General Discussions
Open discussions on various topics
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The problem has made it unplayable as killer, and often as survivor too. I uploaded two particular examples but this happens constantly. Nemesis: https://www.youtube.com/watch?v=x_s6p2ZjXJ8 and pyramid Head: https://www.youtube.com/watch?v=3d3L66nC6D88 comments 161 views last activity
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https://www.youtube.com/watch?v=YAKb6zC6zs4 The first thing I thought when I read about these DH changes was the same as Dowsey. Seems to me like a buff more than a nerf... Easier solution would be to give Dead Hard the Doctors shock effect also. This way you get distance and immunity to avoid a hit, but you can't down a pallet or vault a window in the next 2 seconds. Killers would need to18 comments 501 views last activity
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I'm not sure if this has been addressed yet. Its when multiple survivors have flashlights and hop into lockers to bait out grabs for free flashlight saves. Its very abusable and shouldn't be in the game imo. Has bhvr said anything about this?43 comments 571 views last activity
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Well I would like to talk about little details that BEhaviour should keep in mind but surely they wont. If with Proyect W the killer is gonna be wesker according that W of wesker and the camera vigilance its very much of him and Rebecca chambers is gonna be the survivor ( thats the theory) Will Nemesis say S.T.A.R.S when catching or mori Rebecca? cuz she is one of the members. Will Wesker sa6 comments 81 views last activity
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So as we all know a lot of meta perks on both sides were changed. While I do not agree with how they changed some of these (both killer and survivor), I'm really sad to see one of them; spine chill. For context I've been playing for a bit (3000hr) and have been doing fine. I'm very hard of hearing and I've been using spine chill to compensate. Without spine chill, I don't hear the terror radius43 comments 2,071 views last activity
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Not so much the basekit bt(I can wait out five seconds if I really need 2) I'm more worried about off the record and Dead hard.the new change to dead hard won't effect nearly as many killers as it will ranged killers. Especially trickster since ur worrying about chucking as many knives as possible From the sounds of it it's gonna make playing against dead hard more frustrating than it is right4 comments 171 views last activity
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Self care Will become practically useless, besides sluppy butcher becoming more and more present, a bonus of 33% healing on self is practically ridiculous, so there will be two options, play self care with botany, or use circle of healing instead... Seeing how many people were happy about the nerf to survivor meta skills, I just wanted to mention this "little" detail16 comments 191 views last activity
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I doubt I’m the only one whose been using the perk consistently for years. Today was my first day playing several hours without it. Just wondering how everyone else is gunna do this? Start weaning off now/soon, just go cold turkey when the update hits, or some other type of strategy? After my 6 hour session with no BBQ. I eventually boiled down to a str8 end-game build. I thought I’d ju7 comments 91 views last activity
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Do you guys like that an overused perk will no longer be used or you gonna miss it? I honetly think the perk is dead in the water now. Even if they made it so it wasn't a hex anymore,it would still be pretty bad.The perk was basically cut in half and received an extra downside as well with the perk automatically deactivating after you kill a survivor. I personally believe they should either ma51 comments 811 views last activity
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Overall, I am happy with the Dead Hard change and am not requesting in any way that it gets reverted to its past form. I'm simply analyzing how effective it may be specifically against the Trickster. The old Dead Hard did not matter much to Trickster. Dodging a finishing blow knife did not matter when Trickster has a decent amount in his arsenal. However, this new Dead Hard procs the endurance9 comments 211 views last activity
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With the mid chapter, Killer pallet breaking time and attack recovery time is being buffed by 10%. Demo has shred addons that make the shred hit 15% faster and pallet breaking 15% faster. With the new killer buffs, these addons seem like they will make the shred hit and pallet breaking just about as fast as a standard pallet break or standard m1 attack. Are there any plans to also buff demo's shr24 comments 581 views last activity
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In regards to both WGLF and BBQ & Chili, I get your reasoning for removing the blood point bonus on both perks. After all, you plan to reduce the grind, and so you reason they're no longer necessary. However, there's a second side to these effects that you appear to have overlooked and that make me want you to keep them in. And that is FUN. Both of these perks are big reward boosters.5 comments 61 views last activity
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It doesn't. You may want to pre-emptively cleanse a godspawn totem if you come across it, but you definitely don't want to pre-emptively cleanse anything else unless you have strong indicators that NOED is in play. Let me just lay the situations out... Situation A: 5 totems cleansed, killer has NOED = NOED disabled, killer loses one perk. Does also mean a loss of 70 seconds of work, so it st69 comments 1,031 views last activity
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So this just dawned on me, the Dev's mentioned in the dev chat how they were seeing kill rates a little too low and part of these buffs is to boost it up. Doesn't this mean that the match making system is not working. I mean, if a survivor survives too much their mmr should go up and they should face tougher killers until balance is restored with escape rates approximately equalling kill rates.8 comments 221 views last activity
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Because 25% of Jeff moans is equal to if not greater than 100% of every other survivor moans. In fact, the iron will nerf kills half of my survivor roster. Rip iron will you will be missed.10 comments 251 views last activity
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I don't understand how the devs want to "shaken up the meta" but all they did was nerf some killer slowdown perks while buffing other ones, so slowdowns will still be meta, while nerfing stealth survivor perks like Iron Will and Spine Chill, and buffing looping basekit for killers (faster breaking pallets, bloodlust buffed, faster recovery from hits). Everyone was complaining about dead hard, an45 comments 721 views last activity
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I play both killer and survivor, but full disclosure i play survivor in higher ranks than killer, so i don't know about high ranks experience from the killer perspective. Following the news, i'm wondering, where's the meta changes? Survivor meta got nerfed, that's for sure. But killer meta? The only two perks I think won't be used anymore are BBQ, which will be switched for better aura reading40 comments 591 views last activity
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Instead of making perks with an cool idea legit and strong they nerf good and legit perks just to change the meta? Not recognizing that people choose "meta perks" because they are good at what they should do? Take Detectives Hunch. When it was released no one was playing it because it was bad af. Nowadays it's good and you can add so much coordination to a solo team. or Windows of Opp. What35 comments 2,911 views last activity
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I've seen that there are lots of killers that the killer mains apparently refuse to play. Here is my Top 5 list of Killers who I haven't seen in a long, LONG time in my matches as a survivor: Hag Billy Demogorgon Twins Plague44 comments 711 views last activity
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Or just your favorites? Now that the incentives have been revealed. Seems like the best time to do just that.82 comments 1,372 views last activity
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What is it with this game wanting people to kill as efficient as possible? Because of lore and ice hockey? Why would you push towards that instead of trying to design the game around getting chased by a serial killer? Why not reward doing well in chases instead of camping hooks and tunneling efficiently? What is a win anyways? You can '4k' (domination right?) in 2 minutes and 'black pip' (draw)23 comments 261 views last activity
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Hear me out. I play both sides, mostly survivor because survivor is wwaayyyy less stressful than killer. Im also extremely altruistic regardless of role. I frequently get no kills but 8 hooks, and that's intended. The problem is, if there are 3 Claudette's and a Nea, I can't tell which Claudette I've hooked. Give me a way to tell. I know the answer to this: "it'll make killers camp MORE". W28 comments 771 views last activity
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It'll absolutely be less useful in many situations, but I think that it will remain what caused it to be such a big problem in the first place- a perk that allows survivors to get away when they should go down. The most obvious problem is that if there's no queue for it to activate such as a special animation, then killers will not know if it's active or not. I really hope they keep its animati25 comments 1,421 views last activity
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As far as I remember, Circle of Healing gives everyone an invisible Self-Care perk while in the radius, which is why its description says it increases healing speed, but it still takes longer than 16 seconds to heal. The current Self-Care speed penalty of 50% is already present before CoH's speed boost is accounted for, resulting in a lower speed. Since Self-Care is being lowered to 35% speed, d12 comments 141 views last activity
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You're close to a window but you will be hitted by the killer. Press E and vault the window while in the endurance status. Not a big difference from the current dead hard to a pallet/window.9 comments 231 views last activity
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Why does he have such a high kill rate when he's a basic attack killer. Last time they showed us the kill percentage of all killers he was second behind Pinhead, I don't understand it. Is it because he can teleport on top of gens and use Pop and Tinkerer, what's up with that. His antiloop feels lack luster, you always have to use 2 snares at a loop to get a hit vs good survivors and sometimes yo7 comments 121 views last activity
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The next update is massive and I appreciate devs' work on that. However, I would like to discuss about the change on camping and tunneling. Adding the buffs (endurance and haste) are good to prevent tunneling. If killers still decide to tunnel, it may take a little bit longer. However, I'm concerned that this change won't help with camping. Both buffs will active once the survivor is unhooked72 comments 1,641 views last activity
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I was kind of expecting/hoping we could start doing our Mori kill animations on last survivors soon. Didn’t I hear that was happening? I thought it was gunna be apart of this big update. Did I just have a ‘wake up’ Scott Jund fever dream moment? God I love those animations, be nice to see them more often :/3 comments 61 views last activity
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How does this really good looking character Turn into this monstrosity? I don't get why it's so hard to make the faces models for the Silent Hill and Resident Evil characters.15 comments 742 views last activity
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A unhooked survivor is injured and faster to kill which means 1 less survivor will be on generators from that moment forward and the game won't be so incredibly difficult. This new update is basically forcing you to go for the unhooking survivor but there is no incentive. Here is an idea to give killers pressure even if 4 survivor are in the game. Give base stat buffs to the killer for hooking a0 comments 41 views last activity
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At this point flashlights should be taken out the game you survivors don't know how to use them right all you do us use them to bully the killer for what? "Fun" to make yourself feel good for constantly clicking in the killers face or a constant sun and then teabag at the gate endlessly because oh I suned the killer 20 times Please it's times to take the toys away from the babies31 comments 351 views last activity
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If so, this is very interesting. I understand why some may be apprehensive to this change, so I am not 100% okay with it yet, but getting multiple potential medkits perk game does sound fun.0 comments 21 views last activity
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You getting fully healed means you're not getting tunneled right? So Let's just add "Getting Healed into Healthy State" into the list of Actions that will turn off Endurance and DS. This would make Off the Record a more fair anti tunneling perk.35 comments 791 views last activity
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I was going to put this in feedback but with the PTB next week, I take it this time has passed, so now it can just be what could have been. What would have been preferable (compared to an icon) and what I'd kinda hoped for was a time limited enhanced gameplay or game feature boost. An actual reward. For example (numbers arbitrary and used for example only): For the next 60 trials, your prestig2 comments 81 views last activity
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Please give us honesty. Show us MMR if we want to see MMR values. Let us see the MMR of everyone in the game after the game is over. For what purpose do you hide MMR? - Is it so you can pull hidden strings? If so then this is exactly what we suspect. My guess is that MMR is not displayed because people would be upset if they saw the types of games the matchmaker gives them. -Is it to pro74 comments 1,161 views last activity
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With bt getting base kit and off the record being absolutely ridiculous I feel like people body blocking with endurance is gonna be quite a pain to deal with. Should survivors with endurance maybe lose collision or something?59 comments 611 views last activity
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Back when they gave out all the exclusives besides Legacy, they daid they wont be giving away legacy because it would be a slap in the face to those guys since the grind was a pain back then. Now, they even said it themselfs, they reduced the grind by like 75%. They also said that this is the biggest grind reduction they have EVER made. Why cant you just give us thr Legacy as a compen31 comments 851 views last activity
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Now everyone has small BT by base kit + BT itself got a big buff. Now probably many Survivors and even more Survivors than before will try to bodyblock the Killer to protect the rescuer. This is allready happening with BT in the live game version. People like to do that and it drives me crazy to be honest. I would like to play fair usualy, but if someone is trying to "Nah, we will not trade hooks10 comments 151 views last activity
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so i wasnt paying atention to how much BP it cost, just wanted to see if it could be bought. anyone have something like this happen? DeadByDaylight 6_24_2022 12_50_40 AM.png UPDATE: so. a completely new web showed up after game. guess its a small bug but a bug none the less. DeadByDaylight 6_24_2022 1_09_12 AM.png0 comments 41 views last activity
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Like i said i can't see anything it's horrible3 comments 31 views last activity
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Let me start off by saying I like the base kit BT but that doesn’t fix it completely with some killers like bubba for example if he face camps you. You are just dead regardless if you have Bt or not and the same thing for trickster with main event etc Plus you didn’t fix the sacrifice stage timer to compensate for the longer GEN times Gen times 90X5=450 450\3 =150 that not including travel2 comments 61 views last activity
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I am a sucker for Self Care and Botany together, let the haters hate me all they want but it's almost always in my kit. The Self Care changes don't bother me because if it works as it did before, Self Care and Botany should actually be just a smidge faster with the new perks (85% as opposed to 83% speed). What I'm curious about is whether the medkit efficiency with Botany Knowledge is changed1 comments 52 views last activity
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There use to be a lot of hooks a few updates back, now there are barely any, and hook spawns have been getting worse, I only had 2 hook spawns downstairs (both located in the hallways) making hooking survivors from the center courtyard impossible. Survivors, of course, abused this map issue. I only got 6 hooks because survivors kept running over and over to the courtyard, I walked out with a 2K2 comments 81 views last activity
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So my question is, they will coming in the store after ? Please please1 comments 51 views last activity
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I just had a game where a wraith body locked a poor Mikaela in a corner, and a yui and Kate body locked the exit gate switches preventing me from leaving. I ended up just having to dc. Please devs, if you can't remove collision at least give us the option to punch them in the face.5 comments 81 views last activity
