Breakable walls placements

When a map gets reworked the breakable walls are placed in spots where there was before a door hole. They should be in places that If they aren't broken, The map plays as before. But if they are broken they allow killer and survivor faster entry to a structure/loop. For example on Gas Heaven there are walls close to the generator in main structure. When they aren't broken it's like before and if they are then killer and survivor can enter from there.

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