glitchboi
glitchboi
About
- Username
- glitchboi
- Joined
- Visits
- 4,719
- Last Active
Comments
-
Don't think I'll be quitting it in a while, DBD's been better than ever despite us getting a horribly balanced killer. It's a really fun game and I have hopes for its success.
-
"ARE WE GOING TO KEEP IGNORING THAT FACE CAMPING AND HARD TUNNELING ARE A GIANT PROBLEM"
Yes.
-
I'm fine with it staying in the game, I don't have much against it but it's an unintended feature and thus it should be removed, that's about it.
The major issue here? Console players don't have access to it, making it unfair for them. Devs are not gonna bother adding it in because of how difficult it'd be. Also I believe someone said the devs won't make the j-flick an official feature either.
-
If Chewed Pen becomes base-kit and his reveal mechanic gets fixed, he'd be perfect.
-
Pfft, I'd be surprised if anyone here consider themselves to be a Trickster main, heh.
Anyways, the way I play him is similar to how I would usually play Huntress and Deathslinger offensive-wise, but I also play him in a different way. For example, if I end up getting Main Event activated after downing a survivor, I use the Main Event instead of wasting it. This would be effective with Infectious Fright.
I might expand on this post if I remember how I played him.
-
@Dabihwow said:
@GoobyNugget ,@QwQw I know this is still a bit fast, but this is page 5, and honestly its more like a page and a half, maybe even two pages! But this is the 5th page, however this is probably one of the most important page out of all of these. But i'll leave that for your to read, I really want to thank you two and everyone else as well for pushing me to do this, but enough waiting lets begin, also this is when the more adult themes sink in. Let me know what you think and give me honest critism
Out from the door a humanoid being came out from the door, it had the same molten orange glow, and eye holes from the alley. The hairs on Elliots neck and body stood up as he struggled to breathe, he finally got a full view of what he saw. This thing almost entirely resembled a human, it showed its' bare chest which was toned, as well as its arms, it was taller then Elliot maybe standing six or seven feet. It also wore black pants with large flaps of supposedly leather that have been charred and was torn in some places, they hung right around the waist, the skin was tan and burned, it was also red in some areas as burnt skin tore away. There were cracks all over the body and straps of metal that were stuck to the skin to hold down some of the larger cracks within the body. There was a large piece of metal covering the stomach area all the way up to the breast, and were held down by straps that resembled belts attaching to the back.
Its gloves extended to the elbows that had metal cuffs on each side, but with all that, its head is what stood out the most. It wore a face iron, with holes that extended in a circular motion like a gas mask. Thats what it was a iron gas mask that circled the whole head, there were even bolts to hold down the mask. A large circular opening where the mouth is, Elliot could see a set of crooked teeth, the head reminded him of some kind of furnace almost. The thing carried a large fireaxe in its right, but this fire axe looked somewhat longer then a meter stick, with the blade that had holes that glowed the same orange and a rustic design, it even emitted heat. The handle was long even for an axe, it was wrapped in leather wrappings and with textures of some kind of metal wrapping around near the head connecting to the handle.
The things' footsteps echoed with a loud stomp and the sound of chains rattling, the creature from before struggled, but was out of view. The thing grabbed the creature as it struggled to wiggle out of the monsters' grasp, but it was in vain for the monster grabbed the creature's tongue and tore it off. Elliot just watched breathless, as tears enveloped in his eyes, the creature with its hook pierced the monsters' arm, it roared in aggression and hate. It grabbed the hook, tearing it off the creature, and tossing it aside, with its ax, the creature . With just a bit of it stuck to the monsters' axe, it lifted the head with one hand anch chucked it at a wall, smashing its head against it.
This Furnace thing heaved in and out, its breathe was hollow, deep, and calling intimidating would be understating it. Elliot noticed tubes, and metal wires around the neck or even making up a part of the neck as it ran deep into the skin of the Furnace thing. It began to stomp off to the right, as it lifted its axe, Elliot noticed that the axe seemed to have slightly torched the floorboards without touching it. Every footstep against floor was like a sledgehammer, Elliot felt the floor shake a little for each step. He dared not move or speak, till he could no longer hear its footsteps or heavy breathing, he realized there were tears in his eyes, he frowned and shook it off.
Elliot stood up and began to maneuver around the debris, he saw the remains of the monster, it lay there as its food like guts, and moldy blood were spewing out of the neck. It smelled like uncooked meat that was left in a refrigerator and not even touched. Elliot couldn't look at it any longer for it made his stomach queasy, but something in the area caught his attention. Elliot looked down the hallway from where the exit was, and he heard the clicking of heels on the floor. " Julie." He said.
Elliot began to walk towards her, but when he met her, she wasn't smiling as she was carrying a med kit. " Where do you think your going you need to lie down, you want harm yourself more!?" Julie growled, this caught Elliot off guard. When He first met Julie she was kind and helpful, but now she is acting more like a ######### then a nurse. " I came looking for you, I was going to-" "I don't care, my job is to make sure my patients are unharmed, and you disobeyed your..." she stopped for a bit to recollect herself, Elliots eyes widened, he remembered cuffs on the bed, and she looked vaguely familiar, from one of Elliot's adult magazines." Your not a nurse, your a ######### for one, but your a prostitute, you want to... get out of the way, I'm getting help." Elliot declared, he began to walk but was shoved by Julie
Julie just stared, she was beyond furious, that her eyes almost look like they darkened. " No... your gonna obey your nurse, and I will get what I want!" Julie screamed as she pulled out a syringe and charged at Elliot, he grabbed her by the arms and with a swift movement punched her in the rightside of her face. Julie staggered backwards clutching on her bruise, Elliot hit a woman for the very first time, he stared dumbfounded. " You small cocksucker, but don't worry I don't mind playing rough!" Julie growled seductively, Elliot' felt chills in his spine strangely. Julie faced Elliot and removed her hand over the bruise around the eye, the beautiful tan skin was peeling away revealing a large area, of darkened white latex.
Elliot's breathe intensified, as he stared at the monster that was called Julie.There was no eye hole, just a bland yet beautiful face that covered the head tightly, there was a sign of ear but were wrapped extremely tight around the head. The tan skin began peeling away more and more, leaving nothing but a gooey liquid that emitted a ripe aroma, Julie began to laugh maniacally as she began to walk towards Elliot. The clothes fell away, the heels stayed as if it was attached to the body, it was red in color. Once the final pieces of the flesh was gone, Elliot saw the whole thing, its whole body was covered in latex, there was gozz wrappings around the breasts and waist, and a red whit cross label upon the chest. Julie had a curvaceous body, but Elliot showed no remote interest, he wanted to run, but found rooted to the spot. " Ah, much better, now lets have our fun big boy, your nurse needs it." Julie giggled, as she held the huge syringe.
This one was pretty good! I love Elliot's personality and the way he pissed Julie off. I wonder if we'll see Julie again?
Also I love the concept of the Furnace monster, I picture it similarly to The Keeper from The Evil Within.
-
@AlmosCumDaddy said:
Here's an idea:
) Put on his Huntress Skin
) Equip Infantry Belt
) Equip Iridescent Head
Wait...
-
Definitely Plague without a doubt (IMO). You basically have the ability to see all infected survivors' auras every now and then.
-
Man I love April Fools day. I hope Sluzzy posts something against the survivor side for April Fools.
-
I thought you were being serious but then I forgot what day it was...
-
jeff
-
Never thought we'd get Silent Hill in DBD but here we are! Also Blight is my favorite killer now.
-
First thing I thought when I saw the title was "Saw?"
Okay in all seriousness tho this sounds fun, I got a good one
- Can get one health state down with one vomit of corrupt purge, Trickster takes 7 knives to take one health state down
-
Honestly the best they could do for a 5th perk slot is a mini-perk concept. Like maybe for example, sabotage hooks 15% faster, vault windows and pallets 3% faster, break pallets, generators, and walls 5% faster, increase aura reading ability by 3 meters, aaand that's about all I got. A 5th perk slot in general would be NUTS because I'd be able to run my usual build with NOED. Even giving it to survivors wouldn't help with balancing.
-
Oh my god I thought it was that as well
-
oh ok, cya i guess
-
I thought it was someone's hand touching a table.
Man I'm weird, lol.
-
@Danoobiel said:
I don't know why this guy even has to reload at lockers.
You could give him infinite knives and he would still be worse then Plague.
Probably to increase his skill ceiling, I guess.
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2064618#Comment_2064618
Its not though. And it never did, thats the problem.
DS is now supposed to be soley an anti-tunnel perk (no longer an anti-momentum perk). It was heavily nerfed without any buffs to compensate.
Considering you literally cant do anything and maintain DS it should have been heavily buffed to compensate. It doesnt stop tunneling. It buys you a couple of seconds before you get hooked again. It should at least activate twice and have a longer stun duration. Heck, at this stage I'd nearly be okay with it teleporting the survivor across the map when it activates because right now it does nothing to stop tunneling and killers know that.
Yeah, it doesn't stop tunneling, but it helps against it. Stunning the killer with DS and having them continue chasing you benefits your team, giving them more time to complete objectives.
-
@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2066635#Comment_2066635
Can't forget double killer exploit.
Or having a survivor hold a game hostage in a way that the killer can't hit nor pick you up, (Waaaay Before EGC)
Or survivors abusing the wake up bug (Despite it not issuing bans. i still find this exploiting a perk to do more than it should)
Or survivors getting killers stuck in certain places, (This was fixed long ago but you could get a killer stuck inside a pallet if you had two survivors on each end while he picked up said survivor. That survivor who was down wiggles off and gets off scot free but not the killer,)
Or survivors having killers on their head, (Again. Very long ago but it held the killer in place as they couldn't hit below them at first. No bans took place =I)
I could name more but that's literally the few Yet. NO BANS ON ANY OF THESE,
Why are we normalizing an exploit?
-
Blight takes time to learn. I thought that at first, but if you keep playing Blight you'll start getting hooked and end up getting better at him. Trust me, heed my word.
-
@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2066523#Comment_2066523
And like i said in my previous post (Not in this one. diff one)
That removing it will Hinder blight hard.
This would make him go below A tier if that happened..
which... Would suck major balls...
Blight isn't meant to play with the J-flick tho so it doesn't matter if it hinders him. I'm a non-Jflicking Blight main and I consider him to be a high A tier killer already.
-
@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2066239#Comment_2066239
https://forum.deadbydaylight.com/en/discussion/comment/2066196#Comment_2066196
If it WAS an Exploit..
Why hasn't Bhvr announced to NOT use it or you'll be banned
Take that into consideration..
I can't argue with that other than the fact that exploits are a bannable offense and they've acknowledged that exploits in general are bannable offenses. Nonetheless, my point still stands.
I have nothing against playing with the J-flick, in fact if you want to play Blight with it then that's completely fine, but the designer of Blight has said that it's an unintended feature and I think one of the devs said to not rely on it, meaning we'll probably be seeing the J-flick getting removed.
-
@Critical_Fish said:
https://forum.deadbydaylight.com/en/discussion/comment/2066240#Comment_2066240
He wanted it to not make you completely silent while injured instead of only making your grunts of pain silent like it's supposed to. He wants it nerfed, but not it's actual effect. He wants it to do what it says on the tin, and not make you quieter while injured than you are while healthy.
Oooh okay that makes sense, my bad.
-
@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2066227#Comment_2066227
The maps I'm most excited for are Coldwind and Red Forest.
Oh ######### yeah I can't wait for those maps too, I wanna see how the new Coldwind and Red Forest will look like. Temple of Purgation rework is gonna be sweet.
-
@Mysterynovus said:
Scott's cool and fun, it's his stans that make things annoying (see: surge in posts about nerfing Iron Will because he personally doesn't like it).
That said, he's makes great points here and it's a shame none of it will be heard by BHVR.
Wait, people actually thought he wanted Iron Will nerfed? I thought he just said he didn't like it because it was a difficult perk to go against, man his fans are weird. Actually, lemme rephrase that. STANS because they listen to everything he says (Please don't take that wrongly Scott, I have nothing against you).
-
I love the map reworks, they make the maps look nicer, cleaner, and more modern. What I don't like, however, is the way they balance the maps. For example, the Fun Bus of Autohaven and the god loop in Groaning Storehouse.
I really hope they rework Haddonfield well.
-
@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2065527#Comment_2065527
Hag can be easily countered by good survivors. People finally learned how to play against her.
she's still strong but not against actual survivors,
Either way I don't think Blight needs to be as strong as you say, even without the J-flick he's still pretty damn strong, without the J-flick he just has a higher skill ceiling when it comes to mindgames. Blight ain't about power, he's about fun.
Blight's 90 degree flick requires WAY more skill than the J-flick, think about that.
-
I think a better way to phrase the title is "DS wasn't nerfed, it was fixed."
-
Scott Jund is based af. He's definitely one of my favorite DBD content creators out there.
Love him or hate him, he spittin' true fax.
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2065600#Comment_2065600
2nd video of someone j-flicking this time with only 1600 dpi
She switched her DPI before she swung. Her normal DPI is 1600, she held a button on her mouse to switch it to a higher amount.
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2065574#Comment_2065574
You don't need to switch dpi to J-flick dbd uses raw input to just set ingame sensitivity high and swing for the fences with your mouse still would be better than no support at all
Uhhh... can you record yourself J-flicking without switching DPI?
-
@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2065385#Comment_2065385
They have stated several times it is too difficult for them to add that support to the consoles, so it aint coming. They already maxed out controller sensitivity with an update about a year or so back. So this "tech" will never be possible on console.
To expand on that, even if they do manage to get the keyboard and mouse support on consoles, most modern gaming mouses require a software on PC to switch the DPI anyways.
-
@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2065440#Comment_2065440
I meant. he is the Only killer as of late that competes with spirit on a power level...
Not tryna be insulting on him or anything. i love blight but i wouldn't play him if he got that hard nerf,
I'd argue that a good Hag can compete with Spirit but meh I'm too lazy. You can still do normal flicks with Blight (though they require a little more practice), just not J-flicks.
-
No god please, don't nerf my boy.
Blight is the first killer I actually love everything about. His design, power, balance...
Just remove his J-flick and all will be fine.
@Verconissp said:
If they remove the j-flicks and what not. and actually limit him.
He will be a Dead killer,
He is quite literally a unique killer because of it,
but he'd never compete with spirit,
He is the ONLY killer as of now that isn't Nurse that is actually competing with spirit,
That's pretty insulting considering I mained him since October and still loved him without the J-flick. :/
I'm glad that he isn't only known for an unintended feature.
-
I don't see any of Trickster's perks being meta other than No Way Out being meta for endgame builds and Hex: Crowd Control being meta for Twins and Bubba, but that's about it. Starstruck could work with Blood Warden, maybe.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2065161#Comment_2065161
When they're running around the pallet as I'm trying to pick up a survivor? it's a little hard to ignore that.
Just get them to drop the pallet, break it, and then look away from them when picking up the survivor. Don't get CJ tech'd though.
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2064808#Comment_2064808
Yeah I like How Stranger Things does it, but a bit spoilerish there is a much more uncomfortable moment then the mirror
Oooo, that's something to look forward to!
-
If someone is trying to abuse the new DS, just ignore them. Don't bother downing them, let them be useless to their team.
-
@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2062867#Comment_2062867
Thanks which part, though, the mirror, or the creature? Either way thank you, I created a saying for myself once,true horror should never be taken lightly, ever! I was sick and tired of seeing rehashed bullshit in the horror genre over and over, it made me want to fall asleep. When it lightly touches on issues but in the end made it seem alright and always happy, it always struck a nerve, they should've left scarred not cheerful at all. True horror should floor it, never should it touch the fear lightly but strike it with force, it is meant to disturb and create uneasiness, uncomfortable feelings, and invoke fear. But it shouldn't be rehashed cliches, which is next to impossible to do in this genre, but you should try to avoid them constantly. I wanted to create a series, that gave the biggest middle finger to the past failures, and show them what true horror is.
However that doesn't mean it should be just flatout horror, if you just make a book,game, or whatever with no form of small comforts, and lighthearted moments, its just gonna be a torturous ride, particularly if it takes quite a while, like Outlast 2 does, it will leave people just tired and they sometimes leave unhappy or satisfied, with what was made. However you should be aware this is still horror, and not make it too lighthearted but enough for people to smile and enjoy. Thats' what I like about Stranger Things, its funny and lighthearted at times but it gets serious in horror aspects when it needs to be. I absolutely find it masterful, but that is just my opinion. I follow by that golden rule for quite a while
Mhm! And I found the mirror to be pretty uncomforting, in a good way. I really like how you put it together. I'm not necessarily a bookworm, but I think you did a great job!
I really like how Stranger Things has its comedic moments too, it's a show that actually has terrifying parts in it.
-
@kickasskiel said:
https://forum.deadbydaylight.com/en/discussion/comment/2058135#Comment_2058135
He already has bigger lunge and faster vault in tier 3!
Ik, but I mean slightly more for both.
Actually, maybe slightly more for just the lunge. The vault speed is fine.
-
If you're annoyed about the tunneling, running DS is what I'd do. It's in my main build now.
Tip: If there is no obsession, the killer is more likely to tunnel. Running DS makes it so that there is an obsession.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2062878#Comment_2062878
Spirit Fury + Enduring is bugged right now,unfortunately
Oh yeah I forgot, ######### me lol.
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2062878#Comment_2062878
Because of his horrible pressure I feel like having only corrupt for pressure would be quite bad especially on the larger maps. While endfury is good i feel like having ruin on its own to help even more early game would be a better choice.
But IDK, I haven't gotten all of the perks yet and my current build is only slightly similar to the one i suggested.
Maybe Ruin, Undying, Surveillance and Monitor could work? I'm planning to P3 Trickster sometime to get the most out of him before I start getting all my perks on him.
I was thinking Trail of Torment but considering he already gets that 16m terror radius w/ Monitor I don't think it'd be useful. Who knows though
I feel like Discordance could also work on him to charge up that Main Event faster.
-
With the uncloak movement boost nerfing Wraith's uncloak lunge, it kinda makes him worse sadly. Hopefully it's just a bug though, then Wraith will be perfect.
-
I think they attempted to fix the bug where the killer goes to the other side of the pallet. Looks like it resulted in another bug.
-
I'd prob choose Spirit Fury for the last perk. Final build: Monitor, Enduring, Spirit Fury, and Corrupt
I like the idea you have here. I'm not a fan of running PGTW on Trickster because of his 110% movement speed and the fact that he isn't good at getting fast downs. Enduring and Spirit Fury allow him to get some hits with his knives.
-
Page 4 genuinely made me feel actual horror, like a BIG amount of horror. Well #########' done!
-
I came across this post before checking out page 4 of Pinebrook, and even tho there's not much I could do I'm really sorry about what you're going through. I really hope you're doing alright, you're such a good and nice fella and you don't deserve the ######### you're going through rn. In fact you're one of the nicest people on these forums.
I believe in you man, don't give up! 😊
-
My god, give yourself a pat on the back already. You deserve one.