AChaoticKiller
AChaoticKiller
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https://www.youtube.com/watch?v=7_ivjj9OuoU&feature=youtu.be So first off it's simply the color and look of the hand that slashes the screen. It's grey and clawed just like the wendigo from until dawn also keep in mind that the next chapter is very likely to be licensed because the devs want to do 2 OG and 2 licensed chapters a year.33 comments 1,491 views last activity
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So i have every killer P3 lvl 50 with a build im happy with other than Trapper, Pyramid head, and blight. Trapper is such a basic killer that a lot of perks work on him but i'm unsure if there are certain perks that are the best for him since i rarely play trapper. I had a similar issue when i was leveling pig as there are so many choices and i wanted all the perks that were good or just decent9 comments 61 views last activity
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When you look in the direction of the killer you see their aura if they are outside of 24 meters and are within 48 meters for 3/4/5 seconds. Object Of Obsession has a cooldown of 10 seconds, during the cooldown the killer can see your aura outside of 24 meters. If you are not the obsession Object of obsession has a cooldown of 30/25/20 seconds. Object Of Obsession does not activate2 comments 61 views last activity
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literally title, every dc post is about someone getting a big timeout timer and most of the time they say its from disconnects or crashes. so can someone tell me if they know the cumulative dc timer and when it resets because i dont dc and want to know. edit: this is based on a comment below, would be great if a mod of someone else could confirm. 1-2 dc's = 5m 3-4 dc's = 15m 5-6 dc's = 30m3 comments 91 views last activity
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So i have seen a few buffs around about making wraith completely invisible while cloaked and i don't really think that's the best however it certainly isn't terrible, in fact the only thing i don't like about it is that it would allow you to get right on top of a survivor without them seeing you so why not solve that with a mechanic similar to Freddy. if you made it so while cloaked wraith's "gl30 comments 661 views last activity
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edit: these are daily amounts, i originally thought we got it this for logging in between these days once. however it would have still been better if we had an actual event instead of this compensation. OCT24-OCT30: 20000 BP and 500 shards OCT30-NOV1: 100000 BP and 2750 shards NOV1-NOV2: 50000 BP and 500 shards total: 170000 BP and 3750 shards... edit: actual amount you get is 470000 BP and3 comments 151 views last activity
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This perk is the best info perk in the game due to its range and constant effect. i believe limiting the aura reading while changing the way you and the killer's auras are revealed to each other is a good way to balance this perk and make it available for solo players as well. here's the rework idea. Object Of Obsession : If you are looking at the killer's direction while they are not undetecta5 comments 341 views last activity
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I hate that the devs made this exclusive, timed, AND AS A CODE but im a sucker for collecting anything even charms. that being said SERIOUSLY 10 people!? the code is gone in less then 0.2 seconds even if they leave off a character or two. As a console player i figured out that a USB keyboard levels the playing field a bit if i hold the controller to enter the code AS or AFTER i type it but a ton8 comments 111 views last activity
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So first let me clarify that the time out timer will still be in place so if you disconnect a lot then you won't be able to rejoin the match then finish it to avoid the timer. it will simply exist as a way to pass the time and potentially help your team and finish the match as the timer goes down. How it will work When a survivor disconnects they won't fall flat onto the ground and instead wi6 comments 101 views last activity
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why is her vomit wither it be the corrupt or normal purge hitbox so bad? she was NOT like this after her release and for awhile after it. you can literally hit a survivor, they make the noise that they got hit but nothing actually happens. for reference after her release you could charge up her power and do a full spin as fast as you could and if it hit the survivor regardless of the amount they12 comments 281 views last activity
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I won't rewrite the whole perk disruption and will instead put something after its name for what was done to the perk. If you disagree on something or think a different value or rework is better for a perk post it. Surge:(activation and value change) Surge will activate when you down a survivor and regress gens by 10% . Hex: The third seal:(added effect) When hitting a survivor with Hex: th0 comments 31 views last activity
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I know what your thinking and no its not an actually trap but rather something similar to Freddy's dream projection. here's the power description. Special ability: Gas Trap Press the secondary ability button while targeting a generator to activate Gas Trap. That generator will start producing Fumes with the same properties as the afterpiece tonic and will prevent any repairs on that generator f0 comments 41 views last activity
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Any tips, tricks, addon combinations, or builds share it all! If its a way to use shred at loops/gyms if you can post video. While i dont have a video for anything i can share I can still tell you 3 ways to use shreds at L T walls, default jungle gyms, and shack. L T wall: you can use the part with the locker and slam into it to have pressure on both sides of one of the walls, if you run compou1 comments 11 views last activity
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I'm sure everyone is aware that this perk is well... just awful. It doesn't work with how chases currently go which is get hit and use the speed boost to get to a far away loop and you will easily get out side of the 16 meters of blocked pallets this perk affects. So why not just adjust it's cool down to make it more standard, useful, and slightly shorter. simple changes and keep in mind that as3 comments 71 views last activity
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Currently Undying does what thrill of the hunt does but better so i have a suggestion or a rework to switch the effects of undying to thrill. It is really simple and switching the two effects makes sense if you think about it. Also bonus rework for Hex: retribution since i couldn't fit it in the title. ---------------------------------------------------------------------------------------------0 comments 61 views last activity
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as title says, they give us a killer that can't reliably get survivors in the open which is what he should be good at because of his extremely limited degree of turning then lets not try getting hits. Instead lets just go into matches and mess around with the pinball boi and ignore the survivors. I mean if the survivors know how to dodge him already and its obvious why than why play him seriousl0 comments 31 views last activity
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basically title, his power is meant to catch up to survivors and get hits in the open. he is brand new and from the 2 games i played where i ran a blight its because he messed up and miss used his power as well as falling for jukes or just missing hits he should have landed. let him be for at least a week and after a few players get some experience with him lets hear their opinions on the matter5 comments 121 views last activity
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You guys usually only release the characters, bug fixs, issues known, ect but not many of the changes that went through the ptb. However you actually gave us the info we are interested in which is the changes you made to the blight. I hope and expect you guys to continue to do this in the future, good job :) This is great for you guys not needing to answer every detail and change the characters7 comments 441 views last activity
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I know I am, blights ability looks very fun to use and while it can't be used too well in loops, its great to catch up to survivors after breaking a pallet for a hit or for just traversing the map. I know some of you will say he was frustrating to use and yada yada but that was the ptb and a dev called him unplayable in that state so I'm sure he will be much easier to use or at least it will be4 comments 61 views last activity
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we all know pig has received nerf after nerf with this one being considered by the devs to be defining what a "basic attack is" and im going to give a few reasons why it should be considered one first off it is only a extended lunge with no special effects like giving deep wounds like legion or being able to break pallets or be activated quickly like demogorgons shred. It is literally just a ext37 comments 911 views last activity
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curving gone, you literally can't curve instead you just do a 180 so now mind games are removed because of this. feathering basically dead and even with the addon to reduce the heat buildup of starting up the saw still doesn't give you enough time heat build up is too much and you will usually only be able to use the saw 2 times unless you dont feather at all addons useless like seriously usel0 comments 61 views last activity
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I've always liked the idea of a killer who can control manikins and use them to chase survivors so I made a killer idea from it. The point is to mainly use the "puppets" to monitor and chase survivors rather than the actual killer itself however it can still be done thanks to his secondary power even tho he only has 95% movement speed. if some of you like this idea i'll add on to it and of course0 comments 31 views last activity
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-------------------------------------------------------------------------------------------------------------------------------------------------------------- A Hex that hinders ones aura reading abilities and awareness Hitting a survivor with the basic attack while the totem is active applies the Oblivious status effect for 30 seconds and the blindness status effect This effect applies to t0 comments 11 views last activity
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Before I talk about my idea on how to make mori's more fair without removing their power to kill survivors I should say that i play both sides pretty equally however if im a little more honest i do have a lot more time playing killer. Im saying this because their are always those people who will see an idea or thought, comment, ect and will ignore or insult that person because they sound biased.23 comments 401 views last activity
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I know that death slinger doesn't really need anything extra especially since he just came out but I think it would have been cool if you could send out jeff to a gen to spot survivors for you or have him block off the gen like the entity does. It could work similarly to how Freddy highlights a gen to teleport to but instead you couldn't cancel it and the cool down would be long like 45 or 60 s1 comments 31 views last activity
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Hatch changes Hatch will now take 10 seconds to open with keys and between 8-14 seconds depending on addons used. When the hatch is being opened a directional sound can be constantly heard at a distance of 32 meters Progress on opening the hatch does not save survivors opening the Hatch can be grabbed/ interrupted spawning rules for the Hatch and time it remains open does not change With0 comments 81 views last activity
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im not going to list all the changes but here is the simplified version. They removed the extra charge time for his shock range addons, made reverse skill checks basekit, his ultra rare addon just gives you all the madness inflections depending on your level of madness, and the discipline addons decrease the delay after using his shock. I was already using doc a lot after his rework but this mak4 comments 191 views last activity
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since they are introducing breakable walls in the upcoming map it only makes since that the map will provide many different areas with breakable walls to allow us to experiment with them and use them often. this is also in line with that leak that i will not talk about so if you know the leak you can probably figure out what the new map will be. edit: might as well just say it, the new map is mo5 comments 71 views last activity
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we all now that leatherface as a killer is pretty weak but with the upcoming changes specifically breakable walls wouldn't be nice if he could just instantly break them and still continue his chainsaw dash. This would give him a unique feature to his power and depending on these wall placements it could make him a lot more viable. also imagine your in a indoor map and suddenly the wall behind you8 comments 173 views last activity
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After the mid chapter patch it feels as like they changed how survivors turn when running. It might just be me but did they mention anything like this in the patch notes?57 comments 3,531 views last activity
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I've been thinking about how this new Ruin will work in games and the I noticed that if a survivor just stays on a gen than that gen just gets finished at a normal time. As the killer you can't pressure all survivors so I think that if ruin applied a natural slowdown such as -20% to repair or making it so skill checks, tool boxes, and perks cannot make gen repairs faster than this perk would be w1 comments 31 views last activity
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For anyone unaware which id be surprised Hex:Ruin will now always regress gens by 200% as long as its not cleansed, it will no longer affect skill checks. Now there are a few things wrong with this and the first and MOST obvious problem is that totems are too easy to find. I have had more games where ruin is destroyed because a survivor came across it at the beginning of a match than any other o0 comments 31 views last activity
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So we all know that the nurse rework basically killed her so now it's almost impossible to do good with her unless you either learned how to play her decently before her nerfs which still can't allow you to be consistent with her or you were a god with her. However being either of these doesn't change the fact that nurse is still unfun to play at any level of skill due to how punishing she is ove7 comments 91 views last activity
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Im thinking about using this perk on her with pgtw, dying light, and thano (I don't like using ruin on her) so that i have a window where I don't have to worry about exhaustion perks. The main problem is that i've put over 40 lvls past her max lvl with p3 and I have yet to see the perk, its as if the game does not want me to have it. So before I put even more blood points into her for this perk i21 comments 1,211 views last activity
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these were the challenges that we saw during tome 1 when it was leaked, the devs said they plain to tone down a lot of these changes like they did with tome 3. what do you think they will change.5 comments 102 views last activity
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During his rework the devs slowed the frenzy speed and we got a longer duration from it, since they are giving him back that speed did they also reduce the duration of frenzy. I didn't see it in the patch notes but it might have just gone under the radar, I really hope this is not the case because honestly more map coverage with frenzy would be great.3 comments 62 views last activity
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Give survivors an animation of them opening the hatch that takes at least 6 seconds, the killer can also grab you if you're opening the hatch or jumping into it. Your progress on opening the hatch does not save and opening it has a sound effect comparable to opening a chest. This change will make keys way more fair to play against because seeing a survivor instantly open the hatch and watching th16 comments 322 views last activity
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I think i know which one people use the most but for me its pop goes the weasel, if you can end chases quickly this perk takes away so much of the survivors progress to escape.2 comments 32 views last activity
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So if we assume each regular challenge gives us 5 rift fragments and each master challenge will give us 10, and we also get 10 shards for getting to the end. knowing this we will get about 630 fragments from completing all the challenges in the archives, which is 63 levels for the rift. the amount of shards per challenge will be slightly off for some challenges but i think this number is reasonab1 comments 232 views last activity
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Now I know that with the release of the archives and nurse changes that they had a lot on their plate and they did their best with the time they had so before i start my rant i want everyone to know that I am ok with this event given their circumstances but bhvr this is not an event. what we had last Halloween was an event and it was honestly the best one this game has ever had even with all0 comments 12 views last activity
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Yes this is about the nurse but also every bad addon that SHOULD be good. ultra rare addons should be useful or make your power stronger but with a downside if they are too strong like iridescent hatchets. The new "ultra rare" addons for nurse dont do this. Matchbook makes it so you loss a blink for faster movement but your still slow (4.2m/s) this addon sucks. it should at least make you 4.4m/s3 comments 51 views last activity
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I don't play much survivor so i was wondering what are some fun builds to play with. I have every perk on my Meg and want to try something interesting and fun to shake up my gameplay as survivor for once.29 comments 4,091 views last activity
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Since we are going to get a ton of new players and currently are why not give advice for new players to help them understand and help them with the harsh start of this game. My advice on how to start is with claudette and use self care to get better at skill checks and to heal yourself since new players dont always try to heal you. however spend most of your bloodpoints to lvl up david in order3 comments 31 views last activity
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Im noticing a lot of posts lately that are way more biased to one side or the other compaired to general discussions before the subfourms merged. Mostly just crying about who or what needs unessary nerfs or buffs with the occasional insult to one side of the playerbase but more so than usual. Since i never used the other subfourms i dont know if they were like this however it could also be new pe0 comments 21 views last activity
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Now before people spam this with he needs this or why make him weaker remember this. Before this change was made he was extremely bugged and he didn't have the arrows to show if someone was about to break him out of stealth meaning we never actually got to see how bad or good the 1 sec timer was. I for one would like to see how this change would affect the current ghost face because as he is now22 comments 432 views last activity
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So I think we can all agree that OoO is a completely one-sided counter to ghost face and extremely annoying on other killers with a stealth ability and perks that remove or change your terror radius. So I think that this perk should be changed like this Whenever you look at the killer within X meters you are both revealed to each other. If the killers terror radius is zero this perk does not act48 comments 652 views last activity
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So I hear that currently his power is extremely bugged when it comes to survivors spoting him. Here are the bugs I've heard but it might not all be true. -survivors can cancel his power while in the dieing state and while hooked. -survivors can cancel his power through walls and without actually looking at him for the required time(its not supposed to be the instant you see him it cancels the p22 comments 342 views last activity
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I was wondering if legion is still in a chase after hitting and leaving a survivor in frenzy to hit someone else.1 comments 32 views last activity
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Title, I think that the new sacrifice animation for dc's would be a much better fit than a survivor just falling asleep. We will also be able to see this sweet death a lot more.2 comments 22 views last activity
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Title, I think that the new sacrifice animation for dc's would be a much better fit than a survivor just falling asleep. We will also be able to see this sweet death a lot more.24 comments 312 views last activity