General Discussions

Open discussions on various topics
  • As we all know, booping the snoot means that the survivor who booped is unkillable. But buffing the pig by removing the snoot would make her unplayable as killer and unfun for survivor, which is why Pig still hasn’t been buffed.
    7 comments 212 views last activity
  • I watched a few Oracle matches. After it was said and done, I don't get the hype. Yeah there good, but these guys as well as other teams aren't playing on some whole other level that competent survivors aren't already doing. I've played against competent teams many times, and most players play like this and it just strikes up the question as to why they play this game like it actually a real co
    17 comments 511 views last activity
  • Touching this disables use. Touching that also disables use. I made trash Who then uses the DS? No one writes, at most one person per edition.
    32 comments 491 views last activity
  • I've been playing Freddy this morning and it's been nothing but swfs with meta builds one after another. It's literally impossible to have fun and enjoy the game as killer and now I have sweat every single match just to get a few kills.
    74 comments 1,061 views last activity
  • Now I know add-ons adjust the killers ability but what I mean is how do they work in general for example something like the tar bottle makes sense on Trapper he covers the traps in tar to darken them. For Wraith he paints the symbol on the bell. But then comes someone like Nurse I'm not talking about the last breaths and all that I mean stuff like the dull bracelet how does that effect her abilit
    2 comments 51 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • Just wondering peoples opinion if the killer hits a survivor with a basic attack they were given the Incapacitated Status for 3 seconds (The Killers Attack Cooldown), but i wouldn't have it block healing since i think that's fine. Just wondering peoples opinion on the topic
    9 comments 331 views last activity
  • So I am stuck at this one and now with 50% off I cant decide at all who Should I buy Leatherface or ghostface-I like them both I like ghostface cuz He is stealth and fun to play and bubba cuz its pretty good and has bbq and chilli So please help me with this one,I play for fun so i dont care that much how good they are just how fun and easy they are
    13 comments 111 views last activity
  • Survivors consist of the majority of cheaters (i would say 95%) so what do you do to them? I played against a Feng that had unlimited Unbreakables and i knew what she was doing. Since i had Twins with Deerstalker i was hardcore slugging and when i would move away she would take that time to cheat and i 100% caught her cheating. If 2 are already killed and i catch that person then i wont care a
    9 comments 71 views last activity
  • I only get some boil over gamers once ever other match, and when I do, no one sends me to RPD. When I do encounter them, their struggling effects only makes it harder when in tight corridors, but other then that, I don't have a problem getting around this perk. I did however have one time where I was sent to eyrie and I had a Nea that went to the second floor got out because of it, only because I
    3 comments 101 views last activity
  • I had a large supply of anniversary medkits and flashlights on the 4th anniversary. I thought they were cool I wanted to use them up before I prestiged my characters but I was so excited to see what the prestige outfits looked like I forgot about the special items. when I leveled up my characters they were gone and I felt sad about it and the exact same thing happened with the 5th anniversary.
    2 comments 71 views last activity
  • its pain itd be cool if the hatch spawned opened and whoever gets to it first gets to escape then it shuts and kills the other survivor lol. Or if killer finds it it kills them both
    18 comments 171 views last activity
  • I have been playing this game since 2016, free with PSN, yes im a dirty console player. But my issue with this game is how the devs literally do the opposite of what we ask of them then get mad when the player count drops. The SBMM is broken like my heart from my last relationship and they aint doing what they need to do to fix this game before something like VHS or Propnight takes over. If anybo
    40 comments 2,563 views last activity
  • Just curious. For killer and survivor day and night. Also what server/region do you play in? For me here in NA West my Qs are consistent in length pretty much all day and night. Killer takes about 30 seconds or less. Rarely more. Survivor is noticeably longer at around 5 minutes. Sometimes more, sometimes less. Not terribly long, but a ways. Hbu guys?
    38 comments 441 views last activity
  • I noticed that when u use both chillis with bubba as well as enduring and spirit fury the pallett wont actually stun you if you chainsaw through it. Ist that a buff I have missed or is it simply bugged?
    1 comments 51 views last activity
  • I put useless in quotation marks because technically every perk HAS a use. That said, for me it'd be Survivor: Diversion Option A: Reduce the timer from 45 seconds to 25 seconds Option B: Keep the 45 sec timer but also allow the timer build up to occur in chase. Both option would allow 2 stacks of diversion and remove the criteria to be crouched and motionless to use Killer: Predator Surv
    27 comments 321 views last activity
  • People say how they dislike when the same perks are chosen for a long period of time. This last patch we got 2 perks that were mediocre at best and made them immensely stronger. (Boil over has its own problem on certain maps that is gonna either need map solving or just a full rework...it just doesn't work) but i'm gonna talk about DMS PR. This is finally a combination to beat out ruin undying ti
    6 comments 71 views last activity
  • It means the killer has realized that it is their best chance of winning. I get to have some fun practicing my body blocking and BT value if its not me, or if it is me, chase time. They usually get the win and any DS out of the way early, everybody is happy.
    8 comments 171 views last activity
  • 0 comments 31 views last activity
  • 0 comments 1 views last activity
  • 8 comments 221 views last activity
  • Has anybody noticed that Pinhead’s new voicelines hardly activate? Unless you’re doing the Mori or teleporting, you rarely hear the other lines Doug recorded. They didn’t need to be as frequent as they were on the PTB, but it’d be nice to hear “I’ll tear your soul apart” when he hooks more than once every few matches.
    5 comments 91 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • They can fly around the map at high speeds bypassing any wall, never get hit by an attack or pallet stunned, and be completely invisible to both the killer and survivors.
    5 comments 131 views last activity
  • I despise this map with every fiber of my being, it's just so boring, dull, bland, and with the most boring loops you've ever seen in your life. The Swamp realm is by far my least favorite, and grim pantry is the main reason. All of my favorite killers are just boring/suck-to-play on this map, as survivor I love holding w to the next boat loop, so much fun! And don't even get me STARTED on the ac
    15 comments 261 views last activity
  • So I saw a light idea of this from the subreddit, used it as a base, and thought about it for a bit to find a fair way for both sides with the many complaints I've seen and heard about hexes going too quickly and boons being too strong. For killer hexes: since survivors can spawn literally a couple feet from hexes and cleanse them instantly, as well as needing another perk to prolong their life
    0 comments 31 views last activity
  • Just add hooks in the higher places that make the perk impossible 😂
    22 comments 291 views last activity
  • Nurse on console still feels like complete dog turds to play. The only thing I could tell was fixed was the blink bug.. and that took how many years??? Still get lunge cancelled after blinking, still get blink blocked at certain walls and tiles. And you still randomly blink to the basement if you're in close proximity. Last match I was leaving killer shack, wasn't even looking in it's direction
    1 comments 71 views last activity
  • 0 comments 1 views last activity
  • 4 comments 131 views last activity
  • When I ask this question, I'm referring to OVERALL killer nerfs, not specific killer nerfs (i.e. well Bubba got a cooldown on his chainsaw so the devs hate killers) Honestly, I think that when you look at it honestly Survivor and Killers have been roughly nerfed at the same rate. When I think of OVERALL nerfs to both sides, for survivors there was the HUGE exhaustion nerf (RIP me getting Lithe t
    67 comments 1,571 views last activity
  • Been playing killer lots lately. I figured out what to do against the boil over squads. Iton grasp basement bubba or trapper. Mostly though just iron grasp
    2 comments 71 views last activity
  • I find it kinda insane that I can run a Killer for nigh 5 gens, or fully complete 3 gens by myself and get into a chase or 2 but as long as I don't get any unhooks then I black pip or depip. Then another game I can get 3 unhooks do the equivalent of 1 gen and nearly pip up or even pip up? Very cool.
    6 comments 81 views last activity
  • How on actual earth do people think this is healthy or in any way balanced for the game? Have you not seen the perk work? How is there even a debate on if it has counterplay or not? Somebody with 2 braincells could load into a match with a main building and see that it has zero. It's not even situational to RPD, boil over is useful on majority of maps alone . Add a few other perks into t
    30 comments 391 views last activity
  • First off, cheaters should all be banned. Especially when someone has video proof of it but I don't see anywhere to turn these people in, yet if you quit while playing a bunch of cheaters, you can be suspended and maybe eventually banned permanently yet the cheaters? Nothing happens to them that I'm aware of. I don't get that. I don't understand why nothing happens when you report them and they'
    11 comments 141 views last activity
  • A player mightve touched starts to explode like they missed skill checks I unfortunately didnt record my game so i cant report it even tho i wasnt the only one seeing it. The entire map was exploding 5 min into the game and the player that was doing it was floating. As killer it was rather annoying i just wish i had recorded it so i could get that player banned if it was a hack and not some weir
    2 comments 51 views last activity
  • Today, I did a experiment with Hex: Crowd Control on Bubba to see if it's effective during chases. This perk gave me a high success rate during chases and most survivors decided to throw in the towel and leave the game. I'd say it's a good perk for him despite it being a Hex totem. I had a much better experience than with the perk Bamboozle. I managed to do lots of mind games and end up downing
    5 comments 159 views last activity
  • Would any of you survivors mind if the devs added a mode where we can go in solo to each map so we could place our hex totems? I mean its just that its no fun at all when you find the totems less than 2 mins into the game right?
    1 comments 31 views last activity
  • it made me and other survivors jump. sorry for this pointless post
    10 comments 131 views last activity
  • Like i think if your on the ground you shouldnt be able to crawl to escape or use the hatch.
    8 comments 71 views last activity
  • 42 comments 411 views last activity
  • Springtrap... A corpse inside of an animatronic body that's trying to kill you, that sounds scary. True springtrap killed children (so did Freddy Krueger) but in FNAF 3 and pizzeria simulator you play as a night guard (surprise 😲 that night guard isn't a child.) I'll be honest I think Springtrap should be added as it will bring more players to the game. Also think of people who played FNAF, they'
    72 comments 911 views last activity
  • Do it. I've seen some killers talk about feeling badly for being "toxic" by bleeding out survivors when they use boil over. I've been running it and honestly, if you bleed me out good for you. That's pretty much the best way to handle it. I've got one unbreakable and then after that I'm just a slug vibing for the rest of my timer. Don't worry about me, I have tenacity and I'm going to show you
    21 comments 341 views last activity
  • I'm sure the community can agree that Boil Over has always been one of those perks that really needed a buff in order to be viable, but its recent buff has stirred some concern for the health of the perk. What if the perk worked like this: Increased stagger effect by 50/75/100% The killer can not see any hook auras for 6 seconds upon picking you up The killer suffers from an additional
    2 comments 61 views last activity
  • 0 comments 1 views last activity
  • .. if the perk doesn’t exists and appears now and not years ago? because sabo squads can use 4 of it, and I think it’s worse for killers than boil over
    6 comments 121 views last activity
  • Does Nancy's teachables appear at 30/35/40? I'm working with a friend on his bloodweb and they haven't been appearing, he's at 36 now and I don't want to waste his points.
    4 comments 102 views last activity
  • Can anyone tell me how MMR works? I can't find anything solid, and I feel like I must be doing something wrong. I've been playing for a few months, I play both sides, but lately it seems like either I get thrown in with total noobs (usually when I play on Sunday morning or something) or I get dominated, there's no in-between. A close match, either side, is fun, one where you feel like you at l
    5 comments 62 views last activity
  • Is it just coincidence that BHVR released Jonah with Exponential RIGHT BEFORE they buffed Boil Over, thus encouraging a slugging meta and already having the solution for it in place? I'm genuinely curious if people think this was done on purpose, or if its just how the events lined up.
    7 comments 81 views last activity
  • Both totems totally in the open and next to gens, "we are constantly trying to improve them" no, no you don't
    18 comments 331 views last activity