Witchubtet
Witchubtet
About
- Username
- Witchubtet
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Discussions
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I had two separate matches were survivors used a bug to just scream none stop. It was awful and made it nearly impossible to hear. They made sure to be as annoying as possible too, how can they do that and has anyone seen similar things? Yes they both ran the NC perks but this was near constant. Every 4 seconds.8 comments 271 views last activity
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My friend had a weird Killer idea. Her exact words were “How about a werewolf like dude who moris survivors into being minions?” Now i actually thought about it and thought it could be interesting as a secondary ability (think nightfall or zombies) that activates off of mori’ing a survivor. Each survivor killed increases your power by having their body act as some sort of creature that can3 comments 41 views last activity
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on Xbox the hatch “whoosh” noise isn’t playing at full volume. Making it incredibly hard to hear. This is my third match where i couldn’t hear it. Edit More Information: I haven’t had a hatch game in a bit so I have no video but I can describe how it works. Basically the sound that plays for the open hatch sounds extremely muffled or is perhaps replaced by the trials ambient noise. I was with1 comments 31 views last activity
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he does one point of damage and….. that’s it? No slow, No vault discouragement, and no real point to keep him latched on?3 comments 102 views last activity
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It’s my belief that most Hex’s are in a rough spot due to their nature. Easy to kill, require huge build ups, or have strange bugs or issues. Of course some are extremely powerful, but not all. What would you do to help Hex’s feel more evenly powered and not be one and done in situations?3 comments 61 views last activity
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I just saw an article talking about how the unknown is an attack on trans people. I sent it to my friend (who is trans female) and she said that it was written in bad faith and clearly was supposed to be an attack on BHVR. Has anyone noticed similar articles or asked the admins opinions on why the articles are doing this? edit: I don’t agree with the article btw, I don’t care what you a9 comments 411 views last activity
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How isn’t there a perk that punishes pre-dropping? I get it as a way to stop insta downs like billy and oni, but against Freddy, Trapper, and Wrath? I feel like we need something23 comments 413 views last activity
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I keep getting daily’s that require me to play him, but he is in such a bad spot it actually hurts me to even try to do a daily that isn’t just “smack 5 people”. Is he ever going to be buffed?5 comments 62 views last activity
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What IS your ideal killer? I’ve been playing since 2017 and it’s kinda shocking how some survivors seem to hate anything that interrupts the flow of the game. It’s like they want every killer to be trapper, pig, or Michael levels of power and interaction. Why does it seem survivors only want weak killers they can screw around with and get out 9/10 times? You realize that those are People you’re51 comments 751 views last activity
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Why are they either on the other side of walls or facing completely away from cross points? Her TVs just felt super bad in the last game I played.3 comments 51 views last activity
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It seems they finally learned that buffing lacking killers is better than just justifying bad changes. Maybe now we can soon see Freddy and the Twins get some good changes. Or maybe better add-ons for other killers. What would you like to buff about some forgotten killers?8 comments 101 views last activity
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Considering how much utility they have I find having 4 on the map at any given moment is kinda ridiculous. They knock out his cameras and remove the slipstream, but have no real counter to them? Even Xeno can smack the turrets if they are fast enough, Wesker and Nemmy only let survivors cure themselves a limited time. HUX can’t gamble at all because the unlimited supply of emps. Now If they k2 comments 91 views last activity
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Taking inspiration from Ryse (terrrrible game I know but work with me here) and have a Democles like killer? I mean he has the dark look, he kills with Nyx the god of vengeance, AND can easily be used to justify an ancient civilization ruin map. As for power why not just give him an upgraded M1 with some boosts to destruction? Pallet breaking and wall breaking would be viable options in chase n6 comments 91 views last activity
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I like its body horror look and its power is okay (if a little simple) but I keep seeing people say “it’s not as scary”. It’s better than most the killers we’ve gotten recently. Last killer to scare me was Dredge so im all for the body horror aspect.43 comments 1,311 views last activity
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Just a concept I had while at work, could even have different skins to change the sex and or appearance of the “Pharaoh”.13 comments 201 views last activity
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So I play Xbox and I’ve not truly enjoyed DBD since the forced crossplay. Most of my matches were cheaters (the worst was right after the update, flying survivors every 5 or so matches. Thankfully less of that nowadays now it’s speed snails) showed up was against pc players and more often than not PC players seem to be the more cracked out players that can spin on a dime and micro dodge because p27 comments 632 views last activity
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My match time was 3 minutes. 3 gens in 50 seconds, 2 in 2 minutes. How am I supposed to fight that?14 comments 451 views last activity
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So I started playing back in 2017. Michael was still brand new and scary. I only played nurse once and HATED her kit, probably due to how janky and laggy DBD was back then. So for 6 years I never touched her, hell I haven’t even prestiged her. Until a week ago, I saw they updated a bunch of add-ons and decided to check them out on Hag then Nurse. (Side note: I love this new speed hag build if4 comments 171 views last activity
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Like, just getting on his side and slithering his arm up the depository?1 comments 11 views last activity
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We all know who the top 3 to 5 killers are, all S or A tier stab friends. What about the other end though? The C, D, and F tier? And I’m not talking about the crying over a “F tier no skill” killer like you see some people talking about. I mean killers that just go unused because BHVR is more focused on the Top 5. (Not including pig Because clearly they hate their own creation) it seems low tier9 comments 141 views last activity
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https://youtube.com/shorts/8SCNR6dpsFA?feature=share just watch what happens, this was something I was worried about during the PTG. Are the devs going to do something about how close those turrets are not just to each other but to a gen?13 comments 301 views last activity
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Now hear me out, this is mainly talking about M1’s. You can easily say a new chase perk can’t activate during certain points (like dashing or teleporting), but I’m a strong believer that their should be more perks that just give killers a small haste boost for preforming “X”. That being whatever you think should be there. I think breaking pallets, walls, or gens should be there. My friend said st2 comments 91 views last activity
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So the idea of winning is pretty cut and dry. Surv: GET OUT Killer: DIE but this causes a lot of community infighting and hateful ideologies towards their counterparts. So I actually spent the better part of a month thinking of how to change those ideas. Lore wise it works too. Just make If feel like the killers are winning when they do things that would help “feed” the Entity. And I’m n11 comments 271 views last activity
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How close can they be to objectives like doors, hooks, and gens? If they can be placed on them, (big if from me beck don’t know) how it that any different from Skullys drones If they can’t, how do they interact with certain animations or situations. EXP: carrying a survivor, breaking pallets, or closing hatch. Because if you animation lock the killer like that you need to be clear on how it wo5 comments 111 views last activity
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So I haven’t played in over a month because I wanted some time away from this sweat pool of a game, but I decided to read the patch notes and… they’re something alright. 1: Why remove hookgrabs if you’re buffing hooked Survivors anyway later this year? Grabbing in general is a good skill because it requires timing, now that being said it’s way easier to grab someone unhooking but their line say0 comments 61 views last activity
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With the collapse of this latest chapter and BHVR remaining silent on multiple balancing issues that don’t just effect survivors i think I’m going to take another 5 month break and see if they can figure out how a 1v4 game should feel in the long run. Ive played since 2017 and saw all the op builds, set ups, and bugs you could expect from DBD, I left multiple times hoping one day it would get b4 comments 211 views last activity
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It kills his power 100% of the time on the Game and GOJ due to the fact the effect everything in like a 16 meter radius. You can’t just have an option to disable an ability outright for a long period of time. isn’t that why they removed that effect from eruption?5 comments 261 views last activity
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So right off the bat it’s pretty good. It has decent Info and can be used to punish survivors running Lithe, Spring Burst, and Overcome. I’ll list my pros and cons of the power and the counters to it. PROS: Can be used for tracking and chase without being overly oppressive (Unlike how people feel about Knight and Skully, I don’t agree but TMO) Can be used to catch up with people running from4 comments 241 views last activity
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Hearing the anger in their voice sounds amazing and want more.6 comments 201 views last activity
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We all can agree a lot of maps are not the most… balanced things in the game but that raises the question. How would you Design a map to be more balanced for both sides? You could use an existing map or come up with your own to discuss this topic so it’s easy to talk about. Personally I think most maps should be looked at from above like a blueprint to see how the connect to each other. What0 comments 41 views last activity
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Certain Elements of danger of not completing a side objective could lead to more compelling and heart racing matches. Something creeping closer at every passing moment. Even if you make it map oriented it could work. Fog rolling in on Elementary or perhaps bombers flying overhead on a WW1 map causing noises to be covered?15 comments 261 views last activity
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In a World of real life Folklore and monsters that scare children what would you add to Dead by Daylight? A draugr from the Norse and Danes? A witch from the forests of Eastern Europe? The Dark Voodoo Witch Doctors in the old African tales? A swamp creature from Asia?3 comments 101 views last activity
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I love DBD and have been playing since 2017, but it just seems to not be fun anymore. Constantly clashing over meta things and never changing perks because “iT cOuLD hElP nUrSe” has made me resent the survivor community a lot. Even more so after a bad match I get messages telling me to off myself. Im even Hide my name but they still will send threats and hate. I don't Camp, I don’t truly Tunnel12 comments 291 views last activity
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So I was just in a match as my chase knight and this Rebecca was acting strange. Moving at speeds that are just a “little” too fast for a survivor. And everytime she vaulted she would flick out of existence and flick back in a few seconds later. She also killed my Hex in two seconds and had a flashlight that lasted at least 40 seconds. Her teammates pointed to her at the start of the match but0 comments 51 views last activity
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Personally? I hate them with a passion. It’s the same main building with different small buildings around it. It takes the things people hated about old Haddonfield and increases the annoyances. Also there are like 7 different ones, I rather have more varieties of other maps and than that knock off Freddy Map.27 comments 451 views last activity
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The current survivor strategy is to 99.9% a gate so they can get a save, and that’s okay like 50% of the time. But the only true way to stop that strategy is to run No away Out. How would you all think of a regression system based off of how many Survivors are alive during the end game? 4 = full regression. 99->0 over double the time required to open. (About 40 or so seconds and this doesn22 comments 361 views last activity
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Some of the killers stunned noises. Doctors and Anna’s specifically are funny to hear especially as killer.14 comments 151 views last activity
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Survivors are and have gotten a lot of QOL additions recently. While killers only got theirs last Nov and haven’t been touched fully since. And I’m not talking about individual buffs or changes, I’m talking about all around changes that affect the whole cast. Now I’m not 100% against the survivors QOL buffs but I do gotta ask… when will killers get the same level of care? Small personal informa12 comments 251 views last activity
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Personally I think Killers should get 5 perks but one of them would be a “None combat” perk. So some hexes and a few other perks that don’t help the killer due damage but help in other ways. Perhaps Brutal Strength or Crowd Control.19 comments 401 views last activity
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I think when he infects someone it turns the zombies into hyper mode. Heighten awareness to the infected survivor, faster movement speed of they are tracking them. Maybe even a higher chance of them spawning near the infected. It takes three strikes to down someone with the tentacle, perhaps giving the zombies a boost can help.0 comments 71 views last activity
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All five gens popped in like 2 minutes. How am I supposed to pressure when I can’t slow them down?14 comments 391 views last activity
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*Throws Nurse out of this Conversation* there, don’t bring her up. This post is about Trapper, Wrath, Billy, Hag, Myers, Huntress, and Freddy. All these killers I believe need a little extra power to their kits. Letting them match up to more modern powers. These are just ideas so don’t take them 100% at face value. Trapper: start him off with 3 traps and have 15 second timers for his other o25 comments 381 views last activity
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Hello Friends So the bot idea for disconnecting survivors sounds cool. I’m just worried they add super bots to the game. Bots can’t miss skill checks or screw up on walls, so I’m not too excited about that. The facecamping idea…. I Know Facecamping is a huge issue but you’re going to punish killers for chasing people near hooks now? What’s the point in trying to stop the unhook then? Also w28 comments 451 views last activity
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Try seeing scratch marks through the fields is hard enough. But try it With your own drones auras also being orange. It’s like looking at a seeing eye picture. Just got destroyed because they would actively run into those fields and Run in circles.3 comments 111 views last activity
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EDIT: Sent on accident. Her animations Get buggy If her drones either come back to her or get recalled. It almost acts like she is doing the Final bit of her attack cooldown. I have been seeing it When She is either Breaking things, Setting her weapon, or stunned. It’s about a 10% chance From the trails I did but it was there.0 comments 12 views last activity
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2 1/2 hours after the update went through and I got Skully adept.29 comments 321 views last activity
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I’m just trying to find things that would work good with her. Any help or advice would be appreciated.1 comments 62 views last activity
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As much As people hate her design I do want to try new builds on her and see if I can try to make her perks work with some of my current builds. Currently I was thinking about Remember Me, No Way Out, Rancor, and Game Afoot. Using her drones as a slowdown tool while I go for hook states. If the gens get done I’ll Mori the obsession and start another chase. No Way out will keep the doors locked wh13 comments 181 views last activity
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I Like some of the complexity of newer powers but if you could add a simple power, what would it be? I’d make a spider related killer and have the power be webs on pallets or windows. Applying hindered for a few seconds. Add-ons can increase the amount of vault locations effected, additional effects, effect duration, and probably vault speed through webbed vault locations.5 comments 91 views last activity
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What do you think is the longest shot you can do with Huntress? Like on a map of your choosing. How far do you think you can chuck the hatched and still hit someone?4 comments 51 views last activity