AetherBytes
AetherBytes
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- AetherBytes
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A lot of people play this game competitively, but I play to scare. After looking at the Stranger Things trailer, and seeing the demogorgon come around the corner in that crouched pose actually look scary. Am I the only one who wants the demogorgon able to crouch just for that crouch pose?6 comments 261 views last activity
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Probably not the best balance, but still decent perks i think ---- Lockdown You make sure to stop and dissuade the survivors from escaping. After damaging a generator, the generator becomes blocked for 30/30/45 seconds. This applies to the last 1/2/2 generators damaged Riot You will bring control to the riot. When the endgame collapse begins, when a survivor is down or hooked, the timer i5 comments 51 views last activity
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You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius. After unhooking a Survivor within the Killer's Terror Radius, for 20/25/30 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Status Effect to both you and the Survivor. The Survivor has 15 seconds to Mend themselves. F21 comments 222 views last activity
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Does only 1 survivor go to sleep at a time? I've seen some vids of it and I've never seen survivors all go to sleep at once.1 comments 131 views last activity
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Eboni mories can kill 1 person after hook, and they can kill from a standing position (tombstone myers), but keep other mori's the same. Key's require you to channel when opening the hatch with them, which you can be grabbed off and resets when you let go. Seems equal imo. Eboni's aren't just doom for an entire team and there's no hatch rushes (someone sitting on hatch waiting for killer or the26 comments 481 views last activity
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TL;DR Longer story: About 2 weeks ago I had gotten banned for apparent 3rd party program usage (in truth, an RGB lighting program that apparently EAC always false positives). Surprised and annoyed at this, I had contacted BHVR in hopes that I'd be appealed, since I had done nothing wrong. I very quickly got a response:5 comments 741 views last activity
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I started this with a lot of hope thinking he'd be a great killer, now I'm disappointed in myself at how bad this turned out. Nevertheless I'll post him in case some people have some ideas on what to add/remove/fix, and I think the perks are good at least. The Jacket Movement speed: 115% Terror Radius: 20m Weapon: Baseball bat Power – Sociopath You are immune to detection perks outsid3 comments 41 views last activity
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Unconquerable You become obsessed with 1 survivor. After picking up a survivor, you become immune to pallet and flashlight stuns for 2/3/4 seconds. (T3: Any pallets dropped on you during this time are immediately broken by the entity). If you are stunned into dropping your obsession, other then them wiggling off, the stun is reduced by 10/15/20%. If the stun was caused by someone other then wh4 comments 61 views last activity
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KILLER PERKS Stalker (Purple) You watch as they struggle to escape. For every second watching a survivor while standing still and not in a chase. Gain 2/3.5/5% on this perk. When chasing a survivor, they are unable to hear your terror radius (perks affecting terror radius still apply), and you can read their aura, depleting 5/4/3% per second “I can see it staring at me through the fog, waitin7 comments 81 views last activity
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Your fervent care of the Hooks found in the Basement has aroused the Entity 's interest. The Basement Hooks are granted the following bonuses: 20/30/40 % faster Entity progression. (96/84/72 seconds) 3/6/9 % increased difficulty on escape attempts. 10/20/25 % increased penalty to escape fails. "Then you will know that there is no escape. When hanging in the depths, you face the dark10 comments 161 views last activity
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Feel free to provide feedback, or even provide your own ideas. Block all gens, not just ones being worked on. Simply use the explosion animation to kick them off. Reduce or remove the cooldown. Extend the timer to 30 seconds Auto-regress gens blocked, even after released. Change it to an obsession perk, and block all gens except how many need doing. Block gens when obsession is hooked, and1 comments 51 views last activity
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https://youtu.be/yBHjp_cNo4s23 comments 441 views last activity
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I nevr managed to figure this out cause the description confuses me for some reason. With Sole Survivor, does the killer have to be outside or inside it's range in order to see my aura?1 comments 42 views last activity
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Some of these will probably be controversial, but stick to friendly feedback, please? Also, I don't mean all should be applied, these are just concepts. Bleedout bar ticks down slowly while in a chase, not at all in TR (out of chase) and at normal speed out of TR and not in chase. This gives his ability downing potential if he plays with the survivor and doesn't let them escape. (Inspired by th13 comments 232 views last activity
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The bleedout bar is no longer tied to chasing, but the TR, right? Furtive chase might actually be useful on Legion, since you'd be able to, at max, reduce his terror radius to 16 meters, allowing you to chase a survivor while they bleedout since you're too close for them to safely heal, but they're not close enough to pause the timer.7 comments 522 views last activity
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Title. Want to create a huntress build where the lullaby is heard but have a very small actual terror radius.4 comments 262 views last activity
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Everyone was running No Mither, including me. RIP plague.1 comments 72 views last activity
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I just remembered that we're getting a library thing, the archives. I got bored and was going over Benedicts journal entries again and found this: [...] I visited the library in Wetherfield, a nearby town. It didn't take me long to find information about the region. [...] I have spent two days in this derelict library. The archives are somewhat unorganised, but I have managed to learn more a2 comments 42 views last activity
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This icon. I'd think it'd be an amazing mask for the ghostface.6 comments 162 views last activity
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Maybe knockout should stun the downed survivor a bit more, like 1 second for every tier?6 comments 132 views last activity
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Either Rebuff Enduring or debuff DS back to 3 seconds. a 5 second stun is huge and can completely ruin a game.14 comments 142 views last activity
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These were Bug fixes and QoL adjustments. They didn't gut him like legion, they tweaked some things since he could be very broken in some situations. I'd know, I played him in PTB, and plan to main him. His addons were a bit OP, and it was nigh impossible to break his stealth midchase. Plus it makes sense that pallets break it. You're not exactly unseen if someone just dropped a pallet on you. T26 comments 292 views last activity
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Title. Should a killer standing in the exit gate be able to block it? This would encourage people to leave quicker, especially against killers who can be there all of a sudden, like nurse or hillbilly, or those who can stealth in suddenly like ghostface, Wraith and spirit?13 comments 222 views last activity
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The Ripper Height: Normal Terror radius: 4m Speed: 110% Killer Power: Night Shadow “No-one caught him, he planned to keep it that way.” Night Shadow is The Ripper’s ability, helping him sneak up on survivors as long as he can single them out. Stage 1: While unobserved, you have a tremendously reduced terror radius (4 meters) and are invisible. When a survivor looks in your3 comments 92 views last activity
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You become obsessed with one Survivor. You lurk in the shadows, eliminating your victims one by one. When your Obsession is hit, Furtive Chase receives a Token, up to a maximum of 2 / 3 / 4 Tokens. Pressing the active ability button spends 1 token. When a token is spent, your terror radius is reduced by 4/6/8 m for 8/10/12 (alternate values could be 12/14/16) seconds. This perk5 comments 112 views last activity
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I know it's probably a "Uhna he needed to kill 4 gameplay" but is there a loretic reason? Jeff did help tag the Legion's hideout for them, so why don't they recognize him in the trials?16 comments 1,352 views last activity
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Can I still see aura's from aura reading perks as spirit while phasing?1 comments 32 views last activity
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So, a lot of people complain about how many survivor second chance perks there are, and how a lot of people just run these due to having little to no counter, so here's an idea on how to fix this while still allowing said perks to have their fullest effect. I propose a status effect called "last chance" (or something like that) that can be used to block these second chance perks from stacking. T28 comments 272 views last activity
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I posted this in wishlist but I realized I wouldn't get any feedback there so I'm posting it here. ---- The entity grows annoyed for every survivor you've failed to sacrifice. For every survivor still alive when the end game collapse commences, reduce the timer of the endgame collapse by 5/7.5/10%. This time is returned when the associated hex totem is cleansed, or 5/7/8.5% is returned when a5 comments 92 views last activity
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The entity grows annoyed for every survivor you've failed to sacrifice. For every survivor still alive when the end game collapse commences, reduce the timer of the endgame collapse by 5/7.5/10%. This time is returned when the associated hex totem is cleansed, or 5/7/8.5% is returned when a survivor is sacrificed. "On the verge of escape, in your absolute most hopeful moment, she swoops to fini0 comments 22 views last activity
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Too bad it's useless now. I didn't get this from the bloodweb, i unlocked him 2 minutes before I found this and was setting up my loadout for a game when i found it.3 comments 142 views last activity
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Some generators have parts missing, which stops them progressing past say 60% These parts must be found in blue chests (or can be skipped with the New Part addon maybe) Survivors need to connect completed generators to the gates Killers can break exit gate switches, each one once per trial. this will block generators till survivors find and fix the broken gate switch. A perk that blocks the l6 comments 42 views last activity
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The current thing with Legion is using killer instinct after stabbing 1 person and inflicting deep wound. This, however, makes him an M1 killer, unable to down with his ability since the safest thing for a survivor with deep wound to do is either continue being chased or to move 3 feet and start mending. A fix for this would to give him bonuses leading up to being able to instantly down the 4th s6 comments 82 views last activity
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Last post got swallowed into the void for some reason and never appeared. Name: The Prisoner Main Weapon: None (uses fists) OR Prison Shiv Killer power: Victor’s Vengeance “ The anger of his past life fills him with a deadly rage” Victor’s Vengeance is The Prisoner’s main ability, allowing him to negate and disable the survivors abilities. Once charged, activating the ability p4 comments 142 views last activity
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Name: The Prisoner Main Weapon: None (uses fists) OR Prison Shiv Killer power: Victor’s Vengeance “ The anger of his past life fills him with a deadly rage” Victor’s Vengeance is The Prisoner’s main ability, allowing him to negate and disable the survivors abilities. Once charged, activating the ability puts Victor into a deadly rage, increasing his speed and tolerance. While in0 comments 16 views last activity
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Please understand that I don't play nurse, but know her meta and how powerful she is. One of the reasons they're probably nerfing her is because of how she is a very common killer in higher ranks. This isn't because she is OP, it's because the survivors are, and Nurse is the only onewho can even come close to equalling them. Nerfing nurse is like saying "People are using AK47 again our M4A1s,22 comments 332 views last activity
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Dimension 0 (The Dream World): Only used by Freddy to use his abilities. Dimension 1 (The Trials): Where the in-game action takes place. The Entity starts generating the map from within the trial, going off memories of the killers and in rare cases the survivors. She decides where everything goes, and if she shows a little mercy to the survivors with the generation, or allows the killer to d2 comments 212 views last activity
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Remove his rustle (when he's walking around, he's way too ######### loud with it) When in in the second half of being stalked, let a sound effect build up in volume (something like https://www.youtube.com/watch?v=iddVzyOkD6M ) and then play a jump noise (Like the locker grab sound effect) When in very close proximity to him in shrouded stalk, hear what is currently his movement rustle as wel0 comments 12 views last activity
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Fix his detection so the survivor either needs to point at him (doesn't matter if they emote or not, or even get off gen, as long as the point button is used while looking at him) or restrict detection to the middle of the screen. slow down the stalk loss a lot. Even using addons to slow down how fast its lost and increase recharge rate, they would lose all of it before I could start again. In1 comments 42 views last activity
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Just had a game where I had 3 hooks on the basement all had been sitting there a full minute after gates were powered, during EGC guy comes in, all of them instantly recovered with Adrenaline, making it impossible to down them again, and with the gate open I either hit them and go to slow to ever catch up, or just dont hit them. I get adrenaline is meant to be a stupidly OP perk, but ######### m37 comments 1,022 views last activity
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Let us see the entity snatching them just before death, I'd think a lot of us would love seeing those moments.2 comments 52 views last activity
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I'm a decent killer (I main Myers, though I sometimes play Legion), and I can usually get a 2k, but I'm wondering if anyone has any good tips for getting better at being a killer?20 comments 302 views last activity
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Maybe thrill of the hunt could have the ability to always be the first hex totem cleansed? If another totem gets cleansed it switches places, so thrill of the hunt will always take the hit instead of another totem that might be important? This will help hex builds being more accepted into DbD without being a meme build most of the time.2 comments 102 views last activity
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Perk 1: Paranoia When on the edge of danger, you become paranoid, heightening your senses. When suffering from the exposed or mangled status effect, see the killers aura in an 8/12/16 meter radius. You cannot see survivor auras except if they are in the dying state or hooked . Perk 2: Final wishes Your friends deserve all the protection you can give, even if it means riskin1 comments 152 views last activity
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there are plenty of perks in the gmae that increase the killers vault speed. My question is do these stack with Legions vault speed boost?4 comments 112 views last activity
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So I heard about the huntress being able to one shot headshot survivors (as well as the hatchet travelling through survivors but that's not needed here), though I never had a chance in the PTB to test it. I'm wondering if the headshot was/is a planned feature, or a bug and will be removed? Or the kind of situation where a bug becomes a feature?7 comments 1,582 views last activity
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I keep hearing hate about Nea, even saying she's a killer, but I've never been told why. Hope you huys can clear it up.39 comments 2,934 views last activity
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I've been away from the game for a while, and I usually play my own meta builds. After my first game encountering the new killer (Who at first I though was Jeff the Killer) I really like his ability, and his perks seem decent. My question is, is he worth the shards? I've never played a DLC killer or survivor before, and I'm wondering if he's a good choice.22 comments 302 views last activity
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Recently, after being away from the game for months and months, I've noticed there's 4 different kinds of killers: 1. Professional; Goes for the 4k at any means. 2. Outlast; Will 3k, then usually let the last escape 3. Farmer; Knocks a few survivors, deliberately gets stunned a few times, overall 0k, lets survivors escape 4. Horror; Killers who try to scare the survivors, not caring about the35 comments 282 views last activity
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Everyone talks about how the nurse was the first killer for the Entity, but I though the Macmillian Estate incident was what summoned/awakened the entity. Wouldn't that make the trapper the first killer, or am I missing something/being misinformed?3 comments 445 views last activity