Feedback and Suggestions
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The Stranger Things chapter has alot of bad perks, while you get some good perks Nancy Wheeler Nancy's three perks, Inner Strength, Fixated, and Better Together only need tweaks to make them better Inner Strength needs to work on a token system, every totem you cleanse you get a token, 1 token is used whenever healing inside of a locker (Ever cleanse a dull totem and look around wh5 comments 81 views last activity
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I am so god damn sick of every friggin loop being a COMPLETE waste of Plague’s time because it takes FOREVER to get survivors to drop the ######### pallet, thus making EVERY ######### loop a complete waste of Plague’s time if the survivors know what they’re doing. How did the devs NOT see this as a problem?! Plague’s instadown doesn’t mean anything if it takes 3 gen repairs worth of chase time58 comments 781 views last activity
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Building against slugging as a survivor requires huge opportunity cost, as perks against it are generally single purpose and very situational. Unbreakable, Tenacity, etc. And ostensibly killers mirror that with Deerstalker. But there's not because they have BBQ and Chili, which has no opportunity cost whatsoever as it's immensely rewarding on multiple fronts. I have never once in the past I don't5 comments 41 views last activity
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Because of the frequency of survivor's intentional disconnections, many matches soon become a 3v1. Then halfway into the game (given survivor suicides) it can become a 2v1. BHVR has not addressed this (that I am aware of) or fixed the situation. I don't fault the killer for playing the game. DBD was not balanced around 3v1 or 2v1. This dynamic makes for garbage games where no one is happy.2 comments 21 views last activity
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So I had a match today on this map. 2 Survivors remain, I choose to chase the 2nd last survivor through the main building. I´m sure you´re familiar with the vaults on the ground floor - one through the wall, one in the rounded area with the shattered glass which can spawn on either side. The survivor in question was able to chain those easily and stupid me just following them through the vaults22 comments 361 views last activity
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Bubba needs an audio/visual cue when his current chainsaw charge is about to end. Something like the effect the nurse sees at the end of the chain blink window. I'm sick of having to look down at the bottom left of my screen to know when to use another charge. OR, have him automatically consume the next charge when one runs out unless the player pushes the button again. Either of these would8 comments 91 views last activity
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I play Trapper 80% of the time. I have a few certain perks build along with my main perks set. Anti heal: Sloppy, Nurse, Coulrophobia Basement: Madgrid, Agitation, Iron grap, Mon-shrine Speed boost: Brutal strength, Enduring, Spirit fury, STBFL/Fire up ect... With Killer locked, I wish to have an option where I can have a single click to change the whole perk sets that I saved. Not ever2 comments 11 views last activity
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Should cause all actions for SWF players to be slower than if they are solo, would cause more coordinated teams to be balanced out especially when they decide to derank to bully lower ranked players1 comments 11 views last activity
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Since SWF is one of the most insufferable things you can see in red ranks, what if they made it so that you can choose whether or not you want to go against swf? I know at first this is going to make swf unplayable bc the queue time will be longer than it was back during MMR, but hey, if they added a system like that, would it be a fix to swf? It will need major adjustments rather than like how c10 comments 31 views last activity
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As a suggestion to the upcoming PGTW change, could we perhaps get a tradeoff where it activates/counts at the START of the kick animation instead of the end? In it's current state, you can miss it with a tiny sliver of the timer left that gets eaten by the kick animation. Just a suggestion.0 comments 11 views last activity
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Unlike the killer role, survivors compete for totems, unhooks, generators etc... It's rare to see survivors get anywhere near 32k points because they are constantly competing with other survivors for those points. Conversely, it's more common to see a killer regularly get 25 to 30k for a game. Example: If you are being chased and several generators are done, then you are no longer able to get10 comments 92 views last activity
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Spine chill and premonition vs the "undetectable" status effect; they should be less powerful againsSpine chill and premonition vs the "undetectable" status effect; they should be less powerful against killers with the undetectable status effect. Spine chill and premonition should have their range reduced so that stealth killers don't have to struggle to sneak up on survivors as much. Maybe, when a killer has the undetectable status effect, the range could at least be reduced to 16 or 8 me3 comments 61 views last activity
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So i have been playing call of duty for some reason, and i thought of this. Much like how each weapon in call of duty has mini challenges that unlock different camouflage for that weapon, how about seperate challenges for characters in DBD? For killer- sacrifice 400 people, mori 100, close the hatch 100, so on and so forth, with each challenge unlocking a new cosmetic. Have the themes of the co4 comments 51 views last activity
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Reduce the length of its total stun based off how much time has passed since activating. For example; For every 15/20/25 seconds after activating, decisive strike loses 1 second of its stun, for a minimal 3 seconds. This keeps its anti-tunneling use, while also stopping the way it punishes killers who have already left and chased another survivor.0 comments 11 views last activity
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Now, I know how everyone loves their perks. Survivors and Killers both have their meta sets and it either gets boring or frustrating to play against. BHVR over here changing up perks that are rarely ever used and yet, people will still refuse to use them because it's not their crutch build of something like DS, Unbreakable, Head On, and BT or BBQ, Ruin, Undying, and Tinkerer. I have two sugge1 comments 21 views last activity
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Most of us probably agree that the game needs a haunted carnival. So, what kind of map/maps would you expect to see in such set? One or two big maps with several 'attractions' as props, or full-fledged attractions as maps? For example, would a haunted house/rollecoaster work as map... especially when you'd have to stay away from the rails, cause otherwise the entity might take you for a ride? O4 comments 41 views last activity
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Co-Op killer games. 2 killers (can't be the same killer) take on 10 survivors trying to repair 8 of 12 generators. Killers get co-operative actions, such as Jason can teleport other killers with him or in his place, billy and bubba give their partner "a taste of human flesh" that gives their m1 attacks instant down properties for a short time, or when legion activates his killer instinct, the bot0 comments 11 views last activity
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Hello! I don't come here often, but I'm in the process of researching different ideas people have for a potential rework to the Clown's power. I've gathered a bunch of different ideas from videos, and I'm about to plunder deep into the forum's archives to see what people have said in the past, but I thought I'd also ask openly in a post of its own. So, have you any ideas to offer in my hunt for t6 comments 61 views last activity
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This is just a suggestion. Because the offerings aren't hidden, I assume the intent is for everyone to know what got played. Unfortunately, all four of them look really similar and we only have a couple of seconds to see them before the match loads, so it's hard to distinguish them right now. If they were more distinct looking, and could quickly communication the idea hatch -- location vs basemen1 comments 11 views last activity
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Many people can agree that The Blight is a very fun Killer, BUT in a lot of maps (primarily indoor), his Lethal Rush isn't as effective as it needs to be, even with turn rate/speed add-ons. Blight's recent buff to his Lethal Rush to be able to break pallets and walls is nice, but it needs just one more little push to be a truly satisfying Killer; Lethal Rush LUNGE turn rate buff. In short, I2 comments 31 views last activity
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Trapper is the face of DBD make him good Make his traps take a constant amount of time to escape instead of being RNG without help. (9 seconds base, 3 with help) Make Purple Setting tools/Green setting tools/wax brick (changed to yellow) increase trap escape time by +4/+3/+2 seconds respectively. In order to maintain addon standard redesign the logwood dye addon into something completely new3 comments 51 views last activity
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I personally think that dragons grip needs a QoL change. My suggestion is to not have the long cooldown before you can use it again if it doesn't actually get activated. In your usual game you might get to apply it to a generator maybe 5-6 times, and with that being said I've never got this perk to actually work, it is way too situational.2 comments 21 views last activity
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There is nothing preventing people from stalling the match indefinitely. Like the trolling survivors that hide in the basement lockers, there are a lot of hiding spots. I just got out of a legitimate game where the survivors were not trolling and it lasted around 45 minutes. They were super immersive and slow to ever do the objective. It was boring and pointless. Either there should be some s2 comments 21 views last activity
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I'm honestly so tired with all these LGBT and Black lives matter stuff that is constantly being bring on your game account on twitter/facebook etc. If I would want to hear what is happening in the world I would just turn that bullshit TV. Thank you. And yes I'm talking about this as the gay myself. If the account is about to discuss and promote your own game, then maybe focus on fixing bugs on p36 comments 311 views last activity
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Who believes that Sam and Dean Winchester (from supernatural) who make a good addition to the survivor roster.0 comments 21 views last activity
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It's ridiculous that the game is out for so long and you see the same topics on forum circling around from people who mainly play one role. I play both killer and survivor equally because that's the best way of learning the game. People need to experience the game themselves and not listen to some streamers who only play one role. Obviously you'll have hard time on both sides. There will be a40 comments 421 views last activity
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7 comments 51 views last activity
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Well, when it comes to make a change things turns very complicated. There's a lot of things to consider such as the compatibility with the current perks, addons, don't create boring game mechanics(and in a matter of fact doing a gen is boring) and above everything it's a must to think in the new players. Having said this let me introduce you my idea with an illustrative video from a very popula0 comments 11 views last activity
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Pyramid Head's iridescent add on, Iridescent Seal of Metatron is pretty bad. When you send someone to a cage, multiple people need to have the tormented effect to use this add on, and sending someone to a cage can remove the tormented effect from 1 to 2. So heres how they can give it a new useful effect thats actually good enough for it to be iridescent quality. *When using punishment of the1 comments 61 views last activity
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Huntress is a Killer that makes me so sad because she’s incredibly well designed and balanced in her base kit, but a lot of her add-ons make her feel awful to play against. The real fun ones are the Babushka, Infantry Belt, Iri Head and worst of all the ridiculous Exhaustion add-ons. I hate to say it but Huntress needs a Billy level rework to her add-ons to make them not very strong because her12 comments 111 views last activity
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A irregular tome with purely ridiculous or community made challenges. No story/rift content. Just purely bloodpoints and odd/weird challenges for every killer and survivor to participate in. What would you like to see in a community styled tome? What kind of challenges would fit? I'm thinking things like mettle of man/basement builds, or looting specific items etc.6 comments 61 views last activity
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What if there was a perk that tiered up while in chase similar to bloodlust BUT the stacks created a global gen slowdown for the other Survivors? Landing a hit would cause all stacks to disappear and it might take 5 seconds in chase for the stacks to start accumulating. The numbers for the slowdown could be pretty strong say maybe 10% per tier. Maxing out at three stacks. It sounds a little s13 comments 271 views last activity
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would love to see some known killers like Jason and Candyman, but I’d really love to see Victor Crowley, Art the Clown, and Jeepers. Do you think there is any hope for these lesser known characters?2 comments 11 views last activity
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I feel like it would be epic if custom games granted bloodpoints, just at a deficit. 1/2 or even 1/4 bloodpoints would be awesome. Bloodpoint increasing adons, perks, and offerings could even be disabled. I just would love to play something other than survive with friends to gain bloodpoints, especially when I got 5 homies online.2 comments 21 views last activity
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Alright, so so many of you think he's boring etc because you can't engage him in chases because of quickscoping etc. Usually people call for a massive delay, akin to Huntress. This would very much make him unplayable, as he has a limited range, unlike Huntress. Therefore, a compromise: He gets a delay, including a little animation that has a crosshairs pop up on his gun before he can shoot. P11 comments 111 views last activity
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Kinda very tired of getting cussed at by little babies in post-game chat and I doubt I'm the only one. Dbd is notoriously toxic especially in the post-game chat and it's particularly infuriating when you've not done something bad, you're just not amazing at the game or a mind reader and so you get all kinds of insults thrown at you, because they can . Please, add a system that censors words li1 comments 21 views last activity
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I want to preface this suggestion with the fact that I don't particularly have a problem with how it works now. I'm not a DS hater, nor do I even run it that often as a Survivor. Listening to the endless complaints (from Survivor and Killer mains) has led me to give it some thought on how I would rework it, if I had the ability to do so. This is my humble suggestion: Decisive Strike This abi12 comments 81 views last activity
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play with Russians on EU server that have 150 ms ping. Yes, this hatchet was a hit...0 comments 13 views last activity
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Object of obsession While your aura is revealed or while the obsession is in a chase you may see the Killers aura. You may see the Killers aura for an additional 1/2/3 seconds after these conditions are no longer met. Increases your odds of being the obsession Makes the perk less of a SWF omnipotence perk while retaining the core themes of the perk (mutual reveals and "I want to be chased")16 comments 91 views last activity
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We SERIOUSLY need to do some re-evaulating on how users can act in a post-game chat. Earlier today, I was doing a Spirit Game (ON STREAM) and I only got a 1k. And well, this was the Survivor's reaction to me killing him/her. This is UNACCEPTABLE and beyond what anyone should say to each other. This is RUINING the game for me and, as I'm sure, a lot of other people. Please do something about this.2 comments 32 views last activity
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Late last year, Balanced Landing got a very massive but somewhat reasonable nerf. -Current Balanced Landing Whenever you fall, you are completely silent and the stun is reduced by 75% and you are given a 150% sprint burst, with a cooldown of 40/50/60 seconds. While exhausted, your stun is not reduced, you grunt when falling, and you do not get the sprint burst. While I think it was complet0 comments 11 views last activity
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Hi, I stopped playing this game because of the hackers. people would join your matches and make you disconnect. it was impossible to play with a hacker making you a target. do these problems still exist? thank you.5 comments 41 views last activity
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If you think of it he might be a little overpowered but he would be a great killer in my opinion because dbd has added a bunch of other op licensed killers so why not release friday the 13th. He could just be a solo killer but i would really like to see that. I really hope people see this and agree with me because he would be a great killer considering all his brutal ways he kills.1 comments 41 views last activity
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Bugs,lots of bugs Toxicity.Almost every single game going as far as death threats and unnecesary insults. Hacking.The game lost all his charm of a scary horror game when everyone uses custom resultions,settings as bright as the sun and that's not even scratching the surface. No balance,everyone use the same perks over and over again.Soloq is a nightmare and Swf can be busted. Bad matchmaking8 comments 71 views last activity
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I run Any Means Necessary quite often, and it sits comfortably in my main build. Lifting pallets may seem small (and useless, especially when most pallets dropped are either unsafe or broken immediately), but in the scenarios that I listed approximately half a sentence ago^, it can really pay off. However, if lifting pallets were to be made base, it should not remain exactly the same. It woul4 comments 41 views last activity
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I've seen a lot of posts on here talking about how Ruin & Undying, more specifically Ruin, Undying, and Tinkerer, is OP and needs to be nerfed. I play both sides, more of Survivor as of late, but I don't think Ruin and Undying are OP in any way. Then again, this is just my opinion and I'm open to discussion. For one, the killer not only has to devote two perk slots to the combo, but two p8 comments 171 views last activity
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I just thought it would be a fun idea to show a icon on your screen when a survivor dies and they start to spectate you. (Xbox one player)0 comments 11 views last activity
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Dear Devs, I am writing this email to express my resentment towards the bad feedback i have received lately in relation to the "PING". All i have been getting from you is to follow the procedure which in a nutshell, go "verify integrity of game files" - THIS IS NOT THE CASE WITH US, YOU KEEP ON REMOVING OUR SERVERS AND NO ONE IN BAHRAIN (our Count1 comments 21 views last activity
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Hello, I'm Raven I want to provide feedback on this game and then go my own way. After sharing my own thoughts and main subject, I'm sure you will provide better ideas than me! Now generally a new season pass comes every 2 months, especially the situation that draws my attention here provides the opportunity to pay back 1000 auric cells. Especially because of this economy, I see that the deve0 comments 51 views last activity
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For me Borrowed Time is an important perk BUT it is not even close to balanced if compared what I have in mind to it, and I have a HUGE buff to the intended use and a HUGE nerf to the NOT intended use of the perk. Problem right now: people can bodyblock for the unhooker eventhough you dont want to hit them you are forced to. I would suggest following changes: IF the rescuer is full health the17 comments 1,321 views last activity