ahandfulofrain
ahandfulofrain
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/847223#Comment_847223
It's buffed Bitter Murmur plus a free Ivory Mori.
That literally nobody uses because it's shite compared to Whispers and BBQ. I'd even say Bittet Murmur is better. You're nuts.
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You clearly weren't around a couple years ago. Before they buffed it BL used to only give you the sprint at level 3 and nobody used it. So.. no.
Also this change will bring BL down to the level of the other exhaustion perks.
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1.) Dead Hard. Useable in any map with the only condition being you get hit once. Top tier.
2.) Adrenaline. I mean, come on.
3.) Balanced Landing. Really two perks in one (at least, for a little while longer) but cannot be utilized on some maps like Shelter Woods.
4.) Lithe. Same as Balanced - good luck using it on The Game or Hawkins. Window hitboxes cause debate too, leading to it being better used to avoid a first hit instead of a second.
5.) Head On. So fun, but pretty situational. Also much harder to use in an actual chase rather than to start one.
6.) Sprint Burst. Just... meh. You have to walk everywhere until you use it and it only works to avoid the first hit. My least favorite for sure.
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@Aven_Fallen said:
To be honest, how would you define Tunneling and Camping then? Sure, if the Killer hooks you, Ruin still up, 5 Gens to go and camps you, this is pretty clear.
But what if 2 Gens are left and he needs someone dead? Or when everyone is around the Hook? What exactly does tunneling mean? I mean, when I see the guy who just got unhooked, I follow him, when I dont see any other person. If the Unhooker decides to hide, while he is full health and leaves the injured person as a target, this is not my fault.
So you cannot really define Tunneling or Camping to justify not getting deranked for that. Also, I feel that those games are the minority, at least on Red Ranks. Sure, there are some guys out there who tunnel and camp (a specific German Fog Whisperer is really good at it, quite amusing how he complains about BT and DS all the time, because those are perfect Perks vs him), but those are the minority, from my experience.
Where I 100% agree - Stealth abilities should not counter BT. BT should work against camping Killers, and it should not matter if this Ghostface is in Night Shroud or not, he is near the Hook, so BT should work.
Wait..who u talking 'bout?
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I was thinking the same thing. Devs may fix it, they may not.
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@thrawn3054 said:
That is like saying I have no sympathy for survivors because looping exists. Just because some people on both sides act like asses, doesn't mean you say to hell with a particular side. All you can do is try to be a positive influence on the game/community.
Positive Ms. Piggy gets it! 🐷
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@Tronicus said:
https://forum.deadbydaylight.com/en/discussion/comment/847258#Comment_847258
And the weaker killers have gotten their buffs. Freddy for example. But the needs for Spirit and Nurse have been long overdue, and I'm a Spirit main.
And what good perks and items do survivors have? The best item would be a key, which will probably get nerfed soon enough with the ways killers complain. Then Iron Will is the strongest survivor perk IMO because the rest are so inconsistent and unreliable.
And no killer sided maps? Léry's , Hawkins, and The Game would like to have a word. And Shelter Woods is heavily killer sided with its lack of good jungle gyms and pallets.
Also the weaker killers have gotten buffed, true... but not enough to make them good. Look at Wraith. Trapper (especially without a bag). Clown. Legion. Doc. Ghostface (esp. without x2 recovery add-ons). The list goes on.
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@Tronicus said:
https://forum.deadbydaylight.com/en/discussion/comment/847258#Comment_847258
And the weaker killers have gotten their buffs. Freddy for example. But the needs for Spirit and Nurse have been long overdue, and I'm a Spirit main.
And what good perks and items do survivors have? The best item would be a key, which will probably get nerfed soon enough with the ways killers complain. Then Iron Will is the strongest survivor perk IMO because the rest are so inconsistent and unreliable.
And no killer sided maps? Léry's , Hawkins, and The Game would like to have a word. And Shelter Woods is heavily killer sided with its lack of good jungle gyms and pallets.
LMAO you can literally run multiple infinites on Hawkins. F outta here.
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@Clocktower6 said:
https://forum.deadbydaylight.com/en/discussion/comment/847310#Comment_847310
Right now I'm mainly playing spirit, and sometimes ghostface.
You don't need any perks on spirit lol. And for Ghostface both have their benefits and downsides. Corrupt won't block ALL the gens, but if Ruin goes down in 2 seconds then you have nothing. So i would play test and see which gives you better results.
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@Clocktower6 said:
https://forum.deadbydaylight.com/en/discussion/comment/847295#Comment_847295
I like pop as well, but if I'm choosing one gen slowdown perk(which I usually do) I usually either bring corrupt or ruin, I'm just conflicted because whenever you bring ruin you run the risk of it being cleansed in the first minute. Ruin is more effective but corrupt is a guaranteed two minutes.
Who do you play as?
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You must be in pretty low ranks if the killer camps that often
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Survivor: Decisive Strike or Adrenaline
Killer: Ruin or Whispers
No contest.
Edit: Forgot Whispers existed
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@DetailedDetriment said:
"Let us killers know when we should bring Ebony moris and sweat perks like NOED and Rancor."
Imagine calling Rancor a sweat perk xD
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Bubba and then hag.
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Whispers, Corrupt, Save the Best for Last, random last perk. Pop, Sloppy, Dying Light, etc.
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How is he whining? He's saying that people need to stop bitching about every little thing; far from whining.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/836532#Comment_836532
Fair enough. Still, his reload seems way too punishing for such a weak power.
https://forum.deadbydaylight.com/en/discussion/comment/836541#Comment_836541
Tbh I just added the rules set no 2 thing because a lot of people seemed to want it. Would you care to elaborate on how that detracts from the idea behind the power?
I agree that she could use better add-ons, but her ambush is pretty decent as is, so while it could use a little buff I'm not sure about the changes you suggested. Applying all of those changes would be overkill, unless you mean Exposed works with ambush like it used to, in which case I agree with that. Also, GF crouch on Pig would mean pretty much free hits with "ambush" mid-chase.
https://forum.deadbydaylight.com/en/discussion/comment/836557#Comment_836557
You mean movement speed? That would be way too OP for a grey add-on or even an ultra rare add-on. Movement speed is carefully balanced and changing even slightly makes a huge difference.
Yeah I'll remove the infinite reload, I was just throwing ideas out there. Like bottles. :P
Wraith... I kinda forgot about him. I originally was gonna skip him along with Bubba and Legion because I'm not too sure how to fix him. I guess increase his speed while cloaked some more and maybe some extra action speed while cloaked as well. His power is in a good spot I think, just needs a few tweaks to the numbers.
No, no, sorry; I meant his setting speed!
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@Angelicus23 said:
Uh......
Pallets
Vacuum
Ds
MoM
Vaults
Healing
EGC
Medkits
Both roles get nerfs, and you complain about two when the other side had many more, and call that survivor crying? Do you think devs do something just for a few forum posts instesd of having a look in their balance database?
@Angelicus23 said:
Uh......
Pallets
Vacuum
Ds
MoM
Vaults
Healing
EGC
Medkits
Both roles get nerfs, and you complain about two when the other side had many more, and call that survivor crying? Do you think devs do something just for a few forum posts instesd of having a look in their balance database?
Yes but all of those things were OP and/or literally game breaking.
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Survivors... :D
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/836537#Comment_836537
It can also be countered by no terror radius killers or if you're in dream state.
True but I don't play any of those killers really. Other than wraith.
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Give Trapper 2 traps at all times and increase his speed slightly (grey add-on) and remove RNG trap escape and we're good.
Clown would be so terribly annoying to face like that.
What about wraith?
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Frolo and Quasimodo.
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/834805#Comment_834805
adrenaline rewards u for winning as noed does for losing. massive difference, BT is only op if u camp
Adrenaline rewards you for doing the objective. Why should you get a free escape (exaggerating here, obviously) just for... playing the game?
Also BT is not just for camping. SWF like to abuse it. Same with DS.
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@Scal3r said:
I know wraith is not very strong but I really enjoy using him. Anybody got some good builds to use with him? Preferably without ruin because I find ruin very boring.
Double Windstorm
BBQ, Ruin, Save the Best for Last, Pop Goes the Weasel. You could also swap either of the last 2 for PWYF
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/833978#Comment_833978
hard tunneling and face camping arent skillful. these also dont coorelate to looping at all. lmfaooo tell us about your noed stories and why u dont deserve to lose
I don't use noed and I hit rank 1 playing nothing but Trapper. Try again.
Also, no skill yet I'm sure your build is adrenaline, ds, dh and bt right?
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@ThatOneGuy said:
It’s not all bad it’s just extremely frustrating having run the killer around or get some gens done etc basically make good progress only to be facecamped or tunneled right off hook. “I don’t know why so many survivors DC” maybe because you literally hold us hostage and can’t do anything about it. If ur going to be petty I’m not giving you the kill or the pip plain and simple. “So you did all that work for nothing and throw your progress away” yup sure did no point in staying to not get points and giving a skill less killer who can only camp and tunnel to kill. Sorry about it. Obviously not every killer is like this, but my gah rank reset literally brings out the most pettiest of killers.
any arguments can be between yourself and yourself alone but not me :) have fun ^_^
It's funny that you call tunneling killers skillless. I think you're the skillless one for not being able to loop :p
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@The_Bootie_Gorgon said:
It's Great Value GF!
Apparition Head :D
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You just have to trap them. They can across the map and escape before you even get there for all the challenge cares.
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Touché
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@HamdaN said:
maps are also an issue on both sides. swamp hawking lerys are hated by both sides due to their absooutely gross design.
Who hates Lery's? That's one of the best maps in the game!
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A couple very good Wraith builds that I use at red ranks:
BBQ, Ruin, Save the Best for Last, Pop
BBQ, Pop, Corrupt, StBfL
Whispers, BBQ, Ruin, Sloppy Butcher
Corrupt, Dying Light, Sloppy, Thanatophobia
And finally the basic build: BBQ, Ruin, Enduring and Spirit Fury.
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@thedevalex said:
I ABSOLUTELY LOVE IT.
It's basically a dream come true. It's so a e s t h e t i c...
- The narrator reading the lore in voice is a very nice touch, adds to the ambience
- The free rewards are actually really good, nice to be rewarded for playing the game
- The challenges in the archives add so much to do and motivate you to use different perks and killers which breathes life into the game
- The fog over the characters in the rift when you click on one of the rewards is so sexy
https://us.v-cdn.net/6030815/uploads/009/TLB2TOTI1VW2.jpg
- The Halloween colors in the lobby are very very nice
- The new appearance of your cosmetics in the menu looks really cool
https://us.v-cdn.net/6030815/uploads/296/KRCBZCO3BGBT.png
- The music in the archives is very ominous and really works
- They changed the lighting on coldwind and the shack and it LOOKS SO GOOD, picture below.
https://us.v-cdn.net/6030815/uploads/005/MME2GXC3MO33.jpg
https://us.v-cdn.net/6030815/uploads/525/A3EZ33FNQPBQ.jpg
The contrast of light against dark like the new shack lighting is what the game needs, adds so much atmosphere. I hope they make that change to other realms like the macmillan.
Nooooo keep Macmillian dark af.
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Agree to all of this! I can't WAIT to get my hands on that Trapper weapon.
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You guys are all so nice o/ <3
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It's aight y'all I got to rank 1 😄
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I downed two people quickly and hooked them. Another stepped in a trap on the way to save one. The last guy stepped in the only other set trap.
Just for anyone curious.
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@SleepyWillo said:
I'm assuming you got survivors trapped in your traps and therefore didn't get high in chases.
imho each killer should have a personalized emblem system
I downed two people in short chases and the other two stepped in traps lmao
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@ABannedCat said:
Decisive Strike is the strongest perk in the game (on par with Hex:NOED). It gives you 60 seconds uncontested immunity. No skill from the survivor side required at all. You can use it to prevent tunnelling, you can use it to annoy the killer, you can use it for whatever you want. No other perk can give you that. There is no reason to not run it.
Noed is nowhere near as strong as DS. If anything use the example of a long-lasting Ruin
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I use Whispers (or BBQ), Ruin, Brutal Strength and PWYF
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/821479#Comment_821479
https://us.v-cdn.net/6030815/uploads/890/WNVG3TENFDM3.jpg
Which locker would I swing at? Lol
Okay, here that claim is fair. Otherwise my point stands.
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If you get run past a locker, flick your mouse and M1 the locker. If you time it right you'll at least get a hit in.
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@Mandy said:
Yes @ahandfulofrain - that's what I normally do.
Really? Hell yuh boys.
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No, but I do have a question about White Wards:
If I burn one, go into a trial without an item, plunnder a really good medkit or key or something and then die... will I keep the item?
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@vossler25 said:
No one goes into his traps, he can't stealth, he is as basic as killers get, even legion outclasses him, personally I'd but trapper as a F tier, as a killer he has no use that give him a edge to other killers, as a survivor he is laughable as a free win, the one time I got someone trapped, was at end game and they mocked me (back fired but it was in an obvious place cause I was getting fed up of his weak ass and got me a hook and I camped that, I was a salty boi) why is he even here anyways? Can't slow gen progress, setting up is time consuming in a game that gens are complete in 10 seconds, settings at windows is pointless cause they get disarmed almost the instant you're in a chase, when at higher ranks, if you lose to the trapper, you have some serious thinking on how you're playing cause it ain't the killer being too strong I promise you that, trapper weak, no help in chase, traps cause more distractions than anything, remove or buff please I don't care (I don't care to be honest I felt left out not moaning, but trapper is very useless compared to the other killers at high ranks, that's no joke)
Here is how you effectively play Trapper:
Yellow bag, yellow or green setting speed (the grays work for both of these too)
-Corrupt Intervention
-Whispers
-Save the Best for Last
-Pop Goes the Weasle
Once you get more confident, you could swap Pop for, say, Sloppy Butcher or any other perk you like.
You want to trap heavily-grassed areas and places where you can't see a trap until it's too late. Check out Otzdarva for some great examples.
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@Xerge said:
I personally think they are both trash at red ranks if you aren't playing as top tier killers or as killers with high mobility. I usually play m1 killers because most killers are just m1 killers (I don't have a killer main, I like to play with every killer available) and I'm still trying to find a way to make them more viable at red ranks. Ruin and corrupt do not seem to be good enough in my opinion, specially when you get to play in maps that are too big.
Don't get me wrong, sometimes I manage to get a 2k, 3k or even a 4k, but I also get stomped more frequently with killers like Trapper, Clown and Michael.
Check out Otzdarva. He hardly uses ruin and mains Trapper, stays in red ranks.
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@beatddb said:
Im talking about a good and highly coordinated SWF; IW, DH, DS, BL, SB, Toolboxes and flashlights. What killer would do great against that? it used to be nurse, but with the recent nerf plus a lot of deadzones (specially around trees) it makes her almost impossible to perform better than average.
Spirit would be the second option, but if they run IW you probably wont win most chases.
Other good killers like Huntress and Billy are highly map dependant, facing them on a Lery's or The Game and everything would be on survivors favour.
And I won't even name stealth killers because they have a negative chance against that.
On another topic: do you think its ok that if all 5 players of the match play the best they can, the survivors will always win? I get it that the way its intended to be is that survivors have to work together to escape, but I personally think that a 4man swf should not be able to stomp all killers like they were a mannequin with a pointy stick. Like I said before, that was the only reason some people played nurse against those kind of people. Of all the killer roster only a couple stand a chance.And now they're going to """"rework"""" Spirit because is not easily as looped as literally all other killers
If im seeing this correctly, on the not so far future people playing coordinated with their team on discord calls won't have nothing to worry about or try harder than average tto win a match because killers like Nurse and Spirit won't be as good as they were before.
Iron will doesn't counter Spirit. Just throwing that out there.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/813927#Comment_813927
Doctor add-ons don't stack. It even says in their descriptions.
And as a Blendette myself, I find this thread offensive. But if you MUST learn how to counter me, a pair of eyes with 20/20 vision and a decent headset are normally pretty good. Also, play as one and you learn the tricks of the trade. I'm not at P3 (not even P1.....) because I like my current build, but it's still hard for killers to see me.
We've been over this so many times. Only the bottom portions do not stack. The top does.
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Trapper: Whispers, Corrupt, Save the Best for Last and either Enduring or Nurse's.
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Macmillian Estate is HEAVEN for Trapper. Very dark, lots of grass, lots of catches. Autohaven isn't horrible for him if you have Tar. Lery's and Hawkins are terrible imo; too bright with no trap hiding spots.
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@mcNuggets said:
How about not changing her and fixing gen rush first, so the only viable killer isnt getting a nerf because survivor tears.
Also a fine idea