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dspaceman20

dspaceman20

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dspaceman20
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  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216608#Comment_2216608

    again. it didn't "happen to be there". it followed your scratch marks. this detection is way less free and way less powerful than a hag trap. it's way less free and way less powerful than doctor's static blast. you are fully in control of whether or not the zombie can see you, and you are fully in control of whether or not the zombie can follow you, and you are fully in control of where the zombie goes. that is all on you. if, by the time i arrive on the scene, you have just sat there ignoring the zombie and being literally fully stationary and stock still, then you deserve to get hit. you are acting like you are helpless and powerless in an evolving situation that you did nothing to avoid and it is not nemesis's fault, it is yours and yours alone.

    i'm done. the information is not going in. i have said it, and now it's up to you to absorb it. good luck.

    You didn't listen at all.. Nemesis DID ABSOLUTELY NOTHING to get the effect of the zombies. YOU ABSOLUTELY CANNOT USE Hag and doctor as a comparison because they had to put EFFORT to get the effect. WHY SHOULD YOU HAVE ALL OF THESE FREE THINGS WITH NO EFFORT FROM THE KILLER WHAT SO EVER? You being the person who wants everything as killer handed to you with no effort. Have fun playing Nemesis the mostly no skill killer.

    I'm done with this nonsense.

  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216522#Comment_2216522

    if the zombie wasn't there i may not have found you at all. if i did find you, i probably bumped into you without realising where you were specifically. since i can see that the zombie is there and i can see that it's looking at you then i know which direction to come from to pincer you into it. and that is categorically outplaying.

    if i'm playing, say, trapper. i know where you are from aura reading from something. i place a trap, then take the long way around to come from the other direction, and then move myself in a way where you run into my trap. did i not outplay you? or was it just "lucky" that the trap was there?

    if you can't categorically and definitively define something as being luck when there's a massive chance that strategy was involved, then you can't say that something should be changed because of any minor luck element when the random element is being used as part of a plan to get you hurt.

    you're also really exaggerating how rude i'm being. the rudest thing i said was "please play a killer".

    Yes you had to work to find me in some way without the zombies. You got my location from the zombie that just so happen to be there. So I take it by mentioning this you agree the zombies give you free detection with no effort from you. Which is a problem.

    The Trapper example is not the same as with the zombies. AGAIN you did not place the zombie their it just so happen to be their. With the Trap you actively placed the trap there and forced the survivor their. That is outplaying. The trap didn't automatically open and just so happen to walk over there. The trap and the zombie is not compareable.

    We can definitely categorize and define something as being lucky. It is lucky if the person had no control over it. If a gust of wind just so happen to blown 100 dollars to you, then you just got lucky, you had no effort in the wind or the money coming to you so therefore you were lucky. It is outplaying if you had control in the situation. With the trap example you outplayed Mr because you had control over the trap placement in the zombies you didn't have control in where the zombies was so therefor its not outplaying. The zombies are luck and trap example is outplaying. End of story.

    Maybe I should've have said you were rude. I should have said your tone seemed rude and condescending.

  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216429#Comment_2216429

    you need to understand that the killer chose specifically to approach you from a certain direction to push you into the zombie, and that counts as outplaying you. if you are not even understanding of the basic principles of zoning, it's no wonder that you think this power is unfair. the killer didn't place the zombie there, but YOU DID. it's following YOUR scratch marks. don't double back on your own tracks.

    i'm not going to ask you very politely to accept the information i'm giving you. i am telling you what the information is and what the reality of the situation is. if that's disrespectful, you need to re-evaluate more than just your idea of killer gameplay.

    No it's not outplaying to expect the survivor to run in the opposite direction from you. If the zombie wasn't their you still would have came from the same direction. You got lucky and being lucky isn't outplay or zoning. A deathslinger faking their shots and you losing distance because of it is zoning chasing the survivor normally is not zoning. We can agree to disagree on that. This issue is not even the only problem with the zombies they also have free gen pressure free detection and free camping from the zombies. All Free things with no effort on the killers part.

    And yes you are telling me the information but you are very snide, rude and condescending while doing so. Is it too much to ask that you reply in a respectful and not rude manner when providing a counter argument? God you make it seem like I'm asking for nemesis to be nerfed into the ground to f teir killer. I'm not. But is it too much to ask that the killer work for their pressure instead of being handed it by AI?

  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216291#Comment_2216291

    i think you could have looked ahead of you, or listened for the zombie, before running into it. or maybe the killer outplayed you and herded you into the zombie so that you'd get hit. should he be nerfed because he's better than you? should he be nerfed for winning?

    why are you trying to force your way through zombies? go around them, they're slow. unless you're in a chase, in which case, outplayed again.

    "the killer traded powerup for temporarily losing a zombie and i think this isn't gameplay, but is instead something to complain about" ??? what?? my dude. in some cases you don't get a choice. the killer's power is there TO KILL YOU. i don't recall choosing where huntress throws her hatchets. HELLO? make points that make sense.

    if the zombie camps the hook you're on, that's the killer outplaying you again. using a hook that's specifically close to a zombie.

    basically, 3/4 of your points are you getting outplayed because the killer's new, and the last point is literally the same as "the nurse used a blink charge to blink, how was i supposed to stop that :(!!" you weren't. she's going to blink. killers do things sometimes. please play one.

    No your counter argument is just wrong. The killer did not outplay me. That's just stupid. If the killer is running from one place what do you think the survivor is supposed to do to get away? RUN THE OPPOSITE DIRECTION. I'm not going to walk towards the killer and get hit. The killer didn't place the zombie there it just so happen to walk kn that general direction and I just so happen to walk into it and get injured. The killer didn't outplay me they just got lucky. It's not outplayimg someone if they just so happen to get lucky.

    Sometime going around them is not possible or even a good idea. Yeah go around the zombies that's blocking my direct path that makes perfect sense. And again thr killer didn't outplay me they got lucky. That's not outplaying.

    Traded their power for temporarily losing a zombie? They come back almost immediately after you destroy them so your not really losing them. This is a problem because they are getting their power extremely early with little effort or interaction with the survivors. I'm not concerned about not having choice I'm concerned about the fact that I am In a no choice situation WITH NO EFFORT FROM THE KILLER.

    The zombie camping the hook is again not the killer outplaying me. The killer has no control over where the zombies are placed and where they go, they wonder on their own. So again the killer didn't outplay em they got lucky.

    All your counter arguments are bad and instead of being snide about it you could actually think of them and be respectful. No I'm not mad the killer outplayed me I'm mad the killer outplayed me with NO EFFORT.

  • @deckyr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216185#Comment_2216185

    what are you, helpless? standing completely stock still all game long? what does the killer's power matter if you don't even seem to be playing the game? everything you've described you've described it as if you have literally no choice or option.

    you have eyes, ears and a brain, try using them perhaps.

    You think I have a choice if the zombies happen to walk into a loop or jungle gym and hit me while home Bing chase? You think I have a choice in the zombies blocking me from moving? You think I have a choice in which the killer can easily get to teir 3 of their power by just hitting the zombies? You think o have a choice if the zombies camp the hook I'm on? Where is the choice in all of these things?

    What about the killers job being extremely easier because of the zombies? No need to find survivors, no need to injure them twice no need to pressure gens, no need to camp the hook, no need to get you power by yourself, no need to do anything big.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2216063#Comment_2216063

    Doc, Freddy, Pig, spirit, plague. Their powers all give bigger harder to avoid passive benefits unlike the zombies that you can avoid extremely easily unless nemesis forces a chase into them.

    What exactly is even a issue with them. I've played 4 games and got hit by them only when I wanted to see how they work. They're easy to avoid and roam randomly so it's some extreme good killer RNG if they do anything by themselfs without nemesis making a play around them.

    With the killers you mentioned they actually have to put some effort into their passive using their power. With doc you don't automatically start at teir 1 madness and with plague you don't automatically start infected. The only killers that you mentioned that had passive that are I guess harder to deal with is Freddy (which was nerfed) and Spirit ( but she is just problematic in general). And again it's not to the extent of the zombies. The zombies has multiple passives for multiple categories while the killers you mentioned only have passive in a few categories.

    Honestly do you really think it's not concerning that the killer automatically knows where you are, can get a free hit with no effort from the killer, can contribute to his power (which is already great), and completely shuts down chases and loops to quickly?

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/2215980#Comment_2215980

    So what, other killers get free stuff from their powers too with little to no effort too. This is first time we got actual AI based power and nerfing it into obscurity is a terrible idea.

    There are just 2 zombie and their roaming AI is not great they get stuck very often, you need be quite lucky to get good value out of them vs clever survivors.

    I'm sorry but what killer gets free stuff from their power with little to no effort. Every killer has to use their power in some way to get something out of it. And even if there are other killers it's not to the extent of Nemesis power. The zombies do way too much.

    Im not saying nerf them into obscurity I'm saying just dile them back a bit. Maybe take away one of the powers from the zombies.

  • @Kebek said:

    I love them so much, hopefully don't won't nerf them. They're so cool.

    But they seem to do way too much. Free gen pressure, free detection of where the, free hits, free power gain from them. They need to be toned down a bit.

  • Ok so after looking at the perks they seem fun. Jill's counterforce is lackluster but only good for totem hunting. Detectives Hunch is better. Resurgence seems ok. It's a better version of Solidarity. Good if you have the we'll make it. Blast Mine is going to be fun to use and troll the killer.

    Leon's bite the bullet seems lacking in power. I mean no grunts of pain while healing is ok but is countered by nurses calling. Flashbang is going to be used to bully the killer and Rookie Spirt is decent especially considering the fact that if the killer has ruin only one generator is going to be regressing.

    Lethal Pursuer is going to be used by every. Hysteria seems like trash and Eruption is going to be annoying possibly meta especially with pop and Oppression.

    Overall decent and fun. Nothing meta though.

  • I hope it's going to be survivors versions of hex totems and the killer is going to take them out in order to hurt the survivors greatly.

  • We are getting a new map. It's the raccon city police department.

  • Yes your right first impressions are important on new players joining.

  • I'm so excited about the perks

  • I'm a survivor main. The character I main is Adam and Elodie. I main Adam because I relate to his story In most ways. I'm a black male who's family and heritage if from Jamaica and I also take school seriously (I was a student teacher in high school)

    I also main Elodie because of how stylish she is.

  • The problem IMO isn't people agreeing with their favorite streamer its agreeing with their favorite streamer ALL the time even when they are wrong. I'm of the opinion that with all information you get you should have some semblance of skepticism.

    It's fine to agree with something but if you agree with everything someone says without questioning it for yourself then I would say you are contributing to mob mentality.

  • I have never played a resident evil game so I don't know the main villains in the franchise. So I'm going to go with the most scary and popular option

  • I find immersion pretty fun. I find it thrilling to hide not knowing weather or not I will be found and it's pretty funny and satisfying to know you weren't found and you wasted the killers time. I just find it more fun.

    FYI I'm not being useless as I am doing gens and going for saves.

  • I'm so excited!!!! Yayyyy!

  • I like the new wraith i think he is good and actually threatening. (I'm a survivor main). But I'm going to be honest I don't like his addons. All seeing addon is so annoying and completely destroy stealth. I would be fine with it if it had a downside to it but it doesn't have any. He doesn't need it anymore now that he is viable.

  • I have a few fun builds you can try. I am currently trying to make builds with almost every survivor perk.

    Autodidact, Solidarity, Aftercare, Spine Chill

    For The People, Dead Hard, Desperate Measures, Self Care

    Power Struggle, Smash Hit, Flip-Flop, Tenacity

    Premonition, Windows Of Oppurtunity, Repressed Alliance, Sprint Burst

    Borrowed Time, Deliverance, Off The Record, Resilience

    Botany Knowledge, We'll Make it, Blood Pact, Leader

    Lithe, Dance With Me, Windows of oppurtunity, Any Means Necessary.

    That's all for now

  • I can't wait either. I just want tomorrow to just come already.

  • @Gnarly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2211305#Comment_2211305

    I personally hate being meta...makes my builds feel less unique and I like to have my build stand out.

    I have a rule that you can't be titled about NOED, especially if you have Adrenaline.

    I mean I don't really get mad at noed anymore. Detectives Hunch is permanently in my build now so all totems are gone

  • A personal rule I set for myself is to not use more then 1 meta perk.

  • @LazyPayday said:

    https://forum.deadbydaylight.com/en/discussion/comment/2210131#Comment_2210131

    Oh it's already been leaked the crowns will be coming back, there were leaked images showing that a crown cosmetic for Blight had been made. I'm not against the crowns coming back, I think they're not amazing looking so I'm completely fine with them just becoming a collector's item sorta thing every time the anniversary comes around.

    I would really love it if crowns could be put on other head pieces instead of on default heads

  • While I agree with you and hope they do more for the anniversary event I do also hope they do crowns again. I want a crown for elodie.

  • I really do understand your frustration with keys and I agree they should be changed. But can we please not turn this into a killer vs survivor post. I can already see people saying "they didn't change keys yet because the devs are survivor sided , and want to make killer unfun" this is most likely not the case.

    Can we please just kill that before it starts.

    (Again I totally agree keys should be changed like mori)

  • Maybe a robotic android survivor that acts like a regular human.

  • @[Deleted User] said:

    Good idea, but really poor execution.

    This.

    at first i thought it would be a good addition to the game and could create good strategies for both sides but like most things in dbd its executed poorly

  • I absolutely loathe pigs that stand in front of the box's when you have a trap on. It's so garbage and a big oversight from the devs.

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2207646#Comment_2207646

    Yeah but who cares about enjoyment when there's a win to be had!

    People really be out here trying to snatche wins even if it makes their game look like dirty toilet water.

  • This looks absolutely terrible

  • @piggygooik said:

    https://forum.deadbydaylight.com/en/discussion/comment/2207014#Comment_2207014

    im not saying a killer from identity V should come too dbd I'm saying that BHVR should be more creative with their killer power and not make range killr after range killer

    I know that but I'm just asking a general question for you. I think I would actually like to see an identity v killer into dbd.

  • I don't get it what are we talking about?

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2207130#Comment_2207130

    I did give up with that perk. I tried so many times. Skill check does not like me, when i use this perk skill checks so rare :( So i just stopped use

    I think to buff it they should increase the odds of getting a skill check

  • Well if we are talking about good moments in general I love it when I get 5 stacks of Autodidact and watch the heal progress bar fly.

  • If you are looking for an anti-tunnel perk may I suggest self preservation. It's actually really good and you can almost always get away if you have competent enough teammates to take hits for you as your being tunneled.

  • @M1MASTER said:

    Some people did the same with Billy.

    All the Billy OP posts have disappeared since no one plays him anymore and now those people went to complain about the other popular killers.

    It's always like that.

    I don't think so.

    I was on the forum when they announced that Billy was going to get changed and nearly no one was complaining about him. Maybe a few about his addons but nothing that Billy basekit needed nerfs

  • May I ask what identity v killer would be great for dbd?

  • @GannTM said:

    People just keep forgetting about Yui and I'm not sure why.

    I think you meant to say Elodie instead of yui.

    Because let's face it Elodie is the queen and no one can compare to her. And I will fight anyone on this.

    #TeamElodie

  • I say make switches throughout the trial the survivors need to activate first before repairing the gens.

  • Well at least you follow the 5 7 5 syllable rule

  • @gatsby said:

    I like or have neutral opinions on all of these changes, which is shocking because of how many perks you touched

    I'm glad you like the changes. Which ones are you neutral on?

  • I'm pretty sure endgame collapse is not supposed to benefit any side. It supposed to just end the game.

  • Why 2 killers. Wouldn't that be a lot of work to think of and balance?

  • I always have fun playing against a Blight. I love thinking about the angles and turns the Blight can do so I can avoid it. I'm glad more people are playing against him.

    I'm so glad Blight got the love he deserves from both the community and devs

  • I'm sorry that happened too you. Those survivors are toxic and you did nothing wrong. People tend to hate urban evasion.

    Ignore them.

  • @Denji said:

    https://forum.deadbydaylight.com/en/discussion/comment/2203545#Comment_2203545

    Can you elaborate on giving blight the dragon type? Just curious

    I just sorta get a dragon type vibe from him.

  • Huntress would be a fighting and normal or fighting and steel

    I think Trickster would just be a normal type

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