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luka2211

luka2211

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luka2211
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  • @PistolTimb said:

    The one on the third floor of Hawkins is disgustingly weak. It has a window connected to it, but any killer with half a brain will get a hit on it. Only way to use it is to stun the killer away from the entrance to the room, but nobody is stupid enough to get stunned there unless you've got balls of steel.

    i remember accidentally entering that room while in a chase lmao dumbest pallet ever

  • A few days ago i got wretched shop,and i had this jake.Every time i would chase him he would go to windows in the middle.I couldn't do anything about it.And he kept pressuring a gen constantly so i had to keep returning to that gen aswell.After all gens got done he just spam vaulted the same windows in the shop and just kept looping around them.After the endgame collapse nearly ended he finally got out putting me out of my misery.

  • @grayon444 said:

    https://forum.deadbydaylight.com/en/discussion/comment/936888#Comment_936888

    It's not every single one.Even at red ranks i face people who are good and don't do the same loop 3 times and it's not because they are bad.

    Idk what kind of survivors you face,but they defo aren't abusive of map design then.Cause all i get are survivors that just abuse god loops to its finest

  • @PistolTimb said:

    Mangled would be fine if it were a lower rarity. I'd love to see an exhaustion block, but I'm guessing the devs think that'll be too strong. Another idea would be to have one that increases the movment speed penalty, like Clown's flask of bleach.

    I really wish they would have buffed his crappy addons when they nerfed his slowdown.

    Exhaustion would prob be strong,but more movement speed penalty or mangled would be good like you said.I wish aswell that they did something to those addons considering they nerfed his slowdown addons

  • @dont_ask_me_again said:

    I watched ScottJund’s video... I don’t disagree with what he suggests to change they seem reasonable... but I think 3 things should be stated:

    There needs to be reasonably strong loops where the basement spawns - for obvious reasons that you need a chance to escape a camping killer... if strong loops get nerfed arguably the basement needs some form of nerf.

    These loops shouldn’t be as a weak as the Plague’s temple where there’s a mile between every window/pallet that can’t be looped.

    And also about bad map design - indoor maps need some change (killer favoured) and maps azarov’s like resting need to actually be winnable for survivors and not just an easy 3-gen with barely any loops on the map.

    I agree about the basement part(Honestly i would remove basement,cause you can just camp it and guarantee a kill works pretty dumb unless survivors are coordinated ofc if the killer camps the basement)Idk about indoor maps tho.I know that most pallets are unsafe(excluding meat plant,all pallets are safe there)maybe adding a few safe pallets would work?Idk honestly how would we balance indoor maps a bit more.For ur azarov statement,survivors can also split the map in half if they play smart.Alot of people just dont realise it tho

  • @grayon444 said:

    https://forum.deadbydaylight.com/en/discussion/comment/936858#Comment_936858

    If they are abusing bad map design flaw why don't you go for someone else?There are other 3 people on the map.

    Every single survivor being chased will always head for the god loop.So you cant really chase someone else

  • @Wakenworm said:

    https://us.v-cdn.net/6030815/uploads/363/7JD9ZI9JGQBL.jpg

    I'll be honest, the last time I encounter a hacker was a year back.

    Now, I am starting to see even more of these hackers in Dead by Daylight. Is there anyone else encountering these kind of people?

    I had a guy that quite literally COULDNT GET HIT.I could hit everyone else except him.It would always phantom saw him.Never anyone else.IDK what it was but i reported him.Also i know he was hacking cause it always phantom sawed him(i legit chainsawed him like 7 times)and i couldnt m1 him.It would do the animation but not like remove one healthstate

  • @snozer said:

    The answer is yes.

    The problem is that it is a survivor exploit, so abuse it to its maximum potential as the devs don't care.

    guess unhook teching is an exploit

  • @PistolTimb said:

    It's a punishment for breaking rules. For example, I was jailed for calling certain maps a word that "makes light of illnesses." People who are jailed cannot post discussions, and have a harsh commenting limit.

    ah,makes sense

  • @anarchy753 said:

    Kinda feel like they should make BBQ's bloodpoints per unique survivor hooked baseline, then we'd see a lot more variation in perks.

    To be fair, survivors should then also have some equivalently simple bonus, like 25% for each gen completed while you're alive (up to 100%) or 25% bonus for each survivor who escapes, but that'd be harder to do if you died early in a match.

    why are some people's pfp's on the forums like "jailed"?I have seen few people have it don't get what it means

  • Im hoping you understand killers are kinda forced to play like that if they want to actually win,cause if they don't run slowdown perks then they just insta lose cause of gen speed.Survivor on the otherhand can play perkless and still win.I know you are just venting your frustration out and all of that,but i hope u understand why its like that :/

  • @bubbasbasementchest said:

    I escape the most against Ghost Face and the least against Huntress.

    Easiest:Legion

    Hardest:Hag(I get mindfucked by her traps)

  • @DBDfan12 said:

    every game im in . no matter the rank . they have no chance against oni

    nice and balanced

    I like going against him,I honestly don't know if this is bait or not,but my team rarely all goes down,he might get 2 downs but not 3,4.I guess i might be getting good teams,or you are just a rank 20 :F


  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/915550#Comment_915550

    I find that if you know your way around they can work for either side. A good killer can path them so the survivor can't safely reach the window while a good survivor can lose LoS and gain some distance while the killer tries to keep track of a window the survivor didn't plan on vaulting. It is weird but I don't see how it can be abused.

    problem is,they aren't on all maps so to learn their layout it takes more time and their layout is just more complicated while looking at it ingeneral.It does open up spot for more mindgames tho cause of loss of LoS.

  • @Malik1178 said:

    Id like to take this time to discuss a pretty controversial topic about dbd. I never really understood why killers will facecamp and tunnel if the survivors has done literally nothing wrong. Im rank 4 on survivor and i still see it happening. I wish the devs would punish killers even further than losing points in a category. Im not talking about like a ban or something,maybe something small like lose bloodpoints or only gain a small amount of xp towards your player level. And i understand that if theres no gens left and 4 survivors still alive,then id could see why you would camp or tunnel. But if theres 4 gens left and no one has done anything wrong such as tbag, or abuse exploits then i dont find the point in facecamping or tunneling. Idk maybe its just me but im getting sick of it

    Frustration,hate,salt.Unless a survivor made a killer angry by doing something i don't see a reason to do it.I see it as a win tho,cause if they are salty i either ran em for 3 gens or smth like that so i just kill myself on hook and make sure my 3 other teammates get out and not all die trying to save me.

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/915533#Comment_915533

    Oh right I said windows instead of T and Ls. It doesn't really make much of a difference.

    oh,ur right on that,but for that reason it has those weird maze like tiles :/

  • @Waffleyumboy said:

    Ormond is balanced by 3 gen potential. Pressure gens right and it's in the bag. The lack of windows on this map mean late game for survivors is even worse. Not the worst map I'd put Haddonfield very far above it and the indoor maps. The maps that are too big definitely need a change too.

    I wouldn't say the map lacks windows at all,it's the same as other maps IMO(macmillan,autohaven etc.)

  • same thing i always do,get a good endgame chase :F

  • @LoverOfDemogorgon said:

    Legion and clown have more than this guy, I basically have no power at all and am reduced to trying to mindgame safe loops against good survivors with a basic attack and collecting blood orbs that slow me down. The power itself is an overglorified billy chainsaw but it maneuvering hardly does me any good because they nerfed the end turn range so I cant ever hit survivors in loops because they just camp wherever its safe when they see me coming. All oni is good at is nothing, he has a pallet breaking tool that takes far too long to get online with some map traversal to boot that isn't even as good as billy's chainsaw. What a pathetic waste of 5$ might as well play legion for slightly better gameplay.

    Hope ur not serious

  • @TooKoolFoU said:

    https://forum.deadbydaylight.com/en/discussion/comment/889645#Comment_889645

    Yeah I’m on console. I mean I played as him yesterday and tbh if I sucked, than I let the survivors go. If I was doing good than I kept killing. No need for the dirty tactics just cause you haven’t learned someone yet and there’s no need to make someone experience with Oni bad. Idk, it’s just kind of a disgust/annoyance.

    Look,i don't do these "dirty tactics"but some people will.Either cause they are forced to by survivors rushing gens or by themselves cause they can't learn to play any other way.If the team ur playing against is altruistic,then camping will benefit you cause they will all come to save and no one will be doing gens.Hope u get my point and what i'm trying to say

  • @TooKoolFoU said:

    You ever going to actually try to learn to use the Oni or are you just going to play like a m1 billy? Bro camp and tunnel by all means, but I’d expect you Oni players to actually at least try and learn the character you just bought

    Everybody is kinda still learning him,especially if ur on a console cause console doesn't have ptb so they couldn't even test him out.Take it slow,people will learn how to play him :F

  • @shadowman0105 said:

    I believe with oni when he’s in the rage mode you need to time the dead hard at the right time due to his delay swing. Either that or the servers are not in your favor

    i honestly don't think its the servers anymore,i ENTER THE DASHING ANIMATION and still get hit.Im in the dashing animation and still get hit,idk how lmao

  • @FlamingkittyUmad said:

    This has been a thing for a while now, where the trapper will glitch traps partially into the ground to make them undetectable. as an exploit, this is bannable, right?

    Is this the REAL god flamingkitty or am i dreamin xD

  • @DwightOP said:

    I feel like they are kinda destroying my games. Not all if them, but enough to be annoying.

    Farming trappers back to back, hook bombing survivors, pallet wasting survivors, spine chill urban survivors being super immersive doing nothing.. All just for challenges. How to fix that? It's not fun to be in a match with someone who doesn't play normally.

    Archives as a whole is the reason its like that,challenges are doing it cause of how they are designed

  • LoOk wHo's shIttiN iN thE taLl gRasS

  • @Spooky13 said:

    Just wondering. Only challenges I have left are "Obsessive" and "Iridescent Age". Got a few of them done in farming matches, mainly ones like "No One Escapes the Endgame" and "Last Minute Hero". The rest just required a lot of grinding. I've been playing survivor nonstop for the last few days, and I couldn't be more glad to be back in the saddle as killer. Hopefully Tome 4 is a lot less grindy and luck/farming reliant.

    got it last night,took a ######### ton of grinding and playing tho

  • @YaiPa said:

    I’ve started taking screenshot of these amazing matchmaking, then I got bored since there were too many.

    The general excuse they would tell you is that the team was a full rank 5 who popped in the match.

    rank 5 one pip away from rank 4 actually does appear as a rank 4,same with rank 2 one pip away from rank 1 i didn't know if it was client sided or could others see it aswell tho,probably client sided but ur correct in that probably that there is no hard cap as they said

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/881895#Comment_881895

    Trusted members (those with the "trusted" tag) are selected as community representatives for being helpful, active and polite on the forums. We're not affiliated with BHVR in any way. @BBQnDemogorgon has kindly provided a link above with more information about the program.

    The red avatar is for the Forum User(s) of the Month, which is just a way of recognising standout members of the forum community. All Trusted members are or have been FUotM, but not all FUotM are Trusted, which is why you might see some forum users with a red avatar but no Trusted tag.

    Hope that helps - let me know if you have any more questions ☺️

    thank u for ur answer,and anyone else that answered my question,i get it now :F

  • @Fibijean said:

    That's the plan! It should be released December 3, most likely at 11am ET, so about 31 hours from now.

    one question,i see people have "trusted" near their name what does it mean?I don't get it

  • Only thing i care about are hatchet hitboxes.They hit me around corners so much,its not small distance either like legit completely around a corner.A few matches ago i used dh,you can HEAR the hatchet hit the wall,and hit me around a corner somehow even though it completely missed

  • @Fibijean said:

    That's the plan! It should be released December 3, most likely at 11am ET, so about 31 hours from now.

    okay,thank u :D

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/878273#Comment_878273

    In your example there, it doesnt really matter if BT was applied or not. The person getting tunneled off hook will still go down and your just hoping he has DS. While body blocking does help, I'm not gonna pretend that waking up is gonna make BT at all effective against Freddy.

    I wouldn't call it hoping cause in my games all survs have ds 90% of the time.Bt isn't as effective against freddy unless ur near gates which is exactly what u said,and the survivor unhooking needs to be awake,u are completely correct in ur statements I just said something quick thought and it won't be valid unless it happens under certain situations/circumstances aka survivor thats unhooking having bt and being awake and exit gates being near.Let me ask you something else tho,is it that bad to have a killer that can negate bt?While playing any other killer survivors can and will just hook bomb at endgame while combining body blocking to make sure you get nobody.Now is that fair either,that if he is going against coordinated survivors (solo,swf doesn't matter,only thing that matters is if they know how to bodyblock properly) that he is gonna lose that 1 and only kill he could have had?

  • @Andreyu44 said:

    https://forum.deadbydaylight.com/en/discussion/comment/878235#Comment_878235

    But you're already forced to wake up unless you wanna get rekt by Freddy.

    idk what to tell ya,i dont have problems with that and i play soloQ all the time,i feel like its a pretty nice buff to him and besides wake up and save while ur awake make someone else take the hit you save person has bt,if he gets hit it will run out but if hes running ds he should be fine :F

  • @Rin_is_my_waifu said:

    What? Freddy is the only killer that counters it? This is unacceptable. Poor survivors. I suggest nerfing him to legion tier

    Problem solved

    solution for each problem just nerf em xD

  • @Andreyu44 said:

    Yeah,thats a big nope,thank you

    Borrowed time is supposed to counter campers no matter what.

    This is BS.

    I mean u are asleep,and in sleep there is no terror radius so yeah,no bt for ya :F that forces you to wake up even more thats how i see it

  • The ones to recover ur power faster are good,it depends if u will stalk with him or not tho,you can either go the way tru3 plays fr example,he uses thana sloppy nurses and ruin and just uses power recovery addons or you will stalk in which case you should use addons that help you while stalking etc (forgot to say crouch addons are useless,forgot they existed lmao)

  • @Carlosylu said:

    Ok, lets start to know how picky is our community? This post does not intend for you to critisize the things I complain about, this means for you to share what gets on your nerves and you believe should be changed.

    Survivors: I hate when they find a key in a chest and get my 4k doomed out of luck, if you brought it in I can somehow try to outplay you (no Franklins), but getting them out of luck is pure BS. I don't want keys nerfed or taken off the game.

    Killers: Ebony should activate once all survivors get hooked at least once or instead of death hook only, I don't mind tunneling as long as I get my 3 hooks, getting tunneled and insta dying after 1st hook is just annoying. I do enjoy the adrenaline of looping a tunneler if I get my 3 chases.

    Those are all my complains on both roles. Yes, I don't mind NOED, Ruin, camping, tunneling, flashlight saves, BT, Forever Freddy, DS, pink addons, etc. I believe people who complain about this things I just mentioned just ain't experienced enough to know how to outplay people who use those perks, addons, etc.

    as a killer i complain about decisive.When i get decisived after i already hook someone and their ds is like 3 secs from running out and i pick em up.As survivor i complain about dh not working.I use it for distance but sometimes u need to just dodge a hit and it never works

  • @LULKEK said:

    Freddy's ability must be such that he can only make fake pallets on destroyed pallets and collapse as with the doc, and only make 3 slow down traps then he is still strong enough What do you think?

    i mean is not really a nerf just an adaptation.

    Please leave freddy alone,hes fine as he is atleast he is decently strong now,he shouldn't become a trash pile like he was 2 years

  • @Alice_pbg said:

    Equip bloodwarden. Down someone, open the gate yourself, hook them.

    Now you have 1 minute to find and down 1 guy

    thats how i did it,2 try aswell

  • @Izo_Quartz said:

    I've been trying to do this challenge for 8 hours now and still can't do it. I've been using hope, borrowed time and prove thyself for this challenge. The biggest issue I've been having is actually surviving until end game with my teammates still alive and not on death hook.

    i got it by luck lmao,cause killer used bloodwarden

  • @24Life said:

    Just played 5 straight 4k games with trapper without using any add-ons. 2 games no generators were completed. 2 games 2 generators were completed and 1 game 1 generator was completed.

    I did use Ruin.

    Killer mains will complain, but this just goes to show how unbalanced the game is..

    Not fun to play 50% of the time as a survivor. Not difficult enough to play 50% of the time as a killer.

    Yes I get that taking Ruin off would make the game more interesting, but at the same time, when the goal is to kill all of the survivors, why would I want to allow them any more advantage?

    just cause u faced a few bad teams and destroyed them doesn't mean a killer is good/op or easy to play

  • @NoShinyPony said:

    Is it the same person doing it over and over again, let's say over the course of 10-20 matches? And does this person only play that way against you and treat other players completely different?

    its 3 guys,they keep doing it over and over again,they find me down me after some time facecamp me and then mori me

    They treat other guys in the lobby normally EDIT:Am i on some target list for money if u mori me?I keep getting moried game after game against people i have never even seen lmao its like theres a list and if u mori me u get money :/

  • @LapisInfernalis said:

    Again my curiosity wins over and I would like to know which 3 Maps you love or hate as Killer/Survivor. There are always some interesting opinions regarding this.

    So let's go!

    Survivor:

    My favourite maps are Badham Preschool, Lèry's and Hawkins. I like Badham much, because it's quite balanced and makes a lot of fun. I also like how the map looks. For Lèry's I like, that it has so many windows you can play with (no Houdini build used). I like Hawkins because it is a loud map, so I need to watch out. I also like all the details and the creativity the catwalks create in a chase (I'm no BL user).

    I absolutely hate Shelter Woods, Yamaoka's Estate and Bloodlodge. On Shelter Woods and Yamaoka's it seems I never find loops. I hate Blood Lodge, because it is so open. My worst nightmare against Huntress or Nurse.

    Killer:

    Badham Preschool, The Game and Father Campbell's Chapel are my favourite maps. On Badham I had never the feeling that I could not get a survivor at a loop and I like that. And never forget the good totem spots! The Game... well... it's The Game. Best Killer map. And for the last: I just like how the chapel looks and that it is one of the smaller maps with good Gen distribution.

    The maps I just do not like are Haddonfield, Wrecker's Yard and Rotten Fields. Haddonfield ist just BL paradise and is mostly bad for the killers I play (Myers and pallet Freddy). This might change with the BL nerf and/or a rework. Wrecker's yard is just the definition of a God loop and I hate it. Rotten Fields is just a Dead by Corn Blendette Paradise. And it has no spots where you can place pallets as Freddy before you destroy some. The only good thing is the central basement if you play basement Trapper or similar.

    u mean wretched shop?Wrecker's yard doesn't have a landmark it has shack only

  • @FriendlyGuy said:

    It begins. Now billy is overperforming. Guys he got no downside. I played like two matches against crappy survivors and 4kd, that's proof. Wä wä

    Billy is defo overperforming xD

  • @[Deleted User] said:

    That guy The Surge must has some mental issues lol I have had DC's on Spirit, Legion even Trapper... just a bunch of kids who get mad because they can't win

    if someone actually dcs in ur games against legion or trapper then i honestly don't know lmao u should play perkless bubba :D

  • @hocrux said:

    https://forum.deadbydaylight.com/en/discussion/107717/really

    I main billy for farming, no dc's so far, either they salty swf or you really tunneled(not judging), either way, soon it will be a punishable offense. And try to censor their names next time if you were just trying to prove a point

    i will censor the names next time,forgot to do it,and i didnt tunnel believe me i had 8 hooks in the game by then

  • @supersonic853 said:

    Like i said last second dcs until they get banned

    Just after i posted this,i played another game as billy and i had 2 dcs again lmao(they insta dced when they heard the saw)

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/871158#Comment_871158

    I was being sarcastic because all wallhack perks have downsides. And even if you go into addons the best wallhack addon is scratched mirror michael myers whos east af to loop. (Basically im making fun of the guy im sad i even have to explain this others got it right away).

    sorry for being dumb and not getting it was sarcasm i guess..

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