Hex: undying and Hex: thrill of the hunt should have their effects switched.

Currently Undying does what thrill of the hunt does but better so i have a suggestion or a rework to switch the effects of undying to thrill. It is really simple and switching the two effects makes sense if you think about it.

Also bonus rework for Hex: retribution since i couldn't fit it in the title.

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Hex: Undying

Survivors' cleansing speed is reduced by 4/5/6 % for each remaining Totem in the trial.

When another Hex Totem is cleansed, that Hex transfers to an available Dull Totem, losing any Tokens in the process

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Hex: Thrill of the hunt

Gain a notification when a survivor starts cleansing a Hex totem

While Hex: Thrill of the hunt is active, Survivors within 2 meters of any Totem have their Aura revealed for 2/3/4 seconds.

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Hex: retribution

If a survivor cleanses a totem you gain the undetectable status affect for 10/15/20 seconds.

If a hex totem is cleanse all survivors are also revealed for 10 seconds.

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Undying is an amazing perk right now because it provides information that makes thrill of the hunt obsolete. By switching their effects thrill of the hunt becomes amazing for protecting totems and providing the info undying does and undying makes totems take longer to cleanse and still transfers totems meaning it wastes even more of the survivors time.

for Hex: retribution this rework makes it suited for ambushing survivors and gives killers a way to gain a strong undetectable effect up to 5 times in the match but its controlled by the survivors. this to me seems fine as 20 seconds of undetectable is enough time to get to that totem or ambush a survivor on a gen and if a hex totem is cleansed you get some good information and this perk will synergies well with Hex: haunted grounds.

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