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luka2211

luka2211

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luka2211
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  • @CandyBard said:

    Yes, I understand he's an M1 killer, dead that conversation, and before anyone asks, I'm a console player, and have been on a break from this game for about 3 weeks, until today.

    My issue with Wraith, as I'm sure a lot of people are expecting, is the fact that his ability encourages players to play recklessly. By having no cooldown, a faster movement speed in cloak, and a speed boost when coming out of cloaking, a survivor cannot punish any mistakes the Wraith makes, especially when addons like Windstorm and Swift Hunt reduce the timers on the windows that we have, especially with the update back when Stranger Things came out, that gave his cloak undetectable.

    Yes, I understand that killer needs to be overpowered to make the 1v4 fair, but I feel that there needs to be some give and take. Lowering his movespeed in cloak would be a good start, but if not that, it would be great if there was a cooldown associated with the wailing bell, to prevent killers from immediately cloaking after catching someone off guard so they can get another speed boost to hit them even faster. I dont want Wraith to be unfun, but I dont like that everyone is abusing the same techniques that arent possible to avoid on the console port of the game.

    GOOD ONE BUD

    KEKW.png


  • @LordGlint said:

    You clearly hacked his PC and took control of it to FORCE him to chase you...so yeah...its all your fault.

    xD

  • @ppo8820 said:

    https://forum.deadbydaylight.com/en/discussion/116485/is-it-my-fault

    You don’t feel bad lol. You likely taunt the poor killer and teabag on your way out the gate. Just a hunch.

    Damn you got me :/ i tbag him the whole time and then dc when i get downed :D

  • @Thomasthetrain @Sonzaishinai @AvisDeene thank you for the responses guys :D

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/957608#Comment_957608

    I thought he always did, but tbh things from the past of DBD are all a blur now to me.

    same tbh

  • that would be the speed of a normal lunge lmao,killer would never hit you

  • yeah idk what to tell ya personally,i never get hit that bad,could be latency,atleast it seems like it to me.I had a guy a day ago that had terrible connection and was hitting me from miles away,maybe the killers you are facing have bad connection

  • he shouldn't stay in cloak i'm pretty sure unless i'm wrong ;F

  • @Tisfine said:

    If window lunge from the other side of the map won't kill you your dead hard exhaustion will.

    Very cool!

    I don't have any problems with dedicated servers at all when vaulting windows,i get dedi hit once in like 15 games and even then its not that bad.

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/957548#Comment_957548

    Remove passive dream state and make dream snares hitboxes match the actual visual :^)

    Passive dream state is a pretty important thing,otherwise survivors would quite literally never fall asleep except when they get hit.And then someone else wakes them up for free and for no penalty the first time,which means no one is in the dream state except 1 survivor at the time thats being chased probably.Dream world is good for sneaking up on survivors cause of the lullaby and actually using snares which you'd be able to use only when you hit someone which would be dumb,i don't see that becoming a thing,and snares aren't that much bigger than they visually look either

  • you ranked demo and plague over freddy,and gf?Can you explain why,i'd like to hear your opinion on it :D

  • @MegMain98 said:

    1. Nurse
    2. Spirit
    3. Hag
    4. Billy
    5. Huntress
    6. Plague
    7. Freddy
    8. Ghostface (GF is only better than Myers because the reveal mechanic is buggy)
    9. Myers
    10. Demogorgon
    11. Oni (Oni before the nerfs I’d put at #3)
    12. Pig
    13. Clown
    14. Trapper
    15. Wraith
    16. Doctor
    17. Leatherface
    18. Legion

    You would put plague before freddy or GF?MadNeSs

  • @BloodMoneyMerc said:

    https://us.v-cdn.net/6030815/uploads/879/PN9YPNG80EDR.png

    I feel the top 5 and bottom 4 are for the most part undeniable. This takes into account the possible builds you can do with each killer as well. In my opinion, Plague is underrated and Oni is complete garbage (the 2 I feel will cause the most controversy on this list). Feel free to give your thoughts and opinions below, but keep it friendly!

    Note: from what I know about the upcoming Doctor changes, I'm guessing he will be bumped up to a C. I think the changes will buff him, but not by much.

    i'd put oni in atleast B tier,he can snowball pressure fast with his ability.You might lose 2 gens,but you can get 3 downs with his ability if you actually have experience with him.

  • @Omans said:

    A killer who should actually be rank 1 shouldn't have fun deranking. Games are too easy even at purple ranks.

    Depends what kinda survivors are you versing

  • @MiktheSpik said:

    https://forum.deadbydaylight.com/en/discussion/comment/953634#Comment_953634

    Im sorry you actually feel this way. Im also sorry you have very clouded and flavorless methodologies.

    I didn't really get what you were trying to say but ok i guess :3

  • @BBQnDemogorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/953621#Comment_953621

    Probably to theme it around the doctor. Freddy/Badham, Lerys/Doctor.

    could be,but it's still not the best balance idea.It would still be better to just rework maps with god loops,or maps that are just really big ingeneral.Lerys is alot smaller compared to Mothers dwelling for example

  • @BBQnDemogorgon said:

    https://deadbydaylight.com/en/news/2019-year-review

    Thoughts on this? I'm personally kind of surprised Haddonfield wasn't chosen.

    Will we have 5 lerys maps!? :D!!

    why not rework farm maps,haddonfield or Disturbed ward,or any other map tho?They are alot more inbalanced than lerys ever will be

  • this is my proof,im playing stretched so don't get weirded out :/

    https://www.youtube.com/watch?v=rgKRDTJmb3A&feature=youtu.be it is low resolution,so thats the reason video looks out of proportion.That doesn't matter tho,all i needed to do was to show you,you can still do it

  • @snozer said:

    https://forum.deadbydaylight.com/en/discussion/comment/953464#Comment_953464

    Does this mean we could post a step for step guide on here and it would be fine?

    i legit think so,give everyone wallhacks lmao

  • @Tisfine said:

    https://forum.deadbydaylight.com/en/discussion/comment/952540#Comment_952540

    That got nerfed long ago, Mate. Don't spread misinformation.

    It's why you can't Fast vault cow tree in the opposite direction anymore. It's to prevent those tight corridor fast vaults.

    Though there are still maps that you could fast vault like Ironworks.

    you can fast vault that window still.Not on red forest tho,cause of less space between the wall and the vault

  • @xEcoLog1cDuk3Xx said:

    Thantophobia had the potential to be a decent perk on it's own, during the 2.6.0 PTB when it's redesigned number values were 4/5/6% up to 16/20/24%. I really don't why the devs didn't go through with this QOL change?

    imagine if it was like that

  • @snozer said:

    https://forum.deadbydaylight.com/en/discussion/comment/953444#Comment_953444

    The fact that that is known and they are not banned says it all about these devs.

    pretty much,its really bullshit.You can remove mist from the game with one line lmao.One more thing,one guy on stream openly admitted to editing the files,and calling them filters cause he knows bhvr wouldn't ban him for it.It just shows that they know devs won't ban them for it and aren't scared

  • @Perelie said:

    It's a problem, they should be banned. At least let us opt-out of playing against people who are known hackers with VAC bans.

    Bigger problems,are people who edit ini files,not cause of fps problems,but for a bigger advantage.Considering editing those files doesn't ruin bhvr's income they probably don't care about it considering how long it's been in the game aka 3 years.

  • @snozer said:

    https://forum.deadbydaylight.com/en/discussion/comment/953263#Comment_953263

    I don't think you could mess with the game any more before EAC bans you.

    So many mods to his files.

    what do you mean by mods?I never personally watched him alot,but you could say the same for ayrun,ussylis considering they edited game files for a bigger red stain for example.If you are talking about that,editing ini files

  • @GH0ST3D said:

    https://forum.deadbydaylight.com/en/discussion/comment/953397#Comment_953397

    I gave you the same answer just in simplified terms. But you chose to question me because I didn't give you a math equation. You countered yourself and I questioned it.

    it gives similar results cause the value of numbers is small in this case,lets say you have a 50%(lets say resilience is 50% instead) and a debuff of 30%(2 stacks of thana for the sake of an example).That would seem like 20% of a buff to actions by your math right?Or 1.2c/s. If we do his math we get, (1+0.5) * (1-0.3)=1.5 * 0.7=1.05c/s.

    Does that seem similar to you?

  • @GH0ST3D said:

    Had dying light teir 1 once, and had 4 hooks? So he had 1 stack or 4?

    4 stacks,1 hook is a stack,it doesn't matter tho cause @thesuicidefox already did the math

  • @GH0ST3D said:

    https://forum.deadbydaylight.com/en/discussion/comment/953360#Comment_953360

    I can definitely read. In your opening post you said 3 stacks of dying light was grey, and then in the follow up post to my answer you said 4 stacks is yellow.

    from the follow up post,and i didn't edit it fyi "i know cause a killer had dying light tier 1 once,and had 4 hooks and the bar was yellow.Dying light tier 1 is 2% per a hook so it should have been grey there aswell but it wasn't ;F"

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/953343#Comment_953343

    Buffs are additive. Debuffs are multiplicative.

    If you have say Resil and Botany and 2 stacks of Thana and 3 stacks of Dying Light you heal at [(1+0.09+0.33) * (1-0.08) * (1-0.09)] or 1.19 c/s. That's a 13.5 second heal on another survivor (16/1.19).

    thanks for explaining,i get it now :F

  • @GH0ST3D said:

    https://forum.deadbydaylight.com/en/discussion/comment/953338#Comment_953338

    You said that it was grey in a match where the killer had 3 stacks of dying light. But yellow on 4?

    TIER 1 dying light,can you read?

  • @thesuicidefox said:

    You need to find charges per second (c/s). Normal is 1 c/s. Resil adds 0.09 c/s. Thana 2 stacks remove 0.08 c/s. You then multiply those numbers for the c/s.

    (1+0.09) * (1-0.08) = 1.09 * 0.92 = 1.003 c/s

    It's basically 1 c/s so the bar doesn't change.

    it works like that?thought it was just additive :/ guess ur right then

  • @GH0ST3D said:

    Simple answer is it's grey because they cancel each other out. A 1% increase isn't much.

    9%-8%=1% so the bar should technically still be yellow.It doesn't matter as long as it increases/decreases time you do an action,i know cause a killer had dying light tier 1 once,and had 4 hooks and the bar was yellow.Dying light tier 1 is 2% per a hook so it should have been grey there aswell but it wasn't ;F

  • @Atrushan88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/953278#Comment_953278

    It could mean there's a bug with matchmaking. This game is riddled with bugs and I'm pretty sure someone said there was a bug with matchmaking and they're aware of it. I've also seen rank 19 survivors with rank 10 killers, with some other random ranks mixed in.

    https://forum.deadbydaylight.com/en/discussion/comment/953235#Comment_953235

    Why would a killer have to wait longer? as far as I'm aware on PC both sides have to wait the same amount of time due to Dedicated Servers. PS4 the killer is the host, but still shouldn't have to wait long. Being the host means you're basically the server. When you start up, people in queue join, meaning a killer lobby should be instant unless there's a shortage of survivors.

    It could be something like a bug cause of the spaghetti code of dbd,but i doubt i much rather believe my theory.Only a theory tho.Forgot to add,i get an actual red rank killer in 1/9 games so yeah.And i'm rank 1 as survivor so theres that aswell

  • @PrettyFaceKate said:

    All this drama about waiting time is anedoctal. There are too many factors in play. PC and EU during the day, my survivor queues are super fast, while killer takes a few minutes. In the evenings, I have no problem from either side. Without stats we currently don't have access to, there's no way to tell if there's really a shortage of killers. Ultimately, ymmv.

    i'm pretty sure if a rank 16 killer gets paired by a survivor thats rank 1 and others that are red-purple ranks it means something.And it's happening alot in the past 2 weeks for me.I'm pretty sure that just means theres a lack of red rank killers so it has to pair you up with lower ranked killers who just get bullied to oblivion

  • @NoShinyPony said:

    For good DbD queue times for both roles, we need a good survivor : killer ratio.

    Not enough people playing killer = long survivor queue times. No matchmaking algorithm can change that.

    So, of course the queue times could be better than they currently are. If more people played killer, I could get into my next survivor match a lot quicker.

    i'm pretty sure you know why there is less and less people playing killer considering how balanced the game is :3

  • @Rivyn said:

    I'd like to see a few myself. Tru3 does Nurse from time to time, and does rather well, but then, some of the teams he goes against as her are just dumb.

    I think Nurse is still 'potentially' the strongest, but the amount of work needed to play at that level is far, far too much to be healthy. I'm all for that addon change, but having to juggle her multiple drawbacks just for her base kit alone. . . it's no wonder most of the killer playerbase left her in the closet. Poor Nurse.

    check knightlight my dude :F

  • @adsads123123123123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/953184#Comment_953184

    After watching some of his vods, my opinion has changed. Nurse is top tier but I could not determine if she was the best killer since he 4 kills every game with all the killers he plays. Regardless, this has answered my question.

    knightlight is just a great killer,really great.I remember playing against his nurse,i went down pretty quick same with my whole team xD

  • @Funguu said:

    He/she has had so many changes to make him/her viable but as of now he/she is the worst killer in the game :(

    Should we expect anything in the near future to help out this little gang, or is this the end for a long while?

    i'd say clown is worst personally cause legion does have some slowdown built into it,but yeah he's pretty bad.You really need to master him to be able to play him effectively

  • @Speshul_Kitten said:

    https://forum.deadbydaylight.com/en/discussion/116085/will-maps-ever-be-balanced

    There was son data about which maps have the highest escape rate for survivors not too long ago, if someone could find it, please link it. In the mean time, I think the devs keep the maps mostly the same as they are now to give everyone a game of chance.

    It’s true that maps such as Coldwind Farm and Haddonfield are more survivor sided, but at the same time we must consider maps such as The Game and Lery’s which fall heavily in the Killers favor.

    If you’d like to play Clown and suspect you may be going against optimal survivors, I suggest you throw on a smaller map to limit the amount of mobility necessary by the Killer.

    Note* I am not saying that burning map offerings is a solution (as they are finite), but it is a temporary token you can use in your favor when wanting to switch up your Killer or play style.

    there is like,3 killer sided maps in the whole game and all the other ones are balanced or survivor sided.I don't see how that's fair tbh.I legit don't know why maps aren't their main priority over chapters,it's alot more important for the game than getting a new killer or survivor

  • if swf isn't a problem,then go to a dbd tournament and play as killer and see how 5 gens won't pop in 2 hooks ;) fr tho,i don't have alot of problems personally against swf cause i always draw,aka blackpip atleast how i see it,but you really need alot of game knowledge experience and skill to be able to juggle swf so you actually get a few kills.Most swf's just play for fun tho,and those are my chill matches

  • @OtakuFreak said:

    Just played a game on Hawkins as the Demogorgon, played relatively fair & normal for the entire match - downing a survivor, not respecting pallets and breaking them with shred or try to M1 and get stunned (so more points for them), hook a survivor and use BBQ/PGT to go to another area of the map, allowing for an easy rescue.

    I haven't sacrificed anybody yet and the game is in the survivors hands as the doors are powered, but I am able to down one of them and put them in the basement as the last generator is done. So, I use my portal and head towards one of the gates where I can see a survivor opening, down them, return to the basement as I get a notification that someone is there, down them and get 2 in the basement.

    Proceed to do this for the majority of the endgame, finishing the last survivor and securing a 3k in the basement (downed all 3 in the basement with Save the best for last, clutch perk).

    Proceed to post-game chat: ''lmao'' ''pfff'' ''play fair next time pls''

    ???

    confronted them on it, blamed them for their altruism since they could've escaped as a 3, but decided to come back and give me 2 more kills, but they proceed to complain that I ''proxy camped'' the basement and that it wasn't fair.

    So basically, I'm supposed to let my leverage go for free and ensure you guys get out? The doors are powered, its the best move to keep relatively close to the basement and ensure a kill. Or should I teleport to the other side of the map, let you 3 go and get to a post-game chat of ''gg ez baby killer''?

    Playing as killer, you really do see the entitlement and hypocrisy that a lot of survivors have. They expect free saves, or to escape every game and if you do, god forbid, the best play possible in a certain situation, its not fair?

    Are survivors entitled?

    you shouldn't feel forced to follow the survivor's rulebook,just saying.I personally play by the way the match is going.If there is 2 gens left and 4 people alive i will try to ensure i kill someone so i can atleast attempt to juggle 3 people at 1 gen instead of 4.Camping in endgame is just normal,a killer wanting to secure a kill,if you go away all 4 escape and you get nothing.If they played both sides they'd know that

  • @ppo8820 said:

    Most players are playing killer. They said so on their livestream.

    then why are survivor queue times becoming longer and longer?And why does matchmaking have to put high rank survivors with lower ranked killers?Cause no one wants to play in red ranks except a few people due to how stressful it is

  • @ABannedCat said:

    Honestly, no. I stopped the GG thingy in Dbd some time ago. Its rarely appreciated, often seen as a taunt or salty message. I would rather stay quiet, check everyone's loudout, and then move on to the next match.

    same tbh

  • @adsads123123123123 said:

    I see many people putting Nurse at the top of their tier lists and saying she is still the strongest but I have yet to see any proof. I will start believing this when someone actually shows me gameplay of a Nurse at red ranks outperforming other killers.The top killers according to the November stats (https://us.v-cdn.net/6030815/uploads/910/6KD3I8P3L1V9.png) had a 76-78% kill rate.Therefore, Nurse must exceed this if she were the best. I do not want clips of matches where the Nurse did well. I want footage representative of a normal gaming session. I want to see at least 4 hours of gameplay.

    Watch knightlight on twitch,pretty sure he streams everyday and he only uses 2 perks most of the time,no slowdown perks at all.

  • @meatisadelicacy said:

    I'm having more and more games like this where from the start, the killer is using the three gen strat and will not chase. I could see a counter to it if I were SWFing and could get some help, but I spend the entire game trying to get one done, and being chased off, when my teammates have no idea whats going on and get all the gens done outside the area.

    Is there any counter to this as a solo player with teammates who don't realize what's going on? And is anyone else seeing this more and more? It's getting to the point where every time I play, it's several games in a row that killers are doing this from the start, and like I said, as a solo survivor, what do I do (besides just kill myself to get out of these boring games)?

    Is this a result of the challenges making the game awful and killers just want to kick x amount of gens in a game and therefore it's happening SO MUCH MORE frequently as the challenges are wrapping up? I didn't touch the game for three days because I was so tired of this, and two out of my last three games have had this happen.

    i personally don't play like it and try to win by 3 hooking everyone,but that's not always possible.Killers do it cause they are forced to do it if they want to actually win and not have 4 people escape everygame(i with my playstyle would say i win 4/5 games,others are 0ks,or 1,2ks)

  • @Blueberry said:

    The lack of red rank killers speaks for itself.

    and the long survivor queue times,considering people are changing to survivor or just quitting killer cause of how stressful it is

  • so,people would save instantly and it'd be like survivors having 10-20 hook stages lmao?

  • @Nibla02 said:

    It just feels so damn frustrating playing killers at higher ranks atm Gen rushing, some loops being way to strong, bodyblocking, insta blind with flash lights SWF and much more. I would love to know why the devs makes such slow and small changes every patch instead of fixing the issues. It's almost just 3 perks that get changed every patch even tho there is so many of them that are underpreforming and that includes survivor perks. Do they not see how games go in higher ranks or do they not play the game. The only frustrating thing with survivor is getting camped or tunneld. Nothing else while there is a ton of other things that needs to get addresed for killers. Iam getting real tired of it. I dont want to play the best killers to always kill them all. All i want is for every killer to be good and fix the annoying things in this game but the changes are so slow that it might aswell take 3 years for half of it to be changed. For how long will example Plague, Legion and leatherface be terrible. My guess is a very long time since the doctor some how has a higher priority and even that will make him better to play vs as a survivor which means another buff to them. Alot of people are saying that que times for survivors take a really long time. There has to be a reason for that right ? Maybe because killers are unfun to play atm and things needs to get quicker. Since i saw one from the devs plays or atleast knows what league is why can't you just make a patch every 3 week. maybe not 2 weeks since you are a smaller team but that can't be an excuse forever. It should take 1 and a halv month just to get some small balance changes and then a ton of bug fixes.

    Keep the test server up at all times or something to make changes regularly not just once in a while. You know a ton of the problems yet you blame it on time and changing whole perks. I dont know much about how hard coding is but since this is your job and you work hard. How come that there is little to no changes in 1,5 months just bug fixes, thats all the patches are starting to become.

    Edit: I forgot to notice that challenges. The final ones, escape one time with Claudette, trap 6 people is aton harder than escaping once but ok i let it go. Heal 5 health states (not in a single trial) hmm way to easy to be the final challenge. kill all 4 survivors in the basement in one trial. How is this even fair.

    really challenging games,survivors are really hard to juggle at times.I'd say i win 80% of my games and i don't play spirit or nurse,i play m1 killers,and oni.I'm able to stay at rank 1 but it's better for games to be challenging than easy.I don't stress bout gen speed,i don't know why others do tho,stressing about a game means it just isn't a game anymore(IMO)

  • @Xerge said:

    Big farm maps with god loops, cow loops, jungle gyms, lots of safe pallets... And the corn, yeah. In my opinion farm maps are the worst.

    agreed.

  • @CLAUDETTEINABUSH said:

    In 2019 we had some great additions to the game. What was your favorite?

    Personally the stranger things dlc was the best we could hope for. 3 new characters and a map, just perfect. Then there is the Oni, with the smooth animations and sound.

    So what is your favorite? Let me know down below.

    Oni,i love playing him atm

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