Some Prison Guard styled perks

Probably not the best balance, but still decent perks i think

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Lockdown

You make sure to stop and dissuade the survivors from escaping. After damaging a generator, the generator becomes blocked for 30/30/45 seconds. This applies to the last 1/2/2 generators damaged


Riot

You will bring control to the riot. When the endgame collapse begins, when a survivor is down or hooked, the timer is 50%/75%/100% less affected by the slow.


Hex: Restrain

You will do all in your power to keep the prisoners in their prison. Once the generators are powered, a dull totem will become a hex totem if available. While the totem stands, all hooks gain the following bonuses:

10%/15%/20% faster progression

20%/40%/60% increased difficulty on escape attempts (Deliverance soft counter)

10%/15%/20% increased penalty to escape fails.

(Stacks with Monstrous shrine)

Comments

  • Lockdown: Should have a limit of 2/3/4 but only applies for 15/20/25. Longer than that could seriously damage the generator because of how fast it can regress.

    Riot: Should probaly be 25%/50%/75% just so the survivors have atleast a small chance.

    Hex: Restrain: Rarely will you get multiple hooks in endgame, even 1 can be difficult unless they're the last one. Its stats should be considerably nerfed, but last all game rather than endgame collapse.

  • Restrain would work good with the perk that repairs damaged hooks, giving you more use out of it


  • @Cheers said:

    Lockdown: Should have a limit of 2/3/4 but only applies for 15/20/25. Longer than that could seriously damage the generator because of how fast it can regress.

    Riot: Should probaly be 25%/50%/75% just so the survivors have atleast a small chance.

    Hex: Restrain: Rarely will you get multiple hooks in endgame, even 1 can be difficult unless they're the last one. Its stats should be considerably nerfed, but last all game rather than endgame collapse.

    kept minimum to 2 because theres only 3 gens left when you're up to the last gen.

  • @AetherBytes said:

    https://forum.deadbydaylight.com/en/discussion/comment/682708#Comment_682708

    kept minimum to 2 because theres only 3 gens left when you're up to the last gen.

    That's a fair point, should be kept as it is then I guess.

  • Lockdown, to make this perk more of what it says maybe block vaults in a 24 meter radius for some time.

    Riot is alright.

    Hex: Restraint should slow the exit gate progression when somebody is on a hook like 50% maybe?