Zozzy
Zozzy
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- Zozzy
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Comments
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you forgot the little window in the groaning storehouse.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2392215#Comment_2392215
Keep bloodlusting then?
The pallets are safe enough to force a kick.
IT is mostly when used with a swf. You just run as far away from the gens being done as possible and get free gen time making the killer have to walk all the way back again. This isn't an issue on smaller maps but on maps like asylum and the forest... well.
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@Mandy said:
As far as I'm aware nothing was changed with this patch that should have caused this to happen (screen going dark I'm referring to). And it seems a pretty isolated case as nobody else has reported that, as yet at least. Can you please make a bug report about this - as it's entirely different to the fps drops/freezes that we've had reports about.
If you have video available that would help greatly to show the issue. Thank you.
Ps4 vs xbox screenshots.
top 2 are xbox one while the bottom 2 are ps4 on the same screen.
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The only reason people got "bad survivors" is because 90% of their kills are hard camps giving them trash tier mmr or they played a killer that they never used.
I go for 12 hooks so i got quite balanced games as well.
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@Clowning said:
I wouldn't mind it as much if pallet stun also didn't have such a weirdly generous range from time to time since few patches ago.
so fun respecting a pallet and getting hit from 2 steps away. They implemented this with the nemesis update.
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I hope not. I was there for the og legacy and got punished because i spread my points out like you were supposed to instead of just playing my "mains" so i only got the tops on the survivors i played and legacy billy...
The same will happen now as prestige is nothing but wasted time so many people have not bothered. Especially with the introduction of cosmetics into the game.
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@AgentTalon said:
Nuts to pallets can I get non-potato solo survivors to unhook me?!
I have the other problem, they don't do gens and crowd the hook for points XD
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@Jasix said:
I think the pallets are working the best they have in a long time as both killer and survivor.
I can't disagree, but the way it was explained means i shouldn't lose.
I have not had it happen again and the experience on survivor with such a low ping has been wonderful since i was always at a disadvantage.
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@Mandy said:
As far as I'm aware nothing was changed with this patch that should have caused this to happen (screen going dark I'm referring to). And it seems a pretty isolated case as nobody else has reported that, as yet at least. Can you please make a bug report about this - as it's entirely different to the fps drops/freezes that we've had reports about.
If you have video available that would help greatly to show the issue. Thank you.
I figured out the problem. My monitor and tv in my room don't have a "brightness" setting (not backlight or contrast) while the main one in the living room does. On a basic screen without adjusting anything the xbox seems to have the brightness set way too low by default while the ps4 looks just like it does on pc using the same screens.
If i reset the living room tv to default settings it looks just as bad.
I have seen some photos on reddit where people take a picture of the screen with a camera and it looks as bad as mine so i guess it will not show through a recording and it is specific to the screen you test it on.
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Still chugs. Xbox has it worse then ps4.
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@th3 said:
All it is is an excuse to play against low ranks and smurf for content. Further reinforcing how miserable high rank play is on dbd.
One feeds into the other. Survivors use coms and rush gens, so killers retaliate and camp, slug, noed.
Misery for all! and i pray for mmr to hurry up.
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you can get insane bp during the event.
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I get a massive chug now and then where my fps goes from 120 to in the 40s. I can't see any reason for it in msi afterburner since nothing is maxed out so i guess it is just the game deciding to almost die now and then.
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Giving such a weak killer a lullaby is the icing on the cake.
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I have 200 of them on Trickster. waiting for him to be viable at r1 before using them
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/269263/pallet-hit-lies
Just because you have a lower ping doesnt mean you get hits at every single pallet.
The pallet simply was 50% down before your hit connected. That's your explanation.
Then i would have been stunned before hitting them since i have the lower ping.
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@NoOneKnowsNova said:
Its been working fine for me since the patch on both sides, I'm a low ping player too.
Well it just happened to me so there must be some slight survivor bias programmed in.
I have been playing ranged killers so didn't really get a chance to test it out.
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Everyone i have asked in game has said kate looks bad compared to her old one.
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She didn't need to be changed as she wasn't even that old. I understand the og characters but all the newer ones being changed just seems like someone attempting to justify their job so they can point and say "look boss, i did something"
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@GannTM said:
You people that DC are part of the problem. Just stop doing it, it ruins the game for everyone.
Only way to push the message that the new map is trash and people want it deleted.
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@OtzEnjoyer said:
He's definitely more unfun since the "buff".
PTB trickster was fine and I wish they let that version be tested on live, instead of just catering to streamers and others crying about how "op" he was.
The biggest thing that hurts him is the laceration change, good survivors will just make use of LOS and then you get to watch all the work you did disappear.
There are many streamers that can't tell the difference between good survivors and utter potatoes and just think the plays they are making are good.
PTB survivors are always trash and should never have any decisions based off them.. but here we are.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2389568#Comment_2389568
Not in the patch notes that I read. Was it the fire rate?
Fire rate is exactly the same as it was. They increased it in the ptbto 33%, but pre ptb was always 25%. It is like they increased the strength of the recoil and it no longer has a set pattern.
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@DelsKibara said:
Pretty sure this change was to make Trickster more skill-based rather than just spamming knives.
Less knives but more pain for the Survivors.
I'm not going to say whether or not they did a good job on that, because I havne't tried it myself.
Are you aware they made him less accurate? Nerf him to require more accuracy while simultaneously enforcing less accuracy. good one.
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i just watched a "trickster main" on youtube share his thoughts on the update and they think he is super strong. They then go on to show themselves destroying baby survivors with him.
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They made him so horrible to play on some maps now with the 10 second decay timer.
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@bigbeefynacho said:
I'm on ps4 and since the update I haven't lagged once. Not sure why the dc penalty is still off unless some people are still crashing.
Also on ps4 and it is still lagging when survivors use deadhard or do a gen. Xbox one is still lagging at random times for no reason or when a power is used.
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They made pallet hits basically survivor client sided to "fix" the lagy killer issue.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2388748#Comment_2388748
It makes me angry. Trickster may as well have been just a PC exclusive.
The aiming is jank even on pc. They did something to it with this update.
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@ZFennecFox said:
I feel like something needs to be fixed. I played 4 games against Trickster today and I can tell he is a bit too strong at the moment. 3 of my 4 games he re-downed the hooked player and the one who unhooked him a good 3 times during the match.
I feel like his recoil needs to be stronger if they lower the amount of blades he needs to hit to injure/down a survivor. Either that or lower the amount of knives he carries from 44 to 30. he shouldn't be able to saw through a full health survivor and have enough to re-down the hooked survivor especially with most Hooks being way out of the way of actual cover in most maps.
If you think a killer is strong because they can camp then god help this game if you are the common player.
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@VioletCrimes said:
I’ve only seen one. He was AFK in the basement the whole round.
I have had 4. One attempted to slug and hovered around the hook near the end while the other 3 just straight up stayed near the first hook they got.
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@glitchboi said:
Eh, I think she's alright, just gotta get used to change.
We have all gotten use to the new ui but i can assure you that nobody LIKES it.
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@glitchboi said:
Eh, I think she's alright, just gotta get used to change.
Let me ######### on your floor.. i am sure it will be annoying at first but you will get used to it and learn to live with it.
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The mouth bugs me. The corners stay shut while the middle opens wider then the old one use to and it looks alien. The bone structure has changed and they eyes are small and don't look natural.
Butchered.
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I just started maining Kate and she is so ugly now..
It is pathetic that the devs will never see this feedback and will never EVER revert any of these changes because that is admitting to failure and "wasted money" Newsflash, even if it is forced down out throats it is still a failure and a waste of money because players hate it.
The hair on low detail has also been changed to turn into solid plastic chunks with no detail and didn't even improve performance.
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It looks like whoever was put in charge of the remodel just changed everything so they could justify their job.
kate didn't need to be changed, but they did it anyway and made her ugly and fake looking.
They also messed up hair on low detail and it is made of undetailed chunks like fortnite hair.
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Survivor altruism is bugged. you currently get nothing for healing survivors and can only get altruism by getting safe saves.
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Kindred is a must. You know if the killer is coming for you after the hook and get to see how the other survivors are wasting time and getting everyone killed... i guess that part is the downside.
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@win_kay said:
https://forum.deadbydaylight.com/en/discussion/comment/2383502#Comment_2383502
Dude 4 flashlights means lightborn play means easy win! :D
Nah.. they just bang gens asap and leave instead of having fun with flashlights
Been there before.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2383579#Comment_2383579
Idk I've been noticing it for literally years on 40-65ms cabled connection so if that's the problem then ######### am I even meant to do to get it faster
eww.... No wonder you think killer is fine. If i play on console it gives me 60ish ping and i hit survivors through dropped pallets, but when i play on pc with actual decent ping it is impossible.
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@Customapple0 said:
The SWF hate-train needs to stop. More often than not it’s just friends looking to have a good time.
Also can you really blame try hard SWF’s? Survivor’s don’t have to play nice for the killer and vice versa
It will stop when you can put oracle against the best killers in the game and not watch the killer be stomped with 1 or 0 kills.
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To win on this map you need to defend the gens far away from the saloon.. its tedious and boring so not worth the effort.
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You forgot one. The smoke his chainsaw emits floats way up into the sky allowing survivors to track him map wide and removes chainsaw snipes.
The dev's don't care.. buy cannibal instead $$$$$$$$$$$$$$$$$$$$$
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@[Deleted User] said:
why avoid them?
More often then not gouging your eye out with a spoon would be more entertaining then playing against swf at red ranks.
They are not "friends" they are random people who added each other from in game to win and talk #########.
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@WeenieDog said:
On the subject of modifying chase music
https://twitter.com/hironmightcry/status/1417297537782923281
Good riddance.
I bet this is so common that it isn't funny. How many posts have there been about lowering in game sound from ignorant people? now times that by the people that knew about modding.
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there is no functional difference between pc and console survivor. Only killers have issues because of stick controls such as not having full forward movement while strafing.
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You should try it on Xbox one. Playstation is easier to control thanks to the stick placement and stronger hardware.
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Love it when they run into me to bodyblock and i just start counting 1..2...3...4...
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AFAIK devs said it wouldn't fit the theme of the game... while ignoring they fully endorse swf and coms.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/2379794#Comment_2379794
God pallets aren't invincible. Once it's down the loop is done.
If you can't catch a survivor that is always on you and your skill. Killers are meant to catch survivors and the game is weighted in the killer's favor when it comes to chases. It takes a huge gap in skill to consistently outclass a killer in a chase for more than a minute.
Not about catching them, its the time waste that loses it for killers. That is why large maps and the W meta are complained about. survivors just run as far as they can from the gens with people on them and they get free time waste by making you walk all the way back again.



