2nd Objective concepts

  1. Some generators have parts missing, which stops them progressing past say 60% These parts must be found in blue chests (or can be skipped with the New Part addon maybe)
  2. Survivors need to connect completed generators to the gates
  3. Killers can break exit gate switches, each one once per trial. this will block generators till survivors find and fix the broken gate switch.
  4. A perk that blocks the last generator kicked could be useful to extend the generator objective
  5. A special totem in the landmark and the shack of each map that takes a lot longer to cleanse, and keeps it's progression, but automatically and quickly loses it's progression. One needs to be done.
  6. Killers can close exit gates once opened (until EGC hits 30 seconds), pausing the EGC.
  7. All totems need to be cleansed before the entity will stop blocking the exits.
  8. The survivors have to find some sought of passcode to unlock a gate, both gates have their own codes
  9. Killer's entering the exit gate area block it off for survivors as well. this will give some killers, like spirit or hag, or the nurse if players are quick enough, the ability to control these areas more effectively, and will also help push survivors out for when Dedicated servers come live since they won't sit in the gate till the last second since killers can suddenly block it.
  10. Each survivor is given some ritual that has to be completed before the exit will be unblocked for them, for example keep the killer in a chase for 30 seconds, heal other survivors for 1-2 states, etc...

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