Map Design Ideas and Suggestions
We all can agree a lot of maps are not the most… balanced things in the game but that raises the question.
How would you Design a map to be more balanced for both sides? You could use an existing map or come up with your own to discuss this topic so it’s easy to talk about.
Personally I think most maps should be looked at from above like a blueprint to see how the connect to each other. What maps have too many easy to access points or disruptive elements like pallets or windows.
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