ryseterion
ryseterion
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Comments
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2525685#Comment_2525685
It also leads to slinger becoming unfun to play and much weaker.
How would he be unfun? People should be determined to get better at killers they enjoy, not everything should be easy. Its what made slinger so annoying is how you cant really counter him shooting at you through windows and pallets. Now you have to use strategy to play him well. The terror radius thing was a bit much but thats just a nitpick
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@EndlessTorment said:
This should be added in mid-chapter imho. It makes actually sense for the survivor not to be aware of the killer when they have this effect.
This is a cool idea
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Yea its annoying. Its a nerf sure, but now he isnt annoying to go against and its the survivors fault if they got shot, it is avoidable in most situations which leads to interesting play.
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I seriously want a fokelore type killer. It could be a wendigo, the babayaga, etc. I also think a death metal killer would be cool, think trickster but scary. And last but not least "disco zombie" from the plants vs. zombies series. That guy is just hilarious.
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@Apexgnifrums said:
There is none. Blight by itself is alright to me.
The issue is just with certain perk combinations which make versing him boring af.
And solo Q is just a mess against him. No coordination leaves many gens regress to zero.
He isn't fun to play anymore or against is issue. The way he curves completely ruined what made him fun, like billy. He used to go in a mostly straight curve and he would look at the direction he was moving, leading to an amazing time playing him, He bounced off of things alot easier. Now he curves into more of a side run that goes all the way around loops in one rush, taking away the part where you think ahead and predict the survivors movement, plus now he is practically covered in butter. All of these changes came to be so that j-flicking didnt happen, which would have been fine if it were a simple fix, instead of completely changing his kit. Hit validation goes out the window with curved rushes, and from the killers pov the survivor isnt even on the screen half the time. Other than all of that i think he is a blast.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2519600#Comment_2519600
Twins I can agree with you. The increased cooldown should have only been applied to missed pounces. They still need certain buffs but also nerfs.
What were the Demo nerfs?
Freddy’s kit is still bloated and boring, even after the nerf.
They undid what they did to buff him for no reason, and are now nerfing some addons (im not sure on specifics.)
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2519595#Comment_2519595
it was a bad thing
The people who used it for bad things made it bad. It was fine just changing models to make it funny
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@GoshJosh said:
Besides Hillbilly's add-ons, can you provide any examples of unjustified killer nerfs?
Twins, demo, freddy, pallet validation, etc
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@isisturfister said:
The sbmm did a good job, now i finally dont encounter people with 5000000 hours while i only have 200. But today i wanted to play legion again and what ruins the fun? modders. I downed this one dude and after 5 seconds he was fully healed? How?. Or people looping me for several minutes because i simply cant catch up. How? The killer is faster than survivors. Then theres also the more obvious movement speed mods, once there was a guy in front of me standing still and then just goes on to outrun my frenzy legion. Or teleports, i am about to hit one guy, he teleports away so that i miss. Also i often see gens go at insane speeds which isnt possible. And last but not least, people disabling my perks. Played nemesis once, after 2 all my perks were gone. And to top all of that, when i leave i get a ######### matchmaking ban, theyre supposed to punish modders not someone like me that doesnt need to play against modders (the result when playing against modders is always the same: you win). Pls fix
Please call them hackers, not modders. Modding was not a bad thing though it was removed
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@Apollos said:
Why is everyone on the forums so into streamers lol I don't get it.
Well it was in my YouTube feed and where else are you going to get a good video explaining something touchy like this?
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Ive heard of the bug but I'm not sure what it is exactly. Can someone explain
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Yes. Just yes billy needs redemption
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@Steel_Eyed said:
There is an absolute excess of hackers in the game right now. It's been insane how many I've been running into. I wonder how many of yall are writing it off as unbalanced when it's literally cheating.
When what is cheating? Sure there are hackers but thats not the point
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Ghostface and blight are absolute snooze fests to go against
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@TacitusKilgore said:
https://forum.deadbydaylight.com/en/discussion/comment/2494382#Comment_2494382
I think Yui was the first survivor they ever fully modeled with visible anatomy and kept the files for, apparently its done for the purpose of giving the artists a stronger idea of how her clothing should wrap around her body.
Plague has titties
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@Voriis said:
https://forum.deadbydaylight.com/en/discussion/comment/2486587#Comment_2486587
How does Pig need a nerf?
Its a joke. Pig got nerfed so many times that its just funny to say nerf pig alot
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@kate_best_girl said:
Every game today it just feels like every part of his kit is designed to punish HIM and not the survivors. Hit a successful chain? Well you had to stand still to hit it and the survivor just instantly broke all of them because a rock was nearby so they gained more distance. Teleport to a survivor solving the lament configuration? They were next to shack and looped you for 4 gens. I love pinhead and I love the concept of his power but he has been executed in such a poor manner it makes PIG look S tier. At least she can mind game with her ambush, what does he do?
Yet trapper and clown exist
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2488297#Comment_2488297
Yes it was. Tell me something that was bigger and brought in more people.
Stranger things was by far the best chapter in terms of people joining the game.
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@SquidBad said:
https://forum.deadbydaylight.com/en/discussion/comment/2487597#Comment_2487597
It is/was part of the base game I bought, it being in the DLC was my secondary point.
You didnt buy it with the base game. The map is free for everyone. Not to mention the game has the same base price plus any extra dlcs. You didnt buy hawkins
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I would remove perk tiers, have bp events every weekend, and double bp indefinitely
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Well they look like actual pallets now. I think they look great honestly
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@psionic said:
They are probably dealing with the infinite bugs and new content, so they don't have time to work on the realm beyond.
Yea but they have seperate teams for all of it. Theres a code team, an art team, an audio team, etc.
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@konchok said:
The global stats page show that 0 percent of players have received the award. Is it rounding down or is it actually impossible to get? If you got it please post in chat that you have and post a screenshot showing that you've earned the award for Adept or show a screenshot that you've earned a merciless victory post game. (note: if the server crashed it doesn't count)
I got it first try. He is a fun, well balanced killer imo
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Ive only gotten lerys, the swamp, asylum, and yamaoka
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@EvilTurnip690 said:
I havent seen Meat plant or dawg saloon in weeks! and they were my favourite maps
They are deactivated
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@KerJuice said:
Yes. Mandy or the DBD Twitter (not sure if she runs that too) confirmed he will still get balance changes. Unfortunately no more cosmetics.
No the twitter guy is a whole different guy. Mandy is just a mod on the forums as far as im aware
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I like the idea, we need a weekly event that gets people to come back. Maybe during the event you can also get double iri shards when you level up. I also think that along with daily challenges there should be random challenges that you dont have a limit on, that are easier but give 15000 bp each. Ones like "search a chest" or "escape 3 chases" just stuff that takes one game to do for some extra bp
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@SasukeKun said:
If not replaced, change his power its horrible. Countless walls don't register as walls, doorways have wide ass hit boxes that count as walls and you are mega map dependent. All his add ons but like 3 are garbage and don't help you.
Literally the only thing good about the blight is the perks he comes with and thats it.
If someone tells me to "get good" sure but idk how you get good as a killer like that, poor optimization doesn't even make it a fair play.
EDIT: YES i am bad at him, but it was aggravating to even practice because of the optimization issues
So you mean fix him because be is buggy and broken, not to rework him
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@kodiaky said:
He just need to get the Sprint burst removed from the contamination hit.
The devs tried that in development, and it would be op instantly if thats what we got
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Adam, david with the black shirt and hat, one of cheryls outfits, and the swamp
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How dare you talk about the puppy like that!
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No, in fact blast mine should cancel pop because it doesn't really do a whole lot
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2443105#Comment_2443105
Pointless and aggressive hyperbole that adds nothing to the discussion
We need more of you in this forum
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2444456#Comment_2444456
Pressing CTRL and clicking a flashlight shouldn’t be labeled as “ruining someone’s experience.”
Tbagging is the Ultimate ######### you ever and so of course its annoying and is going to make people upset. I think that people should get over it but i understand why people find it annoying.
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Honestly why not, i think that it would have to be on a big event though, either an anniversary or some huge license like resident evil.
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@GannTM said:
I think you really need to grow a pair. Doing actions in a game that isn’t holding games hostage, exploits, or anything that breaks the rules of the game should really not be taken that seriously.
So you agree that its ok to go out of your way to make someone else's experience worse because you are better than them. Smh
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@Clowning said:
It's a confirmed bug. Nothing to worry about.
Ok cool i was about to be pissed
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@MeltingPenguins said:
it'd be nice for huntress to have a visible indicator for how strong you'll throw
She already does though
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2435325#Comment_2435325
To be fair the FNAF timeline is a mess of retcons and contrivances. I enjoy the lore of the series but even years later there's no universally accepted, ironclad explanation for everything. That's part of the fun, but it's also kind of annoying. Expecting someone who isn't a fan and doesn't really care to be to sit down and try to make sense of the game's full story is kind of asking a lot.
I see what you mean but thats not what im asking. Fnaf lore has the basic stuff that is generally accepted and then it goes way off at some point. OP stated that the 1987 date doesnt work because springtrap comes later, but purple guy aka william afton is the community accepted cause of the entire incident. That is a very largely accepted claim, and takes like one or two google searches to figure out. So its not asking alot at all really
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Tf kind of question is this? Who enjoys going against the spirit clone that is current wraith?
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@Voodoo_Thirsty said:
https://forum.deadbydaylight.com/en/discussion/comment/2426043#Comment_2426043
I'm sorry to say, but for people like me, those are the only facts that are handed down to us.
FNAF started off as a CCTV footage checking game and sure, maybe later games introduced old VCR screens but only hardcore fans who's played the game for a long time will know that. I don't think BHVR would make a chapter so complex to the point where casual gamers would have no idea what they're playing unless they play 3 or 4 games of FNAF.
Also, other than Springtrap, no other animatronics would fit in DBD, but like I said, he was introduced in FNAF 3 which is YEARS after FNAF 1 & 2 according to my sources.
The hints are all over the place for FNAF's theory so I can safely say that Hellraiser is MUCH more likely for this chapter.
Well if you dont know these things then maybe do a little catching up so that your info isnt outdated. Or maybe catch up on some of the most basic fnaf lore out there that blows your 1987 time difference point out of the water
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So you were just bad at running hawkins loops. Mobility is an issue but its an indoor map so duh.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2419080#Comment_2419080
do you not know what slasher means in this context?
I do, but its the same thing. Springtrap could be turned into a "slasher" in two seconds. Nemesis isnt a slasher, neither is demo. Plus if spring trap included in the fnaf movie bhvr will have plenty to go off of
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@VioletCrimes said:
A slasher killer fits more in line with the game’s theme. Plus, an actual person is easier to fit into the art style.
Who said spring trap isnt a slasher?
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@MeltingPenguins said:
If it genuinely is flippin' springtrap this time, they should tell us NOW. more time to uninstall and potentially get a refund if you just recently started playing
Um, why?
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The addition of a.i alone makes this year so much better. It opens up so many possibilities for the future like the legion rework we all want.
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@bjorksnas said:
I think they are fine, its ok for killers to have strong addons
But the thing is they are too strong. Killers should totally have strong addons but when a bunch of them are combined it creates a super sweaty vibe. Like do you really want to win that bad? Do you want a challenge? Silent bell on its own is fine but all seeing and SB is broken
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2413903#Comment_2413903
That would go over very badly for a lot of survivors. Last minute switching is their only option to try to avoid Franklin's, especially when they're trying to complete challenges that call for them.
Thats true, but then just make the builds locked too. The point is so that last minute switching to be a bully squad doesnt exist
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well an easy fix is just to make it so that once readied you cant change characters like killer, but for survivor.
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Im a pc dbd noob but a consistent red rank on ps4 and for the life of me simply moving around was painful. My hand would cramp or i would press crtl instead of shift lol