Killer Concept: The Prisoner

 Name: The Prisoner

Main Weapon: None (uses fists) OR Prison Shiv

Killer power: Victor’s Vengeance


“The anger of his past life fills him with a deadly rage”


Victor’s Vengeance is The Prisoner’s main ability, allowing him to negate and disable the survivors abilities.


Once charged, activating the ability puts Victor into a deadly rage, increasing his speed and tolerance.

While in a rage:

* The Prisoner can lunge considerably further, losing 10% of his power gauge when a lunge attack completes

* Stun time is reduced by 15% when stunned while lunging, 10% otherwise. Lose 15% of the power gauge when stunned.

* Can vault 25% faster, reducing the power gauge by 10% when vaulting

* If a player would be hit through or in a window, they will be grabbed instead (does not remove a health state), empties the entire power gauge

* Being stunned will drain the power gauge by 25%

* Survivors in an 8 meter radius will have their aura shown unless in a locker


While out of a rage:

* The Prisoner moves 5% slower

* The Prisoner cannot make any grabs

* The prisoner moves slower transporting a survivor


You recover the ability 1.2x faster whilst in a chase.


Details not in description:

* Ability does not drain while in use, only by the abilities own effects draining it.

* Ability does not recover while in use.

* Once started it cannot be cancelled until it runs out of power.

* Ability takes 40 seconds to recover.


Addons:


Ultra Rare:

Police Baton – The Baton of the officer who had almost killed him. It’s mere presence fills The Prisoner with rage. Increases the power bar’s maximum by 150%.


Makeshift weapon – A lightweight but dangerous weapon of The Prisoner’s own design, made from materials found all over the prison. After vaulting a window, any survivors within an 8 meter radius will suffer from the exposed effect for 30 seconds.


Very Rare:

Broken Taser – A taser that The Prisoner broke after hitting the person handling it. After being stunned, gain a 10% interaction speed bonus and a 5% movement bonus for 10 seconds


Jackson’s Shiv – A shiv stolen from the dead body of Jackson, a prisoner that died to The Prisoner’s hands. It’s dirty and bloody. When hitting a survivor in a rage, inflict them with the deep wound status effect and mangled.


Bent Tray – A tray bent during a scuffle with the Prisoner at it’s centre. It’s presence fills him with rage at his failure. When stunned by a pallet, lose only 5% of the power gauge, instead of 15%


Police Uniform – The uniform of an officer, it’s existence fills him with a rage. Increase the power bars maximum by 100%.


Perks:


Brutality – After hitting a survivor, for the next 10/15/20 seconds, breaking a pallet or damaging a generator take 30/40/50% less time.


“Once he hits you, just once, he knows you won’t get far.” -Jackson Grant


Bloodied hands – You become obsessed with one survivor. When a survivor takes a protection hit while you are chasing your obsession, you recover your attack 20/30/40% faster. Else, both the survivor you are chasing and the one that took the hit is exposed for 10 seconds. The Killer can only be obsessed with one Survivor at a time.


“No-one gets in his way of his target. If you do, he won’t mind breaking your neck.” -Unknown prisoner


Riot – Once per trial, once the exit gates are powered, when in a chase this perk triggers. You gain a 5/7.5/10% speed increase and all survivors suffer from exposed until you either lose the chase or down a survivor.


“He’ll hold his grudge for months, even years, but he’ll always strike even.” -Unknown Prisoner

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