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boflex22

boflex22

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boflex22
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  • "DS is solely for anti-tunnel off hook." what do you think when we jump into a locker with ds was for because is was constantly being tunneled over and over again

    iron will was great for us because it helped us get away to heal but i respect your opinion but i will always have my from all the hours and games ive played

    @TrueGuardian32 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3313216#Comment_3313216

    You can still wiggle, it just stops people from being able to body blocking. I have played against and with Mad Grit it isn't extremely OP or unfair.

    Dead Mans and Dead Lock are both alright to deal with, they only give the killer a bit more time, they aren't impossible to deal with and are not a problem in my eyes.

    Eruption is currently an extremely OP perk that does way too much for one perk slot, will give you that.

    Call of Brine is mostly fine, I don't think you should get the skill check notif as killer, but by itself it is fine.

    Fearmonger isn't impossible to play against and while a bit annoying to deal with, it is not impossible to deal with.

    NOED is a non-issue unless you are really unlucky with its current nerf.

    Pentimento while a good perk, is also much less of a problem than you would believe.

    Also, "Killers have 30 plus perks that are meta and causing people to leave the game." it is only 1 combo causing it currently other than starstruck nurse. Call of Brine + Eruption. Mixed together they are near impossible to deal with when running as a solo survivor.

    ---

    As for survivor perk nerfs, the main nerfs killers wanted were for 2 perks.

    Dead Hard, and Decisive Strike.

    As for why? Well, people abused them. They would hop into a locker with DS and force you to take the DS hit, and the Dead Hard was used almost always for distance and could be abused to the point of making games impossible for killer, a killer would get punished for no reason and lose 20 to 40 seconds a chase because of a single perk. Now DH is used in the way it was intended to dodge and take hits, and DS is solely for anti-tunnel off hook.

    Spine Chill was nerfed due to the existence of the fast vault build that made it near impossible to hit people as killer. A chase could be extended up to 60 seconds as long as you had a chain window.

    Iron Will was extremely unhealthy as it removed the killers ability to find you at almost all times for free. Now it reduces the chance of them finding you but isn't extremely unhealthy. I have run Iron Will after the patch to decent effect.


  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3313169#Comment_3313169

    Besides Eruption because that has been discussed over and over, how are the other perks "unfair"? Seems like you just want to remove all pers for killers.

    so you tell me someone swinging an blade over and over is fare to completely stop someone wiggle is fare. i have no problem with most perks that are fair but killers have at least 30 plus perks that are meta and are causing people to leave the game. i am simply voicing my opinion. but if there is something wrong with some perks i will say something.

  • @SmolBlob said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3313175#Comment_3313175

    Dead Hard was incredibly overpowered and unhealthy design because using it for an unconditional dash to a pallet or window was uncounterable for almost all killers except a few.

    Iron Will was unhealthy design because it gave a permanent -100% reduction for free.

    but again thats suppose to help us you had the counter for it but the killers choose not to use the counter hte survivor

  • @SmolBlob said:

    Perks were nerfed TO make it fair.

    why was like dead hard nerfed it was suppose to protect the survivor when injured to try and get away

    iron will was suppose to help the survivor not be found but they nerfed it

    counter to iron will is stridor. now it makes no point to use iron will if your still going to be found

  • call of brine

    dead mans switch

    dead lock

    eruptions

    fear monger

    no ed

    penitmento

    mad gritt

    these are just examples of killer perks that need to be looks at from playing against killers that made the game almost impossible to play we had 6 years since this game has been release and there is a tone of information out there. as you can see survivors will still dc because they know the game will be unfair

  • survivors are always struggling to have fun with the game because our perks and addons keep getting nerfed thats not to anyone that mains survivor i am simply voicing my opinion just like everyone else is and take into consideration that i do love this game and i play it alot but its pushing the community away when its not being fixed and you keep beating down survivors

  • Yes you are all right but they are people that camp until you die when your on first hook