Good job devs you guys gave us the proper patch notes for the killer release that we all wanted.

You guys usually only release the characters, bug fixs, issues known, ect but not many of the changes that went through the ptb. However you actually gave us the info we are interested in which is the changes you made to the blight. I hope and expect you guys to continue to do this in the future, good job :)

This is great for you guys not needing to answer every detail and change the characters went through as well as us since we can get the info we want faster.

The only thing I wish you guys would have done is change blood favor since that perk is literally countered by just running to the next farthest loop using the speed boost you get for being hit which is what high rank survivors usually do after getting hit. removing the cool down or reducing it would have been a great buff.

Comments

  • Indeed a welcome change to have more informations then slightly and moderate ^^ step in the right direction

  • I do agree on Blood Favor. Pretty pointless against high level survivors. But quite a few players take a hit and stay at the same loop for some reason, so there will be value in average solo queue games.

  • @[Deleted User] said:

    I do agree on Blood Favor. Pretty pointless against high level survivors. But quite a few players take a hit and stay at the same loop for some reason, so there will be value in average solo queue games.

    On another post someone suggested blocking the pallet until the hex is destroyed but i think if it reset after each hit for the pallets that it blocks but blocked those pallets until it resets, remove its cool down or at least shorten it, and reveal the aura of the blocked pallets to survivors nearby this perk could be strong but fair.

  • @[Deleted User] said:

    I do agree on Blood Favor. Pretty pointless against high level survivors. But quite a few players take a hit and stay at the same loop for some reason, so there will be value in average solo queue games.

    Yeah, what a great perk that forces survivors to make better decisions.

  • I think they always list in the patch notes what they changed from PTB to live

  • @Deadeye said:

    I think they always list in the patch notes what they changed from PTB to live

    no they don't go look at the patch note history, values are usually not specific, things get left out, and in general its vague and mainly focuses on what they fixed and not what they changed. edit: im not talking about mid chapter patches but killers releasing after the ptb.

    take the silent hill patch notes 4.0.0 they list a TON of bug fixes but thats kinda it, the perk values where changed but anything addon related is left out and most of the changes are just blood point modifiers.

    my point is these patch notes are the best they have released in regard to the changes the killer went through in the ptb and they provide actual numbers for all the changes.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1605456#Comment_1605456

    no they don't go look at the patch note history, values are usually not specific, things get left out, and in general its vague and mainly focuses on what they fixed and not what they changed. edit: im not talking about mid chapter patches but killers releasing after the ptb.

    take the silent hill patch notes 4.0.0 they list a TON of bug fixes but thats kinda it, the perk values where changed but anything addon related is left out and most of the changes are just blood point modifiers.

    my point is these patch notes are the best they have released in regard to the changes the killer went through in the ptb and they provide actual numbers for all the changes.

    Not sure what you mean. There are numbers for the addons, but I heard the perks where changed, which is not listed at all in the current patch notes. What addons were changed with Silent Hill? Silent Hill chapter contained perk changes including numbers listed in the patch notes.

    I took a further look and Stranger Things for example had updates containing numbers, showing changes to base power AND addons. Sooooo....I think this is not a premiere.