How would you buff/change Michael Myers?

So, there's no denial that The Shape's ability is quite outdated in current game. It doesn't provide much benefits and has a lot of limits that don't seem to make sense in light of later released killers. Take a look at Oni for example, whose power does the same thing as Myers' EW3 but better in every aspect excluding vaulting. Or look at ghostface, wraith or even pig to see how Michael's ability loses in terms of lethality and stealth to them. I personally think Myers could really use some buffs and QoL changes or even a rework? It's also related to his addons, which aren't really broken, although they do need changing to fit current standart.

My personal wishlist for the Shape (take these changes separately from each other and not as whole, especially the ones that aren't just QoL):

  • Remove stalking limit on survivors - Michael is all about finding a weak link in survivor's team and exploiting it until he kills the rest. It makes no sense that he cannot stalk one survivor to fullest.
  • Give an ability to activate EW3 at will and not when reached 100% stalking meter - Simply QoL to make Shape's life less miserable. It wouldn't change much gameplay-wise, since Myers can already 99 EW3 and then suddenly pop it on a survivor, but it would certainly make doing so easier as it removes the "######### I overstalked" problem.
  • Make "Grab survivor&Kill them by your hands" basekit&rework mori addons - If Pyramid head is allowed, why shouldn't be Myers? The requirements could be +- the same - have survivor on death hook and do something with your ability to them. For example just have EW3 to kill them or stalk that survivor for certain time to "build up your resolve to put your knife in their guts". Having access to mori without an offering is very nice as Pyramid Head and having the similar ability as Shape would make playing him even more exciting experience. Mori addon's requirements could be either changed to current mori requirements (hook survivor once before doing dirty things) or they could be made into a completely new thing.
  • Add more to EW3 than just "vault faster" and "hit further". Make it more than just "well, shucks, I'm exposed" even at cost of cutting any info from Myers - Extra stun reduction, COMPLETE stun immunity, blocking windows as basekit, EXTRA MOVEMENT speed. Anything. Survivors should be legit scared to be found by EW3 Myers and not just have to drop pallets more frequently.
  • Buff his movement speed in EW1 or give him his "Can't detect me with ANYTHING" back - there's no point now in having Myers walk slightly faster than survivors when he can no longer avoid Spine Chill and Premonition as one justified another. Having him to walk at 110% while in EW1 would be pretty fair even with wallhack addons just as him being completely undetectable by survivor's abilities.
  • Make "obsession" mechanic part of his basekit - even in spotlight devs said his power works around "tagging survivors as obsessions" so I believe that should be a thing. For example his power could create such thing as "permanent" obsession status that applied obsession effects to certain survivor and couldn't be switched and gave Myers certain benefits based on that like "Judith's journal" addon effects as basekit (faster stalking rate on obsession).
  • Give him more Mori animations that involve him interacting with survivors in a certain way - Instead of grabbing a survivor from locker he just stabs them and throws their body away, instead of grabbing survivor from generator, Myers just stabs them, etc etc.
  • Make his stalking be more effective the further he is from survivors/independent from distance - Just please. It buffles me that I have to be literally breathing right behind them to get somewhat bearable stalking speed.

How would you change/buff Myers? Do you think he needs changes?

Comments

  • I think he is pretty much fine as he is. Probably the only thing that needs looking at might be how his stalk meter regresses randomly due to dedicated servers. I feel like alot of people make the mistake of stacking regression perks on an M1 killer instead of the perks that help get downs against good survivors (enduring, brutal, bamboozle, etc).

    https://www.youtube.com/watch?v=DlM9ooRw_wE

    You can watch this guy slay almost everyone with myers using only shadowborn and no add-ons at rank 1.

  • HOnestly I can only ever see him being remotely viable with EW1 either being removed or having normal speed AND the old no detection perks thing. His early game sucks and his EW3 is so easy to loops nowadays.

    Onis limited power is easier to earn and also has way, WAY more you can do with it.

  • @DaKnight said:

    I think he is pretty much fine as he is. Probably the only thing that needs looking at might be how his stalk meter regresses randomly due to dedicated servers. I feel like alot of people make the mistake of stacking regression perks on an M1 killer instead of the perks that help get downs against good survivors (enduring, brutal, bamboozle, etc).

    https://www.youtube.com/watch?v=DlM9ooRw_wE

    You can watch this guy slay almost everyone with myers using only shadowborn and no add-ons at rank 1.

    Great for him,but you can do that with pretty much every killer tbh.

    It doesn't change the fact that Myers is vastly outclassed by killers with more or less similiar powers (e.g Oni and Ghostface)

    Myers definetely needs something to make him more fun and engaging to play.Because right now he's more or less THE definition of M1 killer.

  • @Justalittlepeeck said:

    So, there's no denial that The Shape's ability is quite outdated in current game. It doesn't provide much benefits and has a lot of limits that don't seem to make sense in light of later released killers. Take a look at Oni for example, whose power does the same thing as Myers' EW3 but better in every aspect excluding vaulting. Or look at ghostface, wraith or even pig to see how Michael's ability loses in terms of lethality and stealth to them. I personally think Myers could really use some buffs and QoL changes or even a rework? It's also related to his addons, which aren't really broken, although they do need changing to fit current standart.

    My personal wishlist for the Shape (take these changes separately from each other and not as whole, especially the ones that aren't just QoL):

    • Remove stalking limit on survivors - Michael is all about finding a weak link in survivor's team and exploiting it until he kills the rest. It makes no sense that he cannot stalk one survivor to fullest.
    • Give an ability to activate EW3 at will and not when reached 100% stalking meter - Simply QoL to make Shape's life less miserable. It wouldn't change much gameplay-wise, since Myers can already 99 EW3 and then suddenly pop it on a survivor, but it would certainly make doing so easier as it removes the "######### I overstalked" problem.
    • Make "Grab survivor&Kill them by your hands" basekit&rework mori addons - If Pyramid head is allowed, why shouldn't be Myers? The requirements could be +- the same - have survivor on death hook and do something with your ability to them. For example just have EW3 to kill them or stalk that survivor for certain time to "build up your resolve to put your knife in their guts". Having access to mori without an offering is very nice as Pyramid Head and having the similar ability as Shape would make playing him even more exciting experience. Mori addon's requirements could be either changed to current mori requirements (hook survivor once before doing dirty things) or they could be made into a completely new thing.
    • Add more to EW3 than just "vault faster" and "hit further". Make it more than just "well, shucks, I'm exposed" even at cost of cutting any info from Myers - Extra stun reduction, COMPLETE stun immunity, blocking windows as basekit, EXTRA MOVEMENT speed. Anything. Survivors should be legit scared to be found by EW3 Myers and not just have to drop pallets more frequently.
    • Buff his movement speed in EW1 or give him his "Can't detect me with ANYTHING" back - there's no point now in having Myers walk slightly faster than survivors when he can no longer avoid Spine Chill and Premonition as one justified another. Having him to walk at 110% while in EW1 would be pretty fair even with wallhack addons just as him being completely undetectable by survivor's abilities.
    • Make "obsession" mechanic part of his basekit - even in spotlight devs said his power works around "tagging survivors as obsessions" so I believe that should be a thing. For example his power could create such thing as "permanent" obsession status that applied obsession effects to certain survivor and couldn't be switched and gave Myers certain benefits based on that like "Judith's journal" addon effects as basekit (faster stalking rate on obsession).
    • Give him more Mori animations that involve him interacting with survivors in a certain way - Instead of grabbing a survivor from locker he just stabs them and throws their body away, instead of grabbing survivor from generator, Myers just stabs them, etc etc.
    • Make his stalking be more effective the further he is from survivors/independent from distance - Just please. It buffles me that I have to be literally breathing right behind them to get somewhat bearable stalking speed.

    How would you change/buff Myers? Do you think he needs changes?

    I always thought that it would be kinda cool to buff his Tier 1 and Tier 3 and make him somehow able to switch between those tiers.

    Would add a bit more strategic elements to him

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1684186#Comment_1684186

    Great for him,but you can do that with pretty much every killer tbh.

    It doesn't change the fact that Myers is vastly outclassed by killers with more or less similiar powers (e.g Oni and Ghostface)

    Myers definetely needs something to make him more fun and engaging to play.Because right now he's more or less THE definition of M1 killer.

    Well if you are going by that logic, there is a huge line of killers much weaker than myers that should be buffed first. I honestly don't think ghostface is better than him.

    Myers can easily snowball, ghostface can't. You go into the basement vs myers and it's terrifying. You go into the basement vs ghostface and it's usually whatever. Especially once add-ons come into play. Ghostfaces add-ons are trash. Myers add-ons can turn him into the scariest killer in the game.

    And I would not compare Oni and Myers. They are both snowball killers, but myers does it from range and from stealth. Oni has to actually go score M1 hits first.

  • For me it's simple, either allow him to get to Evil Within faster, or remove the stalking cap with survivors. Survivors don't run out of "stalk" with Ghostface, or blood orbs with Oni, so why Myers? Myers is the only killer that actually has a cap put on his power, which doesn't make any sense to me.

    Even a little change like being able to activate evil within three when I want to activate it would be a nice touch.

  • 15% extra pallet breaking speed and reduced stun time from pallets in tier 3

    Start at tier 2, let him temporarily move down into tier 1 for about 10 or so seconds with the push of a button, or whilst stalking and improve his stalk movement speed.

    That's really all you have to do and he'll be decent and fun to play again.

  • I would start fixing his damn stalking on dedicated servers. Not being able to stalk survivors over autohaven cars, or having 10% of my stalk taken away gets tedious really fast.

  • >"- If Pyramid head is allowed, why shouldn't be Myers? The requirements could be +- the same - have survivor on death hook and do something with your ability to them. For example just have EW3 to kill them or stalk that survivor for certain time to "build up your resolve to put your knife in their guts". Having access to mori without an offering is very nice as Pyramid Head and having the similar ability as Shape would make playing him even more exciting experience. Mori addon's requirements could be either changed to current mori requirements (hook survivor once before doing dirty things) or they could be made into a completely new thing."

    This change would be very useful. It sounds extremely interesting.


     - Instead of grabbing a survivor from locker he just stabs them and throws their body away, instead of grabbing survivor from generator, Myers just stabs them, etc etc.

    But this change is necessary for him. It's just a breath of fresh air.

  • @Justalittlepeeck said:

    So, there's no denial that The Shape's ability is quite outdated in current game. It doesn't provide much benefits and has a lot of limits that don't seem to make sense in light of later released killers. Take a look at Oni for example, whose power does the same thing as Myers' EW3 but better in every aspect excluding vaulting. Or look at ghostface, wraith or even pig to see how Michael's ability loses in terms of lethality and stealth to them. I personally think Myers could really use some buffs and QoL changes or even a rework? It's also related to his addons, which aren't really broken, although they do need changing to fit current standart.

    My personal wishlist for the Shape (take these changes separately from each other and not as whole, especially the ones that aren't just QoL):

    • Remove stalking limit on survivors - Michael is all about finding a weak link in survivor's team and exploiting it until he kills the rest. It makes no sense that he cannot stalk one survivor to fullest.
    • Give an ability to activate EW3 at will and not when reached 100% stalking meter - Simply QoL to make Shape's life less miserable. It wouldn't change much gameplay-wise, since Myers can already 99 EW3 and then suddenly pop it on a survivor, but it would certainly make doing so easier as it removes the "######### I overstalked" problem.
    • Make "Grab survivor&Kill them by your hands" basekit&rework mori addons - If Pyramid head is allowed, why shouldn't be Myers? The requirements could be +- the same - have survivor on death hook and do something with your ability to them. For example just have EW3 to kill them or stalk that survivor for certain time to "build up your resolve to put your knife in their guts". Having access to mori without an offering is very nice as Pyramid Head and having the similar ability as Shape would make playing him even more exciting experience. Mori addon's requirements could be either changed to current mori requirements (hook survivor once before doing dirty things) or they could be made into a completely new thing.
    • Add more to EW3 than just "vault faster" and "hit further". Make it more than just "well, shucks, I'm exposed" even at cost of cutting any info from Myers - Extra stun reduction, COMPLETE stun immunity, blocking windows as basekit, EXTRA MOVEMENT speed. Anything. Survivors should be legit scared to be found by EW3 Myers and not just have to drop pallets more frequently.
    • Buff his movement speed in EW1 or give him his "Can't detect me with ANYTHING" back - there's no point now in having Myers walk slightly faster than survivors when he can no longer avoid Spine Chill and Premonition as one justified another. Having him to walk at 110% while in EW1 would be pretty fair even with wallhack addons just as him being completely undetectable by survivor's abilities.
    • Make "obsession" mechanic part of his basekit - even in spotlight devs said his power works around "tagging survivors as obsessions" so I believe that should be a thing. For example his power could create such thing as "permanent" obsession status that applied obsession effects to certain survivor and couldn't be switched and gave Myers certain benefits based on that like "Judith's journal" addon effects as basekit (faster stalking rate on obsession).
    • Give him more Mori animations that involve him interacting with survivors in a certain way - Instead of grabbing a survivor from locker he just stabs them and throws their body away, instead of grabbing survivor from generator, Myers just stabs them, etc etc.
    • Make his stalking be more effective the further he is from survivors/independent from distance - Just please. It buffles me that I have to be literally breathing right behind them to get somewhat bearable stalking speed.

    How would you change/buff Myers? Do you think he needs changes?

    Yea I think the baskit kill thing is a good idea, he's a really basic killer with no really unique abilities aside from the oneshot down.

  • I believe he is fine. I think they should add more tells on him though. I would like to know if I'm running from and endless tier 3 Myers or not.