General Discussions

Open discussions on various topics
  • Am I the only one who finds how the crows now make noises for no reason distracting as hell? Like they used to make quiet noises but they are super load for no reason now. I'll be doing something and hear one thinking a survivor has disturbed one or stayed still for too long and start investigating only to realize I'm a dumbass. I get that it wasn't incredibly realistic how quiet they were in th
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  • Whenever the Wraith cloaks, he immediately turns completely invisible and cannot be seen regardless if survivors are within 20 meters of him for 5 seconds. Upon cloaking, the Wraith's movement speed is increased to 8 m/s or 200% mms for 3 seconds. Like a speed burst for going into cloak. These buffs would make him more unpredictable and better at switching off targets. It would also confuse
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  • I never use map offerings or just go full on afk but 6 of my 7 games today have all been haddonsfield. And its not even unlucky spawn. House of pain 5 of those and so many window drops. Like i hate this map so much. Hope everyone else is having better luck lol. Im just wondering if this maps ever gotten major changes in the past? I never really look at map changes much. It doesnt seem to differe
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  • Seeing as pallets are a core part of the game, why is the hotfix (that's most likely going to fix them) taking so long to be released? Strange that the devs never tell us anything when I'm pretty sure I recall them saying that they want to be more transparent with the community a good while ago.
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  • They are both high mobility killers and can end chases fast, which are the two things I’m most concerned about when picking my new main. I just hit rank 1 for the first time with M1 killers and I want to eventually main one of these two once I have enough blood points to get a build on one of them. If you were in my position and didn’t have much experience with either of them yet which one would
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  • Deathslinger has the opposite problem huntress has: his shots can literally go through survivors and not register a hit somehow. It's infuriating to see your chain flying 6000 mph through Megs neck only for nothing to happen. Like #########? Does anyone else have this happen?
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  • Greetings fog dwellers! I came up with a concept that I believe (with some tweaks) should replace the current rank system. RANK SYSTEM The current rank system in my opinion is flawed. You can escape as Survivor and sacrifice as Killer flawlessly, but sometimes will de-pip or safety-pip, meaning being a very efficient player with the current emblem a
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  • I have been a big supporter of the map reworks, and breakable walls (understanding the philosophy behind them, and how dramatically they can alter the dynamics of a chase). I also understand the reworks have added things that aesthetically make sense. BUT!!!! Those pews in Chapel frustrate the hell out of me as Killer. Ignoring all the vaults on this building, the pews alone make an already s
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  • remember? I remember.
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  • Played against this Ghostface who somehow made his hood disappear. I was not sure if it's was an intentional glitch, everyone could see him like that but needless to say it was very hard to spot him while stalking 😭 totally gave him an advantage. I also couldn't get a good picture, but his left arm was missing as well. Anyone else seen this? o.O
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  • I am SO tired of survivor groups bringing keys into lobbies for free escapes. But it's far worse if the game decides to spawn a key within a chest despite the entire survivor group still being alive. I've had to witness so many escapes this week from survivors who found random keys and escaped along with 1-2 friends. This should NOT be possible at all. Keys should be prevented from spawning ent
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  • The increased charge speed is nice, but it just isn't worth taking if it means that you will be a 110% Killer for the entire match. I also think that removing the downside entirely isn't a good idea. So what downside would you give it instead of the current one to make it at least worth running?
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  • I'm wondering about the map reworks (both previous and future ones): are the reworks purely visual or do they also change the different tiles and loops? Autohaven, for instance, still has issues with large dead zones and I recall devs mentioning the minimum-pallet-distance formula not being implemented yet. I'm very excited about the upcoming Coldwind update, but I'm afraid the large amounts of s
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  • Ok I don’t care if you play killer or survivor but can someone please explain to me why I get hit off death hook? I don’t do anything toxic like T-Bag, flashlight click or anything. If it’s because I spin around the killer avoiding the hit it’s not toxic I just don’t want to die...I feel like the more I stun the killer and dead hard pass them as they miss they get pissed at me or something and hi
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  • It's been a while since we have had a new map and with the patches almost complete, where do you think we're going next?
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  • A charm, a skin, BP, anything. Why can't we get any devotion rewards? We don't even get rank rewards either
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  • I've been playing the game for years and just recently joined the forums due to me play a lot more recently, however it seems that with time DBD has just slowly declined into a sad and sorry state. DBD has always been a game where its hard against both the killer and the survivor, but seeing the community its seems as though the killer mains and survivor mains are at war for which side is more br
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  • Just a typical match of a red rank captain invisible wrath camping the hook 😂 if that's how easy it is for BP and a higher rank I might as well give that a go. 🙄
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  • 4K = Safety pip Balanced, as all things should be in life!
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  • Good day. I just wanted to ask you, which killer do you hate the most to play against and why? For me its the Doctor, because he can reveal my position with a single button press, so on very small maps there is literally no escape if he wants to get you. Also i cant drop pallets if he is right behind me. Thats disgusting😂
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  • I just wanna say I've been playing Spirit and Nurse a lot for an upcoming local tournament. I 100% guarantee that Spirit is a better Killer than Nurse is because Spirit is much easier to use and doesn't get cucked by the Game itself. Playing Nurse is one of the most frustrating things I had experience as some Blinks will always feel short because some obstacle cant be Blinks across, Nurse is a
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  • Ive tried everything, is it bug or something ? Its my last survivor challenge to complete. Even with a kind killer the challenge doesnt complete i dont understand what to do.
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  • Without perks kicking a generator already provides an incredibly slow regression process. to make matters worse a survivor can just "tap a gen" within literally a fraction of a second and it would instantly halt an already really slow regression process Why? Seems pretty OP a survivor can tap a generator within a second and stop regression it definetely doesn't feel fair and they can do it in m
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  • Survivors/Dual - How much time, on average, does your DS Stun buy YOU as a survivor? And Killers/Dual - How much time, on average, do you feel it costs YOU as a killer? ---------------------------------------------------------------------- All - On a scale of 1-10, how much impact does a successful DS have on your game?
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  • Almost all of his current addons are just pointless. They all give some small benefit in some very specific situation. Aside from huntress he is probably the killer who needs an addon pass the most. The only time I ever feel like addons impact my gameplay as billy is lopro chains and speed limiter.
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  • I die on 1st hook in at least 20% of my solo q matches. I get hooks because I'm a good teammate. I don't hide in lockers to avoid bbq. I loop killers like I'm supposed to, I take a hook for teammates... But solo q is the worst, and more often then not I die on 1st hook. Not every character I have has kindred, it's not always an option. This issue needs to be fixed. Giving a built in kindred t
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  • I just stopped by to say, "Boy, I sure do love this new matchmaking system, where all my PUGs suck now." I would never suggest that it was a mistake in any way. Wouldn't want to infect anyone with negativity or anything. But yeah, all my pugs suck now. Carry on, though. I won't be "toxic" about it.
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  • Why im getting Matched against red rank players EVERY Match as rank 10 Killer? Are there any plans to fix that? Its unplayable for me as im getting bullied nearly every Match, because ofc i cant keep up with their skill, so im also wondering if there is any good way to derank to maybe get someone in my Ranks?
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  • Point in the killer direction within 5 seconds of the perk premonition activating , do this 2 times. So already 4 tryes and nothing. Perk on i watch in direction of the killer 5 10 20 99999999 seconds , 2 times 3 times 5 times NOTHING!. I dont get it. Please help.
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  • https://www.youtube.com/watch?v=X2SQwP2VORs whelp, we can only dream
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  • Now if you get hooked you cannot die you only have to struggle which means the player will A) forced to take a dc penalty B) go afk because he doesnt want to play anymore C) run at the killer again and die on hook in the process I think its a step to the right direction in my opinion getting rid of the option of killing yourself on hook
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  • Yeah, that's about what I expected to happen.
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  • So here's the story, my friend recently bought DBD to play with me, so I was playing with him on low ranks(20-~12) We played 54 games for now, but I'm already have some info NOED was equipped 47 times, the rest of killers didn't even had 4 perks, so basically every killer with high level used NOED 39 killers that used NOED was camping/proxy-camping the hooked person 5 gens were repaired in 4
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  • Hey Quick Question. When I place traps near a window, so if they jump from the other side they get caught. But if I do that they can jump from the side of the trap through the window without getting caught. I have to place them exactly under the window or they won't trigger. And even if they trigger the survivor gets sucket back in the middle of the vault-animation into the trap. I just played T
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  • I wanted to know what your rework ideas would be, it doesn't have to be realistic just write down how you wanted the killer to be reworked
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  • I swear there's a pallet every 10 meters, and when you aren't playing a killer that can counter them (nurse, doctor) or get rid of them easily (chainsaw bros), it becomes unbearable to play killer on that map. All the safe pallets make it so one chase can last 2 or 3 gens. Taking even 1/4 of the pallets out and have them randomly generate would make that map a little more balanced for killers th
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  • Besides the usual nonsense of getting hit through them, The Killer doesn't ever seem to get stunned. I was trying that new perk I think it's Fast Track and I'm not getting credit for it.
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  • TL;DR I started ranting. I just want an icon to represent how many gens you did (progression wise). Like, technically you could be credited for completing 6 gens if the game was long enough and the killer managed to regress a lot of progress. In theory of course, I’m not expecting only one person to do gens all game. ——— Well...we have The Reconstruction Ritual (Repair the equivalent of 3 f
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  • So I've been trying this premonition tome for a few hours trying to get it done. Each game I've had I have pointed in the direction of each sound notification 10-20 times, and a minimum of 5 times at close proximity, directly at the killer as they approach me in a straight line, maintaining line of site and with distance certainly not an being an issue. In this most recent game the killer was jus
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  • Yeah of course it's tunneling but...is it a point to complain? When you don't have ds but then you decide to confront the killer about tunneling isn't the own vault? When you hate tunneling then you should run ds for that case. Of course it's something else when you don't even have ds in the first chase.
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  • I’d really like to see them become denser, and taller. My reasoning being that I want for there to be an equal lack of visibility for either Survivor or Killer. This way it’s still a great hiding spot for Survivors, but the risk is greater, as seeing the killer will be more difficult, forcing survivors to rely more on sound and the TR.
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  • These aren't exactly buffs, but changes that makes using the twins a bit more consistent in terms of expectation of controls. 1) Whenever you change from victor to charlotte, it can be a bit disorienting. I suggest that there should be an option where when you switch from victor to charlotte, Charlotte would wake up facing the direction of victor . This would simply make those moments of reo
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  • First of all, the intention of this post is to get more survivors to bring DS again since it's just resulting in more boring matches in my games. I either choose to tunnel survivors which ends the games too quickly, or it turns into much harder matches for me because each of them having an extra perk to help them. So here it goes; In the current state of the game, Decisive Strike is the only rea
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  • I want to be able to give Killers bloodpoints or iridescent shards when they play are good hard fought game. Right now the only incentives for killers, emblems, bloodpoints, challenges, and 4k bragging rights. These 4 things encourage the killer to play in a specific way. After years of these being in place, the community has developed a try hard policy to achieve those 4 goals. What if we
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  • Okay so heres a thought: Lets imagine for a moment that u had like a direct wire to the devs and could determine 3 things but 3 things only that get fixed immidiately and then the next fixes will be in like half a year. What would be the three most pressing issues for you that u need fixed this second in DBD?
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  • This game is to broken to have a feature like this, with the camping, tunneling, crashes, network issues and toxicity, it just doesn't work. There is an alternative to a dc for survivors anyway so what's the point of having a dc penalty when it's the only way for killers (one of the only ways for survivors) to leave a boring unfun match. Either take your report system seriesly and take out dc pen
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  • When i join my friends lobby, i can see his skin, but i cant see anything in chat (though i learned from him that i can still send messages, even if i cant see them myself), and he doesnt ready up at all on my screen, which ends in him getting into a lobby and me staying in the glitched lobby when we both ready up. When i invite him and he joins, i cant see his character at all, and the same 2 i
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