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MiktheSpik

MiktheSpik

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MiktheSpik
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  • People are talking about BT buffs. I havent played thr game in one and a half years, im lost on how its encouraging bad plays cause old BT (which just gave the unhooked person endurance if they were unhooked... Maybe only in killers terror radius) and that caused some pretty cringe hook trades as is. But what were the buffs.

  • @MalEducado said:

    https://us.v-cdn.net/6030815/uploads/JNQEZ609V9HM/img-20200629-wa0097.jpeg

    And again , only premades of genrushers, veterans don't like to play the game

    The reason i dont like playing is cause kuller mains NONSTOP cry about anything. I wad playing high purple ranks for a week or two post patch like some half year ago. And killers were literally like 3K'ing almost every game some games were 2k and still more were 4k but it was like 75 percent kill rate and killers... They were ACTUALLY still crying about keys. Like you know why people dont play the game? Cause tis game is one of the most cry baby infested games i have ever played in my DECADES worth of online gaming experience.

  • @Thatsmartguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1241684#Comment_1241684

    U might not be the one who is doing it but there or plenty of people who r guilty.

    Whos doing what? Disconnecting? I dont disconnect unfrequently, i dc about 20 percent of the time because i was found dumb fast on a small map on a bad tile or something like that. And this penelty has not affected me or pretty much anyone ive encountered in a way. I, in my experience, do not notice any less disconnects because of the penalty.

  • Okay. First of all, you are comparing yourself to the worst player on the team. If you feel that you are doing just as bad as that guy, thats like a 5 pip difference. You arent even close in comparison to that guy, thats a five medal difference and theres up to 4 in one catagory. Secondly, you were literally a SINGLE pip from ranking up, ON A 2K. Youre saying killers need 4ks when youre score actually shows that on a 2k you basically ranked up and the youre lowest catagory was the using your ability catagory (i think) how are you going to say killers are obligated to need 4ks when in HIGHEST RANK IN THE GAME, THE HIGHEST DIFFICULTY TO RANK UP IN, you on a TWO KILL GAME can still almost rank up. In red ranks its the hardest to rank up as i said, and with HALF of what you say is the required goal in order to feesably think you ranked up, basically got the rank up. I have effectively disproven youre argument using YOUR evidence.

  • The diaconnect penelty has not changed this at all hardly. I mean i dont abide by it. It doesnt affect me in pretty much anyway?

  • The special perk ive been running since day one baby. I heard tons of players mention how Bond is such a great solo queue perk and ever since i installed and started playing. Bond in every build i do. Bond can fit into any playstyle. Killer runner? Dont carry the killer to your teamates. Med kit/botany knowledge build. Helps you find people. Trying to not all sit on one generator. Getting closr and seeing two people there already makes you turn the other way. The most common way i find this perk though is when im doing gens. I hear the killer and nornally people start walking away, waiting to see what happens. And what do you know i see alittle aura running around in circles while i can heart the killers terror radius noise. Now i dont waste any time and resume working on the gen. If you dont use this perk alot, no matter what rank you are, if youre solo queue, please try it out

  • @Nurgling7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1229620#Comment_1229620

    With the photo proof that the Survivors played like complete idiots, invalidating your claim.

    Why is that evidence valid but his isnt. Is it cause it makes youre argument look bad or...?

  • I think its funny look at thr profile pictures and i can see the giant divide in opinion before i even see what they said.

  • @hanscardoso said:

    I run OoO when solo, so the killer chases me, that simple. I'm tired of only doing generators. I see so many complain about gen rush, so i felt like changing the playstile. What i get back? Every killer say i'm on a swf, the mantra for the bad killers: "GG SWF".

    Oh ######### i lost uhm uhh "gg swf" cause im defintely just not bad or anything

  • @theArashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1189476#Comment_1189476

    So let's ignore examples of games where survivors finish the game very quickly without any helpers like old toolboxes.

    Just because most survivors play terrible it doesn't mean everything should be balanced for them.

    Yeah. You should. Thats literally how statstics work. If we used all games as valid arguments then any infectious fright combos that ended a game withing 2 minutes of the first person going down are also valid points to nerf it into the ground. "These guys were downed so fast" and thats valid evidence.

  • @GHOSTfaceP3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1189476#Comment_1189476

    If your going against a good team that has been playing the game for a long time that has no weak link then you do t stand a chance lol it’s as simple as that

    But everything i said still stands. This doesnt happen so often that its a problem to be addressed and their are survivor equivalents of this game. Complaining will not solve the problem and complaining will not make behavior address it again. Cause its not a relevant issue. All you can do i go next and take it.

  • So OP lemme ask. I had a game. Well ive had this game a couple of times. I went down first, it happens sometimes it okay, then. One by one my teamates ran in and tryied saving me, we all went down got hooked and the game was over. Just as quick of a game. Sometimes theres just really bad games. And if you start nitpicking and taking evidence from only convienient games that support your arguement. You are literally not going to convince anyone with half a brain. I mean sure your scenerio is unfortunate for thr kilelr but i have played this game for a long time and you wanna know how many games ended in less than five minutes? VERY, very very very very very very very very very very very very very very very very very very very very very very few of them. This post again LITERALLY proves nothing because your sample size is so minisculy small its actually irrelevant. We have thousands of killers on these forums and you know how often a post lioe this comes through? Please refer to the answer above for that answer. Gen rushing is not so over powered that its seen in every possible game. Hell half of killer youtubers are making revenue off clickbait thumbnails about how they are crushing gen rushers. I wasnt in the game so i dont know but unless that killer was rank 1 it is highly likely that he made a number of mistakes and likewise for the survivors which further proves my point.

  • @ProfessorDunwich said:

    https://forum.deadbydaylight.com/en/discussion/comment/1127608#Comment_1127608

    It shouldn't make a difference. It is almost as if you are blaming them and saying "you played at the wrong time of day." These matches should simply not exist. But hey, when the devs look at their stats, everything is just fine.

    Hes not blaming. Hes simply informing him. Youre right. It shouldnt matter but it does. And him telling him that is not placing blame bro

  • @ninjamediness64 said:

    I don't understand why killer perks have so many conditions and drawbacks, while meta survivor perks essentially have zero downsides.

    This physically pains me to read. How ignorant are you bro? Whats the draw back to bbq? To MaA? Pop? Cause im only seeing good things on those meta perks. Although i guess survs dont have any... Oh wait. No mither exists. Thats a useless perk. But i guess thats the only one.. Wait... Have you seen anyone run technician. Dont bother answering. I havent either.

  • Oh you must be new here. They removed rank indicators for the reason of leaving based on rank. They dont let anyone know any rank or party info about the other. So people cant do VERBATIM what you want.

  • Thr fact that you honestly want something like this is stupid. I personally wait at the gates to give the hit bp to killers. If im gonna escape ill at least give then a little bump to make sure everyone gets the most out of a game, but.... With people like OC with this kind of attitude. Seems killers only want to be treated special and never get the short stick. Seems people like you dont deserve stuff like that. I too see survs waiting for me, but i usually assume its for the same reason i do. Either don't go to the exit gates and let any potential end game kills slip by so you dont.have your ego shattered by such a small gesture or just take.the bp they are handing you and get into the next game. Although might i suggest you take a break after every time a surv gets out cause you clearly get tilted as ######### whenever it happens.

  • Ahh sneaky trick, i too when having absolutely 0 viable evidence or backing for my argument, call posts point this fact out baits. Good trick.

  • No you need to scream and say that the game is completely unplayable for killer while getting 4ks. If youre not screaming illogical nonsense and demanding for a bunch of nerfs with no backing. You dont play killer. I played survicor and got red ranks and as soon as i started playing killer, it happened. Suddenly no matter how much statistical evidence a survivor brings. I just scream and demand my wishes be fufilled, purely based on the fact that other people are screaming the same unbacked, OBSURDLY OBVIOUS biased BS every other killer does.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1111851#Comment_1111851

    A survivor. If you are in a corner or try and hide in one and a killer walks up to you, and you are like "Well I can't move I messed up guess he is gonna down me now" but instead they troll and just stand there and go afk or something.

    If everyone else is dead and endgame is not started, you can essentially do that forever too, forcing them to have to DC.

    That is trolling. But at the same time. Doesnt the killer get more points for saccing you?

  • Holding games hostage in its own is reportable. Itd be best to just report that person and move on

  • The way im reading these comments is as if youre a killer. Can you not just walk around him? And if not. How did you get into that position?

  • Im gonna stop you right there. Because i noticed a few like completely arguement destroying contradictions in what you said that complete disproves itself. So im gonna start small and just suggest that if the game is THAT bad. Just leave. You mentioned having fun in lots of other games. Go play them its fine. But to go onto a public podium, lie and attempt to spread the lies. Thats just BS man, theres no reason to just lie and try and spread that. You seem to have some wild ego defending delusions your clinging to. Which again. Not my business dont care, now youre free to ask me to right a rival paragraph. But if you do. Im gonna really put a stopper in what you said.

  • @King_Steve_Forever33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1087697#Comment_1087697

    Now sure these posts are about personal experiences. But then we have people that decide to just blmae some random bullcrap, its annoying and not helpful to anyone. To any who had a good day, congrats hopefully it sticks, and to those with a bad time good luck in the future. I personally have gotten really short survivor matches i wait forever for, not that its terrible but there isnt much fun in it. Idk what to blame here.

    I was just exaggerating. After that post i quickly saw everyone posting it unironically. So sorry i was just doing it thinking its funny but apparently killers actually ######### like that. How sad.

  • While i like the idea i think simply bumping the numbers would not be unreasonable. I mean youre sacrificing a perk slot and another perk slot to make use of it. This rework makes it nice and a perk idea ive been having for a while. (Not the same, but similar) And on top of that, this rework means you dont need another perk to make individual use of it.

    For the record the idea i had for a perk was just whenever a perk reveals you. The revealer is revealed to you. This perk would certainly he strong in a sense but at the same time have one of the problems with open handed requiring other perks.

  • Doubtful. This game is weighted for surcicors totally. Basically unplayable for how weighted for survivors. Like can you beleive killers even log in since the game is just a free win for survivors. Like gen rushing every game. Swf is literally unbeatable. Impossible to have a good night since DS exists. Since BT exists. Flashlights exist. Survivors actually trying to play the game exist. Any killer with a brain will tell you the game is just completely unwinnable and unplayable and you shouldnt even try cause its unplayable.

  • Fired up sounds pretty good. I just wish it was alittle better. Like just push the numbers alittle further. You gotta be careful cause i already think fired up is fairly viable. So i dont want it jacked up to far, but pushing it to be more impactful lategame where it matters would be better. Like 1.5% move speed for each gen completed in echange for another stat. But keep the hook and pick up speed bonus. And make it better cause honeslty. The time you save picking someone up with whatever bonus it gives doesnt really feel that good cause picking up lasts like what... 1 and a half seconds or something. You shave some marginal percentage off that and you save like .3 seconds or something. Its basically irrelevant however if it was pumped up to be 50 percent faster hooking and picking up at 5 gens. It would allow the killer to apply more pressure. Coupling this with aggitation rancor or even devour hope if it stays up long enough/you get gen rushed and you could really be able to keep up the pressure late game. Hopefully those reading this who, in the past, have chosen to see me as a biased survivor main, will get a chance to read this.

  • This entire post obly really makes sense if you beleive this to happen every game. Like for every game that has a gen rush. Theres a game where all three survivors go and die under youre hook trying to farm you for bp and failing.

  • Killers develop bad habits on bad survivors then rage when they dont adapt and better killers abuse their weaknesses. Every game that ive hard won was because the killer made some incredibly obvious mistakes and i would even bet some of them flaming me for being a skilless m1 gen jockey carried by the games developers fondness for me. If killers sat down and dedicated a day or two to watching high lvl play and noting everything they can and made themselves more open to legit critisism and tips. Theyd get alot better. But they dont. They use mediocre strats that most conscious survivors will be able to play around and escape with maybe one death. Whenever a killers cries or mentions anything about ruin, they are factually devalidated by that point. You cant win by camping your hex totem. Bad habit. Hexs like old ruin were there to help with counterplay of cleansing them. To many aoft camping their totem and inefficiently patroling gens. Not really starting their game until way later because they realize they are going to lose if they continue to sit their. Then panic. Tilt and otherwise ######### themselves into a seriously unfavorable position then cry about how the survs are skillless m1 bots. If you ask any high rank killer how they got there. Theyll tell you. And it wasnt face camping a hex totem. Killers need to explore playstyles and perks that cover their weaknesses in different ways than just follow someone elses beleifs without really trying

  • @kazakun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1081214#Comment_1081214

    I think you misunderstood. One person I sacrificed by hooking them twice. All the others D/C'd. One a few minutes into the match, one the first time I hooked him,the last man standing ran around for 10 or 15 mins then D/C'd after I downed and hooked him. Sounded to me like they all hit leave game.

    I just kinda brought up that part to say I don't think I was playing well with a character I never used before that had two perks. Just trying to see what the reason might have been otherwise. Apparently it happens all the time,but I didn't know that because I just started playing again.

    Whoever told you dcs are real is lying. Every survicor main is just an entitled skilless m1 jockey that is crutching on the game developers cattering to survivor main needs. Ask any good killer. Theyll tell you xd

  • Because im a contrarian. For all the people here that dont already know me for being a "stupid ######### knowit nothing survicor main who just wants to make killers lives hell" i run whatever feels aestetic and pleasing. I play bill since survivor skins are just aestetic and using his perks unbreakable and BT feels right. I ran these back before unbreakable was considered a meta perk. Back when adrenaline ds and balanced were much stronger. Aside from that i run leader and bond. Bond is always been considered good. I mostly run whatever feels like fun cause alot of killers just kinda ######### about every survivor just logs in to troll and make the killers life hell and every decision a survivor makes is only to target and harass killers with trolling. And i think that joldong that perspective is ignorant and kinda fücking #########. So basically i just run perks that domt give killers a reason to cry because i swear that is really all they do. Although im sure if given enough time theyll eventually just start unironically demanding that survivors just not be allowed to bring items or perks or even queue up even u less they are bad so.

  • @dbizzle said:

    https://forum.deadbydaylight.com/en/discussion/128521/true-or-false-if-you-think-killers-need-ruin-you-arent-a-good-killer

    i use to think that still i started playing killer. really the time it takes to hit, chase down and hook a survivor is enough time for 2 gens to be done. ive sometimes chased one person for under 2 minutes and by the time i free to roam again 3 gens have already been done . if im in a good team we can finish all gens no problem

    Dude you are so wrong. I really dont like being so blunt with steong opinions. You have to realize youre saying it takes almoat 3 minutes to end a chase. You are taking some BAD chases. There is nothing else i can say. I really dont wanna disrespect but bro. 2 minutes and 40 secinds is not a good chase time.

  • Look if you respond and want me to go into specific detail with each on of your comments made i will but a tl dr if you want an honest opinion, you sound like you got caught in alot of bad chases that ended up being a waste of time because you disrespected perks and dont know when to cut your losses. Things like your BT and DS changes are so ######### specific its unreal, and are trying to justify unessecary changes with specific scenarios. If someone is literally unhooking in your face with bt. Youll just down the rescuer. If i have 30 seconds left on my ds cause my rescuer wasnt that good at looping and i turn back to help him and you get me down and i ds out. Thats such a specific instance of bad timing and getring unlucky.

  • But only two people dcd.... Someone killing themself on hook iant dcing. You still get sacrifice bp. Its better than a dc. And i dont get why you think they dcd cause you were op. Like youre really stressing about how off meta and not strong you were. Maybe that didnt matter?

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1069515#Comment_1069515

    1. Set up killers are already rare and not too strong
    2. This change would be great, because it would actually force surviviors to actively distrupt the killers setup time instead of ignoring him and genrushing.
    3. Obviously something like secondary objectives would be way better, but devs said they dont want to do it. This warmup is a badaid fix for broken maps and gen speeds, and really not much else.
    4. I think you are extaggerating with the buff part, because only a few killers require setup time and it can be easily distrupted by survivior rushing into a kilker, while other killers wouldnt even feel the change. Take a Billy for example. How would he benefit from that? He wouldnt. He would sprint across the map for 20 seconds until he find the survivior, and that would be the end of the warmup.
    5. I feel that moris are an easy way out, just like keys, but I wouldnt be against slight buff to moris caused by perks (Devour, Rancor, etc) becouse those require a buildup and it shouldnt be punished.

    I dont really lile that youre trying to make my points subjective when they arent, like the whole "i feel your exaggerating..." Bit. I mean. I dont care what you feel. Im stating what i predict to happen based on what i know and have experienced.

    Secondly, i dont really know why youre advocating this as you said multiple times that "it wont change that much" and how easy it is to counter by survivors. So based on these two things. I dont beleive you mean what you say. Why would you advocate for such a huge game change when youre telling me its super easy to counter. I dont get it.

  • Wow corrupt starting after the warmup. Thats legit one of the stupidest ######### ideas ever. How about like gen speed. It goes down twice as slow.

  • I dont think youre a noob. But just like insidious, you know what you did. And also like insidious. Its just kinda frowned upon. The biggest part about noed people dont like is because in the situations that its a relevant (ie most games the generators are completed) is people have wasted a perk slot to not make you do any better but gate one person from possibly ranking up. Cause the only time noed gets any real value is when stupid survivors run back in. Or when the gates soawn close together and the killers patrolling them intensely. So all this perk effectively do is gatekeep in a really ######### manner. Noed is not a perk that compliments skill. Its a back up to ######### over who ever is unlucky enough to end up on the other side of your m1. Like i said earlier. Its not really good cause any sensable survivors will just leave while youre hooking them or crawl out if youre slugging. It doesnt really help a killer do anything except kill and usually only helps them get one kill. Which from what ive heard from killers, one kill isnt enough to pip up so once again reiterating. Youre wasting a perk slot that could help you do something, anything at all, to be a dick to one person. Which if you just got "gen rushed" like all the noed warriors argue for, one kill isnt going to compensate for the giant gap in what you need to rank up. I dont think its a good perk. I dont think it helps killers get better. I actually think it makes them worse since they wont ever learn to properly patrol gens in a time efficient way cause '######### it ill just get them with noed' it doesnt stop survivors 95 percent of the time it doesnt help at all. And it while youre scooping up the single kill you get. The survs are escaping so... Yeah. Theres that.

  • This is going to inherently buff set up killers like hag and trapper. So firstly IF this was even implimented. Its likely that set up killers would probably get a notable nerf to compensate. Secondly, he generalized super hard on the potential problems this would cause. There would need to be specific rules for each killer an scenerio. Cause with this idea of a trial warmup sounds great. It also is killer weighted meaning using something like stake out for survivors wouldnt be incentivized meaning this only really is just a buff to killers if they wanna use it. If the rules were refined to also mix up the survivor meta then this would be alittle more inviting of an idea. As all the killer mains rallying for this should know, this is a change to entice killer survivor interaction in otherways since survivor side win con is just m1 simulator. I think if this were to be refined ALOT more it would be interesting. The only problem with this is like i said. Is if used properly, this is basically just a giant buff, and i mean a MASSIVE buff to killers as they essentially (at this point in refinement) just get a bunch of free time to scope out and set up a game while the survivors basically just cant really do anything. If they get items like he suggest then that just strictly benefits killers because the game is drawing out which is beneficial to killers. I mean ######### if theres a solo guy working on gens. Depending on the impact of the set percentile slowdown on gens. Killers could LITERALLY see someone working on a gen ALONE and ignore him since it wouldnt be worth breaking trial slowdown to chase someone when you could scatter a bigger group. I really like the idea of this but this at the end of the day is a giant buff to killers. I honestly think killers just need a bit of help in the ranking up department. Cause ive deadass seen killers get like gold medals across the board not pip up thrn say its the games balance. Two completely different things peoole. Going from that i think one of those steps would be buffing mori kills. If you get a 4k by mori. You shouldnt depip. While it defintely makes thr killers life easier as it removes entire hook states from a survicors life. I dont think the punishment should be so severe that its actually a burden to use. Now keep in mind i DONT want moris meaning easy rank ups. There still should be some reduction but maybe not THAT bad.

  • Actually saying "dont use good perks or youre bad"

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1026951#Comment_1026951

    1st... massive paragraph, should probably break that up so more people will read it.

    2nd... all I see is survivor bias and overconfidence with a very vocal minority of that subset. In turn, you are making survivors look bad too by overgeneralizing, stereotyping all of us as the exact same.

    3rd... you have some good points about balance, but it's all hurt by your utter contempt of killer players.

    To bad i dont have any contempt. I just disagree. Kinda ironic im being called bias and overconfidence. I literally played all weekend and every single game had a minimum of two kills and those were rare. Mostly 3 and 4 Ks. Playing both sides. And i literally used a lvl 1 bbq on myers at rank 10 (havent been able to play to much since reset) and while context certainly is relevant and not all stereotypes are true, my 10 year minorly mentally challenge sister understands that concept. You are not special for recognizing that.


    Still not seeing any points for killer side, still aimlessly being toxic which is as you said "me stereotyping you incorrectly" and "overgeneralizing" and i really wanna hear your opinions on how an average of 3 kills a game at rank 10 with one lvl 1 perk against some games that probably had swfs is unfair play. Im not exactly top lvl but its not like i havent been there. ALL weekend. Average of 3ks (most of the 2ks were me playing as killer) i want you too look at my sample of playing from rank 12 to rank 10 for an entire weekend against some games that probably had swf (the mortal unbeatable weakness of all killers) and tell me that averaging 3 kills in almost all of them is a survivor weighted game. You can keep saying that im hateful and filled with hate. But no matter how much you say it, to no surprise, its still isnt true. I dont hate you or any killer main, im legitamently just asking for type of consistent evidence. The last data released by behavior showed every killer but nurse averaging between two to three kills each game, with freddy getting MOSTLY getting 3ks at the top of the food chain. How in the face of those statistics can killer mains still say this is survivor biased game. Both mine and behaviors.

  • Its important to stay hydrated. Dont wanna get dehydrated from all the salt in this game.

  • @PoppaThanners said:

    https://forum.deadbydaylight.com/en/discussion/comment/1026951#Comment_1026951

    Do you not read read the many suggestions given on all these forums? And please dont act like killers are this all powerful role in the game with everything going in their favor. We all know the truth that survivors have been and most likely always will be stronger than killers. Also referencing the stats is pointless since the devs acknowledged that their inaccurate. Nearly all survivor nerds pale in comparison to the killer ones as killers have more to do than survivors with most things stacked against them ie. long loops, overabundance of pallets and 4 survivors that can pump out gens in 6 minutes

    I literall didnt say one thing about killer beleiving their priveleged. As a matter of fact i made it clear repeatedly that killers feel underpowered even though there not. How can someone spell out that killers dont have it that bad and then the first thing you jump into the answers with is a deliberate misconception and exaggeration. You know. How can you read something. And then run as fast as you can to prove it right.

  • Youre not allowed to tell killers to stop being toxic i played all weekend and it eas nothing but 4ks but im sure every killer main will tell you it was full of teabagging toxic SWFs. Point being. You came to the wrong place for help from killers. Killers dont like being told what they can and cant do despite them literally trying to justify thinga like keys being removed. You just have to accept that killers just in general are gonna do ######### like that and you just have to hope ever killer you meet is a nice guy who doesnt facecamp or tunnel and will give the last guy hatch.

  • Killers always bitching about how survivors are catered to but dont see things like the upcomming toolbox nerf at all related to the unrelenting, LITERALLY never ending bitching that is in all its entirety of ever killer main on this forum. As of the most recent stats (which probably have swayed alittle bit since then, i dont know if its been updated) killers have been averaging at MINIMUM 2 kills per game. And these mother fuckêrs start SCREAMING AT THE TOP OF THEIR LUNGS. DEMANDING that the game made to be more favorable for them. Like if you want to talk about the difficulty of pipping or how there may be some survivor based loops which are completely debatable. But god the just LITERAL, not even an exaggeration, UNENDING aimless pointless bítch that survivors are just "privleged" jesus christ man, if people want to gather data and make a legitament arguement to contend against survivors, i get it, i want that. I DESPERATELY LONG FOR IT. Like you have no idea how bad i want that, but you guys wonder why the devs dont listen despite 80 percent of the posts here from killers (which is funny cause i never see survivor mains in here hardly. So the embodiment of of this forum is represented by killer mains bítching with no notable evidence aside from "this guy said this on a forum i read that is partially misinterpretted") crying for survivor nerfs and killer buffs. NOT EVEN GIVING SUGGESTIONS. Like asking for an improvment is one thing but raging and crying and screaming that something NEEDS to happen but giving nothing for ideas that are actually balanced and me as a person who loves playing both sides and who has what i consider a fairly nuetral perspective and understands alot of the underlying issues (which beleive it or not isnt just "survivors are cattered to") like the monster amount of bugs, retative gameplay and such, I want to converse and debate and theorize but theres nothing to debate with apes screaming about how unfair theyre being treated. I mean seriously, like i said. This is how killer mains look to the rest of the world and you arent going to get any type of changes by just screaming louder and crying more tears. You just wont, im not trying to discourage you, as i feel ive shown, i want talk and debate these things but you just cant keep crying and expecting people to listen.

  • @csandman1977 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1017616#Comment_1017616

    Thanks for answering! At risk of being greedy in my developer time monopolization, any chance for specified and clearly defined win conditions in the future? Seems like the ambiguity of it all causes all kinds of communication issues.

    Why do you need him to quote a general wincon. There are two people. People trying to escape, and people trying ti get bloodpoints

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1000618#Comment_1000618

    I like how you called for the thread to be closed for shaming, and when someone asked who was being shamed you say I dunno.

    Not all forum threads have some grand point, sometimes we just wanna get together and swap stories or vent.

    You're way too tightly wound, why did you even come to this thread?

    I dunno was defintely sarcasm. I get its alittle bit hard to read emotion but to say that i dont agree with what youre doing but also do agree? I mean i get killer mains dont really think but seriously, do i really need to spell that part out for you?

    "Not all threads nee-" dude shut the ######### up, i have seen at least 4 threads in the last month taken down cause it was a survivor complaining about a legitament problem (facecamping mostly) that is a deliberate lie and im sorry that you arent exposed enough to know that.

  • I completed gens, unhooked survivors and healed people, but i got hit once and brought them to my team (no perks, wonder how you were so confidently able to bring a killer to your team with pretty much no info) "how did i pip up twice?" Idk you did 3 and half of your objectives. Killers literally need to use their power, (even if it misses or cant hit such as trapper or hag) chase people and hook them. This info is incredibly skewed and thanks to you admitting youre a killer main have already announced that there is a huge bias in youre review. How I, me, someone who thoroughly enjoys both roles, would say that due to your experience as killer, had some insight as to what the killer would be doing and played accordingly. "Played selfishly", yeah an irridecent medal in survival and altruism for HEALING OTHERS and UNHOOKING OTHERS does seem incredibly selfish Pepega. Youre info from ONE game includes you doing the objective, healing others and unhooking others and your saying that you played badly for not doing the only thing that directly interacts with the killer. Your info is not only invalid but peicea such as the "selfish" a bit early are not only flawed and worded with bias, but is literally just LYING. Youre actually LYING and trying to sell it as legitament info.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/996530#Comment_996530

    Well since @Peanits himself commented he’s probably okay with it, who am I shaming?

    My goodness the whole today such Care Bears.

    Dude your literally just bitching about survivors in post game chat. You wanna know why @Peanits is okay with it. Cause hes a killer main pepega. Are you going to act like this post is actually productive. Your literally crying about people crying. I seriously dont get why people answer me sometimes. All they do is going from looking stupid to looking even more stupid.

  • Idk man but he certainly isnt just bítching about survivors crying post game chat.

  • @HollowsGrief said:

    Just start using noed, punish the gen rush. Also it's great for extra salt, M1 heroes think they are hot sh1t until they all get 1 shot downed then cry about it post chat. Oh well that's what people get when gen speed is junk and they butcher the only way to slow down early game. But hey guys don't worry, that pesky gatekeeper emblem will be changed to make up for gens being done 30s after the game starts lolololololol.

    Noed doesnt punish gen rushing its just a crutch. Not in any specific situation. Its just a crutch. Qhat logic do you have in your head that thinks noed punishes gen rushing. If you really are fighting highish lvl survivors who mostly accel at stealth and gen rushing. Then you would probably never ever ever ever get to use noed.

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