Witchubtet
Witchubtet
About
- Username
- Witchubtet
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Discussions
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So when breakable walls were added they made them sound like it was be a benefit for killers. Slowing down powerful loops, but instead they are mostly there to force killers to slow down chase to deal with that wall while a survivor just vaults through the window nearby. Now on some maps this is fine. Like the front desk on Midwich, it’s not as fun on maps like Dead Dog When all the best loops ha4 comments 61 views last activity
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Why does it feel like that nerf did nothing? All it seems to do is give survivors a spirit burst and the ability to ignore all forms of damage. You get hit with a hatchet? You good! You get hit with literal metal from the ground? You good! Get hit with a giant club? You good! Just change it to basic attacks at this point. I’m just sick of seeing this perk in every single game and the one time I d37 comments 631 views last activity
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Now I may get hate for this but I think it’s worth talking about. We all mostly agree incapacitated was very strong, overwhelmingly so in most cases. But I was talking to my survivor main friends and one of them said something I never thought of before. Why not just change what incapacitated actually does? Looking into the past for a bit, I remember an effect Ruin used to have were it slowe14 comments 121 views last activity
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Just a fun idea. What would you think their power would be or perks?1 comments 41 views last activity
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So currently Leverage is Bad and not truly rewarding. So I have a small suggestion. Why not make it punish people on gens if someone is hooked? The way it could work is on the first hook of a survivor it adds a 5% slowdown on gen progression if someone is on hook. This can stack up to 20% for the final token, but only lasts while a survivor is on hook and maybe ten seconds after they are fre10 comments 181 views last activity
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Will we be seeing an increase of Exposed Status perks? The only four I can even think of that aren’t hard to control (Devourer Hope) are NOED, Haunted Ground, Rancor, and Hubris.0 comments 21 views last activity
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Personally I find it to be the most annoying thing in DBD right now due to how some loops trap me inside. I wouldn’t mind a perk that does something akin to Spirit Fury but on predrops. I know for some killers it’s needed like Michael or perhaps Bubba, but since the devs seem to think a whole factory’s worth of pallets is okay on some of these maps I’m just wondering how everyone feels about them10 comments 891 views last activity
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If they feel like people rely to much on Gen Regression peeks why don’t they give us new chase perks or buff some of the older ones? The only one I run at all is STBFL because it helps my Huntress and Deathslinger. If we had a few more then it would be an actual meta shake up.18 comments 271 views last activity
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Maybe an Add-on for huntress, pyramid head, or Nemmy. Just a Ranger way to damage generators.8 comments 61 views last activity
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Do they stack in the basement? Like does Pain Res work on the MS Basement hooks?1 comments 121 views last activity
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Let’s get serious here. Most Hex’s suck in one way or another. It’s either they are useless because of some premeditated perk nerfing (Ruin) or they spawn in the open ready to be murdered by the closest survivor with a boon. So why don’t we just add a 5th specialized perk slot just for a Hex? Most Hex’s usually die within the first 1-4 minutes of a match so why not give them an over all boost?1 comments 31 views last activity
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Make it a Gen blocking Perk. Survivors know when their teammates are in chase by looking at their fancy new hud. They shouldn’t be spoon fed every crumb of information. Or they can just buff some other perks that can help out the current Gen Regress perks without stacking them. We have plenty of terrible perks that could be used. Oppression? Trail of Torment? Even Thrilling Tremors? If they jus6 comments 81 views last activity
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Two perks I see in every single match. Dead Hard & Adrenaline. when will these two be nerfed effectively? I know DH isn’t as useful as it used to be but it is rather annoying when the survivors 180s into you and you instinctively hit them just for them to become the flash and bolt through you. Adrenaline is even worse! It ignores exhaustion so you can combo it with other perks to make it48 comments 1,041 views last activity
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I’ve now made it a mission to force people who go to the top of the Forsaken Boneyard with Boil Over to bleed out. I’ve had three matches where they just ran up to the breakable wall and start T-Bagging because the closest hook is a drop and a half away. Is it scummy of me? Yes. Is it their own fault for running up there? Yes.27 comments 481 views last activity
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With how powerful and reality warping The Entity is, I’m sure it could find legendary killers from the past to bring to life. It did so before with the minotaur (as a skin) but I would love to see it bring out someone akin to Jack the Ripper. Old London streets As a map alongside a killer who themselves are a mysterious figure. How the stepped into and out of the fog with only the sound of their3 comments 61 views last activity
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It feels like any time I spawn and run Lethal Pursuer I’m always looking in a corner. I know it’s just a second to turn around but still feels weird. Am I just unlucky?2 comments 101 views last activity
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There are plenty Killer Perks and Powers than need tuning to refine them into better killing machines. If we want a HUD update why not just give us better tracking on some of our perks? Like the ones having to do with range from hook (Exp: Make your Choice and Devour Hope)? Tell us if we’re far enough away to activate them. I Personally believe in Hex’s being made to be like boons (outside a se10 comments 161 views last activity
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I’m just wondering why her add-ons seem so lack luster. Like IRI-Videotape is decent but not worthy of being a IRI. How come she doesn’t have the ability once gates are powered everyone is condemned? That Will way more interesting. All the tape add-ons mean nothing since Condemning a survivor takes so long and is easy to get rid of. Her base power is good, almost like a different form of Wra4 comments 61 views last activity
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How is it that the survivors can bring 4 COH that can cover the entire map but I still can’t choose where my Hexes can go? Why is it my Hexes are in the most out there places and not in the hidden corners of the map? Why does it seem some hexes are useless (Ruin, Lullaby) but some (Plaything) are extremely powerful? Yet pale in comparison to the effects of COH? Not only does it allow self healing7 comments 81 views last activity
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I’ve played only four matches and two of them had survivors cheating in them. One a Claud ate four hits while injured, tea bagging the whole time. The next they finished gens while only using basic flashlight perks. And when I said finished I meant did them for like 30 seconds and they popped. No multiple people on a Gen either. EDIT: Just had a team that finished gens within 40. At this poi2 comments 101 views last activity
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As a Killer You’re forced into being that killer when you enter the lobby. You don’t get to see the survivors and change to meet your needs or wants. You playing Hag or Wraith and you see a whole team of flashlights? Hope to god you have Franklins unlocked or your powers are more useless that Victor. I never understood why they changed it or why, because if I’m just trying to do a challenge on my1 comments 91 views last activity
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I’ve seen two new ones. Infinite Grenades and flying Sprint Burst. Just had a Leon within the first 30 seconds of a match drop four flash grenades on me and then spirit burst through a vault which sent him about 30 meters in an arch away from me. Has anyone seen people do this too or do you think this may be a one off?4 comments 101 views last activity
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So my idea is to make an anti-loop / information denial killer. Design: First off the Design will be a French Republic Trench Soldier in a gas mask, using a broken rifle with a bayonet affixed to the barrel. The stock will be broken and destroyed, making this a long handled knife. They will have holes in their coat revealing skeletal bones and rotting flesh, seeping a green gas from areas as we0 comments 41 views last activity
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I’ve been thinking about this for over a year now and I think I’ve finally figured out what can be done to turn this idea into reality. Of course this is mainly just for personal fun. I’d use the Delta Model of Big Daddy for this just because he is the most human looking. His main weapon will be the drill most big daddy’s are equipped with. On his shoulder a little sister will hang on and sa0 comments 31 views last activity
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So off the bat I’ll clarify I got him to prestige 6 at 1AM Nov 25. Because I hate myself I guess. So a few things I find to be good about him: 1• His perks are good for the most part (the Hex is just like any Hex in DBD right now) 2• his add-ons are decent but some do need to be bug checked and boosted. (More on That on a bit) 3• He has amazing design and seems actually intimidating.16 comments 341 views last activity
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How does one “Backpack Billy”. man’s yes I’m serious0 comments 31 views last activity
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It seems we get an allotment of perks that are similar to other perks. What would you like to see added that is unique? I personally would like a killer perk that puts Killer Instinct on a Survivor that saves another from a hook. Of course only if they are a distance away. 25 meters or so.12 comments 251 views last activity
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I’d Just like to see how many mori’s, sacrifices, and loses I have on some killers.11 comments 101 views last activity
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Some rocks are near the walls on both these maps and survivors can run through them while killers can not. I don’t know if it’s a bug but the rocks look similar on both maps. About Survivor knee height and about a foot away from jungle gym walls. I have a video but it’s not letting me post. I’ll try to get the pictures up soon.1 comments 41 views last activity
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Is it just me or does it feel huge? Like patrolling gens feels like I’m going on a Marathon long walk. Not that it’s a bad thing there’s distance, but how can I play the game when it takes like 60 seconds to get from the killer check to the corner house Gen? Or is it just because there is a single truly vertical point?5 comments 141 views last activity
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Just trying to adept the Knight but every game I get some 45+ leveled Survivor or (in my most recent one) a 93 Meg. For every person trying the new survivor I find one guy who is above level 30. This scares me. update: found a group of cheaters who finished four gens in ten seconds. Then started to zoom around at Mach 5. Boy I love this game .-.18 comments 521 views last activity
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I only have limited time due to work and the holiday so I was wondering when the update will drop so I can get it all downloaded and purchased. I live PST.15 comments 391 views last activity
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I love my Doctor because after a few games as done other killers were I’m either bullied or just get wrecked (SWF scares me some times) he is my go to guy. His kit is purely meant to bully survivors on gens while also tracking them throughout the map. I personally run Overcharge, Lightborn, Merciless Storm, and Lethal Pursuer. Along with Either Iridescent King / Order IV and Restraint IV / III.2 comments 81 views last activity
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Since the event started I’ve played probably 50 - 60 matches. I’ve had cheaters in at least ten of them that use exploits or straight cheats. Instant door openings (I did check perks and nothing would allow that) camera breaking movements (like a David I saw running at 95 mph the whole match) but the biggest ones is the crawling speed enhancements and pallet stun area increases (I got stunned ten17 comments 381 views last activity
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The concept is amazing but he just doesn’t have a good kit. He is the so easy to dodge and break free from and is the pure essence of a M1 killer. He can’t vault hit like huntress or spam like trickster. His add-ons are basic and his expose add on has a hitch that they have to be twelve meters from him. The maps almost all have so much junk that he will get his chain broken. Just feels like16 comments 361 views last activity
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I keep getting YouTube videos about the next Killer Perks and Survivor Perks. I was wondering if anyone had any information on them or if these guys are just spitting poison. They kept saying the Killers perks are about exposing and screams. (Likely) while the Survivors get a perk that can cut them chucks of generator time. (This I feel is unlikely because it would break the game). Does an4 comments 111 views last activity
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I’m a killer main. Being playing since the game Launched on the Xbox One. I was around with the lighting of the moon and the insta heal self care mechanics. I saw a lot of Metas come and go. As have many of you seen as well, but I recently talked with a coworker of mine who just started two years ago as a Survivor main. We didn’t clash over the subject but we did stand our ground on some things t11 comments 301 views last activity
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I played four matches today before my fifth match. 3K as Artist 2K as Artist 1K as Artist 4K as Myers All these matches were fun and close calls. loved doing the event and even going on long chases. But outside the first and last game I would’ve been considered trash. I figured I was just not using Artist to her full potential so I traded her out for Myers since his movie is coming out1 comments 101 views last activity
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So the build is Awakened Awareness, Agitation, Star Struck, and Distressing. I know Trapper doesn’t have a huge Terror Radius like Wesker but what do you guys think? edit: Add ons are a mix of whatever I have at the time. Usually greens and purples.0 comments 31 views last activity
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The Three points that I always hear from other killers and I repeat myself are as follows: 1: It’s way to bright. The corn matches the ground and sometimes the scratch marks themselves. Making it even harder to follow than any other map (besides up stairs in GOJ) 2: Generators are always in within a good 20 meters from another in packs of two-three. Making it super easy to protect but also0 comments 31 views last activity
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I played there earlier and noticed two things. 1:DARKNESS 2: Even with the red stain the survivors couldn’t see me properly. Hell, couldn’t see my own knife. 3: the music bugged out hard. has anyone experienced this?0 comments 71 views last activity
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I can slam into someone and they don’t get grabbed but then I knock their heel and grab them. Just feels off to me, also Superior Anatomy means nothing unless you combine it with Bamboozled.1 comments 71 views last activity
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Before anyone screams about his insta-kill build I’ll remind you that it does take awhile to build up EWIII with it. I do believe it’s op but that’s not what I’m here to talk about. Currently Michael is just a less stealthy Ghostface, just with a terrible lunge range in EWI. What I would do is keep the build up the same but once he reaches EWIII the whole map hears his chase music and terror3 comments 91 views last activity
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Survivors will say what they want but 99 a exit gate is not fair to the killers. You can do your very best and hook two survivors but the remaining two can 99% and go get their friends. So my options are to camp at least one or what? Try and hunt down the other two who are most definitely coming for the others? I feel like the gates should have a percentage system. 25% 50% 75% 100%. If they stop41 comments 831 views last activity
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I still don’t understand why there are so many pallets on some maps. Ormond feels like one of the worst ones. Countless times I’ve had to deal with survivors running pallet to pallet on that map because they are within DH distance from each other. Not to mention the two god pallets in the main building and the vault that can only be chased through properly if you break down a wall. I started play0 comments 31 views last activity
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We could go generic and just have a black knight with a sword but I have a slightly different idea. Take a 1200 crusader and have them fall into darkness, have him become a sworn knight of the entity. Aesthetically I would see them wearing burned and tarnished armor. Battle scared Bucket helmet, Burned surcoat with chainmail, and leather boots and gloves with steel reinforcements. For there2 comments 51 views last activity
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Is it me or does this map seem to have alot of vaults that killers can’t handle properly. Especially the top stairs window with the pallet in the room to the right of it.2 comments 41 views last activity
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So I picked up Ghostface from a long hibernation and decided to do a match as him. Load in and see I’m in Mothers Dwelling, so okay I’m on a decent map that I know well. I have Discordance so I can tell two people are working near me, I crouch and stalked them to full. Downing both within like 10 seconds from each other. I hook one and pick up the ot0 comments 71 views last activity
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So I picked up my Oni after a year of not touching him (after they nerfed his turning but his collision was still terrible) and I noticed something. Our boy can actually turn around corners rather effectively now. I just don’t see how it’s going to help on maps with a lot of close debris. Like the Graveyard or the Temple. What do you guys think?16 comments 421 views last activity