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Shield_Papa

Shield_Papa

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Shield_Papa
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  • @Snowbawlzzz said:

    The fact that Billy could charge back to every single unhook in 2 seconds made him ridiculously unfun if he decided to tunnel. The whole map is a proxy camp for that dude

    This won't really change that tbh. If he sprint away, and waits for the unhook, he can come right back with little else besides having to manage his Overheat.

  • @SCP_FOR_DBD said:

    Sorry, this is a joke post right? I got trolled earlier and am now second guessing everything.

    Yes, and no. I'm displeased by the a lot of the changes coming to Billy and decided to come up with some stupid cool down ideas other killers could have.

  • DeadByDaylight.log


    • Your platform: PC
    • Which region are you from: Alberta, Canada
    • The time frame when the error occurred July 22nd, 1am MDT
    • Logs (apply to PC only): See attached.


    I can play one match as killer fine and then every other game I DC randomly, getting "disconnected" from host at the tally screen. It is happening very frequently.

  • I think Trail of Torment really only needs the gen to not be highlighted. I think that breaking a pallet activating the perk would cause you to use it even when you don’t mean too. At least when kicking a gen you have an idea that survivors were around and have the potential for mind games if you chased them off the gen first.

    The time is already fine as well. As a 115% killer can move halfway across the map in 16s. Increasing this to 25 would be too much, especially with a 30s cool down.

    I like Ike the Idea behind Forced Penance giving oblivious as well but might cause it to be to strong especially if the survivor is broken. Maybe giving it a blindness effect instead would help, so survivors can hear the terror radius but they won’t see auras. Honestly this perk is pretty situational already but giving it a blindness buff could be good for slugging.

    Lastly, I’m good with your suggested Deathbound buff, but I find unless there is a gen right beside the person that got unhooked/ healed the survivors will be affected by it because most higher skilled survivors usually split up.

  • The only thing that makes sense to me is to stop a pop goes the weasel / ruin regression.


    Say Freddy hooks a survivor and sees you working on a gen. He teleports to PGTW and you just block the gen. He can either wait out the 30 seconds to use his perk or decide to go for for you. As well when a gen is blocked it does not regress, so if you have a god tier billy with ruin and he’s coming to you block the gen and run, and you’ll save 30 seconds before it’s regressing.

    Lastly I’m sure someone’s gonna troll other survivors by blocking gens.

  • Don’t forget about using your Shock Blast as well for added pressure. If you know survivors are working in a gen around where you are chasing you can use your shock blast to apply extra pressure, possibly even causing a survivor to snap out of it before they can continue to work on the gen.

  • They could offer to let us have 9 cosmetics, 3 full sets, with game time when the event drops. After hearing the event was delayed roughly 18 hours before it was live is disappointing.

  • I fully agree with this, especially because Stranger Things is going to bring in a lot of new people, but just wanted to remind you that Rank 20's just facing off against rank 20's, that don't know what their doing, can drive them away too.