pidgeon
pidgeon
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- pidgeon
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087716#Comment_4087716
Data transfer? What does that have to do with anything? Yo mean switch platforms? Yea, if it came to buying a PS5 or upgrading my computer, I'd upgrade my computer. Neither is an option for me financially with the way prices have skyrocketed.
Ah my bad for misunderstanding. Just checked the PS5 prices and you were right they are pretty isnane, especially since if you can even sell your PS4 it only goes for 80-100 dollars which is really unfortunate.
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@Skeleton23 said:
Yeah and I may Quit DBD if they discontinue The Switch. Im not gonna put my time in another console just to keep playing. I spent 3 Years Getting my Unknown up To P100 and im not gonna spend 3 more years getting him back up there.
Also I highly doubt that they will. Because it might result in losing a great chunk in there player base.
But it will result in huge Delays in Updates on multiple platforms
While yes I agree its dumb if they lose a quarter of their player base because of a graphics update. You know there's data transfer right?
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Im hoping its a 2 survivor chapter
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@BigKingWoof said:
Specifically, it was the band Ice Nine Kills that used the AI in their music video, but the fact that BHVR okay'd it says they're fine with it over all.
Yeah thats really stupid that they're banning people over this, it quite literally makes it a bigger deal than "hey were using ai now" and it goes away in a few months
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@IntelligentQube said:
Yes, they did. They are banning anyone who is talking about it. I think you and me will be banned soon.
http:///bhvr_responds_to_ai_job_posting_controversy_says
Just letting you guys know the hypocrisy.
Waow thanks for letting me know ill let you know how being banned feels, really unfortunate as I feel I've been contributing a lot to forums as of the past month or so.
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@MilkToast said:
They probably will cut service for older consoles users
Yeah it'll probably only be Xbox series X/S and PS5 from now on
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@Skittlesthehusky said:
ive been noticing a huge uptick in fresh accounts that join to do one of three things:
1.) ragebait
2.) derail a topic
3.) target users or intentionally troll in threads
i'm almost wondering if these accounts are being made by the same person. conveniently they always seem to register when staff is offline. too bad there isn't anything you can do about it other than flag these accounts as they come
I know at least 2 are made by the same person and I'm pretty sure buffnemesiszombies is the same one too. I say this as they are all accounts made on the WITH profile picture so..
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087549#Comment_4087549
Im on PS5 and I never lag.
I'm on Xbox series S and every couple of days I will experience major rubber banding when my internet is fine. I've heard it affects other people.
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Art is going to be a dash killer that will not be recycled in any way. Frank stone is a ranged killer obv.
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New changes are probably gonna make console lag 10x worse than it already is
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@Rogue11 said:
Oh god, who thought this was a good idea?
I thought it was a joke, is it not? I don't want them giving dwighticus the nerd voice.
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@survivormainwarrior said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087469#Comment_4087469
Have you considered that being against "us vs them" discussion is actually a subtle form of "us vs them" whereby you pit yourself against the "us vs them" crowd?
The duality of man..
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@KillerMainGod said:
Nerfing his perks is a utter joke atp.
The perks did not receive nerfs.
@KillerMainGod said:
Why nerfing Jason? He is balanced. Revert all the nerfs.
He was more towards A tier in PTB I personally think its best to keep killers in the B tier range and balance around that so the changes seem good for now along with the fact that killers are significantly stronger in public lobbies than they are in the PTB.
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@cogsturning said:
I'm on console and this is a pretty unkind way to approach this. There are a few things to consider:
This game is free for PS and Xbox premium subscribers, so you have a constant influx of new and casual tourists. This means a lot of bad players that don't care that much about the results of the match or at getting better.
Console players have to deal with input lag.
Consoles are capped at 60fps.
I can tell when I'm playing against survivors on kbm at 120kbps. These people are very hard for me to deal with when they're skilled. I simply cannot move like they can with joysticks.
"Learn to loop" isn't a simple solution. There's a gap that is unfixable. You can overcome it with a lot of effort, but you always have to try harder than your opponents if they're good players.
I'm also on console and cannot believe I forgot to point this out. I recently started actually momentum teching (before I didn't think it actually helped that much so didn't feel like it) I would definitely recommend testing it out a bit as it massively helped me in chase for every killer. If you already do this the best I can recommend is Beast of Prey lmao
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087473#Comment_4087473
How is that relevant to OP tho
Its not this is a troll account, they also have another account named killermaingod which is the exact same conversations but for killers.
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Tracking with Viktor is near impossible with the amount of bugs in the game, (Viktor shivers when thinking of stairs) no need to nerf it more. My personal idea for twins changes is to make it so when Viktor downs a survivor he latches onto them and has to be pulled off, before the survivor can start recovering/be fully healed. This change allows The Twins to reach the survivor from across the map and they end up keeping majority of their strength aside from the four man slugs which nobody thinks is fun.
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@HexSlugged said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087466#Comment_4087466
unless its explicitly breaking rules they arent going to do anything. being annoying isnt against the rules. unless they are directly disrespectful or something similar they wont do anything about it.
That's unfortunate thanks for letting me know
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This is a party game if people don't want to sweat it isn't their problem. Whining comes from both sides across all platforms please stop pushing us vs them, it is a very annoying and overused topic and only pushes for a more toxic community. The game has seen a surge of new players so lobbies has been out of whack as of late. Many new players do not learn how to deal with chase properly for quite some time unless they actively aim to get better at the game. The fact that the tutorials teach nothing and you have to use content creators for knowledge over the game doesn't help either. I experience players being pretty bad on both PC and console I do not hold anything against them it is simply a game that people use to blow off steam.
Stop pushing us vs them and toxicity its pathetic
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@HexSlugged said:
i wouldnt say trolling, just a one of the kinds of people that seem insufferable to be around that plays dbd while being miserable
Really unfortunate as there won't be a bunch of mods preventing toxicity atm since I'm assuming they're managing the anniversary stuff
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2 survivor situations are the only time where the game starts to slow down and feel a lot less fun for me
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@RedCentipede said:
Decide which role typically interests you more (playing both is strongly recommended if you wanna get good). Get familiar with how the game works and level up some of the starter survivor blood webs to at least Prestige 1 so you can access specific perks on all characters you own.
Look up some Otzdarva YouTube videos for beginners and new players, he'll teach you way more than any in-game tutorial.
Lastly don't worry about winning or losing. Just play have a good time and you'll improve with experience like everyone else.
At the very least do what this guy said Otzdarva is a great resource for newer players. However make sure to not fully abide by what content creators say about the game as you should play it how you want to. I also forgot to add in my earlier comment to not look at end game chat as most of the time it will be flat out toxicity. If you are on console you don't have to deal with it though.
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@survivormainwarrior said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087426#Comment_4087426
Its not derailed. I told them the truth to start on killer if they want it easy. You challenged this assertion and I provided data proving you are wrong. Case closed.
oooookay
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@survivormainwarrior said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087412#Comment_4087412
Don't listen? Listen to the objective data that proves I'm right.
Please do not derail the topic as this person simply wanted to know what to do as a new player and not which side is better than the other
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I used to think the game would be dead by daylight.. But here we are 10 years of this amazing game it has surprisingly helped me through a lot as a stress reliever thanks BHVR and thanks dbd community for keeping the game alive!
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It will stay split queue until after the anniversary or during the anniversary as it is meant to keep you occupied while you wait for the anniversary and whatnot
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@survivormainwarrior said:
Depends if you want to win a lot or lose a lot. If you like winning a lot you play killer role. Any killer will do. But if you want a hardcore challenge that tests your skills and requires everything you have to overcome the odds…survivor role is the best choice.
Do not listen to this guy its a troll account
Being brand new I wouldn't recommend playing killer till you learn the basics of the game. My buddy actually started recently and I got him on survivor (I would recommend you play Meg for a bit as she is really good to learn the game with while you get bloodpoints.) If you hear the Terror Radius getting closer to you then run away and hide. The most important thing when getting into this game is to play with friends and not care about winning or losing because you will lose A LOT at the start. If you don't have friends who own the game feel free to try killer after a bit of survivor gameplay, or do looking for groups. (LFG)
Side note: the game is a bit grindy so be prepared.
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@Jay_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087396#Comment_4087396
Played that a little but it was hella boring ngl. maybe i just had bad survivors i was going against but was no fun for me
It seemed fun watching gameplay of it but I've heard it sucked from a few other people lol
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The only game mode I really want is my little Oni because its the only one I missed :c
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Survivormainwarrior and killermaingod are the same person btw
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@Abbzy said:
I thought only 5 are hard cap, plus 10 from code and like 2 from ran kreset if you get iri so where did you get that next 6 milions bloodpoints.
Just asking because as I know you cant get more than 5 milions from matches and only rewards the add like codes, or challanges, rank resets etc.
If you don't spend BP then claim rewards in game it exceeds the maximum limit there was someone Mr Tatorhead that p100d Springtrap the very first day because he never spent too much bp
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I am slowly getting all my killers prestige 10 so far I'm at 12/42 luckily most of them are already p6 so were technically halfway there.
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Try submitting it to bug reports or a place where you can get better help on tech issues such as this
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087301#Comment_4087301
… That's… not how any of that works at all. How about this. You go and play like five games with vigil and no exhaustion perks and tell me how many times it was actually useful.
My main build atm is Botany Vigil STB and Lithe even if I don't end up getting a bunch of vigil value on lithe I still get tons of value from the significantly lower exposed timer.
Also I edited out the bad math dw I realized that it was really wrong a bit late lol and yeah removing the exhaustion part is a bit unreasonable but at the very least it shouldn't transfer to allies.
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@survivormainwarrior said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087320#Comment_4087320
Pig DID get an extreme buff. Don't deny the facts with namecalling.
I never disagreed that she got a big buff she is just still really bad compared to the rest of the cast lmao
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087307#Comment_4087307
Have you seen a single instance of this or are you immediately inserting us vs them in literally everything now... You just seem like one of the troll accounts I mentioned with a clear name showing which side you favor and a really low comment count. It screams throwaway account.
This is known to be a troll account dw about it. I saw a post asking for a pig buff since she's been nerfed so much. Their response was as follows:
Pig already got an extreme buff which puts her with the top tier killers. You don't need another handout.
I'm just assuming its a troll account since yk Pig is currently one of the worst killers in the game. Its pretty funny though I'll admit.
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You could P25 Jason day one
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@hxp said:
BHVR actually listens, but only to killer demands. They ruined the game for survivors when they added 10 additional seconds to every gen and nerfed every good survivor perk (like dead hard, or just recently: Fast Track). And also the buff regarding anti-camping is just a joke. But hey, they made it easier to abandon. Thanks! We know that we do not have a chance as survivors, but in the end it looks like an escape.
This just isn't true.. Can we stop pushing us vs them so aggressively? The game is balanced around solo-duo queue which is why killers still retain their kill rate of 60% unlike against SWFs where it is significantly harder to balance the game around and whatnot due to everyone communicating. Survivors have also gotten some pretty sizeable buffs, such as 70 second hook timer, 15 second BT, pallets going up from 12 per map to about 20 and up, exhaustion still hasn't been nerfed for years, original DH and Fast Track were extremely problematic which is why they were nerfed (Stb, Deli, and luck still exist btw but they're only super viable in SWF soo.) Either way each side has reached sizeable buffs over the years.
Remember the game isn't survivor sided, nor killer sided, its SWF sided!
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@survivormainwarrior said:
He got a buff actually. Get with the program.
He did get buffed however the new changes actually caused him to get a bug which causes his portals to be shown to every survivor essentially gutting his mobility.
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@ArcT said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087301#Comment_4087301
This… This is not how statistics work at all.
I might be dumb but at least I tried and that's what matters
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087286#Comment_4087286
Dude, no one's going to bring a perk that has value maybe one in every fifty games. There's a reason why no one brings stuff like calm spirit even if it's great against scream builds. When people make posts like this they need to think about both sides of the game when balancing stuff otherwise they just end up looking silly.
Calm spirit is a bad example. I genuinely think vigil would be great without affecting exhaustion because for the killers side it affects Friends (7.24%), Sloppy (6.63%), Gift of pain (3.34%), Mindbreaker (2.11%), Starstruck (1.44%), Ultimate Weapon (1.40%), Nemesis (1.27%), Hubris (1.21%), Alien Instinct (1.12%), Make Your Choice (0.86%), so you will still get value every so often. However you can still get value literally every match if you bring some of the strongest perks in the game such as Deliverance, Shoulder the Burden, and Dramaturgy.
Edit: fixed the bad math also if the exhaustion on it doesn't get nerfed it should at least have the part where it stacks removed.
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@Royval said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086601#Comment_4086601
since when is spirit easy to play?
I don't have much trouble with her in public lobbies in my experience. The only time I've had trouble is going against SWFS or people with iron will / light footed stuff.
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086565#Comment_4086565
What? Have you ever played survivor before? Almost none of the effects come into play enough for it to matter. It's like saying calm spirit is strong because someone may play doctor. It would instantly become a D tier perk no one uses.
I don't think it would in all honesty it completely ruins any killer builds that decide to run off meta the sheer amount of times I have been saved because my deliverance / STB / friends till the end downsides went away sooner is baffling. The only reason why people feel vigil is so insane because it gives you and your teammates in a radius the best perks back in almost half the time.
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Nurse can quite literally win matches with both of her meme add-ons (-lunge and -range) and still be in A tier
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I don't wanna be that guy.. But learn the counterplay.. He is a mediocre killer at best with some of the most counter play out of literally any killer in the game.
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@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087195#Comment_4087195
Lol, yeah just make breaking a 3 gen next to impossible. Let me guess you were fine with chess merchant too since survivor enjoyment does not matter?
Even if trapper has all of his traps at the start the counter play is very simple unless you're on midwich/rpd since you can literally have one survivor disarm everything while the rest split gens in the 3 gen. And VERY easy trapper counter play if you do not want to use your eyes to look for traps, just to walk around the map spamming your interact button. (They should need to nerf this honestly its insane)
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Trapper only really needs trapper sack without the downsides in all honesty MAYBE iridescent stone on a 45s cooldown
(P25 trapper here I gave up the trapper life for PP Head a quarter of the way through lmao)
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087096#Comment_4087096
I would agree. It's more of a dework that we want. Although I don't like stealth on recall. It needs to go back to how it was before the change.
asdfghjk I hate this.. Literally NOBODY UNDERSTANDS stealth on recall and why it is significantly better. Okay let me explain this for all of 5 people who own skully and do not know about how much stealth on recall is SIGNIFICANTLY BETTER.
Being undetectable when you drop a drone the survivor knows you're still there because of the fact that they can see the drones aura / scan lines. Plus the actual usable amount of undetectability is way shorter than you realize along with it being on a cool down doesn't help, so you might as well just moonwalk.
When you become undetectable your TR doesn't immediately disappear it slowly shrinks in case you didn't know so dropping a drone in chase wouldn't help nearly as much as you thought it would. Because of this undetectable on recall Is significantly better as it has zero cooldown, has a longer effective use time, and survivors do not know when you become undetectable or if you left chase. There is also the added bonus of the fact that if you recall a drone on a gen then exit chase for a couple of seconds survivors think you are coming to them so you can proc DMS.
Credit to @MrRetsej as I hate explaining this to people over and over so I basically just copy pasted what they said when clarifying my comment on why undetectable on recall requires more skill and whatnot yada yada I left a couple things out but these are the main reasons why its so much better.
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@survivormainwarrior said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087111#Comment_4087111
I got far too many to name. Over 4.5K playing both sides. Just played a couple solo Q matches with AngelZ last month, in fact.
Hundreds of hours is nothing. This game has been around since 2016. What's really happening is these killer players have inflated MMR from abusing low skill cheese tactics like tunneling, slugging and camping. Then their MMR goes up and they hit a brick wall when facing seasoned veteran survivors with thousands of hours experience per player. Then they falsely conclude the game is survivor-sided, when really they just got outplayed by higher skill survivors despite the killer having a huge balancing advantage. Regardless, the average killer player still wins most of their matches no matter what character they play, or whether they're in high or low MMR.
This is not the killer players' fault. Its the fault of the developers for making killer role way too easy to play, which throws off the whole MMR system. Some substantial nerfs to tunneling, camping and slugging would put killer back into a fair spot balance wise. Those cheese tactics are far too easy to get amazing results while requiring little to no skill to execute.
So yeah…killer is just the most chill mode you can play in the game. You have all the power. All the control. If you lose, you have a skill issue to work on.
Since you literally joined forums today I doubt it. But since I have no way of proving any of what you said is true I agree with you in a lot aspects.
Yeah I said hundreds of hours because I don't want to be unreasonable and wanted to get a wider variety of players of all skill levels. I do think that people shouldn't be tunneling, or slugging every match as it definitely does make you seem way better a player than you really are. (At least with the way MMR is calculated.) Same goes for survivors at the moment too, since as long as you're in a 3 man SWF or higher it is genuinely so hard to lose unless the killer is genuinely insane at the game. Cannot wait for the MMR rework woo!
Which goes into my next point which is the fact that I disagree with your next statement. If I'm being completely honest the game isn't survivor sided at all since the game is built around solo-duo queue. I genuinely think the game is really well balanced in that regard. However I (and many others) agree that the game is extremely SWF sided which is why so many people have started slugging and tunneling as they see so many CC videos explaining how the game is so unbelievably survivor sided and SWF runs rampant ect. that they feel the need to employ these play styles as if they're going against SWF every game, even when the match is in their favor.
I actually do agree with this last part, as the devs have genuinely ripped the soul and skill required to play the game for both sides. Unfortunately due to the fact that player count is at an all time high it will not be changing any time soon. I really do wish we that could go back to when the game felt rewarding for both sides rather than everyone running the same builds with zero thought.
Side note: minor continuation of last paragraph is it just me or have players genuinely gotten significantly dumber? I have seen less and less killers and survivors mind gaming or just being genuinely good at looping in general.
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@survivormainwarrior said:
whenever I play any killer, even the so-called "weak" ones, I'm just laughing the whole time at how braindead easy it is to win most my matches. Okay, once in a while a skilled SWF comes along and maybe I get 0-2K, but that is like at most 5 percent of my matches. the rest of the time I'm just steamrolling through P100 survivors with thousands of hours like they just installed the game for the first time
How many hours do you have on killer? I find it hard to believe you get many hard matches since your user is literally survivor main you are still likely in new player lobbies. I was originally making this post aimed towards killer mains with a few hundred hours in the game wondering if they still experienced anxiety and/or have any tips for new killer players.
Sorry for the confusion
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@MechWarrior3 said:
They did 2 separate preview designs for skull merchant.
BHVR did this so the community could get a feel for the rework and see if it’s going to ultimately be a good fit for her and the survivors.
Sadly it was scrapped because it was more Projectile/Dash Slop. We wanted to steer away from that bc keeping her idenity is more important. Gadgets, high tech, trap playstyle. It’s unique.
BHVR settled for minor buffs to her basekit and said if it wasn’t enough or if the community wasn’t satisfied they would put resources into a rework.
That’s where we are at now. We want a rework. She’s in a bad spot and has been for a long time. She needs a full revamp.I don't even think she needs a full rework she just needs to be reverted to her previous strength (keep stealth on recall tho) she wasn't even that insane unless you played chess merchant which was removed when the gen kick limit became a thing.