Justalittlepeeck
Justalittlepeeck
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I like how people complain about spirit, slinger or other "If person playing makes no mistakes, I can't win" kind of killers, but are perfectly fine that M1 killer gameplay is essentially the same as playing against spirit. Watch. I'll use spirit as an example here. Winning a chase for killer - down survivor and not lose the game because of how long it took. Winning a chase as survivor - make24 comments 1,172 views last activity
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You too hate that the killer you play isn't michael myers and addons they have don't give much gameplay variability? Create your own dream versions of addons for different killers. For example: Ghostface, very rare, Driver's license: Being revealed no longer disrupts Night Shroud If survivor reveals you, all stalking progress is set to zero on that survivor Considerably increases Reve23 comments 171 views last activity
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Dear adepts of "talking on comms doesn't make survivors OP", here's an experiment for you to conductHere's an interesting experiment for you. find some good killer player (or a player of your level , equal amount of hrs and so on) and ask him to sit on something not ######### tier and not spirit tier and play against him 5-7 games with comms and then 5-7 games without comms on exactly same setup. Increase amount of games played to minimise random map gen influence on results. It still may2 comments 81 views last activity
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Something like this All phrases are shown in different language depending on what language people have set in their game, so no language barrier problem. There's no "chat" option so people can't call each other names even if they wanted to, etc. This is just a ######### edit of dota chatwheel, of course this could look much better and have more phrases55 comments 401 views last activity
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And if it made them not to change their position after being hit at all, it would be just perfect and basic attack requirement would even be justified0 comments 11 views last activity
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Like, what do I need to explain? Give her L4D clothes treatment or anything, because this is just dumb when she stands still and becomes invisible. This became even a bigger problem on recently updated maps where there's tall grass everywhere, so they don't even need to crouch to blend in it. I understand this is legit and all, but playing against it or "with" it as survivor is simply unfun,19 comments 191 views last activity
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So, I'll use ######### paint pictures and some maps to explain what generation is right now and what I believe it should actually be. Also, I may be forgetting some less important details like the fact whether the truck always spawns in one place in Azarov or ######### like that, but I hope you still get the point. Spoiler S0 comments 41 views last activity
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No joking: Blind killer who can only see survivors moving/making sounds and can spot them through walls on huge distances- SCPs-939 (big meaty dogs). SCP-106 - 1) He can walk through solid objects at cost of reduces movement speed 2) He can leave a "portal" on the ground to which he can always teleport from any point of the map (like Demo's portals but only 1 and doesn't require standing2 comments 81 views last activity
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Just wondering, since this issue hasn't been fixed in last hotfix. Thanks for reply.7 comments 91 views last activity
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Apparently after update everybody has received some "still exclusive" skins like Twitch tops, PandaTV shirt, crew 2017 (DEVS ONLY) and etc. So, how are you going to determine who originally had or didn't had these so you could take it away from those who didn't earn them62 comments 3,811 views last activity
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I imagine something like: Tremendously decreases stalking speed (to 15/30 seconds) Considerably decreases Marked duration (to 20 seconds) Stalking progress disappears from survivors if they are not being stalked for 20 seconds. Allows to kill survivors who were put into dying state while marked by your own hands.6 comments 51 views last activity
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Otherwise I cannot explain why I haven't received 2k iri shards bonus more than once. Why is it like that? I logged every single day, there is no way I couldn't have received the bonus. I feel scammed.4 comments 131 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/jlra8d/i_made_some_blighted_ghostface_testing_apparently/ So basically, as long as it is intended, ghostface's blisters shine when he is not shrouded and become not-very-bright when he activates his stealth ability. I guess so. Perhaps it depends on brightness/lighting of the map or some other factors, but as you can see, y1 comments 91 views last activity
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and we get third lame stream in a week. Hurray!12 comments 231 views last activity
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What good and consistent doc builds would you suggest? I'd like to pick up doc after his rework and I'm interested in what perks to use2 comments 31 views last activity
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1) Kill most drained survivor 2) Kill only when your T3 is almost about to expire so that it ends during mori animation. This way game thinks you didn't kill anyone and keeps more T3 progress for you. I hope this helps somebody, since wasting 2 red addons only to see survivors genrush isn't very fun. At least you'd waste less.10 comments 551 views last activity
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boring12 comments 281 views last activity
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Or we should expect something more? It would be really a shame if they are just going to play ST characters.6 comments 101 views last activity
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Visually different but same gameplay wise: Connect 4 wires (by colour/numbers on them) Press a few buttons (in a certain order/without order) Hold a button Move your cursor through the labyrinth and so on, if you played Among Us, you'd know what I'm talking about. old skill checks remain but appear like 1/10-15 and are way slower. you don't need to hold M1 on gen anymore. Now you just p4 comments 81 views last activity
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Title. What do you think about this? Do you think is it okay for some Fog Whisperers to be toxic and promote toxic behaviour (who I'm not going to name, we all know their names)? Do you think such fog whisperers should lose their status? Do you think this is okay for representatives of BHVR to act rude and impolite? Do you think that the program is just pointless? I haven't seen any of the9 comments 301 views last activity
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What could that mean? Demogorgon buff? Rework? Legendary skins? Blight skins? Fixes? QoL? All of that?32 comments 1,611 views last activity
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Like, should I even explain why? Nobody likes this perk. It is universally agreed that those who run it deserve death. It breaks the game for trapper and hag. Usage of this perk by SWF is broken because 1 person suffers the negatives of the perk and 4 people gain its advantages which are mapwide WH on the killer. OoO + Midwich against low mobility killer = no way to catch that sur18 comments 131 views last activity
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I run Mindbreaker, Bamboozle, Surveillance and Pop rn. What build is the best for him?2 comments 31 views last activity
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When the trial starts instantly kill 2 survivors and force 2 other survivors escape. This perk cannot be used more than once per 2 trials. I think this perk will become perfectly balanced - it will have the exact 50% winrate and pickrate, unless people wouldn't like to use this perfectly balanced perk for some reason, but I highly doubt it.6 comments 71 views last activity
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Whilst I appreciate the sentiment on this thread, I'm sorry but the information I have is that there" Whilst I appreciate the sentiment on this thread, I'm sorry but the information I have is that there are no refunds as per our EULA, any item purchased can go on sale at any time ." (C) one of the mods, no offence, but I really hope you don't think this is something normal and you just have no other choice but to copypaste this. I'm not going to say how the event sucks or that we should do th11 comments 241 views last activity
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They stole my prestige from prestige, can't have ######### in Entity's realm.1 comments 101 views last activity
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Rn survivors gain nothing if their teammates escape, so there's no actual difference between letting others die/sacrificing yourself for other's sake. Do you think it should be changed? Should survivors get an additional bloodpoint/emblem reward for other survivors escaping?7 comments 81 views last activity
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You know these guys who purposely bodyblock you when unhooked, do a gen/totem in your face, jump in locker right in front of your face only to leave once you turn around and jump again when you come back? They know how far they can come and stop right at the "line". Like in that scene from Tom and Jerry where Tom taunts the dog while standing behind a red line which indicated the reach of the dog11 comments 141 views last activity
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Let me list all disappointments people had this patch. Feel free to add more if I miss some. Of course there weren't only disappointments and the patch had a lot of positive and cool things, however let's discuss negative stuff here. No event currency or free way to get halloween skins Never Stop Slashing not having mask animations despite the fact it is possible to implement such (look at On52 comments 2,241 views last activity
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Turn them into some kind of secondary objective, anything, don't make them go away once the archives end.1 comments 21 views last activity
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https://www.reddit.com/r/deadbydaylight/comments/jergq1/new_blighted_killers/22 comments 451 views last activity
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I mean, have you seen a monster from it? https://www.youtube.com/watch?v=9QQKhOhxuKc As special abilities this monster has no eyesight (ALMOST BLIND), extreme speed and hypersensitive hearing. Oh and it can jump. I geniuenly think DbD should have a collab with this game and bring this creature (or Rake as it called in game) into Entity's realm. @Pea0 comments 161 views last activity
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Not easy/hard to win, only fun or not. Do you enjoy playing against SWF groups or you find playing against premades a miserable experience? Would you like to know if you are or were facing one?52 comments 802 views last activity
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Yeah, it's the "if they don't know they are playing against cheaters, they wouldn't complain" mentality. Why fix the problem, when we can just pretend it doesn't exist, right? edit: I'm talking about comms of course. SWFs without comms are fine, but we all know that they don't exist, so it would be safe to assume swf=comms. EDIT: People upvoting the comment below, why are you the way you are?288 comments 7,081 views last activity
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Title. You make 2 basic attacks, Gearhead activates for 30 seconds and forces a skillcheck to any survivor who is working (or starts working) on a generator during that time. I think that would make the perk much better than it is. It would still have counterplay - hit greats, but would be much stronger. 10 comments 1 views last activity
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So, there's no denial that The Shape's ability is quite outdated in current game. It doesn't provide much benefits and has a lot of limits that don't seem to make sense in light of later released killers. Take a look at Oni for example, whose power does the same thing as Myers' EW3 but better in every aspect excluding vaulting. Or look at ghostface, wraith or even pig to see how Michael's ability11 comments 211 views last activity
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Title. It was so good to get a little peek and get to know how new skins will look. Also, will you reveal other halloween skins on steam today?2 comments 101 views last activity
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Literally any other map - 60 fps stable Yamaoka/Badham/Mcmillan on ptb - 20-30 fps at best. HELLO???13 comments 301 views last activity
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Like, why? Why do you do that if you aren't even good? I'm not writing this post out of anger or any negative emotion, I'm just curious.5 comments 181 views last activity
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Like why? Dodging hatchets was never a huge problem unless hitboxes, but that doesn't apply purely to iri heads, yet somehow they are the problem. Also there a lot of other killers and perks that could suddenly instadown you (and do that much more efficiently than iri heads), some of which are much more difficult to avoid than hatchets Moreover, Iri head basically means huntress is either runn59 comments 3,041 views last activity
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Title. What killer do you think should avoid DS at all costs and what can eat it in case if it is possible and finish that survivor quickly? Don't discuss "moral" aspect of that, let's just talk purely about the practical aspect of that. Also, don't bring up Phead since he's a special story. To me there are only 3 killers who (I personally) don't give a damn about DS and if survivor tries to f23 comments 601 views last activity
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That's blight with "Alchemist Ring" addon. Add compound 7 so you can ignore slams and instantly chain blinks. Throw in some open map so you wouldn't mind the fact you can't go through things. Use Distressing, Coulrophobia, Infectious Fright and Nurse's calling. Every time you hit survivor with lethal rush you instantly restore all rush tokens so they build very little distance from you. Sl1 comments 71 views last activity
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Like, just test this out yourself and get used to him. These are 2 entirely different killers and compound 7 blight is very, VERY strong.2 comments 61 views last activity
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Holding both M1 and M2 at the same time when starting lethal rush instantly triggers an attack. You can use that to hit survivors who come close to you when you slam so you won't waste distance by rushing and can hit them instantly. This can be also useful in breaking pallets if they are dropped in front of you when you just rushed as you don't risk not starting a hit in time and can break pal3 comments 111 views last activity
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So, what is current last survivor fight? Either it's a slugfest until 2 last survivors found/hatch found. Then killer either watches both gates and they are either close and survivor has no chance to escape (unless key, then killer has no real chance to kill that survivor) or they are far away and then killer has no real chance to kill that survivor unless that survivor is a dumbass. In any scen4 comments 11 views last activity
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Basically: Survivor touches a gen -> Every window (and pallet preferably) gets blocked for the time gen is being worked on + X seconds (Like 5-6 seconds). I think this would be a really cool niche effect that should've been in CC in the first place, making it similar to Mindbreaker. EDIT: Not all windows on the map, but the ones within certain range from the gen being worked on, like 24 or5 comments 101 views last activity
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Firstly, this patch is a big mess. Huge disappointment, showing how much BHVR lacks something crucial that prevents them from doing actual balancing instead of doing something just for the record. A lot of unnecessary nerfs, changes and general middle fingers (to killer players mostly) to people which isn't even funny. I'll quote these patchnotes with that kind of text and provide my opinio0 comments 31 views last activity