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TropesDaMan

TropesDaMan

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TropesDaMan
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  • Slugging is something killers might have to do, teabagging is a choice. they are diffrenent

  • @Slurp_Ramen said:

    I won’t name names specifically but a YouTuber offered up 1k for charity with the goal of creating conversation around balance in a friendly manner and to help animal shelters near him.

    He basically wants a high up bhvr dev that weighs in on balance to win as many games as they can in a row on weaker killers, gifting $100 to charity for every win. If they lose they can retry the challenge to get even more money donated.


    I highly recommend everyone to recommend and share the video to reach as many eyes as possible as it’s for a good cause.❤️


    And for the love of god don’t dox this guy and ruin his life like the glazers from helldivers.

    i feel like this kinda useless and is just a way to pressure devs

  • just fix Kaneki and make this game more healthier

  • @pidgeon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/468577/does-the-lawsuit-over-art-affect-his-arrival

    Pretty sure its already set in stone after they announced it. Would be weird if BHVR hadn't thought of this lmao.

    I was just curious if it could be affected by the lawsuit in any way, my apologies

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088383#Comment_4088383

    I dont know. The chance of being sent to Lerys 5 times in a row with Map Offerings is 1:3125. I mean, it can happen, but this would be insanely lucky.

    honestly its possible i only got it 4 or 3 times and it chose Lerys on its own

  • @Thusly_Boned said:

    Pretty sure it starts on 6/25

    i thought so!

  • @Kaelum said:

    The anniversary begins today, right? So, where are the cakes?

    does the banquet start today? i thought it started later on this month?

  • @Chomperka said:

    they should just delete map offerings now that they are absolutely useless. Like really, they somehow managed to make them even worse(design wise) than before. Before if you didnt want to deal with map offerings you could just take ward. Now there is not much point to take ward since map offerings are much more rare and unreliable which ends up being more frustrating when they do work.

    I love using Map Offerings, i find them reliable in my gameplay. i once sent myself to Lerys 5 times in a row

  • @Viciusaurus said:

    Currently venting because I'm quite frustrated at the moment. I'm trying to learn Jason for the first time (PS5 player), and the skill level of bots is genuinely infuriating. Even with absolutely ZERO perks and items, they always have perfect knowledge of looping routes from pallet to pallet without WoO, always know EXACTLY where I am, even when Undetecable and completely out of sight, have frame perfect dodges against projectiles, and Entity forbid they find a flashlight, because they WILL have 100% perfect accuracy and timing. It genuinely feels like I'm going against a team of fully experienced players beyond my own capabilities.

    I admit this is absolutley also a skill issue on my part, but just to catch them I have to force them to triple vault windows, break every single pallet on the map, and very frequently cannot catch them without Bloodlust. Aiming on console is already challenging enough, and either toning them down for Customs or having settings would help immensely so I can actually learn how to play a specific killer rather than being having to use what specifically works against bots.

    a build that heavily nerfs them is

    No Mither

    Scene Partner

    Invocation: Treachoruoua Crows

    its still useful for learning but makes them weaker

  • maybe have a mod pack? or maybe its a fun modifier? i dont know

  • @pidgeon said:

    Yes, I know he came out an hour ago and I already bought him, I really wanna know what your favorite builds are for him is!

    Just Bought him and ive been enjoying

    Thrilling Tremors

    Pop Goes The Weasle

    Eruption

    Gearhead

  • @Slurp_Ramen said:

    Trade Offer:

    I receive 5 million blood points

    You receive 3 Bloody Party Streamers

    🗿

    3? i usally only get 1! what a steal

  • @CountOfTheFog said:

    Thank you all so very much for your well wishes. I hope everyone enjoys the new chapter and the celebration of 10 years of our favorite game! I love you all and I'll see you in The Fog.

    Yooo! hows it going Count? you doing better?

  • SWEEET i was expecting a delay like we usally get happy that we get it on time now

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088315#Comment_4088315

    no you don't! The update is out on Switch as well today - but whilst you can buy Jason in game with Auric Cells, the DLC itself won't be obtainable until Thursday.

    WAIT WE DONT GET A DELAY THIS TIME?

  • @supersonic853 said:

    https://us.v-cdn.net/6030815/uploads/R9O19AMPQLTL/1000014969.jpg

    I mean i never would get a blind off anyway because the addon literally insta breaks pallets by vaulting over them. But legion is just completly immune to blinds in general with it on?

    lightborn without wasting a perk slot?

  • @BigWeeWee said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088017#Comment_4088017

    they hated him for speaking the truth… watching Hens abuse anti-camp and how much pressure you can create with slugs vs unhooked survivor who just activated 3 super strong perks. Krause is seems to be like significantly stronger slugging too, survivors lose infection on hook but keep it when slugged and head form is 40 metre terror radius for claurophobia. Extremely funny this got more downvotes then upvotes, devs need to incentive hooking base kit more because I've given ultra slug builds a shot and its lowkey soooo good on the already great killers but meh on the killers that need help.

    Buff sprintburst

    SB does not need a buff, keep it as it is

    edit: i just realized that may be sarcasm and if it is im sorry, im bad at detecting that

  • yall are lucky, us switch players gotta wait a few more days

  • @Kortori_0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088308#Comment_4088308

    Yeah, if anything, I've noticed more bugs and bs hits than before.

    you should see the amount of complaints about wesker via this forum, its just unfair to go against him at this point

  • @Kortori_0 said:

    I took a break from dbd and when I came back I noticed that Wesker got screwed for no reason. Now you get stuck on pebbles and he feels clunky to use. Who complained about Wesker? Who?

    It barely did anything too, he still gets bullshit hits and grabs, at least in my games

  • @DBD78 said:

    Only if you get to boop the snoot! Some Pigs these days are pigs unfortunately 🤔😯

    Booping is a bonus i loved the saw games, though havent seen the movies. The Pig is just glorious

  • @Abbzy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088275#Comment_4088275

    Top 5?? I dont think she beats nurse,blight,kaneki,billy,dracula,larry,twins maybe then its spirit but deffinitely not top 5 more like in top 10.

    i think if you gave a good argument spirit could beat out twins, the others im not too sure

  • I will, im interested in the spirit one, seeing as id like to start playing her more. as an avid reader im sure ill be packed with knowledge and then play a game of spirit and not apply a single thing i learned in my match and lose horribly :)

  • @pidgeon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088276#Comment_4088276

    For some reason I am unable to post the link here, however Not Hens released a video titled "The 350 Page Spirit Guide Just Dropped" the link to the guide will be in the description of the video. I'm pretty sure he has another one related to Clown iirc. I think Carjam has a 150-200 page Springtrap Guide. Unfortunately those are the only ones I am aware of so good luck and have fun with the new reading material lol

    Im not sleeping tonight lol ty

  • @HexFelix said:

    Im Hex:Felix and a P100 Demogorgon Main and I want to share this idea of a rework/addon rework.

    Base Power:

    Shred:

    Shred is an ability that is fine and doesn’t need any meaningful changes, butt:

    Make Black Heart and Barbs Glasses basekit

    Remove the camera lock, it’s unnecessary, even if you hit the survivor with shred you can be blinded since you are cam locked.

    New ability: The Upside Down

    Demogorgon can press the secondary power button to slip into the upside down.

    He moves around with 8 m/s and gains the undirectable effect.

    (This is just like The First ability)

    You can press the attack button to crawl out of the ground (no attack just reaping)

    Entering the Upside down or leaving it will make global sound cues for survivors.

    20 seconds cooldown


    Reworked ability: Portals

    You can still place portals around the map like before, they stay almost the same butt now …

    If you are in the upside down you can aim at a portal and come out of that portal immediately wich is completely silent

    You can now enter the upside down from portals which is silent

    While standing on a portal, you can aim at other portals and teleport there (like before), doing this will give you longer undirectable and the teleportation is silent


    Explanation: This gives demogorgon more mobility and turns the portals into fast travel points, also the demogorgon gets rewarded for using his portals while giving him another way of moving around but with less stealth.


    Addons:


    Black Heart: Now increases the time it takes survivors to break portal by 20%

    Rat Liver: This addon can stay the same

    Rat Tail: This addon can stay the same

    Rotten Punpkin: This is a meme Addon wich has some use, can stay the same

    Barbs Glasses: Increase the undetactable effect after coming out of a portal by 50%

    Mews Guts: This addon can stay the same

    Rotten Green Tripe: Shredding Survivors now will inflict them with Mangle and Hemorrhage for 70 seconds

    Sticky Lining: Survivors who are sealing portals are inflicted with the exhausted status effect, this effect lingers for 15 seconds after they stop interacting with the portals

    Viscous Webbing: When coming out of a portal or the upside down, you vault and break pallets 15% faster for 10 seconds

    Brass Case Lighter: Every time you successfully shred a survivor you gain a token up to 5, for each token the cooldown of the upside is decreased by 1 second.

    Deer Lung: Increases the amount of available portals by 2 (was on a purple Addon before)

    Elevens Soda: Downing a survivor with Shred explodes all generators within 32 meters, they lose 8% progress and start regressing (like surge)

    Thorny Vines: Shredding a pallet causes all survivors within 15 to scream, revealing their location for 3 seconds.

    Violet Waxcap: Skill check that appear for survivors while breaking portals appear 20% more frequently and are 50% smaller

    Lifeguard Whistle: After coming out of a portal, the demogorgon gains 5% haste for 10 seconds

    Unknown Egg: This addon activates when hooking a survivor, next time you shred a healthy survivor they also get deep wound, then this addon deactivates until next hook

    Upside Down Resin: Gain a token every time a generator is completed, for each token shreds distance is increased by 10%

    Vermillion Webcap: Entering the upside down highlights the generator with the most amount of progress in yellow for 5 seconds

    Leprose Lichen: After placing a portal, it automatically becomes active after 30 seconds and increases the detection range by 4 meters

    Red Moss: After coming out of a portal, shreds distance is increased by 50% and its speed is increased by 20% for 10 seconds.

    Im a Skully main who has dabbled in Demo. i throughly enjoy all of this, glad to see Unknown Egg be useful for once actually. i am also a huge fan of Barbs Glasses being basekit. i like this and its very interesting

  • @Wezqu said:

    I have said several times that Man-Thing would be the perfect character to add. He kills people who fear him by burning them would be way better mori than most characters from Marvel could do. He also is a monster and is part of that side of Marvel comics.

    i second this, and glad someone brought him up

  • @IareRubberDucky said:

    This is now the FIFTH Comeback Chapter I've made, and I am aware that it's of uhh… older Chapters mainly. I guess the old ones do need a little bit of something. Anyway, I'm tackling Huntress and David, but I'm also including Bill! Why? Idk! I can! There's also a new Survivor that I've added alongside the Chapter!

    Red Forest

    https://us.v-cdn.net/6030815/uploads/YQWLOVU73QME/mother-27s1.png

    https://us.v-cdn.net/6030815/uploads/RQ8WN1BGNB55/mother-27s2.png

    First up is Mother's Dwelling! Note, I've extensively messed around with the Red Forest Realm as a whole! It's now themed like World War 1, complete with Trenches, barbed wire, destroyed buildings, and guns… very large guns. The Main Cabin is elevated, sitting upon a "no man's land" section, but you can directly enter the new cellar from the trenches! Additionally, Killer Shack and those weird Smoke Towers are also elevated. The main Generator has also moved to this new cellar, because that balcony Gen… eugh. AUgh! Awful to defend!
    These changes should hopefully make the map stand out instead of just "flat field with a bunch of tress in it."

    Dead Trenches

    https://us.v-cdn.net/6030815/uploads/07LE2Z3NK6RA/deadtrenches.png

    For a curveball, I've moved Dead Sands over to the Red Forest! The entire map is a level lower, with Killer Shack being the ONLY structure that stands high above the trenchlines. To the left side, there's more mud and broken defenses, but to the right, there is a full on bunker!
    The reason I moved Dead Sands over is because the Realm it's in… isn't good. Bhvr said they did it because they wanted to expand the lore of the Realm and nerf the Offering (which is strange). They failed both tasks because it didn't add much to the lore and the Offering was still mighty strong, only being nerfed when ALL the map offerings got nerfed.
    Oh, and for anyone who's wondering about Temple of Purgation, I'm moving it to Forsaken Boneyard, so it's gone from this Realm.

    The Huntress

    https://us.v-cdn.net/6030815/uploads/NXHS43V2E0YM/huntress.png

    https://us.v-cdn.net/6030815/uploads/QUW6Y9LTEVPA/huntress1.png

    And here's Huntress! Embedded Hatchets are a new mechanic and it allows Huntresses to "open their third eye" a bit. They could preplan with Hatchets in places they know is Locker-free, or just hope they get lucky and one spawns there anyway.

    The Distance-Based Speed mechanic, however, is something to keep in mind. It basically removes the "zero to death" scenario that occurs if the Huntress hits you with a Hatchet from right behind you. It leads to a situation where the Survivor just doesn't gain enough speed because the cooldown of the Hatchet throw is so much quicker than an M1.
    Soldier's Puttee I made basekit for simplicity. No one really runs it anyway, and it seems harmless when made basekit.

    The Hitbox Reduction is also pretty important. Since launch, people have been complaining about the hitboxes of the Hatchets. So, this change is for the people! The Horizontal range of the hitbox is reduced. No more is she hauling logs… but firewood instead!
    Additionally, because of Distance-Based Speed, it seemed okay to speed her up a bit with Oak Haft. The speed gained from the DBS should overpower this.

    Huntress Add-Ons

    https://us.v-cdn.net/6030815/uploads/KP0IX7TPCU8D/huntress2.png

    https://us.v-cdn.net/6030815/uploads/BD23KYL1DK8C/huntress3.png

    https://us.v-cdn.net/6030815/uploads/KRWK6B609QXM/huntress4.png

    https://us.v-cdn.net/6030815/uploads/ZDMWI5PGRNBD/huntress5.png

    https://us.v-cdn.net/6030815/uploads/ARM29DSGP7JC/huntress6.png

    Nothing too special here besides making all the Add-Ons unique and possibly bring Iri Head back from the dead. No more insta-down, however, it's now a Hell's Retriever! The Elk Skull is much the same. If you're good at Huntress, and I mean GOOD, you're gonna be drowning in value from these Add-Ons.

    Huntress Perks

    https://us.v-cdn.net/6030815/uploads/H7R74NQPP4PE/huntressperks.png

    Now for her Perks! Beast of Prey got a nice buff. Bloodlust sticks around a bit after you would normally lose it.

    Hex: Huntress' Lullaby, I've talked about before in the Of Flesh and Mud "Comeback" I made. It's now a Gaslight, Gatekeep, Girlboss Perk, as it will not tell Survivors they're Cursed by it! The Survivors just have to figure it out themselves.

    Territorial Imperative, I made VERY interesting since it spawns BOTH possible Basement spawns! I've also removed the range limit on it, but it won't function if someone is actively being sent to the Pearly Gates while down there.

    David King Perks

    https://us.v-cdn.net/6030815/uploads/J6WH89RAX87S/davidperks.png

    Yeah, I killed Dead Hard. Well, killed it, and then revived it. Think of it like using a Defibrillator on it. Dead Hard has notoriously been the bane of Killers for a literal decade now! Note, M1 Killers suffer more, so what better to do than remove most of the restrictions and make it HURT M2s instead? Now, it will function for M1 attacks if it was a Protection Hit because David is like that, and before it got further nerfed, I loved using it to be an absolute Chad.

    No Mither was kinda difficult to change. I swapped the values with it and a bunch of Perks, gave it some new effects, and made that Broken Status Effect a reason to be here. Honestly, No Mither is a very good challenge mode!

    WGLF was a simple change of adding that last part. You can only give Endurance, not gain it as well. This was merely to prevent real annoying situations with a guy running FTP and Made For This. If I ever do End Transmission, I'll probably figure something out for it or something. Not a clue yet. And I don't wanna hear nothing about slugging. Yeah, I'm talking about YOU >:3

    Bill Overbeck Perks

    https://us.v-cdn.net/6030815/uploads/CUQ3UBJGCOHX/billperks.png

    Hey, Bill's here! Borrowed Time has gotten a duration buff and an added secondary effect to increase the Haste if you get smacked while it's active.

    Left Behind is larger and better for being the sole guy left in the Trial. It's a niche scenario, so I decided to give it everything it deserved. Stupidly fast Gen repair if you're the last guy alive. Bill did start that Gen pretty fast in The Sacrifice.

    Unbreakable, I've nerfed a bit. There is no better Perk for Dying State Recovery than Unbreakable, and I wanted to change that since it's very free. Low risk, low reward. High risk, high reward.

    Misc. Perks

    https://us.v-cdn.net/6030815/uploads/K7TMD6QAHCDJ/miscperks.png

    Before I get into the new Survivor, here's some misc Perks and why I added them.

    Resilience was added due to the injury requirement, and it's usually married with No Mither. I removed only two interactions that it speeds up: Repair Speed and Vault Speed. Good Survivors are very comfy being injured, and especially that former effect is REALLY good to the point of borderline broken. As a bonus, I've added the effects of This Is Not Happening to it. What happened to TINH? Well, it's in a farm upstate. Yeah, I took it out back.

    Monstrous Shrine got a very sizeable buff in the form of a range reduction, so it can work, the inability to unhook themselves no matter what (including through Deliverance), and are rescued slower. This should make the "Basement Perk that isn't even good in a Basement Build" better. It's here because of Territorial Imperative. Basements, boyos!

    Soul Guard is here because of No Mither and Unbreakable. It's now longer Endurance and a bonus to Recovery Speed!

    Pyotr Koval

    Here is the new Survivor!

    https://us.v-cdn.net/6030815/uploads/6J7YNFBOL095/pyotrdesc.png

    Pyotr Koval Perks

    https://us.v-cdn.net/6030815/uploads/RTD5T39Z8UID/pyotrperks.png

    Before you comment, yeah, I know they're not strong. I wasn't going for meta-defining, I was going for themes.

    War Horse is a chase Perk through and through to the point it hurts Repair and Heal. You do, however, have the choice to either play into it or try to minimize the downsides. Prove Thyself, Deja Vu, Botany Knowledge, and We'll Make It can be used to try and limit the downsides, or you could run Autodidact and Potential Energy to play into its downsides and make it an upside.

    Charge The Front is a riskier version of Rick's Perk Come And Get Me! While CAGM doesn't apply Elusive, lasts for half the time, and only has 5 seconds of Aura reveal, Charge The Front throws caution to the wind! Elusive on your buddies, you become Exhausted, and your Aura is not only revealed, but that thing is near BROADCASTED to the Killer! You are left as a sitting duck by design. You called for this, you're getting the attention and what you wanted.

    Standoff is much the same. You're taking the risk of capturing the Killer's attention in a very unavoidable way. You're probably not gonna be able to do this mid-chase, so it might just be a very good anti-tunnel Perk where you FORCE the Killer to look at you instead.

    Pyotr Koval Voice Lines

    https://us.v-cdn.net/6030815/uploads/AX3SQE8HL7BD/pyotrvoicelines.png

    As a way to get you to understand who Pyotr is besides a Jolly Cossack, here are some voicelines. He does have many with The Huntress, he did almost kill her, after all. He's still waiting for that rematch too.

    End

    Pretty loaded this time around, but that was because I had a lot of ideas! I added Pyotr because Lullaby For The Dark was added as a "Thank you" from Bhvr to the community, so I wanted to continue that feeling of thanks with a FREE Survivor, just like how the original Chapter was free.

    Anyway, comment your feelings, and whatever you want next.

    However, I have to mention, not every single Chapter deserves a Comeback. Some of them are pretty structurally sound, of course, minus a few errors, but I mainly do these if a Chapter is in enough disrepair. Lullaby For The Dark, despite having a Killer who could use minor things and an Add-On pass over, the rest of it was very messy. Huntress' Perks are not great, Dead Hard and No Mither are two sides of the same "unbalanced" coin, and Red Forest is just HORRIBLE! I added Bill because he was released fairly close to the original Chapter and besides Unbreakable, his other Perks aren't great, with one being kicked to the curb and one that's been on the curb for years.

    The Elk Head add on is lowkey insane for good huntress players. Wow. what an insane amount of effort put here! with a bit on insanity here and there. but this is great!

  • @pidgeon said:

    Spirit is literally in the top 5 strongest killer if you cannot get value out of her that falls on you. I would recommend watching a content creator called Remylea as she is currently the best spirit player and has a bunch of video guides, along with a 350 page guide.

    ok generally what is with this huge guides? what are writing about? and where the hell can i find and read them

  • @ShanoaLegendaryPlz said:

    I'm still hoping they will notice me someday. Maybe on the 15th year.

    Shanoa as a legendary would go hard, huge fan of the castlevania games

  • @Chomperka said:

    Nah just yesterday a met 2 p100 pig players, one quit after being head on'ed and started yapping about doing someone's mom, another hard tunneled me and nodded me on hook. They aren't always nice.

    im just sharing from my trials, ive played against one P100 Pig, and after they saw how bad i was in chase they gave me hatch

  • even the mods gotta respect Count

    im glad we can all finally come together without arguing for once

  • @zonkednb said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088251#Comment_4088251

    I have no problem with Pigs that try. She needs to be let out of the pen once in a while.

    I'm specifically talking about players using Pig's reputation to their advantage. It's technically all fair in love and war and all that, but it feels like a betrayal every time.

    I got a pig that did that once, it was the end of the trial and all my teammates were dead (due to head traps). I was Injured and walked towards her, hoping to make peace. she let me boop the snoop before shaking her head and downing me, then closing the hatch and she walks over to me and shakes her head in a "im sorry little one moment" then moris me. (i tried booping the snoot earlier on, she let me but then used it to down me) although i felt betrayed, i still enjoyed how skilled she was in chase. she played really well and honestly deserves the 4k

  • @canious said:

    Hex: Salt in the Wound

    When a Healthy Survivor completes a Generator, a random Dull Totem becomes a Hex Totem.

    The Survivor(s) who completed that Generator become affected by Hex: Salt in the Wound. While the Hex Totem remains active, whenever an affected Survivor completes a Generator, they suffer from the Exposed Status Effect for 20/30/40 seconds and their Aura is revealed to you for 4/5/6 seconds. Affected Survivors remain affected until the Hex Totem is cleansed. Only affected Survivors can cleanse the Hex Totem created by Hex: Salt in the Wound. The Hex effects persist as long as the Hex Totem remains standing.

    Mini Noed without haste and endgame requirements and a timer pretty strong

  • @radiantHero23 said:

    ^🐽^

    ive summoned the pig pfps, maybe i should join them

  • @Dustin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088205#Comment_4088205

    Oof - I'd forgotten about that. Those are pretty big shoes to fill up.

    I cant wait from him to throw insults at every killer,

  • @Dustin said:

    I'm not against the change but I feel it's going to be one of those things that if they do wrong everyone will hate it. For Ace who is the main guy I play it would probably make me quit playing him if his dialogue was annoying or felt off. Admittedly I'm still in favor for new voice lines (Just at a minimum).

    I don't see an issue for it being optional for survivor players personally - at the same time I'm probably neutral on the subject.

    i cant wait for Bill voice lines

  • just what i expect from a thread about Kaneki

  • @zonkednb said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087857#Comment_4087857

    I'd say you're not really relying on it as much as you think. I used it a lot early days because I felt like I needed some slowdown and I had limited perks to work with, but I'm quite happy running 0 gen block/regression now.

    I think the main think you're getting out of it is info, but you should get that same info from PR.

    BBQ and Nowhere to Hide are also good on Nurse, as she loses when she can't find people.

    id like to report i switchedd it out for pain res and got an instant 4K. quite proud actually

  • @ThatRyanB said:

    Happy 10th Anniversary, everyone! Whether you visited us in Montreal or celebrated with us online, thank you from the bottom of our hearts for making this anniversary and the livestream a time to remember!

    https://us.v-cdn.net/6030815/uploads/SQKONFGUQDG2/dbd-road-to-anniversary-stats-infographic-16-9.png

    To celebrate 10 stellar years, we wanted to look back at how much you’ve all accomplished in The Fog with a special stats post. From counting down the Bloodpoints the whole community has earned, to shouting out our first Killers, it’s been a truly special 10 years. Here’s to many more!

    Until next time…

    The Dead by Daylight Team

    Happy 10th Birthday!

    im not even surprised at the amount of huntress matches

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087965#Comment_4087965

    yeah probably.

    Can you lighten it up and show me those whiny posts in this thread you were referring to?

    Screenshot 2026-06-15 115754.png
  • Switch players forgotten in the pits of hell

  • @ShanoaLegendaryPlz said:

    Im hoping for sexier swimsuits. Sorry.

    dont be sorry, i applaud you

  • @Cutie_Pony_16 said:

    I recently created my own outfit concept for Vee Boonyasak and instantly fell in love with it. The combination of the knitted vest, white shirt, and boots creates such a cozy and charming vibe that fits her perfectly.

    The design feels unique, stylish, and very memorable while still looking like something that could naturally exist in Dead by Daylight. It gives Vee a warm and distinctive appearance that really stands out from many other cosmetic concepts I've seen.

    I would absolutely love to see this outfit added to the game one day. Honestly, I would buy it immediately, even if it cost a significant amount of Auric Cells. In my opinion, it would be one of the best cosmetics for Vee.

    I hope the team considers something similar in the future. Thank you for reading!

    ✨❤️

    https://us.v-cdn.net/6030815/uploads/DMT2UWXXQ06J/2-e2-80-94-d0-ba-d0-be-d0-bf-d0-b8-d1-8f.jpg

    who in the name of the entity is downvoting this, this is a great design

  • @KatsuhxP said:

    https://forums.bhvr.com/dead-by-daylight/discussion/468509/my-dream-collab-is-finally-here

    Just out of interest:

    What would arts (I assume it will be him?) power even be? I didn't watch terrifier 1 but 2 and 3.

    As far as I know he is some kind of demonic being, but except super human strength and immortality I don't really know any other abilities of his. I guess they could also add the little girl that can open portals, but that would be pretty bland as a power xD

    (Just to be clear, I don't want to talk it down. I love art, I just don't know what they could make out of him :D)

    give him a bunch of diffrent modes with diffrent weapons, his creativity and passion is what makes him art the clown

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087871#Comment_4087871

    Í guess you can try?
    Entity doesnt seem to be a huge Fan of Killer-survivor friendships.. but there is always a possibility for you to turn killer and team up with her in 2v8

    I know waht im doing then

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087861#Comment_4087861

    you heard it, we are Entity Food. Now prepare yourself and season your soul.

    On the plus side for you: You may befriend the realms crows 🐦‍⬛

    Do i get the Artist as a friend then too?

  • @Teh_DuuuDe said:

    I'm still in disbelief. November can't come soon enough.

    we better get a mall santa Art skin

  • @TheGoon224 said:

    https://us.v-cdn.net/6030815/uploads/IYH3AR4WWMKO/img-2001.jpeg

    Words genuinely can’t describe how happy I am that we are finally getting a Terrifier chapter in DBD. I got home at 9:30 so I to watch the stream after it already ended and almost everything there I was excited for, especially that graphics update so I can’t wait to turn my PS5 into a stove top when that comes out. But to top it all off the amount of joy I had when I saw that clown is immeasurable. Thank you papa DBD, y’all’s made my night.

    Best addition ever, no one can tell me otherwise

  • @zonkednb said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087846#Comment_4087846

    Fair enough! NHB is by no means a bad perk. It's a little slowdown and a good info perk, I guess I subconsciously associate it with people not having everything prestiged because it's the free gen slowdown perk.

    One day ill work the courage not to rely on it, im not the best sadly

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