johnmwarner
johnmwarner
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I think one of the biggest problems I face as a solo survivor is once you're down to 1 gen it would be helpful to know if any have decent progress already. Something as simple as knowing one gen is at 50% and the other two are not worked on at all would be huge. And that is something most SWF groups would already know if they used comms. I would be willing to give up a perk slot for this I thi10 comments 132 views last activity
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Keep in mind, I am strongly against the change to Ruin. I think if it was changed to the new effect but was no longer a Hex that would be perfect. I also play about 50% survivor killer so I don't think I have any real bias. Again I am AGAINST the nerf. That being said, I feel like half of the people on forums claim they never ran Ruin anyways, and the half that did run it always claim "surviv27 comments 581 views last activity
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Someone made this suggestion in another thread about matchmaking, but I think it has some real potential. Basically what it would be is as a killer for every rank the survivors are higher than you it would give you a bonus towards Emblem scoring, Blood points or maybe both? Same as a survivor, and it would maybe have to be based on average of the team or something like that? Not saying it shou0 comments 11 views last activity
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So I have started to really enjoy having some kind of aura perk for my teammates, although seeing how little they do sometimes is frustrating... that’s a whole other topic. ATM Kindred is my favorite, seeing which direction the killer heads after the hook is good info. And knowing if a teammate is close or running for the save prevents me from leaving gens if I don’t need to. Bond has been oka46 comments 2,421 views last activity
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Seriously, are these the guys that tested the Ruin changes? This isn’t a fair representation of low rank players, it was just bad. No looping skills, running away from pallets to dead areas, going down almost immediately in chases. To too it off two of them even ran Calm Spirit assuming people would be playing Doctor on the PTB, so they had an advantage most people won’t use on live after the108 comments 4,031 views last activity
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Yes it’s another topic about ruin. The devs claim it’s unfun for new players... you know what else is unfun for new players? Countless bugs, some involving basic parts of the game like hits, grabs, healing Peolle who DC whenever the game isn’t going as they expected Descriptions that use slightly, considerably, tremendous instead of actual numbers or percentage causing them to need info from5 comments 91 views last activity
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Let’s accept their premise that Ruin made the game unfun for new survivors, let’s also disregard that playing against red ranks because of matchmaking being so bad is unfun for them too. What about new killers, who struggle to end one chase before the doors are open? Learning Ruin from Hag or shrine was probably their best chance to slow the game down (just a little bit) now what do they do?15 comments 211 views last activity
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We all know that no amount of feedback will change anything on PTB. The Devs clearly think Ruin is in a good place, they think they have somehow made Dr more fun to play as or against, just freaking make it go live so we don’t lose part of our playerbase testing this stupid thjng.36 comments 891 views last activity
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I keep seeing people defend the Rujj nerf ad, “Devs are planning to adjust gen speed but they couldn’t do both at the same time.” What are you guys smoking and where can I get some? What gives you an indication they would make players hold M1 longer, supposedly that is sooo boring. If anything survivors want gens done quicker.1 comments 61 views last activity
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I keep seeing people say things like, "Otz doesn't need Ruin to 4K you are just bad," okay let's go with that it's fair to say we could all improve as killer. By that same logic though, Otz, Puppers, Tofu etc don't complain about Ruin they just work through it. So dur dur you should just get better at hitting checks.17 comments 291 views last activity
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Why not do the PTB for two weeks, get one week of data with it as a Ruin and then one week with it as a passive Perk?3 comments 41 views last activity
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So was this statement accidentally released early, I mean they were clearly going ahead with the change regardless of what feedback they get, but it would have been nice for them to at least pretend for a couple days before they claimed they observed anything to make a judgement on.119 comments 5,653 views last activity
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If this was their plan, congrats @Peanits and @Mcote_BHVR it worked. Seemingly in an instant everyone forgot about... The ridiculous amount of bugs the game still has for both sides... The terrible matchmaking that pits a rank 13 killer against four rank 1 survivors... The hit boxes that manage somehow to frustrate both survivor and killer players...0 comments 11 views last activity
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I guess I should be glad they were up front and honest, but their post makes it clear that this entire mid chapter patch was made to make survivors happier. For those survivors great, but as someone who typically plays 50:50 I have concerns. As a killer I won’t play if they Devs continue to cater to only one side. And I won’t go straight 100% survivor because that wait times are going to be ho0 comments 31 views last activity
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As someone who plays both sides about 50% right now I really think if the Ruin change was exactly how they described but it became permanent, no Hex, it would be perfect. Maybe they could even change it from 2 times normal to 1 times normal regression.4 comments 41 views last activity
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Ruin is getting nerfed because it's used in 80% of games at red ranks and 45% overall fair enough. Now show us what percentage of games include multiple survivors running Borrowed Time, Decisive Strike, Adrenaline and then let us know the reworks coming for those. And before you start with telling me they were already nerfed please stop, if Ruin still gets played as much as either of those perk17 comments 305 views last activity
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Sorry survivors, due to this Hex change IF IF IF I play killer I will be forced to slug to keep multiple players off Gens now that is the only way to apply enough gen pressure. And again that is IF, I may just find a new game as @Mcote_BHVR suggested. Enjoy your games... I mean you'll be waiting long enough for them I sure hope you enjoy the 1-2 a day you get to play.0 comments 21 views last activity
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Yea, I’m aware it’s a strategy ever since EGC came out, but the problem is people have seen it and now assume it’s correct to always 99 the gates when sometimes it’s best just to open them. Sometimes a survivor, or yourself is being chased and literally can’t afford that half second to go out of your way and click the door. Sometimes both gates are at 99 with two survivors at each so no one kno21 comments 451 views last activity
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It still doesn’t matter if your team can’t hit them :-( And this is at ranks 1-2 So last couple days I’ve been pretty much nailing 90% of my ruin checks and knocking out the first gen pretty quick. But then no more gens pop after that. Since I use Bond or Kindred every game I know why, my other 3 teammates would spend the start of the game 1 being chased but the other 2 searching all over for18 comments 421 views last activity
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To all of the people using their “stats,” of all killers being over 50% and therefore being okay let’s also remember those stats say indoor maps generally are the ones with highest kill rates. So again, their stats that you so lovingly cling onto, say that they’re buffing a map for survivors.27 comments 671 views last activity
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I have been playing survivor lately so I’ve just left the flag flight challenge on for whenever it happens, played Bubba last night for his daily and just happened to get all four basement kills. We had the chapel with basement in the main build, hooked first person there. Didn’t camp but ended up chasing another player back to that area and downed him with chainsaw and it carried over to get s14 comments 121 views last activity
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Serious question, as a killer and survivor I turn with the mouse but never turn with keys (except billy) I only strafe. Am I going slower on loops because of this? I see streamers hugging loops seemingly a lot better than me, so as killer and survivors should I learn how to turn with my keys instead? Also so you turn and strafe at once, if so how, that seems like a lot of fingers lol. Sorry n3 comments 381 views last activity
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I don’t farm, I play normally and still split my. Time about 50:50 between Playing survivor and killer. The one exception I make is as a killer I generally won’t third hook anyone, that 5k turned into 10k for escaping is a pretty big deal.9 comments 131 views last activity
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Anyone that play killer have any suggested tweaks or settings to make it easier to see? As far as I understand this is allowed by devs correct?0 comments 31 views last activity
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I see everyone running spine chill + resilience and I guess my question is how much of an impact 15% vaulting makes? If you're already a good looper do you need it? If you're a bad looper does it help?8 comments 6,771 views last activity
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So I always feel like the exhaustion perks are so strong I want to dedicate a slot to one no matter what my build is, does anyone else? Here are my thoughts and I realize it can be different for everyone depending on play style and other perks. Spring Burst. Gives you a nice jump if a killer catches you at an unsafe gen, also can be 99'd to bait killers from time to time. It isn't always avai14 comments 122 views last activity
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I generally play about 50-50 survivor killer, I think both sides have their OP perks and get buffs and nerfs so I don’t think I’m “for,” either side. For me though Ruin is one example of how much RNG this game has, almost too much RNG for just one perk. It can spawn right next to a survivor, or right next to a gen resulting in an early cleanse which is amazing for the survivors and stinks for t8 comments 92 views last activity
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I'm just looking to level a few of my lesser played killers, maybe get some more items on my survivors I can buy all the perks from Shrine that I have for 600k extra BP is there any real reason to save them? I don't spend them on outfits or characters.6 comments 112 views last activity
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A lot of the challenges this time ended up not being “difficult,” as much as they ended up being luck based, screwing over your own team, or playing a killer style that wasn’t fun for you or the survivors. Based on how the initial level 4 was compared to the final version, and based on the feedback about other things like DCs to prevent people from getting credit (six feet under I’m looking at y23 comments 192 views last activity
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Please don’t start with “ranks don’t mean anything,” because while rank isn’t a clear indicator of skill I think we all can admit/agree that playing against people of a lower rank than you should be makes the game easier. If you’re a killer do you depip so you can guarantee yourself getting 4ks against potatoes survivors? As a survivor do you depip so you play against “less sweaty,” killers? I25 comments 1,562 views last activity
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Obviously Ruin has a huge impact right from the start of the game, risk vs reward may not be the best because of how random but it can’t be a permanent effect especially at low ranks. NOED is strong once active too so definitely warrants a totem Which if the rest really warrant being a totem though? Devour hope is huge, but it takes at least 3 hooks to get one shots and 5 to get Mori so you wo48 comments 2,282 views last activity
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So I was dreading it, but I typically play only survivor during mornings so yesterday I started those challenges and figured I would keep the Dark sense one active and put in the perk “just in case.” First game with it had a camping basement Bubba without insidious, and one teammate who insisted on circling the basement trying to figure out a way to get in there. So it took Bubba two chases to0 comments 22 views last activity
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I know you can walk up to one to see if a survivor bites and runs off but I swear I’ve seen killers recently pick their foot up and somehow stop it when I broke to run4 comments 202 views last activity
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I’ve seen this topic before, but lots of new killers since. I think Pig for traps and Billy for one shots and speed would be fun but not too OP13 comments 122 views last activity
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I'm not a huge fan of the one picking up pallets, but it could be silly. I was more thinking of the one that makes wiggle faster. Is it worth dropping 1 million + points into her so I can get that on my Steve?4 comments 142 views last activity
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So once general matchmaking gets fixed the other problem people disagree on is SWF of wide ranges of ranks. It seems there are three popular options: ranked based on the worst ranked survivor. Obviously this part can be unfair to the killer and frustrating for new players, a rank 20 killer ranked against even one rank 1 and his lower rank friends will struggle to catch him and may not know en25 comments 92 views last activity
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I swear I see at least one person every other game, is this just me noticing for the first time? Or is it because of the new reset that more people are red rank and “don’t deserve it,” if you understand my meaning.48 comments 1,202 views last activity
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I'm kind of glad that Ghostface and Wraith are having a surge in play lately, the jump scare/suspense part of the game has always been the part I find most fun. Seeing Leatherface run over to me with a chainsaw and figuring out what loop to run to is interesting in an analytical way, but seeing a face peek around the corner and having to decide right at that moment where to go, that is fun for m21 comments 582 views last activity
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I know generally Medkits only increase the speed you heal others and unlock self healing at a slower speed... But abdominal dressing, etc do those speed up self heals too?5 comments 102 views last activity
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Seriously though, having a goal to fix gens... I know right... actually made my last survivor game go amazing well. I could tell from Bond people were actually doing stuff instead of stealthing behind trees and hiding in lockers 90% of the game.1 comments 92 views last activity
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I keep seeing people saying they got game crash DC during load screen and they get a timeout for it, WHY? I thought the whole point of needing to do this on dedicated servers was because they can tell if it’s intentional or not?4 comments 102 views last activity
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I complain so I feel like when I see something I appreciate you guys deserve to know. I know it's just a test for a few days but thank you thank you thank you for giving us a try at keeping people from DC Yes, I know people can still kill themselves on first hook but it has to start somewhere.0 comments 52 views last activity
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All of the major game breaking bugs have been fixed,correct? So how about those timeouts we were told about for babies DCing? First two games of the day, red ranks all survivors have been between ranks 2-5 with the killers as 5 and 6 so far. Game one against Oni, he's been NERFED btw... one person gets hit and then downed without Oni even going into his rage. DC Game two against Freddy, firs5 comments 122 views last activity
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It's refreshing to see they still have an opinion and will speak out against the company, but it's also sad that people that should be their biggest supporters are seeing how bad this game is at times. Watching popular streamers and especially the past few weeks they have called out BHVR for how buggy and the game is, how stupid they are for nerfing some killers (cough Oni cough), their terrible5 comments 193 views last activity
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Seriously, it makes you realize how little some teammates do. Every game now I have been running either Bond or Kindred and I have seen so many teammates standing around, hiding behind a tree for nearly a minute while a killer chases someone else. Cleanse a non hex totem while someone is hooked, someone is down and the other teammate is being chased by the killer. The list goes on, but now I r1 comments 52 views last activity
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I thought they were coming just a couple days after the patch, but I still get 1-2 teammates DC every game it seems.13 comments 392 views last activity
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So maybe I'm a bad gamer and I just need to practice to learn, but practicing with Oni has taught me I really struggle to turn AND strafe at the same time. On most killers I just move forward, backward, strafe left and right. Does turning with the keys help catching looping survivors. Do you do both strafing and turning or is one superior. Thanks for any advice.1 comments 52 views last activity
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Do the addon medkit changes work again yet? If not should I be using the -8 charges for additional speed?4 comments 52 views last activity
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So I’ve been on vacation since before the patch and now trying to decide who to dump 1.6 million points into when I get back. The plan was Oni, but after the changes and watching gameplay I’m not so sure. Just open to opinions. So all of the other killers I want to play are already maxed on perks, and I do have all killers at least to 50 so I have all unlockables available. Wrath looks inte4 comments 62 views last activity