Tired of asinine map design
Azarov's Resting Place. Grim Pantry. Pale Rose. The list goes on. Several of these maps are essentially a gen lock in and of themselves, before the survivors even start completing generators. You have several generators within a 40 meter or less range of each other, and about half of the map a complete dead zone with no generators to do.
It's one thing if the survivors do it to themselves, but with how close the generators are to each other on these maps, there's usually little that can be done about it. Please fix your map design.
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