Feedback and Suggestions

Our team will be happy to read these!
  • Granted it will be more rare than hatch standoff, but this happens more than you might think. But imagine this scenario. you are the last survivor, the killer and you don't know where the hatch is. Gates are 99'd, you have dropped a pallet near the gate that is a god pallet. If the killer stops to break it, you will be able to open the gate and escape. The killer knows this. Now you loop around
    12 comments 131 views last activity
  • (I know some of you that I tagged might not be able to help, but if you can pass this along to someone who can that would be greatly appreciated! ) @PatBrutal @Peanits @not_Queen @Shelby @MandyTalk @Rizzo90 @Gay Myers (Luzi) @Almo @Inji Hello. Ever since a patch a couple of years ago (I believe it was around the time either Legion or Spirit was released), Meg's 'Game Set Mat
    14 comments 281 views last activity
  • If this test concludes that Bloodlust should be removed Beast of Prey needs to be reworked. My Idea: Beast of Prey Rework - You've mastered the Art of the Hunt. While not in a chase your red stain is reduced by 50% / 75%/ invisible. While In a chase your red stain is reduced 30% / 40% / 50% "They can't fear what they can't see" What are your ideas if this perk is going to get rewor
    3 comments 51 views last activity
  • But base movement speed should be 4,9 m/s for the "M1 killer" like the Trapper in order to stop loops, while 4,5 for those who have great counter for loops. What do you think?
    3 comments 51 views last activity
  • I think new autohaven loops are too short that survivor can see through which gonna be same thing as old coldwind loop that survivor can see through the crack of loop that people keep complain back then
    1 comments 51 views last activity
  • A really simple way to buff solo queue survivor without being overpowered is let survivors see what their teammates are bringing for their loadout. Survive with friend groups get the same information, so it's not really any more advantageous than playing with a group. Thoughts?
    11 comments 101 views last activity
  • It's probably been mentioned a thousand times, maybe more but here we go again. I haven't heard any news about it for a long time, it's one of the most prevalent issues for me that plagues the game either side. I can see it getting worse with Victor, time and time again during the beta getting leapt on despite clearly avoiding him or being hit from at least arm lengths away. I personally find i
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  • i really don’t want the devs to nerf another survivor perk into oblivion and there are so many babies crying about needing a decisive strike nerf (but they want it to be utterly useless) so I figured it’s going to get nerfed soon anyway so might as well tell everybody the fix it needs. firstly, fine. 1 minutes SOMETIMES might be too long. So maybe 30-40 seconds instead. BUT the timer needs to st
    97 comments 5,132 views last activity
  • It's disgusting how improperly this game works. It's a straight dice roll on if your ######### will work properly because of how garbage it is these days. Stop worrying about adding stuff, fix the broken #########. How the ######### can you be proud of a 4 year game when it still plays worse than half the betas out there?
    0 comments 1 views last activity
  • Why give the option to DC, why not just have it where a survivor or killer can't DC. This would promote sticking in a match, instead of disconnecting and losing all of your bloodpoints, and making a match worse or downright canceled for other players. It would encourage players to not give up just because of one mistake. I feel like this would make the game a bit better for everyone.
    Mod
    4 comments 11 views last activity
  • Like, you have a PTB for that... and you realize there are certain killers that will never catch up in chase at certain loops (cow tree on Coldwind, etc.)? Very poor move.
    3 comments 31 views last activity
  • I think its time to give Killers an extra perk slot. After thinking about it the number of Hex Perks are going to increase and with Survivors having a way to cleanse these CAREFULLY HIDDEN totems removing Killers perks meaning a game where Survivors have a grand Total of 16 perks and the Killer can only 4 (unless they bring in a totem and it gets cleansed) 3 to 2 or 1 perk. I feel like either th
    Mod
    7 comments 91 views last activity
  • I had an idea to lower the stun after a Feral Frenzy by .5 seconds (could be changed for balance) for each survivor you hit while in that FF. For example, you activate FF, hit 3 survivors, cancel the power, and the stun lasts 2.5 seconds instead of 4. This could have some sort of cap so that you didn't hit every survivor multiple times then instadown one by canceling your power instantly, maybe
    14 comments 361 views last activity
  • Can there please be a way to liquidate things we don't use? I have a butt ton of offerings and add-ons that I'll never be using, because either they're useless or unfun to play against. I have hundreds of thousands of bloodpoints worth of stuff I will never use, and it seems a shame that I can't really do anything with them. I mean, when am I willingly going to put on an Ormand offering for a Clo
    14 comments 241 views last activity
  • Title. I always found it wierd that this perk affects survivors directly without giving any sort of feedback to the survivor, unlike all the other hex perks.
    0 comments 11 views last activity
  • Not only took me 10 minutes to find a match (PC, Europe), I get green and purple ranked team mates and killers who cry about "genrushing" even though that's the only thing you're supposed to do. I have 3.6k hours in this game, and it just gets worse and worse. Why is it taking me 10 minutes to find a match with people who aren't even my rank color? If I
    24 comments 441 views last activity
  • I saw this idea on a post @Tatariu made a while back, and didn't want to bump the thread higher than the Empire State building. I'd personally love it if Legion's Frenzy would have the chance to be lethal, but it would obviously need to be balanced. So here's his idea: Hitting the first Survivor in Frenzy applies a 30s Deep Wound timer, refills your power gauge and activates Killer Instinct
    24 comments 181 views last activity
  • Just knowing the killer is looking in your direction is a huge advantage in of itself. Always knowing is just ludicrous. It basically renders stealth characters useless. You can't stalk someone that knows they're being looked at. If anything, there should be some sort of refresh. It could still work the same way, perhaps give it a 5 second duration, and a 10 second refresh.Anything at all is al
    9 comments 141 views last activity
  • (Other than Tru3ta1ent, Marth, ScottJund, Space Coconut, billions of other people) Problem: Ds is currently too strong by his last definition of "anti-momentum" perk. Ds Unbreakable Borrowed Time Soul Guard is too good of a combo, just notice what pro players in the hexy's tournament did with only Ds solution: Decisive Strike activates each time you are unhooked. While Decisive Strike is ac
    49 comments 361 views last activity
  • Honestly, I only play this game to have fun. Here is a list of why red ranks killer isn't fun. If you don't play perfectly, the game ends in 6 to 8 minutes. Not enough time to enjoy the match. Survivors regularly bring oppressive items. (Keys, Syringes, Styptics etc) Survivors regularly run extremely unfun crutch perks. (Decisive Strike) Survivors who want to win will split up on 4 different
    55 comments 1,741 views last activity
  • I’m on a mission to level up a lot of my characters, and I need the best build for it, I already have two to gain more BP’s (we’re gonna live forever and prove thyself) and I need another perk or two that help with farming, any suggestions would be appreciated, thanks!
    2 comments 31 views last activity
  • Given how often chapters are released in the game, there are more and more perks, and accordingly it becomes more difficult to sort them. And making them all the same color - purple - was an extremely stupid idea. It would be much better to make a sorting system like in the in-game store. Sorry for my photoshop :)) Option 1: Option 2:
    1 comments 31 views last activity
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  • I know most of y'all will probably laugh at me for saying that this is a horror game, but it IS. How come we don't have scary sounds in the background when we are playing the game? For example, can we get scary sounds when we repair gens or something? Maybe when we are walking alone, make it so we hear crows. (the only times we hear "scary" sounds are when we are on a hook) Of course, these
    9 comments 61 views last activity
  • Only on applicable maps of course. I don’t see how this is actually useful other than zoning unobservant survivors, but hey, could be fun. Imagine chasing someone upstairs from the preschool basement, and down them because they turned away from a “breakable wall” that blocked their path to the outside. Then you pick them up and carry them right on through it to a hook. 😂
    3 comments 31 views last activity
  • One of the huge problems with Hillbilly is the fact that you have to watch the power bar instead of the target when lining up a chainsaw. the buttons to rev the chainsaw up and to release the attack should be separate, like the Demogorgon’s shred. as long as there’s an overheat mechanic to prevent constant feathering and camping, let the controls be smooth at least.
    2 comments 21 views last activity
  • When a map gets reworked the breakable walls are placed in spots where there was before a door hole. They should be in places that If they aren't broken, The map plays as before. But if they are broken they allow killer and survivor faster entry to a structure/loop. For example on Gas Heaven there are walls close to the generator in main structure. When they aren't broken it's like before and if
    0 comments 1 views last activity
  • I mean it's always been a bit of a slog, but now with the additon of so many perks, to get the things you want or need especially if you dare to play more than one single character, has grown to a point that instead of motivating me to play more, I play far, far less. I used to play this game daily, now I only play a few times a month. I wanted to try a build on someone and I had to dump a mill
    1 comments 11 views last activity
  • okay so to preference this first: i play alot more killer then survivor and i am not going to et them uhook their friend infront of me if i know they are their, i also do not stay near hooks and tend not to use basment if i can avoid it(if there is no other hooks near enough i will use it) but when i play survivor it feels like most killers with proxy or face camp and the penatily for it is so mi
    6 comments 31 views last activity
  • Simple, when the overheat mechanic was added to Billy, nothing about the overheat mechanic actually helps or benefits him. In my opinion it should because at the moment there is nothing Billy can do vs good survivors. New Additional Mechanic to the Overheat: When Billy's chainsaw is cool and hasn't overheated at all it should charge decently faster and as his overheat bar fills up his charge
    7 comments 61 views last activity
  • First of all i want you to know that i really love dbd, is a great game. i have spent over 4k in the game and i want to suggest some changed that can impact the game for the better. lets start with we gonna live forever perk, i believe that when you cleanse a totem you should gain a stack. Hex Ruin + Undying is really broken on strong killers like the Oni who can force pressure, thats true. b
    1 comments 21 views last activity
  • Wraith is perhaps the biggest push over killer in dead by daylight. He has so many weaknesses and very little strength to make up for it. His greatest power is remaining invisible and surprising unexpecting survivors to get an easy hit. However, one can simply deny him by flashlight and not even Lightborn perk can save you from this. Do you know any other killer who can be denied by survivor it
    10 comments 131 views last activity
  • [ Gearhead is a Deathslinger perk, Off the Record is a Zarina perk] These perks are both outclassed by something else that gets the job done more consistently (like Thrilling Tremors/BBQ/Discordance for killer, or Iron Will for survivor). So let's talk about ways to potentially make these two perks more competitive in the game's current state. Gearhead's description references having a
    2 comments 41 views last activity
  • You know how at the end of the match the survivors won't leave until you smack them out? Does anyone else find this annoying and think there should be options for this situation? Like a killer "forfiet match" button? Or maybe just make the end game collapse a lot shorter? Like just 30-60sec? Or maybe even a killer perk that reduces the end game timer to 60 seconds? (I know with blood warden 3 t
    8 comments 101 views last activity
  • Devs I would love to buy her,but the no name change and most important,No New Voice prevents me from buying it,please! consider Adding A new voice for her AT LEAST. Off topic but, Alessa Deserves Justice too! 1485 aurics cells is a lot for what it offers What it currently offers? *two or one different menu animations. *New model obviously (Lisa Garland) Lisa G Deserves Some Justice!!
    13 comments 1,941 views last activity
  • So considering that the clown change is coming soon and most likely will be next mid-chapter, I wanna talk about some of the worries which I currently have with it. So we all know clown is definitely one of the weaker killers, but we have to look at the reasons why. His antiloop is very good, sure it may not be the best such as nurse or spirit level but downing survivors is a hell of a lot faste
    16 comments 181 views last activity
  • They're literally so stupid. You can potentially cheat out 8 hook states, and that just shouldn't be possible. The green and yellow moris can stay, but ebonies are completely game breaking. DS, the strongest perk in the game, won't even save you from it if you don't find a locker in time. If a killer's good they will simply power through Borrowed to get the down and mori off first hook. They don'
    59 comments 1,341 views last activity
  • They should really add keyboard and mouse controls for consoles it would make the consoles much better. I have a bad laptop that cant run dbd and i can`t exactly buy a new one that can but yeah it would make the game much better for me atleast a keyboard and a mouse would be much smoother on this game. I did see keyboard and mouse controls on other games on ps4 and probably on other consoles too
    0 comments 101 views last activity
  • I will preface this with a short clip from a match I just had: https://youtu.be/PXcIygZRQlg How is this okay? Every five or so matches it's like this. The ping is always green, and still this happens. I don't know if in this game it's just Freddy's invisible five foot claw extensions (another issue--same with nurse? The lunge shouldn't reach farther than their visible weapon, period) or just
    4 comments 31 views last activity
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  • yeti outfit for the oni (ski as main weapon, log as weapon while using power) krampus outfit for the trapper (bundle of sticks as weapon) Elf or mrs claus outfit for the hag Toy soldier or nutcracker outfit for the deathslinger gingerbread outfit for the hillbilly (rolling pin or candy cane as weapon)
    4 comments 161 views last activity
  • Unlocking right now 60+ perks x3 for every killer is starting to be quite the endless grind. Considering you "always" get the perks you want in the end, it makes it even longer. I have several killers I can never play at rank 1, or maybe I can in like 6 mounths when I have unlocked the perks. Any plans on changing the system alittle with all the new killers being added?
    29 comments 491 views last activity
  • This is just a fun idea I had and I understand that it's not the best one. The clown can pull out a bottle while standing close enough to a fire barrel to change the bottle he's holding into a molotov cocktail. If he hits a survivor directly with it, it injures them. If it lands on the ground, it just slows them down like a normal bottle. Cancelling your bottle throw changes the molotov back
    6 comments 71 views last activity
  • SIMPLE... What should happen is the mori offerings should be deleted and taken out of the game. After this is done, the cypress mori (yellow) should be made core game as a reward for 4king. This way, everybody is happy and loves moris!
    10 comments 82 views last activity
  • So, you know how when they updated Lery's, they added flickering signs as a hint that there is a generator in that room? Why not do the same to the clocks in the hallways of Midwhich to signal to survivors that there is a generator inside that classroom? It'd go a long way towards making generators easier to find.
    Mod
    2 comments 31 views last activity
  • The "Giving Props" system is mostly useless, it doesn't even tell the receiver that you gave them. So step 1 = Let the receiver of props know that you gave them props. How? Well, a cool lil animation at that scoreboard screen is obvious, but it will also give you & the receiver of props 1 Prop Node. Prop Nodes are a new currency, but they're extremely limited. You can have up to 4 Prop
    1 comments 21 views last activity
  • Since the devs seem so insistent on keeping perk tiers, a fair resolution is to allow players to level up the perks themselves once they acquire it from the bloodweb normally. So you still have to buy the perk at tier I by chance in the bloodweb; then you head over to your loadout screen and spend the required bloodpoints to get it to tier II then tier III. This is a great solution, because it al
    2 comments 11 views last activity
  • The rift is a fine, if unoriginal, idea to make money based off the players that want to earn the exclusive items in the rift. That's all fine and dandy, but with the news that all the cosmetic sets in the rifts will be purchasable a year or so after they were originally released means that the only reason to buy a rift and not wait for the cosmetic set you want to come out is because you want ei
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  • Having a bad game? Survivors taking the game hostage just to bully you? You already missed 2 attacks, and there's no coming back from that. Sacrifice yourself to the entity! Easy solution.
    3 comments 31 views last activity
  • I really wish there was a PS4 Dead By Daylight Theme that I could download for my PS4. Yes there's times often where the game gets on my nerves but I'm still addicted to the game. I know there is a Silent Hill theme in the bundle but I'm not spending $60 on something that I already have just to get a theme. Fans would love it and if I have to pay for it I would.
    0 comments 1 views last activity