Feedback and Suggestions
Our team will be happy to read these!
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Am I the only one who feels that survivors are too overpowered?? The Gen Rush is insane! By the time I get to hook a survivor after endless loops 2-3 gens are completed. Hex: Ruin gets destroyed 2 mins into the match, Corrupt intervention doesn’t last long enough to slow down the gens and the maps are too big!6 comments 91 views last activity
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I like to use customized Character and Perk icons, so I was a bit worried when I saw that the character icons are no longer in the "icon" folder and I couldn't find them anywhere else. I really hope that I, as well as others who like to customize their icons, can still use these when this update goes live.0 comments 61 views last activity
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Flashlight saves = 2 tokens Pallet saves = 2 tokens Head on saves = 2 tokens Safe hook rescue = 1 token Unlocking the hatch and escaping with X teammates = X tokens, for example escaping with 3 teammates using the hatch you unlocked with your key gets you 3 tokens. Unhooking a survivor who ends up escaping the trial = 1 token. Blinding the killer while someone’s getting chased = 1 token2 comments 11 views last activity
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This is because I'm a big fan of the movies. And I'm surprised not a lot of people consider The Thing in the game. And I know SWF could be a problem but all killers have a rough time with SWF especially the stealths. But here's what I think would work with A Thing DLC The title could be well The Thing there could be two survivors R.J MacReady (1982) and Dr. Kate Lloyd(2011) the two maps can be0 comments 11 views last activity
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No but seriously can wea t least see the numbers of one of the changed perks before ptb :P4 comments 21 views last activity
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POP is getting a nerf should Ruin get a buff?19 comments 101 views last activity
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BE giving killers an advantage? Who knew? You took away one of the things that made this map unique. Tall weeds! BE does everything that benefits the killer. That has been proven with every update. I'm getting sick of it.33 comments 631 views last activity
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We match players with a rank of 6 or higher. This is a terrible deal for us.0 comments 1 views last activity
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I've been using Inner Strength a lot, but I think it could be better with one of the following changes: Inner Strength now works on a token system. One token is enough to fully heal you, but more tokens will speed up the process. All tokens are consumed when you use the perk to heal yourself. The different tiers would make additional tokens shave off more time from the healing process. Inner9 comments 41 views last activity
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Azarov's Resting Place. Grim Pantry. Pale Rose. The list goes on. Several of these maps are essentially a gen lock in and of themselves, before the survivors even start completing generators. You have several generators within a 40 meter or less range of each other, and about half of the map a complete dead zone with no generators to do. It's one thing if the survivors do it to themselves, but w0 comments 11 views last activity
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I had more than one case where i prestiged character i don't want to play while wasting 30+ summer offerings, or 10+ Lunar Year event tickets. And what is wrong with that, why everything HAS to be separated? This game is already a grindfest bigger than most MMORPG games - i have 1000h and only 3 killers on T3 and 1 survivor (almost everyone on T1, but it shows how much time one has to spend to ge2 comments 11 views last activity
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Cruel Limits: increased duration up to a minute Mindbreaker: Removed conditions (so as long as you're working on a gen X secs exhaustion) forced penance could get a whole rework because being broken is on one side very awful for new players and absolutely trash on the side of high ranks. It's a lil ol freddy. So I would like to see a change or sth like that works like plagues ability. You0 comments 61 views last activity
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5 gens still alive. Less than ¿2? minutes of trial If a survivor does DC, the game can pick up a new survivor from the lobby queue with the same skin, perks and addons than the disconnected one. What do you think?0 comments 11 views last activity
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The Rift Pass is way too grindy. I play a lot (not 24/7) but I'm still Tier 50 atm). The Challenges are getting harder and harder in every new tome (=> More Frustrating when you cant complete it and do specific things just for that) so the best way is to sell a Rift Pass Bundle which includes the Current Rift Pass and 25 Tiers (like other games do). The "best" price would be 2300 Auric Cells.0 comments 61 views last activity
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pls hear me out Devs, about all theese Legacy discuss. In my opinion the best way for all players is to bring back this Event as a throwback for a limited of time for all players. With the classic old Bloodweb include the Itemprices and the old Bloodweb Animations. To make sure, make only the Charakters avalible that was on 2016 and resset them on 0. Than ppl have to make a choice. Only 1 comple8 comments 112 views last activity
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I’m a level 9 killer rank. I play killer 100% of the time and lately the survivors have been completing gens way too fast. Impossible to even get two kills let alone one. I was once able to get at least 2 -3 kills, even 4 on certain good days. Maybe I’m the only one but if this game keeps going like this I’m going to have to stop playing. It’s not a challenge anymore for survivors. Which makes it6 comments 61 views last activity
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cuz getting 59 sec ds when u didnt even tunnel is just fine i guess0 comments 11 views last activity
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Read about it in your last patch, that you have fixed the server hit validation issues we all got during the BETA. So where is it ? Why is it not deployed yet ? How long will we have to accept to be hit from 5 meters away or to dead hard on the ground against 100 pingers ? Will it even be released one day ? Or developpers will dodge it as some players with really bad connection will come here a0 comments 1 views last activity
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I gave cross play a good try, initially I was excited about the idea of version JRM, Ayrun and Otz on PC. I stayed opted in for around a week, playing my usual 15/20 matches per day of DBD of which 10/15 as a survivor and 5 as a killer. After the initial excitement, I started to realise how inadequate the PS4 pro is compared to a pc, I used to play on PC 18 months ago but I never realised how m0 comments 11 views last activity
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We already have crossplay so any argument against it is Moot Now all I see are pros ..I sincerely hope you add it in soon either on ps4 or ps51 comments 41 views last activity
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Ds will probably be regarded as the most controversial perk in the game. 60 seconds in dead by daylight is an insane amount of time. Especially for killer, but there is a way for it to be balanced without making people tear their hair. DS at teir three 45 seconds. After being unhooked, when you get chased by the killer the timer stops (kinda like pigs trap). If you are slugged the timer will12 comments 121 views last activity
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48 seconds with two survivors on gen is a extreme jump from 80 seconds with one survivor on gen. Reducing the speed of coop gen repair will give a low mobility killer like trapper, hag, etc. get more of a chance rather than be completely gen rushed. Gen repairs while coop should be 60 seconds with two and 46 seconds with three. And before anyone say use corrupt intervention. If I’m playing trap3 comments 21 views last activity
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Just a minor suggestion to make Prestige a little bit more appealing and less of a stab in the heart knowing you'll lose everything you've sank time into unlocking through the bloodweb all for the sake of some bloodied clothes. Prestige I - Bloodied Shirt; Reset to level 1, but all character-specific perks are automatically unlocked at Tier 2. Prestige II - Bloodied Pants; Reset to level 1, but0 comments 1 views last activity
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Instead of having it trigger on Bloodlust, why not have it activate after you've hooked a survivor and if you're over 16 meters away from the hook at tier 3? Lower tiers could have a greater distance requirement, like 24 and 32 meters for tiers 2 and 1, respectively.0 comments 1 views last activity
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As the title asks, I'm curious why people find bullying and trashing Killers, or Killers absolutely shredding Survivors fun. There has to be a reason, because every time my master plans fall apart, I just feel sad and almost disconnect from the match because I'm not having fun anymore. Screw my four stacks of BBQ, when my Totems are gone, Feng Min and David keep running me in infinity circles, a0 comments 1 views last activity
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Why are they still there? I can understand if it's Devour Hope or tombstone myers since you need to do SOMETHING to use them or a last chance to escape but it's beyond unfair , not fun and destroys the game experience for everyone when you can skip part of the game to win without any possibility to prevent this of happening. It's been YEARS and we are still waiting for this bs to be deleted f0 comments 11 views last activity
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Why are they still there? I can understand if it's Devour Hope or tombstone myers since you need to do SOMETHING to use them or a last chance to escape but it's beyond unfair , not fun and destroys the game experience for everyone when you can skip part of the game to win without any possibility to prevent this of happening. It's been YEARS and we are still waiting for this bs to be deleted f0 comments 1 views last activity
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So its my honest opinion Wraith is the most boring and the second weakest killer in the game. My first idea is to make yellow windstorm in his base kit. My second idea and the biggest change is to let him walk through walls while cloaked. Obviously he couldn't walk through walls that are to thick and his uncloaking speed boost would be decreased. Thoughts?4 comments 31 views last activity
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Hi, I'm new here. I've been playing the game for around a year and a half now and I've had a lot of experience with plenty of the perks in game, now, I wanna see how good my idea for a perk could be; So here's what I'm thinking, A perk called Jokes on You where a survivor may call upon the entity to create like a decoy, or a fake of themselves that they can send away to distract the killer.0 comments 21 views last activity
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...absolutely stupid, biased challenges and reward systems like this: Ah yes, but of course. I'm so sorry. This is what the Survivors want - killers to be punished and forced to have to give them second chance after second chance after second chance and let everyone get hooked three times to die; while they run around flashlight clicking, pallet stunnin14 comments 131 views last activity
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I wish I was able to capture more than this screenshot, but I didn't know the button to take multiple... so I just hit Print Screen. I was playing Bubba in Blackwater Swamp, and a tree spawned right next to one of the barrels of this loop. The gap it presented was large enough for survivors to fit through, but if I wanted to follow, I was too big... so I had to run around the entire tree instead.0 comments 21 views last activity
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The new skin for Cheryl (Cybil) looks completely terrible and has the same effect that some characters like Quentin has. A black terrible circles around eyes. This makes character's design so unrealistic and completely off of their actual look. Yet we have the Felix that looks completely awesome and very realistic comparing to the license characters.13 comments 611 views last activity
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I am getting really tired of people constantly disconnecting/rage quitting/killing themselves on hook. Solo que as a survivor is a nightmare, and when I play killer, I feel bad if I push pressure as usual. This is really ruining the gameplay for me.7 comments 31 views last activity
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At this stage of the game, I personally think DBD would be more fun and fair if its playing field was leveled and was sort of given the Overwatch -style restrictions. What I mean by that is: Perks could be fixed to each character. The first three slots could be reserved for the character's personal perks and the fourth slot could be a free slot to put whatever general/teachable perk the play6 comments 11 views last activity
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Been learning trapper for the last day. LONG OVERDUE. He's a blast. I got sent to Lerys for the 3rd time today with yamoka estate in between. Tired of the map I resolve to one hitting and finding another person if I can't catch them before a pallet. Someone decides to force me to down them which was nice since I put bbq back on till I decide how people move around when facing me trapping. I2 comments 11 views last activity
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seriously if anyone truly believes that pyramid head is not Op you're kidding yourself on top of the fact that the combination of his powers makes him impossible to counter. A killer with an instant kill in his base kit come on behaviour you can do better than this.82 comments 6,971 views last activity
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I know, another Killer Main complaint; but here me out! This game is very unbalanced and feels on both side abit too quick and favoring one side, depending on the broken map sizes, the time it take for one Survivor to fix a gen (Genrush), and how most killers are not very capable against very strong swf teams! But I feel most of the Devs decisions is too lean towards Survivor sided and not co0 comments 11 views last activity
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After a survivor is hooked,if the killer doesn't leave the hooked survivor perimeter radius which is 25m within 20 seconds,the entity will punish the killer by decreasing the survivor dying speed on hook in all states by 35% and increase the other survivors speed for all actions by 5% for every hooked survivor. The killer will get a visual notification when standing inside the hook penalty zone13 comments 91 views last activity
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I keep using the vault speed build 'Resilience and spine chill' It has only worked once in the history of me using it. Every other time I just get hit when I touch the floor, and you can say 'latency this latency that' but I've had less than 50 ping before and i still get hit n land in the middle of the shack after landing the vault (medium or fast). My next concern is I've seen the speed dif4 comments 141 views last activity
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Yes I'm making a ds thread. But consider this Second wind I love second wind no generally I unironically love second wind and camraderie there not the best perks but I love underdog perks OK. Now here me out what if I just wanted second wind to heal me from dying state ya know I don't mind healing ppl especially since its a objective I have to do. But I would love second wind to heal me fro0 comments 1 views last activity
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Way back then, each killer had his own unique hooks, no matter the map they play on. The devs removed those since "it was too easy to figure out what killer you are playing against". Fast forward to today, most killers have their own Terror Radius music, meaning it's easier than ever to figure out what killer you are playing against. Is it finally time to bring back unique hooks for each killer a1 comments 11 views last activity
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Killers already have to balance so many time keeping issues, sometimes the 30 seconds is just wasted. But what if we change it from a must use now perk to a charge system. My suggestion is this When ever you hook a survivor you gain a token of Pop Goes the weasel, Kicking a gen will consume all your tokens and regress the total progression of the gen by 5% per token. You can hold a number of to6 comments 132 views last activity
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I know that We're gonna live forever it's been used a lot of times for gaining more bloodpoints and is okay for me, put more ways to gain tokens. But the second buff I don't get it, why not put it with buckle up, I think it makes more sense. Buckle up: the recovery bar of dying teammates can be see with a white colour aura. When you complete the heal, you and your teammate can see the killer aur0 comments 11 views last activity
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I feel that many killers perks have an active component to it. I suggest more passive perks to be introduced in the future.0 comments 11 views last activity
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I don't understand why some characters are significantly louder than others. I made the mistake of purchasing Jeff and cosmetics before realising he has both a huge model and is extremely loud. Why are some characters louder AND bigger? Shouldn't they have pros to balance out the cons?0 comments 11 views last activity
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Other stealth killers can maybe play around Spine Chill by looking to the side, but Myers and Ghostface don't have that option since their powers require them to look at survivors. Maybe Ghostface can opt out and just go for an M1, but Myers (in tier 1 especially) does not have that option. Stealth is basically all Wraith has, and even then it's a pretty terrible stealth since he can be seen70 comments 1,712 views last activity
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The Shape is not the best Killer right now, he is overshadowed by other Killers, like The Oni, so here are some small buffs to his base kit and some addons! Evil Within Evil Within I Increased the base movement speed to 110% or 4.4 m/s . (From 105% or 4.2 m/s ) Evil Within II Increased the base pallet breaking, breakable-wall breaking and generator kicking speeds by 5% . Wh9 comments 61 views last activity
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I played a game with myers yesterday and for a good 2 or three minutes I was running around like I had legions frenzy. I was even moving that fast while carrying survivors. I just two hooked everyone because it was definitely not fair. It eventually stopped, but I was wondering if anyone else has experienced this. I was on ps4 with crossplay so I didn't get messages from anyone.0 comments 21 views last activity
