Dead Hard balance idea
Maybe after using it, vaults and pallets around you can be blocked by the entity for 7 seconds? That might punish using it for distance c:
Maybe after using it, vaults and pallets around you can be blocked by the entity for 7 seconds? That might punish using it for distance c:
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Comments
Dead hard is meant to gain distance on a killer kinda like most other exhaustion perk.
Dead hard was made to dodge the killer's swing, if it truly was made for distance then the invulnerability part would not be a thing
Dead Hard is fine.