chargernick85
chargernick85
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2832800#Comment_2832800
Her lobby theme is good too
Yes it is. I like her outfits, music, story, etc but I just prefer weaker killers. She is very strong still in my opinion. Not that it's a bad thing at all.....all the killers should be.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2832792#Comment_2832792
No, challenge ends in a draw. I’m sorry to disappoint you all :/
https://forum.deadbydaylight.com/en/discussion/comment/2832800#Comment_2832800
She's very fun though :(
https://forum.deadbydaylight.com/en/discussion/comment/2832807#Comment_2832807
I'm glad to hear that :)
Nothing much really, hbu?
She's unique that is what I like about her. Yes she is fun here or there for me but I still find her very strong so I don't use her often. I was mostly just trying to mess with you.
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Glad your back......Outside of her chase music she is boring though. Glad you like her and half the forum pretends to like her just for you.
Only been up for 1 hour and have not plowed through my coffee yet.
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Last second rescues/escapes are def up there especially when other survivor leave and you pull it off yourself. Getting chased first and having 3 gens pop consecutive is another.
The snap of a bear trap, multiple hooks before corrupt ends/1st gen pops, killing Feng's, winning on Haddonfield, Red forest, and Ormond.
Winning the game with Console Trickster.
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I never 99 doors.....Honestly the mechanic should not even exist. Doors should regress period. I have already said my piece on this a few times on the forums but it's similar experiences as others in this thread.
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I play for pips, BP, and 12 hooks/max points for survivor so matches under 10 minutes I want nothing to do with. If the match was 10 minutes or less the killer got smoked or the killer got a crazy snowball but either way def didn't 12 hook. Rushing the match and praying for a safety pip is not my gig. Killer needs the match to last longer than 10 minutes most games.
Just want to shout out myself on getting the Hillbilly perk challenge done (Tinkerer, Lightborn, and enduring) with console Trickster on Suffocation Pit last night. Pulled off some magic in that one.
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I got communication banned over the weekend because I messaged another survivor about the key binding screwing me over disarming a trap. I followed up with this game is ass sometimes and got banned....maybe I messaged a dev? Or maybe their filter blocked it as a negative response and without opening it to read they reported it? Who knows but I found it hilarious.
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Meh......lol.
Any who Bubba, Nemesis, Cenobite, and I guess PH (I don't think so but lots do) are all very solid Licensed killers.
As for your list you have Billy weak and Hag meh no offense but they are both actually very good. By having Hag and Plague for that matter labeled as meh....the same meh as Trapper and Wraith makes this thread just crumble into nothing.
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Blight, Nurse, and SPIRIT (yes still) are strong.
Artist, Nemesis, Hag, and Twins are boring asf to go against but strong overall...Really like playing Nemesis though.
So IMO Demo, Doc, Billy, Huntress, plague, and Oni are closest if not perfectly balanced.
Everyone else needs buffed in some way whether it be kit, just add-ons, or everything.
holy ######### just noticed I put Bubba in the buffed category....Hmmm let me think...I think he is in the balanced category it's just his face camping that's an issue.
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So all I can say is the reason that I do it.
- I felt you were amazing in chase (Not holding W and pre dropping) with your mind games and looping so respect pretty much.
- Your a Feng and I don't want to here your voice when I hook you.
- I want you to die faster on hook (stop hitting skill checks) so I can give hatch to last survivor.
- I hate you.
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The TR sucks and was a change I hated and still do. Outside of that I still perform just as well as I did before. I can still hit shots fast enough that survivors can't react to. I was a hardcore COD, Delta force, Quake, Doom, etc player so maybe that's why but the only way I miss is if I myself cuck the shot up....not because the survivor made a great play dodging it.
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It's the event and rift challenges I bet.
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LOL.....MMR is a thing man...get some then talk.
Unless you want to play the top 5 killers all day you will have plenty of trials where you feel odds stacked to heavily against you. I can still win as killer but not using anything or anyone I want and that saddens me.
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@BrokenSouI said:
Ah yes. The hilarity that is this forum. This morning on the front page consists of 2 threads complaining about camping/tunneling and how DS NEEDS buffed and BT NEEDS to be basekit. And yet here we have an "82 %" escape rate. Which I'm willing to bet is more the normal for most. But hey. This game isnt survivor sided 🤷
As a solo survivor I can confirm the majority of this game is survivor sided. If killer runs the most powerful killer, perks, and add-ons and gets a decent map (one of 2-3 maps) is the only time it favors killer.
IMO the strongest killer in the game is your teammates. Bout the only way I die is from my own team.
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@EntitySpawn said:
Every game is a DC, someone killing themselves on first hook or a face camping bubba.
What on earth are you doing putting me with these people, I'm waiting 10mins for a game to be over in 3mins.
This how last night was for me. I was on an 8 game streak with my Elodie (Might not sound impressive but I'm solo so it is) all came to an end with a DC, then a Chest hunter, then a Huntress tunneled me until 1 gen left (still a win for the team though).
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I really like Artist (have said this more than a few times) but her gameplay makes killer even more boring than it already is. I find her a bit more fun to play against (assuming no DMS in play) but her birds are only as useful as survivors allow them to be.....and no offense that is ######### lame.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2829730#Comment_2829730
“Not impressed” lmao we should play one of these days
the match with tippy sounded pretty cool
I would be fine with that. I don't play in SWF (Not a fan of CASUAL mode) but 2-man ups the difficulty to moderate or all-pro if your a sports fan lol. I do my best to have fun and like giving a free kill if the killer had a rough game (They never accept) but thought that counts.
Hell maybe you will be a survivor in one of my few killer games I play these days. Killer requires very serious gameplay these days that I'm rarely in the mood for (Thanks MMR).
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I have gone against Sluzzy (Not impressed) and got @tippy2k2 as a solo teammate. Outside of that not that I'm aware of.
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It's you. Wish I got Midwich more often. Only map I like on both roles.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2828440#Comment_2828440
Random solo que moment?
Yes. I didnt notice right away not until he was injured did I notice the name. We crawled out the gates together holding hands. Lol it was a nice bubba makes me wonder if he recognized the name as well.
@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2828443#Comment_2828443
It's a shame too because I play as Bubba a lot and many people just assume that means I'm going to facecamp them and they start to kill themselves on the hook before I get the chance to attempt to leave. Bubba himself is a strong killer (At least a B Tier against a really good group of survivors, if not higher depending on how lucky you get with the map) but he has such a poor reputation because new players and facecamping players gravitate towards him because he's damn near unstoppable for the 1K minimum if they decide to just facecamp their opponent.
He's one of the few killers that I feel like you should be afraid of when running from as a killer while ALSO feeling completely (or at least mostly) fair in his powers. I do kind of wish BHVR could figure out how to deal with straight facecamping Bubba's but I've yet to hear a way to do this without either making him a crappier Billy or hamstringing his abilities so badly that he's rendered a M1 killer.
Yes true. I use to play lots of Bubba with camping. Dont use him much now but against new players and solo squads he a nightmare with the camping potential. Even if they figured out a way to fix his dominate camping they would just break some other aspect of him.
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2828440#Comment_2828440
:D
He was a very good Bubba too! I would have been more than happy to die at his hand as getting a Bubba who actually plays the game doesn't seem to happen very often. But he still let me go, once again demonstrating that Bubba Boy is Best Boy
Yes. I was pleasantly surprised. I was the Elodie....I dont have same name as forum.
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Just got out of a match with @tippy2k2 against a speed limiter bubba who didnt camp nor tunnel and let tippy wiggle off an escape. Such a rare unicorn he was.
But usually i expect a face camper.
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She is easier to deal with now as a survivor but in no ######### way should she be 4.6. I'm no Spirit main but I have played a bit with her since the nerf and she is still very strong....even stronger with certain add-ons.
Gonna be a hard pass from this Nancy.
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I get you. I don't like these challenges either because it requires your team to walk out the gate before you. We all know how that works (survivors don't ######### leave).
I played one game last night and switched to Gears and never returned. I tried disarming a trap at shack pallet and console binding sucked me into a pallet drop getting me caught and hauled to basement. Only 1 tried to save me and it was console Jill and same thing happened to her. Dead with 863 BP.
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Console sucks in dbd. I have never iml worried/considered differences of console vs PC until DBD. The key binding is a ######### joke literally just died 30 seconds into a match because I couldnt disarm a trap I seen a mile away. Instead makes me palket drop straight into the trap and into the basement I go. Few seconds later console Jill same issue straight into the basement she goes.
Every once in a while it lets me disarm traps near pallets but all depends on location. Before anyone says change your key bindings ACTIONS are ACTIONS cant seperate pallet drop from disarm or break chain from pallet drop. Just frustrating asf to sit in que and get 800 points because of a game flaw.
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@prion11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2825714#Comment_2825714
I certainly don't know it all yet, tile spawns are still pretty foreign to me and I am an utterly garbage survivor due to playing 80% killer
Best advice I can give....lower your killer play a bit to make yourself more even. Tiles IMO are easier to learn on the survivor side as killer has so much ######### going through their head. Playing survivor helps you play killer and vise versa. I was just like you when I started...My first like 2000 hrs was pure killer. Thought I was better than I was (Matchmaking had something to do with that as well) now I know I'm as good as I think I am and that's because I play 50/50 now.
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Thanks for coming to the forums to defend your playstyle. I'm sure everyone secretly needed this information. 3 weeks into the game and you know it all I'm impressed.
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@gammatsunami said:
https://forum.deadbydaylight.com/en/discussion/comment/2825531#Comment_2825531
Even when I nod, use limiter people still shake no just to not let me do it.
I finally did it because I tanked my MMR cause of so many failed farm matches, and played sweaty with limiter.
I ran Lethal so I new exactly were they all were. Then ran up to them (Yes they scattered like roaches at first) but I kept smacked the wall twice, smacked the gen, then stood at a pallet smacking it....They all came running.
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1 try last night. I personally sent out messages to the only Xbox player thanking him. The rest participated as well had the 7 hits maybe 2 minutes into the game. Everyone got 22k or more and I let them all live...EZ.
Edit: I felt same way as you when I seen it though.
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Well I personally will take Badham over RPD all day long but the best course of action for both maps is the delete button. Start from scratch and pray for a miracle.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2825478#Comment_2825478
Yes, no doubts. There is a time for it, but I feel so many people do it without the understanding when it is appropriate and when it is not.
I still feel I die more because of 99 gates then I see them save people.
True but I never 99 because I find it's the best move majority of time. No one gets caught at gate, everyone can focus on protection, and if timer does get super low just leave. No reason the killer can't have one kill for ######### sake.
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@Clevite said:
Oh God, don't get me started, I'm beginning to think you only get one hook state anymore.
And, for the love of God, stop this 99ing doors BS.
Especially when there are only 2 of us left. I do a long loop to give you time to open the door, somehow make it back and the fking door is 99. While you are now on the other door.
What is the logic behind this move?
Had a match last week where I'm injured and deathhook and Meg 99 door AND walks away from it with the killer heading straight at us. I died at entrance of gate since I had to go open the door first. Switched to another game after that I was so pissed.
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Sounds like a win to me. I last second switch but it's not because I am some trolling ######### it's because I know killers fear the sight of one flashlight and will bring Lightborn/Franklin's over again 1 flashlight. I don't even save I just blind at every pallet cause I find it funny when they run into walls blind. Go ahead tunnel me....it's what I want you to do.
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Not everyone is a lying POS just cause they have a different experience than you in this game.
I will just leave this here for the people who need it...
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@Mr_K said:
*makes list of what to nerf next*
This is why I was hesitant to respond. LOL you funny.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2823041#Comment_2823041
with the iri box add-on it can help cause the hunt to start mid-dms proc instead of you needing to trigger it yourself (or use the forever box build even if that did get nerfed kinda hard)
Perhaps. It takes the right specific build to pull of though compared to Doc and Artist just using their power. Maybe I will fear it more once I go against it but RN I fear Franklin/Hoarder Pinhead more in solo Q cuz I see that on most Pinheads I face. The ones who don't get wrecked.
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If you have got to the point where CoH has you bent.....Just use Plague.
SHPR, DMS, Infectious, STBL on Artist with Severed Hands and Charcoal Stick.
Facecamping Insidious Bubba.
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It can be. It's different then with Artist who can hook then immediately start firing crows to attempt to get survivors off gens. Pinhead has to either already have a chain hunt going before hooking (which during hunt you can't really work gens much anyhow so irrelevant), or find the box immediately after hooking. There is no way to block gens for 45 secs on multiple gens with him all game.
Maybe something I am missing? Just not seeing it.
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I used to play killer only for my first 1.5 - 2 years in this game. Now I would say I'm 70/30 in favor of survivor. I only play solo's and still find it more fun than killer. Solo's eat up killers all day as long as the team does there part (Safe unhooks, work gens, don't go down in 20 secs or less, etc). It's not that I can't win as killer because I do....the issue is the amount of work/focus I need to do it these days ruins the fun factor for me. Games are supposed to be fun and relaxing after a hard days work and killer is the opposite of that.
Sure solo's can be rough if you get a string of new players, throwers, bush dwellers, hook farmers, etc but for the most part I am very successful as a solo survivor. So successful that I can't imagine how a SWF feels about this game. That should get boring quick dominating all day with little effort but to each their own I guess.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2821029#Comment_2821029
True. I had someone get angry at me. Because I had a hook and just happened to look back when I was maybe 40m away. To see a Feng coming in for the save. I naturally go back. I was called a toxic ######### and a ######### camper. Just because they got impatient and didn't expect me to come back to hook for them 🤭
Sounds very accurate unfortunately.
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@xEmoGirlxAlexisx said:
https://forum.deadbydaylight.com/en/discussion/comment/2821431#Comment_2821431
https://forum.deadbydaylight.com/en/discussion/comment/2821431#Comment_2821431
Playing against Dead Hard all the Time where Survivor get a 2nd Chance they shouldnt have
And seeing the Gen Pop every 20 Seconds so u dont even a Chance to defend them isnt Fun
Fun is if both Team have the same Chance at doing something and this isnt the Case in this Game because it is heavly Survivor sided and the Devs buffing Survivor even more there was no reason to Add Boon Totems and buffing Dead Hard
I have never said game is not survivor sided just so you know. DH not that big a deal anymore seems they fixed something....or deactivated validation IDK. CoH is very strong ngl but none this is a super big deal. I bet like @Notionless said you macro GP is lacking.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2821362#Comment_2821362
I think Op is trying to say is they want to play for fun but is constantly facing SWF squads so they can't have enjoyment from that kind of experience. It still comes down to our good friend SBMM and MMR. When a 3 or 4 man SWF is skipped by a Killer our friends will decide to shuffle the SWF to the next available Killer.... unfortunately that means alot of unbalanced matchmaking.
Perhaps your right. All I know is playing for fun is what you make fun (Hope that makes sense). If fun is chasing...well no matter who the survivor team is you can chase all game. Yes MMR screwed us all but playing for FUN usually means you could care less of outcome, perks, maps, etc. I think OP wants 4k's myself.
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@NemeanXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/2821362#Comment_2821362
That's very helpful?
So is this? LOL #########
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If you are just playing for fun why all this matter?
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2821330#Comment_2821330
Lmao that theme is legendary
Can't wait for the new one this summer. Having all the cast from original excites me.
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I admit I wanted MMR and supported it in most discussions. However I was sold a false promise of every killer would be on it's own MMR. So I could try Nurse/Blight/Billy etc and not have to get steamrolled by my normal opponents. The 1st/2nd test I loved worked perfect for me not sure how we got this current version but had I known I would have been against it as well. False promises are bitches.
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GOP feels underwhelming but PR is a meta perk now. I have only had one instance where the hooks were stupid like you described. I usually bring agitation so it takes a crazy spawn to not get value.
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You know how survivors spawn in and hop directly on a gen and can get 1-3 done before you have located, chased, downed, and hooked a survivor? Corrupt prevents that. Now when they spawn next to a gen they actually have to move around to find a gen.....which ends up having them run right into the killer. There are a few killer IMO that absolutely must have Corrupt Mike/Tapper come to mind.
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Everyone gets called toxic no matter what they do. Toxic is used so much these days it has lost it's meaning.
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This is why every killer I go against that plays fair (no tunneling/face camping) I stand at a hook and point at it (offering myself tot he entity). However I have yet to have a killer accept my offer...they just down me and carry me to gate those sweet little souls.