivors like Meg Thomas, Dwight Fairfield, Feng Min, and Nea Karlson sit at over 100 clothing options, and David King, Ace Visconti, Jake Park, and Kate Denson are close to 100 while others have been in the game for a LONG time struggle to get any attention? The neglected survivors are Detective Tapp, Adam Francis, and Yoichi Asakawa. Why are these survivors being ove
    3 comments 51 views last activity
  • Do we think the Unknown's splash damage radius is too big? Also do we think it's too troublesome to remove the power (as you need to have visable line of sight on the killer and by that point, its too late because they're on you)?
    3 comments 121 views last activity
  • No Mither in its current state is kinda a joke perk, which kinda sucks since it’s such a unique perk. I have an idea to buff it to give it new functionality, while keeping what made it unique Added functionality: start the Trial with 1 token. every 220/200/180 seconds gain 1 token, up to a maximum of 1 token. The next time you would be put into the dying state, consume one token and ignore th
    5 comments 101 views last activity
  • There is absolutely no reason for killers to leave the woods when you could hold a 6 gen, surrender the theater, and pressure all the pallets that are basically in the middle of the map so you can destroy all the good loops... i mostly play killer, and its shocking to me that this map has the worst gen spawns ive ever come across in my favor, god forbid the survivors play against a plague main or
    17 comments 551 views last activity
  • Hi, over the last several months, I'm suddenly rarely getting toolboxes better than brown. It used to be that I would get quite a few, but now hardly ever, which is frustrating (the blood points just become this frustrating thing you have to do with not very much return anymore). I asked the question elsewhere several months back, and it was suggested that it's just bad luck, but now I've prob
    0 comments 1 views last activity
  • It is really disappointing to play very skillfully and yet this doesnt have any impact on the match outcome, while killers have some easy and skill less shortcuts to win such as tunneling and proxy camping and 4 slowdown. survivors should have more rewards for playing very well, and killers should have less shortcuts to get wins that they dont deserve
    1 comments 41 views last activity
  • Title. Not fair I'm downed but still have endurance from using syptic agent or dh. Not fair I hit a survivor, hear them scream and blood spilled, for them to just run away. There are more then enough players to warrant more servers. Only a few are needed to bring ping down to 100ms. Also less q times then having more servers spread out. If your gonna pool high ping players together to giv
    0 comments 31 views last activity
  • One thing I appreciated about the Lights Out mode was having more chests and finding items in them that we could actually use. Of course I realize this was only because we couldn't bring items into the trials. As I understand it, normal trials only have three chests that spawn by default, and that's not even enough to have one per Survivor. And if one of the chests has a broken key, then you're s
    3 comments 31 views last activity
  • It would be awesome if Dbd supported key & mouse on console as will probably never get cross progression. Have 1000s of hours on console and have never been able to play range killers or blight to there full potential, same go's for survivor moonwalking and some tec's are just strait up impossible to do on controller. I understand some console players don't want key&mousers in there lob
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  • Bubba was changed alongside billy 3 years ago when they were trying to make anti facecamp a part of the killers balance. So thats why he has tantrum when he holds the saw for to long. Ignoring the fact he can just not rev the saw until the unhook happens anyway making the tantrum bar kinda useless. And i guess the tantrum itself was added to give some downtime between saws if bubba missed. But th
    25 comments 331 views last activity
  • Make it so you can't use any add ons to help speed up Evil Within. I never understood why you have it taking 200% more evil from 2 to 3 to then allow add ons like J. Myers Memorial work to make it go faster. You made it so iri hatchets on Huntress can not be more then one so make this so you have to stalk the 200% to get teir 3 regardless of add ons.
    2 comments 41 views last activity
  • It would be nice to get killer/surv specific banner/profile icons for getting a character to certain prestige Milestones (ie 50, 75, 100?). It doesn't even need to be new art, I'd be happy having existing art assets double as my profile icon/banner,.. showing off who my mains are, even if I am not playing as them atm (ie. when I go up against a killer I usually main, I'd like them to know I also
    0 comments 11 views last activity
  • Make it an accessibility feature or on maps like Borgo make them blue like Boon Illumination. It is a nightmare to see scratch marks on some maps.
    2 comments 11 views last activity
  • Once crows are gone you have a penalty of 30 seconds before you regain it. I had someone with a crow and had Hope. She was being useless all match.
    2 comments 41 views last activity
  • In the future, will there be an update to consolidate all your perks across survivors and killers? Like in dead by daylight mobile?
    2 comments 21 views last activity
  • Deathslinger's nerfs came from a bad place. Not all of them were bad--the second of recovery after dropping ADS is good. However, Deathslinger's entire design was fundamentally misunderstood by both the developers and the playerbase at large, leading to the incorrect notion that his main point of counterplay was ever meant to be dodging the shot on reaction. This is, in fact, a point of counterpl
    0 comments 161 views last activity
  • Perk idea: Push It allows a survivor to stiff arm the killer. Once the survivor uses the perk, the survivor gains the exhausted debuff for 90(ish) seconds. It stuns the killer for maybe 2 seconds. Its busted with how I wrote it, but I thought this could be a cool way to counter body blocking.
    0 comments 11 views last activity
  • I've played dbd for 5 years now (which of course doesn't makes me the most experienced player) and I finally reached my personal breaking point. This game is barely fun anymore as a lot of players take it way to personal and serious with toxicity in the game and community being at it's peak. I played both sides pretty equally (maybe a bit more killer though) and for survivors I can just say: I
    Mod
    14 comments 691 views last activity
  • Well, that's partly a lie. The blighted cosmetics bring in a whole new level of "messed up" to bunch of killers, and I like that. Clown carving his face like a pumpkin? Awesome. Legion turning into a single grotesque abomination? One of my favourites. Whatever's going on with Xeno's face? Love it. So what do I not like about them? Everything which makes them "blighted". Pumpkin juice dripp
    0 comments 31 views last activity
  • It's a basekit reload speed of 2.5 seconds (currently 2.6), and a nerf to the modified ammo belt to 0.15 seconds (currently 0.25). This would make his basekit perfectly viable, without impacting his performance if you still want to use both of his reload speed addons.
    0 comments 11 views last activity
  • Do you think it would be a cool idea if Survivors got a new animation where they actually stab the Killer? I think that would be cool.
    2 comments 32 views last activity
  • I recently watched Record of Ragnarok and realized how underused Jack is. He usually makes for an incredible character and isn't given proper justice. In fact I think the RoR manga has been the only work of fiction that's done him proper justice. I think it would make for an interesting character, what does everyone else think?
    1 comments 1 views last activity
  • After experiencing about 500-600 hours of this game I got an idea on how to make tunneling less lucrative and improve the average survivor as well as killer experience. When a survivor gets tunneled out of the match (i.e. Survivor 1 has been hooked a 3rd time without being able to heal while survivors 2,3 and 4 are still on hook 0) all remaining survivors get 50 percent speedboost to generator re
    8 comments 93 views last activity
  • I can't anymore, I just can't. Playing (especially solo queue) as a survivor means that about every second match there is at least survivor that immediately tries to suicide on their first hook. Sometimes, if they realize they are playing against a killer they don't like (looking especially - but DEFINTELY not exclusively - at Skull Merchant here), they even try to actively run into them to get h
    11 comments 161 views last activity
  • The Unknown is the closest killer we've got to a spider. Luckily, for those with arachnophobia, The Unknown only moves like a spider in the mori animation (so it's not a constant point of anxiety for the survivor throughout the match, unlike those who are afraid of clowns while versing a clown), and during the first part of the killer lobby screen (don't buy the cosmetic and you won't see it in
    2 comments 541 views last activity
  • As for me: He seems like B tier (mid) Killer. He can be top B tier if you are really good at hitting his shots which is not easy. Its pretty easy to remove the Weakend effect before he can hit you twice with your power, you would have to hit two shots ASAP and have window of opportunity to do that which usualy isn't the case. His add-ons seems okay, nothing crazy but nothing weak lets say. I
    13 comments 271 views last activity
  • The Sadako one at least has the trick where you can turn her around to not face you, but unknown happens everytime. It was cool the first few times i saw it, but at this point its annoying. I get out of a game and try to spend bloodpoints and then i see the smiling face staring at me and distracting me while i'm trying to do stuff. It really makes me not want to play the character at this poi
    8 comments 501 views last activity
  • If all 4 Survivors DC, why should I be forced to play against bots? There is no realistic reason to keep the DC Penalty if I DC from a match that literally no other players are actively engaging with, if I wanted to play a PvE game, I would be playing Helldivers 2 or Warframe, not Dead by Daylight. I want to be able to engage with players, have fun and interesting interactions, hit clips and g
    9 comments 92 views last activity
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  • 2 Killers 11 Gens to complete with 6 remaining when only 2 need to be completed left. 7 Survivors Killers can triple stack any perk, giving it up to tripple effect, duration, stack, etc... Scorched Hook: Pain Resonance is blocked from this gamemode! A Brutal strength like effect is on both of the 2 killers! (kick pallets/generators faster perk) Additionally picking up survivors is 33% fas
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  • Hello fellow members of the forums, it has been a while since I have shared another fun character idea I've had. I would greatly appreciate any feedback, response, or just your time to read it since a few of you were interested when I was more active on the forums. I will attach my other character ideas as a link below if anyone is interested in my other ideas. --------------------------------
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  • Step 1: Take a map and cut it into a quarter of its original size to play on. Step 2: Everything that follows: Pallets respawn after 10 seconds. Killer powers double speed (trapper set traps at double speed also the reset on their own after 20 seconds, huntress hatches prep and fly at double speed, etc.) Blooodlust starts after 3 seconds of chase and levels up every 6 consecutive secon
    0 comments 11 views last activity
  • I'm definitely not the first or last person who has thought about this change. However, I haven't seen anyone publicly discussing it. Change the 'Undone' from missed Skill Checks to 'Great' Skill Checks for two reasons: It would be much more viable in higher MMR and provide a great alternative to the current stale killer meta. It wouldn't penalize sur
    4 comments 41 views last activity
  • Carrie White would be fun to have as a killer. She has extremely powerful telekinesis. Plus seeing a girl in a pink dress with blood running down her face chasing you would be creepy. If not a full killer then at least a bad ass Carrie skin!
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