Zaitsev
Zaitsev
About
- Username
- Zaitsev
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@xXCAM3R0NXx said:
I recently played a game with a friend. I equipped the 'Ultra rare' key.
We repaired 2 gens before it was us two left. We then repaired a third gen.
We searched everywhere top to bottom, throughly for the hatch. It was haddonfield, so it wasn't hard to know where we had been.
Unfortunately I was then killed and as I was being killed (Not registered as dead yet) my friend saw the hatch in the grass, 'clear as day' he said.
I read that the hatch spawns when the amount of gens repaired is one more than the amount of survivors.
Why did the hatch not spawn before I was in the animation of being killed (mori)?
If I'm wrong about the rule, can someone correct me on when the hatch spawns.
Thank you :)
Well, fun fact about the hatch. It actually spawns when the trial begins, but it doesnt become usable until the gen requirement is reached, or there is only 1 survivor left.
As for your situation, I think you just missed it during your search. Its harder to find when its not open.
-
@ClickyClicky said:
Is there a reason these 2 abominations come up so often? Its 2 maps out of what? 30+?
Theres something seriously wrong with the frequency I’m getting them.
My god man, we dont see eye to eye on a lot, but I am in total agreement. Those two maps are hell.
-
@Vult2 said:
Is he a strong killer? Is a fun killer to play with him?
I saw some handicaps in him: he is slow, bad perks, his shoots can be dodged without much problems, his power is not so good as seems in loops, and the shoots have small hitbox so u need have good aim.
But well, I have too many shards and the alternatives are legion and clown, but ppl say those 2 are the worst killer, and anyway PGTW are is shrine now.
Id save your shards for Spirit if you dont have her. Deathslinger is not worth it. He shares bottom tier with Legion and Clown lmao.
-
@DwightOP said:
As majority remembers, bloodlust got added to the game 2016/2017 to band-aid fix terrible map design and insanely strong tiles.
But slowly, bhvr is reworking and creating more and more maps with very short unsafe loops. Bloodlust is slowly becoming outdated and on those maps it's just overkill.
I'm wondering IF and WHEN we will see bloodlust nerfed or even removed. Waiting till the last map is reworked is certainly to long, it might take years.
When they fix most of the maps. Bloodlust can go.
-
@Smiler said:
Tell me, who do you think fits? I only have 1 charachter in mind and that is Shin from Dorohedoro.
For the love of god no anime and no FNAF
-
@xxDeathwishDW said:
I just played the game for 3 weeks, I learned everything but still didn't understand that big toxicity. There's always a toxic person in every match, teabagging, flash spamming is eveywhere, there is also a guide called "How to be a toxic survivor on DBD?" Why? Why so toxic man? And whose fault is that? I reported at least 5 person who has toxic behaviour, none of them banned I think. Whose fault is that?
The community.
-
@Zaitsev said:
Alright. Mods please close this. This went from a simple thank you to a flame war.
-
@MeltingPenguins said:
^^^ title says it all.
If there'd be a 2:8 mode, which two killers would you hate most to see in combo? which combo has the biggest chaos potential?
Two Freddys, two Doctors, or two Onis.
-
Alright. Mods please close this. This went from a simple thank you to a flame war.
-
Headless Horseless Horseman?
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1444431#Comment_1444431
Corrupt Intervention.
Huge risk. Only have three perks at your disposal after its done.
Try again.
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1444357#Comment_1444357
So you're saying they haven't released a strong survivor perk for years. And despite increasing nerfs year after year, killers still think they're the victims of systemic bias against them.
They havent really. Name one significant killer perk since Clown that killers use frequently.
Spirit Fury is easily countered so dont go saying that its "meta"
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1444258#Comment_1444258
Removing insta heals, creating massive deadzones, and nerfing toolboxes is catering to survivors? You have a strange definition of catering.
Hmmmm. Well. Youve had the same meta for years. Youve been the power role. For. Years.
-
@ClickyClicky said:
And thanks for ignoring the rest of us BHVR 😘 love you guys too
Hush now. Your kind has been catered to for years.
-
@timbologna said:
What the literal #########. You guys just hate a decent killer don't you, nevermind if you're speared teabagging at the edge of exit gates you still escape, speared at hatch jump you still escape, this is just like a certain movement, if you pander to people they will cry and moan and become entitled for more and more until the game is dead. With death garden the game died because killers were op, with this one it'll die after every killer is nerfed and survivors are op, bhvr you wanna give us a recent statistic on red rank survival rates? Probably not and I don't blame you because it'll justify and amplify the complaints.
Deathslinger sucks tho.
-
@BloodMoneyMerc said:
I finally decided to try for this achievement, & boy does no one want me to have it. I had a match where I was pretty close to getting it. One of the survivors decided to hop in a locker, so I stood in front of it for a second seeing if they would get out for me. But no they just decide to DC while in there so I couldn't get it whatsoever that match. Another match got down to the Endgame Collapse & the last person decided to hide elsewhere in the map & wait out the timer. At least DCs shouldn't negate achieving this because it's super unfair how someone else can deny my achievement so easily & cheaply. It's already hard enough to achieve with gen rush being a thing, now it's practically impossible since survivors decide to be toxic & deny your achievement by leaving the match.
Hell if Im surv and see this addon combo in play, Ill willingly die for the killers achievement. Its so much of a pain to get.
-
@Rareware0192 said:
I don’t really get scared that often from this game but there have been a few moments that certain Killers have made me tense up.
- Ghostface (was doing a gen in Coldwind when it was just me and another guy, other two survivors already sacrificed. I was so sure that the Ghostface was chasing the other guy but out of nowhere he came up from an angle I wasn’t looking and grabbed me off the gen. Legit made me jump!)
- Hag (just recently, I think the most scared I’ve ever gotten in DBD. It was the start of a Suffocation Pit game and I had no idea who the Killer was, just went to a gen to start repairing it and started working on it, out of nowhere Hag pops up with Rusty Shackles and grabs me off the gen.)
- Freddy (just recently too, in Grim Pantry. Was hiding behind one of the buildings when he caught me and waiting for him to come so I could loop him, just popped out of the side of the screen and M1’d me!)
GF, Myers, Hag and Hillbilly if I get crossmapped.
-
@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1430258#Comment_1430258
No lol.
Clown is the worst killer in the game.
Not anymore.
-
@DetailedDetriment said:
Choose three items/offerings/perks/addons to remove from the game permanently.
Billy nerfs
Keys
Sprint Burst.
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1439319#Comment_1439319
True but we only got a Survior out of that, not a whole chapter. And that's still one more platform then Until Dawn has.
I think a monster killer would be better suited for the Devs to make an original killer out of.
-
@ProfoundEnding said:
The Wendigo is not tied to Until Dawn so they don't need that license for it. Regardless, Until Dawn is a PS4 exclusive, so I don't think it will generate as much hype or revenue.
L4D is a Pc/Xbox exclusive.
-
@Squirrel_Thicc said:
The dev's said that they were happy the way Billy was. So why would they change him before iri head huntress? Matchmaking still sucks. Hitboxes -_- why are they changing things that don't need changes before they fix real issues? They're procrastinating so hard and it's annoying that they keep doing things nobody asked for instead of doing things that most if not all players have a problem with.
Dev Priorities
1. DLC
2. Cosmetics
3. Survivor bug fixes
Skip a few
99. Killer bug fixes
-
@ShrekTheThird69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1439287#Comment_1439287
I mean you say this but do you even have any ideas on what to change.
Yes I commented some suggestions earlier on this discussion.
-
@dspaceman20 said:
Ok i have seen different post on the forum complaining about "2nd chance perks". Im a survivor main but i want to see killers perspective on things. So people who play killer what is your problem with perks like DS, BT Unbreakable ect and how would you change it to make it more balanced for you guys but not ultimately making it a useless perk. I really am willing to listen.
DS trancends its purpose and needs another rework.
Taking Adrenaline is a risk.
BT is fine. Dont tunnel and BT wont be an issue.
-
@GamingHulk123 said:
The Oni would win because in his lore, it was stated that he has never lost a battle. Probably my only point.
Oni for sure.
Oni is A tier. PH is D tier.
-
@TraitorousLeopard said:
https://forum.deadbydaylight.com/en/discussion/comment/1439248#Comment_1439248
Yes, actually. Sloppy adds a couple seconds onto healing and it's a fantastic perk on a lot of Killers. Deep Wounds is more time, and without the option to just not heal. Anything that stops survivors from just immediately hopping back on gens is a pretty big deal.
I agree that DW could use a change, but if it was just outright removed those Killers would need buffs to compensate.
Exactly. More love needs to be given to the Deep Wound killers. Both of them rely too much on a stupid mechanic. Buff them to be independant of Deep Wounds.
-
@ShrekTheThird69 said:
The whole point of deep wounds is to waste the survivors time so they can't just rush a gen after getting hit with a legion attack or deathslinger shot. Removing this mechanic would make legion and deathslinger significantly underpowered. The only thing that needs to be changed about deep wounds is the annoying screen effect.
I want to add more to those two killers to make them less reliant on such an awful mechanic.
-
@NuclearBurrito said:
Also what would you do with Soul Guard? You already said to use BT's old system where it just downs you, but Soul Guard isn't as strong as BT so the same solution doesn't make as much sense there.
Endurance is a fairly strong effect, and you shouldnt be able to recover for free.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1439248#Comment_1439248
12 seconds is less than 10 seconds? That's some funny math.
Well Im dumb. But it still doesnt last long at all.
@NuclearBurrito said:
So anyways, specifically what would you replace it with for Legion? And how would you buff deathslinger in compensation for it's removal? (or is this a deathslinger nerf?)
For Legion, FF should last forever until you get a hit, it inflicts one normal damage state, and it can down again. Cancelling it early should also not inflict a stun.
Deathslinger needs his range buffed, his movement speed buffed, his instadown addon made base, and the ability to drag survivors over pallets at the cost of chain durability.
-
@SCP_FOR_DBD said:
They would have to buff Legion or Death Slinger some other way though. It doesn't exist to be a big threat that makes you go "Oh my god, Not deep wounds!" It's supposed to waste survivors time so Legion and Death Slinger have some room to breath.
Wow, less than 10 seconds of breathing room. Amazing.
-
@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437568#Comment_1437568
Stars and stripes beats hammer and sickle. Look it up!!
This American boot kicked your ass back to Russia!
-
@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1436997#Comment_1436997
For me doing gens and playing stealthy is the way of life!
Well, Im happy for you, but getting chased is the only way to have fun as survivor
-
@NursesBootie said:
For me personally doing gens is fun, i wouldn't play solo survivor if that's not the case.
I just cant hold M1 and occasionally space bar. Its so boring nowdays.
-
@futurenoob010 said:
:)
I came to the game right before the first Christmas event.
-
@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1433265#Comment_1433265
That's why you must be using your power all the time. He can deny loops with ease and end chases quickly, plus, the tiny harpoon hitbox allows for some crazy plays at loops.
Well, on top of being 110, Deathslinger has to deal with FIVE additional slowdowns.
1. Slowing to aim
2. Slow during reeling
3. Slow during reload
4. Slow after miss
5. Slow after chain break.
-
@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1433257#Comment_1433257
Oh boy if you think deathslinger is trash tier you definitely are not playing him right or not at all.
Oh, he is. I feel like I need to state, that my issues with Deathslinger have nothing to do with hitting survivors with his power, its that his power does not do nearly enough to compensate for his reduced movement speed.
-
@Todgeweiht said:
Deathslinger is one of my most played characters and I must say no.
He is already in a pretty decent position, one of the points of his spear is to deny survivors of pallets BEFORE they reach them. Making it so that he drags survivors over pallets would be kind of broken considering they are one of the most important points of counterplay against him.
By decent, do you mean nearly trash tier?
-
@[Deleted User] said:
Hmm... shouldn’t this just be a case of Deathslinger assessing the situation accordingly and NOT spearing survivors on the other side of the pallet?
I play Clown and I know there’s no point throwing a bottle OVER a dropped pallet (or one about to be dropped) so I don’t bother.
They can drop said pallet at the same time as getting speared.
-
@kate_best_girl said:
Someone lost as PH
No. I just destroyed about 3 PHs in a row at rank two. And they were ranks five and one.
-
@UberSolus said:
Now feel free to correct me if I'm wrong about this but I'm 90% sure that the mechanic of survivors losing more blood when vaulting or other actions was intentional. So why in the ptb patch notes is this marked as a bug fix? If it was why has it taken MONTHS to fix?
Ghostface got similar "bug fixes" when he got nerfed.
-
@PrincessPoop said:
Whenever I see people complaining about DH, it’s always the same complaint that using DH for distance is unfair because it has no counter. My question for these people is why do they not complain about SB then too? Sprint burst is an exhaust perk that requires zero skill to use and essentially can’t be countered aswell as it always gives the survivor a head start in a chase. So why do I only see DH get hate and not SB?
As a killer main, I have no big issue with DH. Yeah, I think using it for distance goes against the design.
Sprint Burst is the bane of my existance. Its such a braindead perk. Even with DS you have to at least hit a skill check.
-
@Momentosis said:
PH is like Doctor tier, which is a very solid tier to be at. Very very good chasing tool and zoning but lacking in map pressure. Being able to see cages only mattered to campers/tunnelers. Removing the cage auras for him made no difference to PH players who utilized his cages for map pressure(sending survs away if all other survs are near, caging them when in slugging situations,etc.) and were good with his ranged attack.
He was strong without needing to camp/tunnel and the change had no affect on his power.
https://forum.deadbydaylight.com/en/discussion/comment/1432928#Comment_1432928
Ghostface is one of the higher tier Killers. As a GF main, I find myself not stalking much cause most competent players will quickly spot me and break me out of stealth.
I stalk when I can but any Survivor with any sense of awareness of their surroundings are hard to get the jump on. Not to mention that spine chills is seeing a rise in usage.
His real power comes in being able to ambush people and winning mindgames with his stealth.
My personal licensed killer tier list would be...
- Freddy - Can TP across the map to gens. With the right information perks(BBQ, Thrilling, Discordance, etc), this can make him very oppressive. Also got built-in game speed regression with his sleep and very good anti-looping with his snares/pallets. He's not crazy powerful like Nurse/Spirit but he's got a very rounded out kit that's very strong in the right hands.
- Pyramid Head - One of the strongest anti-loopers in the game with his ranged attack. Can deny hook perks like DS/Borrowed Time/etc. with his cages. Cages also allow for removing hook stages when you are in a slugging situation. Can force 3 gens with his cages real well. Lacks mobility to apply pressure without cages though.
- Ghostface - Nightshroud allows him to easily sneak up and get quick hits on survivors. Also allows him to easily win chases with his hidden red stain and TR. Crouching allows for even more mindgames. With double power cooldown add-ons, you pretty much always have your shroud up for when you need it. No mobility for map pressure though. Pressure comes from survivors being injured and needing to be wary of surroundings.
- Myers - Can quickly snowball with EW3 if he catches the survivors out of position. He loses valuable game time needing to stalk though.
- Demogorgon - Decent map pressure with his noodle portals. Decent chasing tool with his shred. He's loud as ######### though. Obvious tells with his moves. Can hear if he's in a chase, or moving through tunnels, or just stomping around nearby.
- Pig - Head traps for slowing down game speed. Very RNG reliant. Less reliable stealth than GF.
- Bubba - Is Bubba. Only good for camping. Maybe with the changes he'll move up. We'll see.
My personal license tiering would be
1. Freddy
2. Ghostface.
3. Rework Bubba
4. Myers
5. Demo
6. Pig
7. Pyramid Head.
-
@Respectfulnancymain said:
I get what you're trying to say but your examples are horrible lol
Im just pulling stuff out of my ass at this point. If I want anyone of either side of the coin to listen to me, I need to be unrealistic.
-
@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1433137#Comment_1433137
except even fast vaults are slow enough that you can just wait out till he vaults, if he doesnt vault its a free m1 unless you get 360d of course. I never use punishment on survivors running towards a window unless they are already vaulting, the only case in which I'll miss is because his m2 is really awkward to use.
His M2 is awful. A perfectly straight line is never useful in a realistic chase scenario. Its still too slow to react to a vault. You have to anticipate it.
-
@Valor188917 said:
His ranged attack is basically a free hit at many many windows in this game, pallets need to be dropped pretty early and EVEN THEN unlike freddy you can STILL get a hit off, it's just a matter of who guesses right if PH is baiting or actually going for it.
Sure he lacks map pressure but that problem in itself will be fixed once devs get down to reworking more of the problematic maps to a more managable size.
If he plants the knife, fake the vault and gain a ton of distance. His range attack only has one thing going for it, a mindgame. Thats it.
-
@xenofon13 said:
You can't see cages to go straight there instead of patrolling gens= Worst licensed killer
I always went to the cage to lay a trench, and then left. Camping and tunnelling is boring and does not net me BP. BP rn is everything. Ima tryna get P3 Clown.
-
@CosmicParagon said:
Pig says hi
Pig is way way better.
-
@Raccoon said:
Just looking for a Yes/No to get a community consensus.
No
-
@Sunri said:
https://forum.deadbydaylight.com/en/discussion/comment/1431869#Comment_1431869
So what? majority isn't always right and no one convinced me that I was wrong your post has not added anything valuable to the discussion.
Theres a discussion? Looks like people angrily screeching at each other to me
-
@Erk said:
https://forum.deadbydaylight.com/en/discussion/comment/1431872#Comment_1431872
His power is not weak, you can literally hurt survivors even if they you can't hit 'em and his addons are really good, he's a A-B tier killer.
No. Hes a Deep Wounds killer, which makes him weak by default. Secondly, you really think reeling speed or lowering your TR while ADSing are good addons? They arent. The only ones worth using are chain durability and reload speed.