(Killer perks) all killer perks that should be buffed/reworked and idea's for them.
I won't rewrite the whole perk disruption and will instead put something after its name for what was done to the perk. If you disagree on something or think a different value or rework is better for a perk post it.
- Surge:(activation and value change) Surge will activate when you down a survivor and regress gens by 10%.
- Hex: The third seal:(added effect) When hitting a survivor with Hex: the third seal active, that survivor suffers from the oblivious status effect for 10/15/20 seconds.
- Play with your food:(Token consumption change) a token is consumed when landing a basic attack or when preforming a non-basic attack.
- Fire up:(rework) for each gen completed gain a token. When starting a chase you gain 1/2/3% movement speed for each token for 3 seconds. Fire up deactivates after its used and goes on cool down after ending a chase for 20 seconds
- Monstrous shrine:(rework) For each survivor hooked in the basement all other survivors suffer 17/25/33% to repair speeds when you are 32/30/28 meters away from the basement. when a survivor rescues a survivor from the basement hook they suffer from exhaustion for 40 seconds.
- unnerving presence:(added) injured survivors repairing in your terror radius repair 5/10/15% slower
- territorial imperative:(added) When a healthy survivor leaves the basement they suffer from the hindered status effect for 10 seconds and their aura is revealed for 5 seconds.
- Gear head:(value change) perk's duration reverted back to 45 seconds.
- Cruel limits:(rework) when a generator is completed all vault locations within 24 meters become blocked until another generator is completed.
- Dead man's switch:(added affect and activation change) When hooking your obsession if a survivor leaves a generator within 30 seconds of hooking your obsession that generator becomes blocked for 15/30/45 seconds. When you obsession is sacrificed all generators become blocked for 60 seconds.
- Hex: Blood favor:(activation/value changes) When hitting a survivor with a basic attack all pallets within 15 meters become blocked for 10/15/20 seconds. Hex: blood favor has a cool down of 20/15/10 seconds.
- Furtive chase:(added) once you have 5/5/4 tokens your obsession suffers from the exposed affect until the exit gates become powered.
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