General Discussions

Open discussions on various topics
  • Hello, I have been playing this game since the release of The Pig. And I have been loving almost every update that the devs have done to game since then (except for Legion). I appreciate their hard work on constantly making this game feel refreshing. I have been asking for something like the rift for a while now. And I’m really loving the feature, along with the lore. The challenge are re
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  • I've Never Ever had the same queue time problem that many people have had over the years. Only now am I getting Really REALLY Bad queue times for killer. like, 15-20 minutes. is there a reason for this?
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  • none of them have any reedeming qualities except iridescent button
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  • I'm sure it's been said that Hatchets were being looked at some point, but it seems awhile since BHVR addressed them. Can you confirm @Peanits ? I mostly play Killer, I actually love Huntress...I don't play her as much as I would like...but I play enough and watch enough of better Huntress players...Iridescent Hatchets are unfun and I don't use them...least not with tye Infantry Belt. The fact
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  • They are always survivor sided, the randomization is ######### and puts pallets next to L wall T walls next to another long wall with a pallets so everything is safe and survivors can run around willy nilly so unless your nurse you can't do anything. Your map design is flawed and terrible. SWF only makes it worse, all the changes and supposed improvements to the game you make still don't actually
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  • Im a red rank 2 and that may be because I find the key almost every match! No joke. I once got 5 hatch escapes on a row just off finding keys. I also run with it bond so I show my remaining team i got a key if we are in a tough situation (like 2 survivors 3 gens left) and they will help me find the hatch. Its also great of you dont want to waste your good items while playing with randoms. Im th
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  • I really do but its just because of the damaging vomit, and while in my fit of rage from the L i just took because of it i thought of an idea. Instead of her puke infecting the survivor one hit have it slow down their progress on everything just as freddy having survivors asleep makes all of their progress slowed. Since she can infect objects and such it would have a bigger detriment to survivors
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  • Anyone else having trouble inviting or joining their friends lobby on PS4? I don’t have a problem finding a game but when my friends jumped on we couldn’t join each other
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  • So the devs made a perk for face camping?
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  • Prologue: Nurse, is she actually weak? Okay, there's a lot of rumours going around that Nurse is mid-tier at most and she's not viable at all. However, that's far from the truth, and here's why: Nurse can avoid the survivors' defenses and traverse around the map with ease, albeit slower than normal. The base cool-down adds 2-5 seconds to an already fast chase time Nurse has. Add-ons
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  • Whenever I queue I constantly get an error message after about 5 minutes of waiting that says "Connection with host could not be established. Please try again. Error reason: timeoutCreated" Anyone else getting this? I got on with hopes to make some progress on my challenges in the tome, but right now it is physically impossible. Anyone know how to fix it?
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  • Since Devs want All stealth killers the same lets make every other killer categories the same. So Since All Stealth Killers are the same: Myers Ghostface Demogorgon The Pig The Wraith So These Killers should be the same: Trapper Hillbilly Nurse Hag The Doctor The Huntress Leatherface Freddy The Clown The Spirit Legion & Plague How? They All Should have the sam
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  • Allot of discussion about Spirit and Nurse is that they didn't have viable counters. IMO, the killers should be generally divided into a few categories with counters to their play styles. Hypothetically... A chaser killers (spirits, legion, nurse) should be countered thru stealthy survivors. Stealthy killers (Myers, Ghostface, wraith) should be countered by being better at getting away. Envi
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  • So I don't know if the devs are aware of this or not (probably, but just in case), there's a bug on the ps4 where you'll sometimes automatically die upon reaching the second phase of the hook. I'm not a mathematician or anything, but it happens to me in about 1 out of 10 games. I know it's also been happening to other players because there's been an odd increase in hook suicides lately. I tried p
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  • We know that completing Tome 1 gives you 93 fragments. Tome IV, from leaks, gives you 85 fragments, so 178 fragments in total. Lets be generous and say that Tome 2 and 3 give you 111 fragments each, so 222 in total (which equals to 400 fragments= 40 tiers), which i know is highballing, there is no way they will give you 111 each. That leaves us with 300 fragments needed for 30 tiers in order t
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  • So, this topic is going to be sort of broad but I'm going to my best to keep things in a general ball park of sorts. The core of what I want to discuss is how to satisfy both major parties that play this game: casually and competitive. Now, I understand that the common argument: this game isn't a competitive game, it's a party game. It makes no sense to balance around high rank play. The develope
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  • What could it be!!!! https://mobile.twitter.com/deadbybhvr/status/1193908271784120320
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  • Okay here we go.... imo something that could happen to spirit is..... "drum roll" After a pallet stun her cooldown resets.... Completely possible of happening and rewarding to the survivors... now I don't think it would do too much to her because it's easier for spirit to work around pallets but this could be something that could work on her... They have this on plauge FFS...
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  • Everyone is fighting over the Spirit. Is she balanced? Over powered? Fun? Not fun? Does she have counter play? At the end of the day all this arguing is moot. BHVR has already stated that their data shows she is over performing and that changes are coming. Whatever we think about Spirit in her current state doesn't matter. The data is telling the devs she needs to be changed, meaning that sh
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  • Are you working to get the best killers when you really catch the survivors? SWFs have too many advantages. When are you scratching the key? The gen rush? you never talked about the gen even when they interviewed the "pretty good job so far" changed the subject when it came to the gen rush. I apologize for any errors.
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  • A wraith 4 man slugged my team (we totally played perfect, no mistakes.) He should be looked at, so you guys can make some slight changes. He can go invisible, he can go really fast for map pressure, he breaks pallets too fast with add ons. He has literally almost no counter...
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  • Each time I get these big maps, I have the same thought. Big maps aren't fun. They do not increase the intensity of the games. The only thing they do is make it harder to pressure gens for killer. I think this even when I play survivor. If survivors spread out, it is so easy to get gens, and as long as players have learned to avoid three gen big maps = easy survivor games. Sure, there are a few
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  • This is truly starting to frustrate me. I cannot complete this challenge today, because in every match, somebody will dc. This particular case just made me salty. The purple rank was a teabagger. Thought he was better than he was (even his name was meant to be toxic), teabagged every loop or outside vaults. Downed him the second time, he quits. His swf pa
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  • I absolutely adore ghostface, but using add-ons that makes the cooldown of night shroud shorter are a MUST HAVE. I don't see the points of using the victim's detailed routine and the driver license since it only reduce the distance you can be spotted, and not how much the survivors must see to reveal you, so kind of pointless, Those that make marking survivors faster when not leaning are
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  • He seemed very upset. And I told him that's basically a gen speed problem, because: 1) My priority when playing killer is chasing the survivors that I've already hooked (before you start crying I am not talking about tunneling, I will chase the survivors who have already been hooked when I come across two or three survivors doing a gen). 2) If gens pop too fast and there's only two or one gen l
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  • Do you still read our feedbacks of nurse? Or you just consider them salty posts, and move on to other posts like spirits? Do your team thinks that the nurse is perfectly fine now? Because i don't see devs commend on any posts about the nurse now. Please, at least show us you still focus and monitor her statistics and how she performs. I don't want her to become another legion that is ignored
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  • Nurse was blaming for her Distance Enhancing and extra blink addons ever. Now the only trouble with Nurse is that we could not see her blink trail anymore. What makes Rin overpowered is also her addons. Speed Up Charging, Speed Up Moving. Without those, there could always be a certain distance before Rin succeeded active her power (under kinder most of situations) And, if Rin takes a miss
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  • Sorry I've heard some BS before but if the killer somehow kills more then 2 survivors its somehow "over preforming" in a game where most killers are trash and the devs cater to casuals for impulse buys of their $10 skins..."over preforming"
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  • What the actual ######### is going on with this matchmaking? I deranked from 7 to 9 because I keep getting into lobbies with people who literally started playing the game one hour ago according to their steam profile. There is always atleast one guy rank 15-20, many game the whole lobby including the killer is 15-20. This is neither fun for me nor for them. I wouldn't mind if it happens here
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  • Just a few notes for each tier starting from S: (REMINDER!! This is an opinion! This is based off RED RANKS) S: Spirit is now crowned the best killer in the game. Hag is so close... and might even be better than Spirit 👀. Nurse is still a god tier killer, but has dropped two spots due to lowered pressure overall which is now less than Spirit and Hag (not
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  • Come brothers and sisters of the fog! we must pray for perks in the next shrine of secrets! I call upon the entity to bless us with the perk, STBFL!
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  • S tier are the perks that I think are the absolute best A tier are great perks but not the best. B tier are good but not as good as those above it. C tier is ok perks. D tier is bad perks. (I missed Wake Up! But it’d be C tier.) *edit poised would be B tier, head on would be C tier, solidarity would be B tier, second wind would be B tier, inner str
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  • Simple buff... Make it so that the killer being within 16 meters of the hook ALSO makes the perk activate. Sort of like an anti-camp perk. And yes, I know the killer can still camp you with this. But it'll give your team more time to notice you're being camped and punish the killer accordingly. And before anyone gets mad saying that "survivors can just run the killer around you and it'll activ
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  • I have a lot done on ps4 but wanna move to pc but don't want to have to grind everything again.
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  • To not work after you have hooked somebody else. It's supposed to be an anti tunneling perk. Is it really tunneling if you hook somebody again after chasing, downing and hooking somebody else? Last night I chase a survivor off of a generator, down him and hook him. I go back to the generator to kick it and get the unhook notification. I run back and chase and down the rescuer, then I hook him
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  • its currently been 4 days. no water. no food. still queuing up to find a game as killer. nah its only been like 30 minutes but fr how can we get queue times faster?
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  • Talking about killer already existing - because new killers have new powers and there's no history on them. Let's assume there's a killer that for some reason needs to be balanced / worked on: how do you decide that some work is needed? Not considering the win ratio (because that would be too obvious :P), what else makes you worry something needs to change? Forum discussions? DC rate? S
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  • It's the same as Pale Rose and Grim Pantry. They are the same map just a different version? I have been looking too much into the last teaser and considered some of the leaked code that says "Tomb" and went all the way back to the old "First Cut" Trailer where the father of Rin said something about resurrection. So what if the mother will be resurrect to be a survivor by the Entity and t
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  • https://www.youtube.com/watch?v=UAQnuW8iNm4 I need this in my life. :[ What do you think?
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  • Was in a match and got grabbed off a gen by the nurse while DS timer was running. (Maybe 10 seconds after an unhook). Nurse grabbed me, and I hit my skill check dead in the center but the nurse didn't drop me, and I then died on a re-hook. Is this a DS issue? Dedicated issue? Grabbing issue? Sadly I was the killers only kill. The killer had mentioned after that the "Grab" didn't count for her
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  • Because she is “over performing” and unfun to play against? (I understand prayer beads, nerf that) But constantly going against swf squads on voice coms with op perks (When they all run adrenaline for example) it is fun for killers right :) I mean we are going by the fun factor here right.. Gen rushing and playing by survivors rule book is fun too right. There are many things that BHVR need to
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  • Am i the only one who thinks Hansel and Gretel would be a cool add for survivors and a witch as the killer?
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  • This discussion has been moved .
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  • seriouse question. when can killers chose to not play against swf?
    Mod
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  • From what I have read, people pretty much said its the "First Cut" teaser I remember that trailer in all of its glory, and I remembered her father holding a katana In the lore for spirit, he pretty much went crazy and killed her, the entity originally was supposed to pick Rin's father, but noticed the rage Rin had at her father and chose her over him, but why would the entity ignore so
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  • this isnt leauge of legsnds. survivors cant see what the killer is or the perks theyre using and change their build accordingly at a chance that they actually get that killer. that isnt counter play, thats rolling a slot machine and praying the build im using is viable vs the killer ar hand currently. this is also why most survivors stick to the hard meta builds (adren,ds etc) because they dont k
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  • I played a game of survivor where I figured I would try a load out with left behind and sole survivor AND I ALMOST MADE IT were it not for the sandbagging Nancy who was clearly working with the Iridescent Huntress. Sandbaggers can rot, and if future chapters offered perks or buffs to perks that shielded you from unwanted attention, that would be really cool and help solo survivors out tremendou
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  • With all of these threats about the new killer, I have been thinking and doing a little research, and I found a small bit of lore that could point out to the identity of our new Killer: People have tought that could be the father, I even thought on the mother, but now I believe that is going to be the Samurai. What Samurai? Well, in the map descriptionsç, it is mentioned how the family lineage of
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