Vult2
Vult2
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- Vult2
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Comments
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Ok ty, seems the perks of the 4 are average/weak.
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@GentlemanFridge said:
Felix: Built to Last, Visionary & Desperate Measures
Jeff: Aftercare, Distortion & Breakdown
Élodie: Appraisal, Deception & Power Struggle
Yun-Jin: Self-Preservation, Fast Track & Smash Hit
Overall, and on their own, I’d say Jeff is the best off. Felix has decent perks too but are either situational, or build-reliant. Same goes for Élodie. Yun-Jin has the worst selection of the lot.
Then Smash Hit is a bad perk? Deception and Power Struggle are weak too?
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@Mandy said:
No the perk won't be charged then, the charges are split between the two survivors healing.
I saw this video now: https://www.youtube.com/watch?v=1iLP_LGxBdY
In the minute 4:17 Ace start healing a survivor, after few seconds Nancy come to help, and after this the perk is charged. How is this? maybe the charges are split only if both players have second wind?
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Ok, seems I will buy legion.
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Maybe I will choose legion. At first sight he seems better, or at least can slow the game and is very annoying for survivors.
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Thanks for the opinions, very conclusive.
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Apart of worst killers than deathslinger, are clown and legion fun to play with they?
@DawnMad said:
High skill gap, extremely fast chases when you are good with him. His main downside is low map pressure. He is a high tier killer easily but can be pretty hard to use. Also his shots can't be dodged at all, the hook travels so fast that there is no way a survivor can dodge it after it is shot, it will only ever miss if you miss.
But if a surv is looking behind he can see when deathslinger aim and then made a fast move to dodge.
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Thx for answers, I'll see.
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Thx for the opinions, I bought it and I have a good impresion.
But one question, when he is crouching his terror radius is the normal of 32 metres or is 0 like the pig?
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Thx for opinions, seems Oni is the best option for unanimity.
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Ty for answers. I'll see.
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Ty for the opinions, much ppl talk about PGTW is good perk, I should have said that I bought PGTW months ago in shrine :-/
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And what about windows of oportunity? seems useful and no occasional like the anothers.
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@Fibijean said:
It depends on what you're looking for.
If you're primarily interested in perks: Myers, Cannibal and Clown each have at least one perk which is generally considered very good.
If you're primarily interested in having fun: Myers, Pig, Doctor and Plague are the ones I would consider most enjoyable to play, though this is pretty subjective and everyone you meet will have different opinions about it.
If you're primarily interested in powerful killers: Myers, Ghostface and Freddy are the best ones that you don't already have.
I tested myers and don't seems so good, and his perks are usefull? And who is better ghostface or myers?
And what about pig? his perks seems usefull, at least surveillance, dunno if in game will be more usefull, or better than discordance.
@Yamaoka said:
That entirely comes down to your playstyle and what you're looking for (fun vs power). What type of playstyle do you prefer? Aggressive chasing? Or tracking survivors? Or stealthy/sneaky gameplay with the element of surprise?
Many people seem to like Ghostface who will often get an easy hit with the element of surprise since he can cancel his terror radius and he gets occasional instadowns if you take your time to stalk a survivor. He appears to be relatively strong.
Is ghostface better than Myers?
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Better without poll, is better using a ranking like Weck Member did.
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Ok ty for the answers, I think I will buy it, hope is good alternative of deja vu.
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Ty for answers, seems I will buy it.
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@Happsta said:
spirit fury is like THE meta perk for m1 killers. pairing it with enduring is incredibly strong and top ranks killers use that combo to their advantage constantly. Compared to Rancor and haunted grounds which are meme perks its pretty safe to grab Spirit fury and worry about the rest later.
Spirit is a very strong killer but if she is not ur main i'd say grab.
Other than that balanced landing is and amazing perk as well and breaks certain maps creating infinities.
haunted grounds is a bad perk? it seems good combined with hex: ruin, the survivor who clean the totem will have a 33% chance to be #########, or there is some way to identify a haunted ground totem?