HavelmomDaS1
HavelmomDaS1
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Discussions
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I'm always curious at the end if I versed an SWF team or solo players. Can we get an indication for that at THE END? I ca understand why it's not shown in the lobby at the start cuz killers would dodge for sure, but at the end it doesn't matter anymore.4 comments 52 views last activity
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Since now? Just noticed it, that's gonna be fun now lol37 comments 392 views last activity
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Will bitter murmer activate when u close the hatch and start the endgame collapse?5 comments 102 views last activity
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I remember that the devs said one day that they want to make the FOV for killers bigger (basically shadowborn basekit) cuz playing killer without shadowborn has such a tight feeling (and well a killer isn't a horse lol) causing claustrophobia for some people. And don't come up with "use shadowborn" cuz we all know that as killer u need to use meta perks against top survivors to stand chance and22 comments 412 views last activity
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I would be interested in what order you would list these points in your priority list: - Rank rewards - Devotion rewards - Bloodweb rework (includes perk tiers etc for less grinding) - Item/addon recycling shop I'm going to ask you first @Peanits because you are the closest the community :)0 comments 32 views last activity
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https://youtu.be/puWaI3iW7WQ Go to 0:35 it just shows to me again that the "aimassist just to smooth animation" actually a damn "aimbot". I would love that th devs removes this "feature", not only does it F up survivors but killers aswell (walls, hooked survivor, Freddy etc)9 comments 72 views last activity
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I'm sick of reading that MoM is fine. Here will create this post so everyone can use it and link it to everyone who keeps claiming that. So, what are the points of the people to validate MoM as beeing g absolutely fine? 1) "it's situational, u can't use it every match" Guess what, old DS was situational aswell, was it therefore a balanced perk and fine? No, ofc not. Logical fallacy to vali62 comments 873 views last activity
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I really like him, he seems to understand how to approach issues and to create awesome stuff with love. Hopefully he will be in the next streams aswell and explaining stuff.2 comments 112 views last activity
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Already hard to tell if someone has a key in the lobby but the puppet completely covers it. One reason more to dodge when Ash is in the lobby lol.34 comments 592 views last activity
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- Footsteps to quite - Grunts to quite - Chase music to load (especially from survivors perspective) Can we expect improvements in the upcoming mid chapter patch?12 comments 702 views last activity
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U guys remember that post from a twitcher and M Cotes reply? Could be something with that. Maybe Myers cosmetics?8 comments 322 views last activity
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It seems like there is pretty much nothing to find worth to use as a wallpaper. Am I to stupid searching correctly? Would be nice if you could link some great Nurse pictures4 comments 622 views last activity
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It's not supposed to give you easy kills, it's not supposed to make the job as killer easier. It's dealing with the stupid hatch standoff and it's dealing with the tilted toxic survivors holding game hostage at the end. For that, end game collapse is already awesome. But furthermore, I like how they designed it aswell. Maybe some tweaking here and there after the PTB, but it's already very good20 comments 532 views last activity
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I watched the video twice and it seems like that the survivor will die no matter what once the killer closed the hatch. The killer/survivor could basically go afk cuz there is no point to try right? Tbh, it sounds like a punch into the face for solo survivors again. The idea of McLean back then was much better, cuz it took skill on both sides instead of luck who founds it first. Well, at least65 comments 1,854 views last activity
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I think just giving him windstorm as basekit will already make a solid difference. Remember, it's not coincidence that the top tier killer have high mobility.0 comments 32 views last activity
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Don't get me wrong, Myers is solid. But the limitation of stalking is holding him back way to much in some situations to be viable. I feel like the juice mechanic should be gone OR sacrificing a survivor with juice left will "gift" the juice to the remaining survivors so you don't end up with no opportunity to get EW3 in endgame. Also, the time for stalking without addons feels way to long imo2 comments 42 views last activity
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How can we make clown better? Stronger against swf? I thought about giving him an exposed mechanic. When you give someone a direct hit with the bottle the survivor will be exposed for the duration equally to the distance. For example hitting someone from 1 meter aways will give him exposed for 1 seconds, from 10 meters 10 seconds. The ultra rare addon would need a rework then. Thoughts?3 comments 62 views last activity
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First of all I like the update, it sounds fair on paper. Second, I think he should get the visibility of scratchmarks in FF. His m2 could be very viable just to catch up or simple traveling from gen to gen making him high mobility. Thoughts?0 comments 22 views last activity
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It's not a buff and especially not a HUGE buff as people here are trying to call it. It's a QoL change. The only "buff" it got is moonwalking killers can't camp efficient anymore. But tbh, I NEVER EVER encountered or saw a killer who moonwalked a BT survivor till he gets downed. This is an exclusive thing of (toxic) Legion players. So at the end of the day, NOTHING will change about BT in actua13 comments 192 views last activity
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I just took a look into this icon mod and I'm absolutely amazed how it looks like. This guy should work for you BHVR, his icons are just awesome. Best icon pack I saw so far. https://mobile.twitter.com/datgeistra/status/11182923768108728332 comments 222 views last activity
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I don't consider myself as a nerd, but I'm very interested about the technical stuff about coding, bugfixing etc and I would love to gave a full stream with some coders about DbD talking about how they develope DbD, what issues they had and how they solved it, how complex the coding is and why on surface easy stuff is difficult to code. I especially want McLean to be in that stream, I like him0 comments 12 views last activity
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Having this all day, restarted multiple times but it keeps crashing. Someone knows a quick fix?7 comments 92 views last activity
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Can't find that post anymore. Is it coincidence that the creator of that post got banned + the most controversial post with probably the most vote ups got deleted? Smells like BHVR or the moderation here can't take critics and are censoring stuff they don't like.2 comments 222 views last activity
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I have no clue why you Devs thought it's a good idea. However, give us the opportunity to disable his nonsense talking.44 comments 1,813 views last activity
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I wonder if this includes changes to the hatch or only to exit gates (/concept of exit gates). Noone has more information about that or?3 comments 462 views last activity
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Thanks for introducing MoM Devs. Since the release of it I can't take to play killers like wraith (my favorite), Myers, Freddy, Trapper etc etc but feel forced to stick on Nurse and Billy like I did previous the DS rework. I used to dodge Ash survivors so I could play wraith etc a bit here and there, but now pretty much everyone has it unlocked on the other characters. The thing is tho, playin62 comments 1,113 views last activity
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Can we get some slight informative statements about the "big things" with the future about DbD? For example: do you want to continue the survivor/killer/map/perk updates? Or are you going to stop with that and finally fix some core issues with DbD since release? Are we going to get some complete different stuff? Are you going to drop DbD soon anyway so you don't bother about that? What is the6 comments 262 views last activity
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I'm not asking about the realism aspect, but of the practical aspect. I think head on would be much better if it wasn't an exhaustion perk allowing the use of dead hard. Off it needs restrictions so it can't be used without limitations. I would say a timer like Q&Q could do the job (the timer should be much longer tho, maybe 120 seconds? I'd, open variable) What do you think? Would it be t7 comments 142 views last activity
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Its crazy and insane how many pallets there are. One pallet next to another within 8 meters, pretty strong structures and an insane main building. Hello devs? That's to much, there are probably 24 pallets or so. Spirit fury + enduring ain't doing #########26 comments 542 views last activity
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Its this weird mini temple with the 4 columns/pillars. U can't blink through that, in that, around that.2 comments 32 views last activity
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https://youtu.be/l5l3er_WXSQ Idk if that was ever discussed here before, it's a bit old that video. However, I see that as a great idea to reward killer who go after every survivor, it rewards you for not tunneling. Kinda like pig, it's not smart to tunnel someone with a trap on his head. What's your opinion?12 comments 642 views last activity
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I can't remember when exactly tinkerer got reworked, but it feels like over a half year and devs promised to us that they are going to adjust the killers base power (buffing) to compensate that. Yet, not a single killer got the compensation, nor did I hear/read any updated informations about that from the devs. @not_Queen is this still going to happen or will that promised compensations get t13 comments 222 views last activity
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https://youtu.be/gDsyOAtdfkM64 comments 633 views last activity
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My totems are still getting destroyed in under 30 seconds. Wasn't there a new totem spawning announced for this patch? I'm just unlucky? Played around 2 hours now and my totem got always destroyed before the first gen pops (or generally under 60 seconds at best). You have more luck?4 comments 52 views last activity
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I thought in this patch are already some optimisations included. But for me, I got the completely opposite. I lost FPS and not only on the new map. Someone can confirm that? Edit: I'm on PC7 comments 342 views last activity
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Pretty much the Titel. I want to start a lobby, but it doesn't immediately like usually.6 comments 82 views last activity
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Just me? I'm seriously much more excited about the DS change, finally a much healthier and balanced gameplay. Also I seriously think that the devs should stop bringing new content (new killer, survivor, 6 perks) and do something else.16 comments 132 views last activity
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I'm speechless, I feel very bad for stomping those poor guys. 20190319_172629.jpg2 comments 52 views last activity
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I'm the only one who wants both removed? They are absolutly screwing the balance in a match of equally skilled players. EDIT: I'm only talking about EBONY mori, green and yellow are fine.19 comments 942 views last activity
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Well, it's not really a fix because it's more like a new gamemode. No gens to be done anymore, just a timer (10 minutes for example) till the gates will get powered. Survivors need to stealth, loop, juke etc etc till they can open gates, the killer has enough time to combat them. Obviously it needs adjustments here and there, but it's not going to be that complicated and difficult to do so. Yo5 comments 132 views last activity
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I can't remember when DS was in the shrine last time, but I think its really a long time ago (correct me if I'm wrong). And as soon as DS got changed it appears in the shrine. It kinda feels like the devs made in on purpose aka they are deciding what is in the shrine and it's not truly RNG.19 comments 292 views last activity
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Guys seriously, it's been 3 years and you all act like you forgot the issue of DbD and how to fix it. SURVIVORS don't want to hold M1 even longer. At the same time gens are going to fast sometimes. Solution: 2nd objective. Idk why people lost the focus on how to fix this game. It's a second objective we ALL really want, not a bandaid fix with a perk and an even more boring experience for surviv22 comments 402 views last activity
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I'm the only one who thinks that the orange colour doesn't fit to the UI? I preferred the old white colour, but I think a deep blood red colour would be great aswell. What do you think?1 comments 12 views last activity
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Damn, right now solo survivors are on fire, it feels like playing in a swf group. Everything is coordinated, they don't farm, they work efficient at gens (injured with adrenalin), they last long enough in chases, bodyguarding injured mates on the way to the exit gates etc etc etc. Having these good mates in solo Q happens to me like once per week or so, and now I'm having good mates back to back4 comments 112 views last activity
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For me its Doctor and Pig. I really don't understand how so many people place them that high. Both easy to loop, both don't really have abilitys to anti loop. Yeah Pig can use ambush to mindgame at pallets and Doctor can block vaults with the shock. But smart survivors won't struggle with that at all. I do 5 gen runs against both at high ranks tho. Who do you think is the most overrated killer a92 comments 1,274 views last activity
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Just to prevent that stupid situation of getting the hex destroyed within 30 seconds. Sometimes you don't even have time to check the totem when you B-line to it at the start.6 comments 122 views last activity
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I haven't played much in the PTB (lobby Qs u know) so for those who played multiple hours: is the freezing, infinite loading screens and crashing still happening or is it finally fixed?4 comments 52 views last activity
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I had multiple matches in the PTB with omegablink Ebony nurses, survivors/killer rage Quittung etc. What's up with the guys, why do they download 2+gb and play and don't take the benefits of the PTB?11 comments 172 views last activity
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Just interested in what savefile is used for the PTB, probably from yesterday?4 comments 52 views last activity
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Can we get a loading screen with pictures like shown during the livestream countdown? I just saw that and it was looking much better than the current one, at least u have something interesting to watch if the loading screen takes long1 comments 52 views last activity