Uistreel
Uistreel
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- Uistreel
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For anyone who wants to read this normally:
so, the developers just announced the new rank system and how it will work, I'm here to give my opinion, and why I think there are several flaws in this new system. why does every killer have a proper rank system? let's take an example: I play with strong killers like spirit and freddy and let's say that I also play with some bad killers like pig and clown, I obviously win a lot of games with strong killers, because there is not much skill to play with them, what makes they annoying killers to play against, (remember that), while with weak killers and sometimes fun I don’t win much, all this mixed will transform the games of "superior skill and better players" full of boring games with spirit, freddy, nurses, and hardly find cool killers to face like huntress, hillbilly and etc, you also can say goodbye to average killers and weak killers because a lot of people lose with them, that is: matches with the best players will be filled with strong killers, and if you on the other hand, even novice players who do not know how to play will fall with lesser tier killers but will still lose games because they get matches with players who know how to play well but who have lost often because they use weak killers, and when the game interprets that they are "bad" and matches that person to others of the same level, so bad players are paired with good players because the player uses bad killers. another problem, is how the system will detect that the survivor is really good? if any rank 20 meg drops all the pallets on the map and has a 2-minute chase while the other teammates have a 20-second chase because they don’t have resources on the map, I don’t know if the system will work like that but it really looks like it will, because it is almost impossible to create a bot that really knows how to detect a good survivor, so I think this system would only work if it depended on how many matches you win. and also the excess? mementos? swf members who only make a generator?, users of keys ?, killers who use iridescent addons? killers with lagged internet? I still think there are thousands of things to improve on the ranking system and I don't think this new system will work, do you agree with me?
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@thatguy2077 said:
https://forum.deadbydaylight.com/en/discussion/comment/1457889#Comment_1457889
LMFAO please tell me yall ain't this stupid. Lol quoting an article from over 6 months ago for ONE game?! Lmfao yes everyone on Stadia plays one game /s
Just answering the question. I know the 11.6k is from Destiny 2, but that's where they got the stat from.
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Yes a few times, this was definitely the most humorous though. NC = Wallhacks. I think that was why?
Don't think I have to worry about censoring either names, they were both changed a long time ago.
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@CaptainBrooksie said:
https://forum.deadbydaylight.com/en/discussion/comment/1454913#Comment_1454913
Do you have a citation for that statistic?
https://www.androidheadlines.com/2019/12/stadia-by-the-numbers-destiny-22.html
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I know the power is still broken, but they said they fixed his power in patch 4.0.2
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I'm probably wrong here, but I'm pretty sure the chat resets once the match ends? Like if you die and type 'gg', then the game finishes, that 'gg' will disappear. I'm pretty sure it's like that, but I wouldn't be surprised if I was wrong
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I'd have to honestly go with dogtooth solely for that teeth scene, yikes. That or maybe tumbling doll of flesh.
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They've said they can't add proper gore due to the gore restrictions in certain countries, the game would be banned. Also, I'm pretty sure there was never a mori where billy cut off their head.
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Usually someone hiding in grass or a bush will look around at you to make sure you haven't spotted them, when they move their camera, their character will turn as well which makes the vegetation move and produce a relatively audible sound.
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Matchmaking is completely broken at this point so there is absolutely no way of telling what rank killer you guys will be matched with, it'll probably range from 20 to 1. However, when it's not broken, it is intended that the killer your matched with is similar to the highest ranked player in your swf. So ideally you should be getting roughly rank 3 killers, yes.
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Haven't noticed a difference
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@JuicyPuffers said:
So I've gotten Oni and at first his ability was working fine but after a few matches it's gotten to the point where I can't even use my absorb ability or even my Blood Fury. I don't know if this happens to only me or if it's just XBOX itself messing up. If anyone can figure what's happening I would be glad!
Yeah, Oni is apparently bugged right now on all platforms, I think it's something to do with his passive recharge going to 100% instead of 98% and breaking his ability. Let's hope they fix it by the end of the year.
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That's the intent. The devs want it to be loud and overwhelming to give the survivors a chance to escape easier
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Wow, a lot of people here really seem to either really like or really dislike tru3.
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Ok thank you
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Who?
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The only times I can remember being properly spooked would be my first couple of games against demogorgon in the ptb. Turning back and seeing him dash towards the camera got me pretty bad a few times
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Visually it's one of the best, but gameplay wise it's definitely up there. I think I'm stuck between Midwich, Hawkins, Haddonfield or Ormond
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Well pgtw is definitely the strongest out of those three by far, but ruin can still be used. If you get a good totem spot and/or you have toth, ruin and surveillance can be a very good combination. Don't know why you would run overcharge though, especially if you have access to the others.
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@[Deleted User] said:
Hm, and i thought Hag was op when im just using CTRL. I gotta Try this...
EDIT: HOLY GOD, HOW IS THIS ALLOWED?!?!?!
You opened up the game, got into a match, got a survivor to trigger a trap, tested out the mouse wheel down teleport, came here and edited your comment, all in 2 minutes?
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I think that some people want him changed, not because he's too strong per se, but because he is incredible easy to play. Extremely low risk, very high reward. He requires little to no skill to learn and is one of the strongest killers in the game. I know some people also believe that besides waking up, he has no real counter in chase. With snares, if you step on them you slow down and he gets the hit, if you avoid them you've lost distance and he gets the hit. With pallets some people find it unfun that you sort of have to guess which ones are fake and which aren't. This would make him annoying and boring to them, similar to how spirit does. Another big thing that sort of links back into the first part about being very easy to play is that he really has no downside to him. Pretty much all killers have some form of downside to counteract with their power. Some have stuns, others have major cooldowns, some need to gain their power over time, etc. He has none of these (besides a cooldown on his teleport, which isn't the part people complain about). Overall, I think most of the people who want him changed or nerfed just think it's a bit unfair how easy he is to play and how strong he is compared to that, along with the factors of guessing, no realistic counters and no downsides to his power.
Keep in mind that these are not necessarily my personal opinions, just ones that I've seen from others.
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Could you post a picture and point out what exactly you mean?
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@handfulofrain said:
Huntress, Hag, Freddy
I don't think they'll touch hag, at least not for a while. Very few people play against or as her so there are way less people there to complain about her being too strong. Plus, she has the normal amount of addons unlike billy, doctor, nurse, huntress, etc
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@Deathslinger said:
Yeah but what about that other mystery quote? I forgot who said it but it said nothing but “Do Bones.”
Its gotta mean something...
What? Do totems to prevent NOED?
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Don't know if it's completely foolproof with swf in the game. The best unfinished, flawed idea that I can come up with would probably be something like this:
The killer can choose to mimic someone (don't know how or what the requirements would be), then they change into that survivor for however long.
- The killer can see their 'target' and the other survivors
- The target can only see the other survivors but not the killer mimicking them
- The other survivors can only see the killer, can't see the target
Then maybe you could get a situation where the killer follows right behind the target without them knowing up to a gen where their friends on comms are. Then the target might say 'this is me, not the killer, look I'm t-bagging to prove it', and then the killer can just copy every action that the target does to make the other survivors think it's legit.
That's the best I can think of, and even then I can point out flaws like a timed action that the killer wouldn't be able to predict or something
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Yes, and it lasts a very long time if you use up your charges, it's like an 8 second tantrum or something
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1424346#Comment_1424346
if possible could you, or someone else, compile a list of the add-ons? i can't get onto the ptb today because it takes my internet literally a day to download it (yay :D) and i just kinda gave up playing ptbs cause of how long it takes.
Leatherface: https://imgur.com/a/kQ5wEWP
Billy: https://imgur.com/a/IOyCUy9
Elasticheart compiled these
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/169856/chainsaw-charge-time-addons-completely-removed
There is one left. It turns him into a 4.4 killer in exchange. RIP Billy.
Missed that one then
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@[Deleted User] said:
You're not prestiged already, are you?
I actually wonder what happens if you prestige without buying teachables.
I don't think anything happens. Teachables should keep showing up in every bloodweb until you buy them
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@darwinsbrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1416569#Comment_1416569
The best perk in the game? A perk that give a survivor 1 extra hit in the match and can only be used under specific circumstances for 1 minute and requires survivors to hit a difficult skill check. Killer mains are so hung up on DS its crazy.
Not a killer main. And it isn't necessary just the 60 seconds that makes it strong, it's that one single person can bring it and the killer has to assume they all have it. That means slugging everyone if they get downed after being unhooked, intentionally losing pressure, not picking people up even if they don't have the perk, etc.
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All the dlc's are 50% off right now (except the silent hill one) because of school holidays, at least on steam anyway. They usually go on sale during events and holidays.
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@ATOMIC_ACE_PUGG said:
https://forum.deadbydaylight.com/en/discussion/comment/1416576#Comment_1416576
No I wasn't the Pig also needs a nerf too the traps are op and are for baby killers
Oh you weren't? Ok nevermind, you should probably download and try the game then
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The killers goal is not to get 12 hooks, it's to get 4 kills. You can get 4 kills without even needing to hook a single person if you play a certain way. There are also many different factors that can drastically change the outcome of a match. Perks, addons, offerings, maps, skill level, did someone dc, did the killer guess wrong at the beginning and go to a gen no one was on, did someone bug and get stuck, was it a swf, etc.
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1416290#Comment_1416290
What rank are you?
He was joking
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@darwinsbrain said:
The ability itself is fine and reasonable counterplay, but why give the killer double blood points on top of it? Lets add double blood points to Decisive Strike and watch killer main lose their minds.
Yeah but ds is probably the best perk in the game without any bloodpoints, only an effect. Bbq is no where near as good and it has an effect and bloodpoints.
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@thrawn3054 said:
I think they'll add a power bar to Billy. Just so he can't spam chainsaw sprints. Not that I think it's needed. But I think they'll do it. They'll probably make Carburetor Tunning Guide ultra rare. And add the obligatory useless BP addons.
Well you were sorta right. Only thing is tuning guide isn't an ultra rare (by the looks of it), speed limiter is
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Well seeing how they're making speed limiter an ultra-rare, probably
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Might do. Doctor got music in his rework, and besides the blast, his power was as different to his original as billy's power is to the upcoming rework
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Ah #########, too good to be true
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@OhMyWords said:
https://forum.deadbydaylight.com/en/discussion/comment/1359585#Comment_1359585
i heard combat and i saw stealth have new elements. what's the golf thing btw?
There was a part of the game leaked (cutscene) that people were pretty upset with to say the least
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Triangle face
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I've personally only noticed long queue times when playing with friends at higher ranks, which definitely can take up to 20 minutes. Most of the time however, queue times don't seem to be too long. I can find killer games in about 5 - 30 seconds most of the time. You'll also obviously have longer queue times if you're playing at midnight in your region.
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I really hope it's good. 95% of the reviews heavily suggest that, but I'm still a bit iffy with the whole 'golf' thing. Also hope they improved on the combat, that wasn't great in comparison to pretty much everything else in the first one
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Did you just censor the word jerk? Regardless, watch this if you want info on graphical improvements. https://youtu.be/1rN5bwyF7yo?t=2830
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@Gesteppie said:
Undoubtedly he is the strongest killer out there atm.
I've got green rank killers absolutely thrashing red ranks and this is experience from over a few games now.
He has to be balanced properly otherwise they are going to loose a lot of survivor players
Are you serious? How in any way is he the strongest killer
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It might be a bug? The wiki hasn't updated any of his information to suggest that it might be intentional
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Myers isn't that good of a killer
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They kept the distance and approaching sections of the theme the same, but the nearby and chase music parts just sound really, really messy. Like if you pay attention you can sort of hear the ptb music being drowned out by the loud thudding sounds. I don't think it would be terrible if they completely changed it, but it just sounds like there are 2 different chase themes being played at the same time.
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Maybe Zarina? I think she's probably the most forgettable survivor
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@NateyBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1354851#Comment_1354851
I mean like when they move without you seeing. Another question, what made you pick springtrap, why not Freddy?
Probably because he's the most 'spooky'
