Feedback and Suggestions
Our team will be happy to read these!
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Instead of serum being add ons there should be a number (5-15) of pustula plants randomly spawned on every map. Only a couple (1-2) of the plants would start out as active (able to be interacted with/harvested), while the other pustulas start as drained. A survivor can harvest 1 serum from an active pustula that they can then use whenever by double tapping sprint for a few second speed boost whil1 comments 57 views last activity
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Honestly, why is this a thing? Nobody asked for stupid ass random limited use codes. It's literally just random chance and prayers. Limited random exclusives, those are fun right? Suuuper fun. It's such complete bullshit. Literally a whole 0 people like this approach, why even do this #########? Why not just give us the codes, because y'know, it's supposed to be an actual ######### event? But BHV22 comments 452 views last activity
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Why buff breakdown? This is why: New Breakdown: Destroys the closest 3 hooks when being unhooked. Hooks remain saboed for 3 minutes.3 comments 51 views last activity
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Allow us to choose whether the daily quest is for Survivor or Killer?1 comments 11 views last activity
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i think the ban penalty needs to be turned off again and tweeked some more cause i just got hit with the time out ban after my game crashed 2 seconds after a match starting. There should be a system in place to monitor these kind of instances to prevent these kind of bans that is completely out of the players control and if there is a system in place than it might need to be looked into and see i0 comments 21 views last activity
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it should have been THE bleed perk, so I suggest these changes: remove the hemorrhage on hit from sloppy butcher and give it to bloodhound make the hemorrhage last 70/80/90 seconds (not removed on heal) the survivor will bleed even when healthy keep the bright blood, but remove the longer blood pool duration. this would make it a great tracking perk that is applied after getting a hit, w0 comments 11 views last activity
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This timer ban needs removed I've found so many toxic killers recently since it's been back hook camp and tunnel no point playing toxic killers but then if survivors leave they get timer banned and killers get quitter bonus makes sense1 comments 1 views last activity
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Because it seems like the devs are thinking of something unknown update for it ( cough that will probably be less fun cough ): The change Any survivor who has wiggled off once previously in a match can be subjected to a memento mori. Cypress is an exception. Numbers of survivors stay the same. Memento mori offerings tremendously decrease the wiggle out bonus given to survivors after being dro2 comments 41 views last activity
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I have literally never seen a complaint about Discordance being overpowered. The only change I've ever seen suggested for Discordance was to swap the tiers to be 12/10/8 seconds instead of 8/10/12. Why the unnecessary change? And why hide it, not putting it in the PTB and then slipping the change in last-second?13 comments 291 views last activity
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survivors got nerfed all year and every killer brings a mori in every match i cant even get my challenges done. you take away and nerf all of our ######### but give killers more and more. take that ######### out or rework it. 3 year player btw4 comments 11 views last activity
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I have been told by random dbd players that it is because of people sabotaging to stop the killer from getting the event bloodpoints but why is there no bonus for survivors who want to do the blighted gens? It ruins the entire sabotage play style from being doable anywhere near blighted hooks.2 comments 31 views last activity
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In case someone doesn't know what I'm talking about: The devs explained in their Q&A stream 2 days ago why OoO doesn't seem to be too problematic for them. Here's their answer from Karu's stream summary (Thanks for your summary btw. @GoodBoyKaru ): "OOO is one of those really thematic perks, that works well with the chapter they were released with (Myers and Strode). Looking at the stats1 comments 41 views last activity
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After getting the dwight crow one it just feels bad to not be able to use it at all. and same goes for any other charm i wanna have a claudette hooked on my hook why is it survivor only. Who cares if a survivor can have some organs in a jar3 comments 31 views last activity
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Survivors can still loop through house with 2 windows, cellar with pallet and garden fence outside the house with additional windows. I thought you took care of those!23 comments 822 views last activity
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I just recently got Clown but after a good number of games I have been finding him to be extraordinarily weak when compared to other killers. I think his add-ons and normal ability need an increase in strength to make him more on-par with other killers. Some suggestion I think are: -Stronger Hindered Effect -Make the Exposed effect of the strongest add-on caused by the gas, even if for only 3 s6 comments 51 views last activity
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I just sat for 15 minutes locked in a corner on a gen by an invisible wraith and I had nothing to do at all. it makes no sense to my why killers can do this and why their hitbox doesn't get removed for 3 seconds after standing in the same 1 meter radius for 20 seconds. It would make it so much better so people don't have to waste 10 minutes on queue time and then waste additional 15 minutes ex1 comments 21 views last activity
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Legion does have terrible stats without addons, and I think there is a big room for improvements, so here are some Legion buffs and QoL changes that will make Legion slightly better. !!! I'm Not counting with addons in this buff !!! While not in Feral Frenzy Removed the cool-down penalty when hitting a Survivor while not in Feral Frenzy . (Was 50% ) This "feature" that only Legion49 comments 711 views last activity
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MY GAME KEEPS FREEZING UP AND IM GETTING 30 MINUTE PENALTIES. FIX THIS MADNESS, I WILL UNINSTALL THE GAME AND JUST TAKE MY TIME ELSEWHERE IF IT CONTINUES0 comments 11 views last activity
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Alright here me out. What if there was a perk that would allow you to stun the killer once a game for 3-5 sec with a successful skill check (similar to DS) after getting interrupted and grabbed. The main use for this perk would be for getting unhooks when a killer is looking for a grab, however, it would be interesting in other situations as well. Such as totems, vaults, etc. The specifics for ba1 comments 41 views last activity
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I don't know if this has ever been discussed before but i feel like they should add Voice chat to the game for players to connect to each other and speak or add a voice system in the game! :)4 comments 21 views last activity
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Dear BHVR Please do not continue with exclusive items. I have been financially supporting your game ever since The Clown came out. And as a collector I collect killers, survivors, cosmetics, items and, yes, charms. Now, the fogwhisperer head charm is bad enough but I can get behind that. Even legacy skins for crying out loud. It is upsetting that I can not collect all items but this tak1 comments 31 views last activity
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I think it's safe to say Huntress Lullaby is one of the worst hex perks in the game. Compare it to Devour Hope: Both require 5 hooks for them to work at full potential, but the difference is one lets you insta-kill survivors and the other only works on RNG skillchecks. Then, I think a good buff for Huntress Lullaby would be to keep the tokens you currently have once the totem is destroyed. If yo4 comments 62 views last activity
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Retire every memento mori from the offerings and make the cypress memento mori (yellow) a feature.1 comments 1 views last activity
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Warning: this is a long post and I am not a native english speaker. In this post I would like to propose changes to The Endgame Collapse, the Hatch and the endgame between the Killer and the last Survivor. All of these mechanics are important aspect of the game, but a lot of people complain about these mechanics. I have come up with changes to these mechanics to make them, in my opinion, bette0 comments 11 views last activity
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I spend a lot of time (2k+ hours) on both sides of the aisle. Everyone one, on either side, really want this. When I'm playing killer, I want WGTLF to be easier to stack because it gives the survivors a heavy incentive to sacrifice a perk slot from their (sometimes infuriating) meta. When I play survivor, I want it to actually be worth giving up a perk slot that could go to Iron Will, Decisive,0 comments 11 views last activity
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Hear me out. Let’s have the Entity chomp down just a bit harder when it finally eats a survivor off the hook. The tremendous pressure causes the now dead survivor’s body the spurt all over the ground in the area surrounding the death-hook, within an 8 meter radius. This zone will be easy to identify visually - such as emitting thick black Entity smoke. For the remainder of the match, the affecte0 comments 11 views last activity
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I just wanted to say, I am typist with a 60 GWAM typing speed, and it took me 17 tries to get a Dwightcrow code on PC. From what I have seen watching a few streamers, there doesn't look like there are console only codes. A console player could never hope to compete with the hungering hoards of PC players competing for charms. Am I misunderstanding the situation, or am I correct in my observation?29 comments 841 views last activity
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So what's the worst part about spirit that every survivor complains about? When she stands still its literally a 50/50 guess to know if she is phasing or not. So how about we change that. When spirit walks, she makes those specific grunting noises, similar to huntress lullaby, but at way smaller radius. What if, when she is phasing, survivors would always hear grunting from her actual position (1 comments 11 views last activity
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I'm a big fan of the movies: Trick 'R Treat, and Krampus (same Director). I would love (and I know others too) if you looked at this License. Krampus might be a great holiday release and he is full-sized and terrifying. It is just a thought. On a personal note, despite all the negativity, I think you guys do a pretty good job. I'm having fun, and that is what counts.1 comments 1 views last activity
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Maybe after using it, vaults and pallets around you can be blocked by the entity for 7 seconds? That might punish using it for distance c:3 comments 31 views last activity
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I noticed that with the new update, you can hear crows caw all the time (even when they're just resting on a random spot), like they used to do on a locker when someone was afk. It might be an unpopular opinion, but I find these sounds quite distracting. Anyone else?4 comments 61 views last activity
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Dear BHVR Please do not continue with exclusive items. I have been financially supporting your game ever since Clown came out. And as a collector I collect killers, survivors, cosmetics, items and, yes, charms. Now, the fogwhisperer head is bad enough but I can get behind that. Even legacy skins for crying out loud. It is upsetting that I can not collect all items but this takes the cak1 comments 28 views last activity
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Hey, I've started playing DbD again pretty much only as the role of a Killer, feels like i'm coming back to it once a year around Halloween..., but like every year it's fun to play at the beginning but... the ranking system is quite bad in my opinion. It feels like i'm ranking up much to fast, I barely know any map and still i'm getting rewarded so much and end up playing against survs which have0 comments 11 views last activity
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Even with the extra 20 seconds of "brokenness" Forced Penance is underwhelming. It's meant to punish protection hits, but those don't really happen enough to justify using this perk, especially because after it procs once, every survivor is now aware of it. I propose a secondary effect for Forced Penance, similar to Make Your Choice, where when a survivor is unhooked, and the killer is more than4 comments 31 views last activity
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I propose an idea, that every time you are hit by the killer you slow down. This is to give a killer a chance. Here are some ideas: Across all ideas: You begin slowing down after your initial burst of speed to get away 1 You get hit, you leave blood like normal, but gradually slow down. An energy bar will show this effect. 2 You get hit and it works like being hit by legion, except across all41 comments 2,921 views last activity
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since my question was ignored and the popular twitter question was also ignored during the q&a livestream (and previous livestreams), i'll just leave this sentiment here: we still expect yall to keep your word and bring us LGBTQ+ rep as stated during pride month in the tweet below. i hoped for greater transparency and a willingness to discuss particulars, but since the subject is being skirte44 comments 661 views last activity
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Should desperate measures work on totems too ? With hexes becoming more meta this would make this perk a more versatile option20 comments 201 views last activity
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So after being on the forum I have seen people debate about how overpowered survive with friends is. So i though of something that could possibly fix it. I'm going to assume here but i would say that one big reason why a lot of people play swf is because solo is extremely unbearable. That lack of communication with other survivors make it so annoying to play against. And sometimes survivor can c8 comments 71 views last activity
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Title pretty much says it all. I get that the devs want to keep the game feeling tense and hook struggle is a way to do that, but the skillchecks on Pyramid Head's cages are another way to do that. The frustration and annoyance that comes along with button mashing (which includes dying while actively pressing the button at a consistent rate that's kept you alive up until then) is not worth whatev0 comments 1 views last activity
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Make it so spirit can't hear survivors, instead she will hear a killer instinct esque noise coming from them. EDIT: to clarify, i mean spirit will no longer be able to hear survivor's breathing, grunts of pain etc. but will instead hear a heartbeat noise, such as killer instinct. she will not get the red killer instinct icon, only the noise. This change will make it so survivors who are injured4 comments 41 views last activity
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So, everyone already knows about the console problems with it. And although there might be some superheroes who got the code, most of the console players haven't still managed to get it. But the console isn't the only problem. One more problem that no one seems to raise awareness about are regions. Most of the Fog Whisperers, who give out the codes, are from the USA and Canada. That leads to a s7 comments 291 views last activity
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been going back and doing old challenged I hadn't done before. currently working on the killer challenge to trap 2 people in the same match as the Trapper, and I'll be goddamned if the survivors just kept disarming them. Disarming should require a skill check or something.27 comments 1,031 views last activity
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Well. I like the blight ascetically and lore wise, but i do feel like his power is a little unoriginal. The clown fits the name of Alchemist more imo, and i do feel like the blight should use his syringe on a survivor. Any ideas for a secondary power that could make him a little more interesting without being too overpowered? I was thinking corrupting dead on hook survivors to do something. But6 comments 41 views last activity
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This just happened. It was a 12 hook game, with exactly 2 gens done by the end of the game. Because every chase was short, the emblem stayed low. This is incredibly stupid design; if a killer is doing well enough to down people so quickly, then they should be getting more points for it. Furthermore, they shouldn't need to get a perfect game in order to1 comments 11 views last activity
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is a d/c a kill? is a d/c an escape? are they omitted? is a 3 kill one d/c game a 75% or 100% kill rate?0 comments 1 views last activity
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I lost connection multiple times and my wifi also drop so why do we not take off the timer again for the people having internet problems so we dont get band for two days3 comments 121 views last activity
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I've been playing survivor everyday since the event started, and this lag has been absolutely atrocious. I'm worried that the lag won't be fixed until the event is over (we're practically halfway through already). If that ends up being the case, then all PS4 users should be gifted at least a million bloodpoints to make up for the fact that the event was practically unplayable. This lag not only5 comments 61 views last activity
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Rift challenges I feel need more variety than just regular challenge or master challenge to complete in one trial so here are some ideas to add more depth and variety to challenges. Either or challenges start off like a regular node but when activated you get a choice between a survivor challenge, or a killer challenge so players who enjoy one side more than the other get more challenges for the0 comments 1 views last activity