New rift challenge types, either or, crossroads, and mixed
Rift challenges I feel need more variety than just regular challenge or master challenge to complete in one trial so here are some ideas to add more depth and variety to challenges.
Either or challenges start off like a regular node but when activated you get a choice between a survivor challenge, or a killer challenge so players who enjoy one side more than the other get more challenges for their preferred side.
One example would be Either complete 4 generators or damage 20 generators or something along those lines where you pick one side and complete it.
Crossroads challenges spawn in pairs with 2 blank nodes, they offer 2 challenges and when you select which one to take first the other challenge fills the other node so their are no wasted challenges, it provides more variety early on in rifts with the same amount of challenges
Example might be 2 master challenges, escape as Ace once, or escape using the perk openhanded while holding an item with no charges
Mixed challenges are larger more overarching challenges my thoughts is that there can be one after the epilogue node and track progress from 2 sources one for each side just to give players a larger challenge that might have some better rewards.
One example of a challenge I would suggest for it is get 50 sacrifices or escape 10 times, Progress from both are cumulative so you could have 25 sacrifices and 5 escapes ect. And it would reward something more as it both takes longer to complete but also is at the end of the rift so maybe at level 1 it would be 10 fragments and 75k bp and at level 4 it would be 15 fragments and 150k bp
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