The queue times will never be better than now

That's a fact and it happens in every competetive or semi-competetive game.

Just two examples dota 2 and overwatch. One has around 500k concurrent players every day and from the other one do not exist exact stats, but there are plenty.

So, where do the most people play, in which bracket? Obviously in the bracket with the average skill rating. There you have the lowest queue time. The lower or the higher you go, the more time it takes the system, to find a game. That's the same with this game, so red ranks and brown ranks will always have the highest queue times, unless you improve the searching range like now through a "bug", where average rank 10-12 killers, have to play against rank 2-4 survivors.

What do you have to count as well? In Overwatch, with the new role queue, the people that want to play "damage dealer" having by far the longest que times, in dota 2 it is position 1 and 2. In this game, i don't know the exact statistic, how many players main surv / killer or play both.

That's one reason, why many people create a smurf in those two games, because the que time goes down and you have an easier time against your opponents.

The que times will never be better. Only if you let brown ranks play against red ranks without a barrier for it.

What do you think?

Comments

  • For good DbD queue times for both roles, we need a good survivor : killer ratio.

    Not enough people playing killer = long survivor queue times. No matchmaking algorithm can change that.

    So, of course the queue times could be better than they currently are. If more people played killer, I could get into my next survivor match a lot quicker.

  • @NoShinyPony said:

    For good DbD queue times for both roles, we need a good survivor : killer ratio.

    Not enough people playing killer = long survivor queue times. No matchmaking algorithm can change that.

    So, of course the queue times could be better than they currently are. If more people played killer, I could get into my next survivor match a lot quicker.

    i'm pretty sure you know why there is less and less people playing killer considering how balanced the game is :3

  • queue times will be better if devs would make pipping as survs harder or changed back SWF MM change

    @BaldursGate2 this game used to have 10min que in red ranks but for killers and devs kept making easier to pip as surv, and now survs pretty much cant depip (unless tunneled,they are afk killer is afk, or killer is super bad)

    and now maybe majority of killers around green ranks but because of "great" changes majority of survs are purple and red because you pip like crazy

  • @Galklife said:

    queue times will be better if devs would make pipping as survs harder or changed back SWF MM change

    @BaldursGate2 this game used to have 10min que in red ranks but for killers and devs kept making easier to pip as surv, and now survs pretty much cant depip (unless tunneled,they are afk killer is afk, or killer is super bad)

    and now maybe majority of killers around green ranks but because of "great" changes majority of survs are purple and red because you pip like crazy

    If that would be the case, the queue times would be lower for red ranks than 10 minutes. Especially now, because the 6 rank barrier does not even exist. I am purple rank and have maybe a 1 minute que time as survivor.

  • @BaldursGate2 1min in purple as surv? thats kinda rare for me i have 3-5min in purple on surv

    but que time depends on platform, server/country (some countries have more killer players some have more survs) , time)

  • @Galklife said:

    queue times will be better if devs would make pipping as survs harder or changed back SWF MM change

    @BaldursGate2 this game used to have 10min que in red ranks but for killers and devs kept making easier to pip as surv, and now survs pretty much cant depip (unless tunneled,they are afk killer is afk, or killer is super bad)

    and now maybe majority of killers around green ranks but because of "great" changes majority of survs are purple and red because you pip like crazy

    I'm playing on PS4. Here it's like this: No matter which rank you play killer on, no matter which rank you play survivor on, you always have instant killer queues and you have to wait a couple of minutes to play surv.

    There is a lack of high rank killers, yes, but there is also a lack of people playing killer in total.

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/953275#Comment_953275

    I'm playing on PS4. Here it's like this: No matter which rank you play killer on, no matter which rank you play survivor on, you always have instant killer queues and you have to wait a couple of minutes to play surv.

    There is a lack of high rank killers, yes, but there is also a lack of people playing killer in total.

    on PC in EU red ranks: survs have to wait about 5-10mins(depends on hour), killer que almost always instant, purple about the same because purple and red ranks are sharing players (because purple killer is getting red rank survs, and purple survs are getting red rank killers)

    low green killer que time is higher(about 2-4min) surv que time is fast (up to 1min i guess) at least it was like that before christmas

    dont know how it is on low low ranks

  • Potatoes playing with red ranks is fine. Go play with a SWF because that's what BHVR wants and was not happy with the low 4 man rate kappa.