(Killer perks) all killer perks that should be buffed/reworked and idea's for them.

I won't rewrite the whole perk disruption and will instead put something after its name for what was done to the perk. If you disagree on something or think a different value or rework is better for a perk post it.

  • Surge:(activation and value change) Surge will activate when you down a survivor and regress gens by 10%.
  • Hex: The third seal:(added effect) When hitting a survivor with Hex: the third seal active, that survivor suffers from the oblivious status effect for 10/15/20 seconds.
  • Play with your food:(Token consumption change) a token is consumed when landing a basic attack or when preforming a non-basic attack.
  • Fire up:(rework) for each gen completed gain a token. When starting a chase you gain 1/2/3% movement speed for each token for 3 seconds. Fire up deactivates after its used and goes on cool down after ending a chase for 20 seconds
  • Monstrous shrine:(rework) For each survivor hooked in the basement all other survivors suffer 17/25/33% to repair speeds when you are 32/30/28 meters away from the basement. when a survivor rescues a survivor from the basement hook they suffer from exhaustion for 40 seconds.
  • unnerving presence:(added) injured survivors repairing in your terror radius repair 5/10/15% slower
  • territorial imperative:(added) When a healthy survivor leaves the basement they suffer from the hindered status effect for 10 seconds and their aura is revealed for 5 seconds.
  • Gear head:(value change) perk's duration reverted back to 45 seconds.
  • Cruel limits:(rework) when a generator is completed all vault locations within 24 meters become blocked until another generator is completed.
  • Dead man's switch:(added affect and activation change) When hooking your obsession if a survivor leaves a generator within 30 seconds of hooking your obsession that generator becomes blocked for 15/30/45 seconds. When you obsession is sacrificed all generators become blocked for 60 seconds.
  • Hex: Blood favor:(activation/value changes) When hitting a survivor with a basic attack all pallets within 15 meters become blocked for 10/15/20 seconds. Hex: blood favor has a cool down of 20/15/10 seconds.
  • Furtive chase:(added) once you have 5/5/4 tokens your obsession suffers from the exposed affect until the exit gates become powered.


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