General Discussions

Open discussions on various topics
  • Mine is legion, I think they're all pretty cool and how one bad kid turned them all bad and eventually into the entity's tools.
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  • My point is that killer mistakes have immense repercussions compared to survivor mistakes that are minuscule compared to killer as you have 3 other teammates to rely on and having a easier objective, killer have plenty of 2nd chances but it depends on survivor mistakes and as I just mentioned survivor mistakes are nothing compared to killer mistakes...
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  • There's a reason why people main specific Killers. Maybe strength, preferred playstyle, but I wonder about the other side. I ask you, survivor mains of the Fog, do you main a specific Survivor? Survivors don't have something others don't, they have teachables, but those are shared with others, so I'm rather curious as to why people main specific ones. If you do main a specifc Survivor, who, and w
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  • It says "hook 5 survivors in a single trial" The emblem said I hooked 9 or more survivors in that trial. Challenge not finished. What's up?
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  • So if you guys are planning to do them you could simultaniously try to get the David achievement with his teachable perks. This Perk is so bad it doesnt really matter what you bring with you, so why not doing two hard challanges at once? :)
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  • I'm pretty sure this has been asked before, but I don't really understand what people consider toxic behavior anymore. I've been yelled at for "playing toxic" multiple times before, but I legit don't know what I'm doing? I play both sides equally, and I must say, when survivors are trying to flashlight blind and "be toxic" it actually helps out a lot when I play killer because they're wasting t
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  • Of course the age-old meme of basement-camping Leatherface. I just went against the following build on Leatherface: Insidious Iron Grasp Agitation Monstrous Shrine Add-ons: Primer Bulb, Spark Plug. Fair enough if someone wants to dedicate to a basement hooking build, but Insidious as a concept encourages and rewards dishonourable or “toxic” gameplay. I would just like to ask —
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  • Just won 8 games in a row at red ranks without swf. 0 Hatch escapes. All 5 gens got done every game.
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  • Yes. "Gen Cube" is just a name, a reference to the way Devs used to call big updates. The Gen Cube consists of 3 changes meant to increase the average time of the match in a way that feels fair to both sides. 1.Changes to gen speed efficiency with multiple survivors on the same generator. Currently, for each additional survivor on the same generator, each survivor's efficiency gets reduced b
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  • There is literally nothing that can solve it. Directly nerfing it will cut a big chunk of playerbase that enjoys playing with friends. Building the balance around SWF will be a massive change to the overall state the game's in right now, and it won't be a good thing to do either. Letting a killer know that a SWF team is present will cause lobby dodging and increase in rare add-ons and moris again
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  • I'm trying to get clarification as to what the intended behavior is. There are notes for both and I'd love to get a definitive answer on this.
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  • Im trying to look at funny posts on here but everybody talking about how SWF isn't fair. We know it aint fair, the devs know it aint fair, and the devs said theyre going to balance solo survivor comms up so that they can balance the entire game around SWF. This is a simple ploy to keep us divided, they want to DISTRACT us from the real issue of #BuffLegion ! Last time we ask for a buff after a st
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  • For you @McLightning Calm spirit, a complete DENIED on doctor, infectious fright, Freddy's traps (for detection) and others. It's really underated tbh and since I see many docs around, I'll think I'll equip it for good measure 😏 Do you use it? Let me know down below.
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  • Point 1 S-6 obj So gens are 80seconds each plus 20 for the gate so each survivor is responsible for 105 seconds of an objective or 7 minutes for the group. AT BASE Killer-12 obj (each hook) So it all comes down to this 35 seconds for find, a chase, a down and a hook is expected for a killer each time. 12 times with no mistakes to get a 4k win. Dispite how the last guy gets free hatch Point
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  • The devs need a new way to help drive revenue. How about a perk pass. A $30 pass where you receive an extra original perk unlocked in your skill trees every other month (1 killer 1 survivor) you also gain access to twice as many perks in the shrine of secrets people can also buy missed perks in a side tab for 100 auric cells
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  • Pretty sure if you don't own the Doc, you can't complete that generic killer challenge? Did I miss something or were you simply saying, you are not going to stop people from completing the rift? Killers already got less challenges to do in these tomes than the survivors did and then you guys locked one behind a DLC Character? Why does this one specific challenge not fall in line with the David a
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  • okay so, how does everyone feel about the gen speed? The speed seems fine in general to me but with the new ruin there just us no difference to me. As long as you keep working on the gen there is no difference, there used to be a skill need but is just gone. People who use prove thy self as well show that ruin is pretty useless now. or is that just me?
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  • What do you believe the best Dwight setup is? I use Bond, Prove Thyself, No Mither, and Resilience, which helps me pop Gens fast and allows me to keep playing without having to get healed, and if a killer decides to slug I can get away quick enough and get right back to repairing. But what is this best in other opinions?
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  • You guys are doing a great job developing your own killers for the game and while everyone enjoys seeing their favorite slasher in game I value all of the creativity that has been put into the backstories and and design of your killers and I can't wait for the next one. Thanks again!
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  • This nonsense of face camping someone over half way through the game because they're good has got to go. This can no longer be a supported "play style?" because it's the epitome of trolling. You legit have the power to make me sit there and do nothing so that's exactly what you're going to do. Because you're upset. No one should feel entitled to kills or escapes. However the way this community ac
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  • I don't always play with the most powerful set up possible because it can make matches overwhelmingly easy. Usually I'll play with meme or niche builds. The other thing I enjoy is to spend a few minutes of the match not using most of my skills and whiffing either swings, powers or loops to make survivors feel comfortable in their advantage. Then after I've learned their patterns of behavior, and
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  • Pips or Black Pips? Emblems? Bloodpoints? 3k+? 3 survived +? You have to survive, nobody else matters? Having fun in your own terms? Challenges? All of the above? Meme-ing with the killer?
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  • I think it hard counters a lot of the already weaker killers and is SWF exploitable but I've never used it myself so I can't really say too much about it. Thoughts?
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  • I just had a game where both of my hooks were because of one person trying to do their challenges. Do you find that the challenges are just absolutely ruining the game or is it better on the killer side of things? I honestly can't stand it anymore and think I'm going to be done with DBD after I finish this Rift.
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  • I'm talking about the characters, do they fear them? also do they remember what happens after every trial?
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  • I will give my opinion, as main killer I am very bored playing killer as is the game now. The games are super boring, you have to slug and you have to have a "bad behavior" to slow down the games, so I can tell you as a Spanish streamer I am not very famous but I have a good Spanish audience and I do not want to reflect bad behaviors to my viewers. Previously when there was ruin, there were som
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  • I just got to rank 3 Oni and I'm finding my games are going like this. I find a survivor, hook them, go off and look for new survivors and the person is unhooked before I even make it 10 feet away. I genuinely hate tunneling survivors but it seems like it's the only way at red ranks to ensure I get atleast a kill. Does anybody have any perk suggestions or play style suggestions so I could possibl
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  • I think a good way to fix the game is to have survivors have to find a part or something before they can start working on a generator. I think that could fix alot of generator issues. Nothing insanely hard to find but instead of going right for gens they gotta find parts first. What do you guys think?
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  • I just had 2 bleed out because I couldn’t find 2 survivors one of them was silent and the second I couldn’t even pinpoint where they were because it would be loud then quite this has been happening for awhile now
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  • Mothers Dwelling is the biggest map in DBD. In fact it is so Big that a Pig that clearly won but wanted to gift the hatch to me gave up after 3 minutes of searching and morid me instead. She ran around carrying me for 3 minutes. That was one round + going through the middle. you know what takes 3 minutes too? 5 Generators :D Have a good night folks :)
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  • Excuse the slight profanity but I think fog offerings just add another layer of balance required to keep the game somewhat fair. I don't think more/less mist makes the game more fun for either side. It really just promotes stealth and doing nothing.
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  • Just friendly curiosity to change the board. Hows everyone’s gameplay going? Having fun? Improving on your flaws? Figuring out new ways to play?
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  • Devs collecting players' stats anyway, why don't they add a section of personal stats?
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  • Brutal strength, a really fun perk. I use it on pallet King wraith,breaks 💩 so goddamn fast. Do you use it? Let me know down below.
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  • I'm new to the forms as a poster,but I've been reading a lot lately and see a lot of the same people with very similar complaints. I played around 60-80 hours about a year or so after launch on PS4 (enough to prestige one survivor get two more to 40 and two killers around the same). I then took a long break,for no particular reason. I'd say it's been around a year. I just started playing again m
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  • I just don't understand. why so much hate to one another? We are all in the same game. As long as everyone have fun the game is good. If the other side need some buff on something just accept that, for example I'm a survivor main and I think that for some reason people don't play killers that much. We must understand why and try to fix that.
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  • Since I main nurse I thought I’d leave this here, if m/k ever was enabled I would fully be able to utilize her power instead of doing all my turning while Blinking just saying, i would become one bijillion times better than I already am
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  • The totem locations on the Azarovs are really bad and extremely easy to find, they often spawn next to generators and in other extremely visible places. I can't think of a map that has worse totem spawns then Azarovs. I like playing on some of the Azarov maps as killer but when I spawn in on a Azarov map, I know that my totem will get cleansed.
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  • swear half of these so called rank 1/2`s should be yellow ranks at best, they cant lead on chases, theyre way to scared to even touch a gen or try save you. if by a miracle they do go on a gen they keep missing skill checks with nothing affecting them... i wont play till this is sorted out, its a joke to even say these people could be near red ranks.
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  • Very good killer will get 4K, most will get 2K which is 50%. And survivors can now play to escape, not play to die like before. I'm less of a tryhard killer like before, which is nice, I don't put myself in the position to aim for 4K every game anymore.
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  • My favorite hex perk. It's always a mindgame of "is this the cursed one or is this devour hope/ruin. If they guess wrong,they are exposed. If they guess right,I ragequit. Do you use it? Let me know down below.
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  • Title, I have been using spirit recently and shes surprisingly difficult to play, so I turned to stridor as training wheels that i will replace with sloppy. I noticed however I still couldn't hear survivors with iron will. Is this a bug or is this planned to stay?
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  • So, we all know that most killers have 2 pink addons. However, 3 killers do not follow this: Billy and Bubba with 0, and Huntress with 1. So, what kind of pink addon would you add for any of these killers, or what pink addon in the game (for killer) would you replace with something completely different?
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  • Also do you want secondary objectives. I know totems are a thing but I mean something more substantial
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  • So I'm sure everyone and their mother has suggested this, but what are folk's thoughts on making Rules Set No.2 baseline for Piggy. I'm sure many of us have felt the ire of when a survivor gets their trap off without any danger being presented. Would this be possible? And if not that, would it be possible to have Skill Checks for the boxes be affected by perks that influence skill checks?
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  • There was an emblem requirements change guys, you no longer have to worry about gens being done early game but worry about last 2 gens and doors not being opened. "But I still think gens are being done way too fast" Learn to 3 gen them or to properly patrol gens and apply pressure. THIS DOESN'T APPLY TO CLOWN, LEGION AND BUBBA, we all know those need reworks or buffs. The early gens done doe
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  • I don't understand why they are still not in the game. They were tested like, what, two months ago? Did they really need THAT much tweaking before being added to the game? Why has there been zero update on them?
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