Demogorgon Rework/Addon Rework
Im Hex:Felix and a P100 Demogorgon Main and I want to share this idea of a rework/addon rework.
Base Power:
Shred:
Shred is an ability that is fine and doesn’t need any meaningful changes, butt:
Make Black Heart and Barbs Glasses basekit
Remove the camera lock, it’s unnecessary, even if you hit the survivor with shred you can be blinded since you are cam locked.
New ability: The Upside Down
Demogorgon can press the secondary power button to slip into the upside down.
He moves around with 8 m/s and gains the undirectable effect.
(This is just like The First ability)
You can press the attack button to crawl out of the ground (no attack just reaping)
Entering the Upside down or leaving it will make global sound cues for survivors.
20 seconds cooldown
Reworked ability: Portals
You can still place portals around the map like before, they stay almost the same butt now …
If you are in the upside down you can aim at a portal and come out of that portal immediately wich is completely silent
You can now enter the upside down from portals which is silent
While standing on a portal, you can aim at other portals and teleport there (like before), doing this will give you longer undirectable and the teleportation is silent
Explanation: This gives demogorgon more mobility and turns the portals into fast travel points, also the demogorgon gets rewarded for using his portals while giving him another way of moving around but with less stealth.
Addons:
Black Heart: Now increases the time it takes survivors to break portal by 20%
Rat Liver: This addon can stay the same
Rat Tail: This addon can stay the same
Rotten Punpkin: This is a meme Addon wich has some use, can stay the same
Barbs Glasses: Increase the undetactable effect after coming out of a portal by 50%
Mews Guts: This addon can stay the same
Rotten Green Tripe: Shredding Survivors now will inflict them with Mangle and Hemorrhage for 70 seconds
Sticky Lining: Survivors who are sealing portals are inflicted with the exhausted status effect, this effect lingers for 15 seconds after they stop interacting with the portals
Viscous Webbing: When coming out of a portal or the upside down, you vault and break pallets 15% faster for 10 seconds
Brass Case Lighter: Every time you successfully shred a survivor you gain a token up to 5, for each token the cooldown of the upside is decreased by 1 second.
Deer Lung: Increases the amount of available portals by 2 (was on a purple Addon before)
Elevens Soda: Downing a survivor with Shred explodes all generators within 32 meters, they lose 8% progress and start regressing (like surge)
Thorny Vines: Shredding a pallet causes all survivors within 15 to scream, revealing their location for 3 seconds.
Violet Waxcap: Skill check that appear for survivors while breaking portals appear 20% more frequently and are 50% smaller
Lifeguard Whistle: After coming out of a portal, the demogorgon gains 5% haste for 10 seconds
Unknown Egg: This addon activates when hooking a survivor, next time you shred a healthy survivor they also get deep wound, then this addon deactivates until next hook
Upside Down Resin: Gain a token every time a generator is completed, for each token shreds distance is increased by 10%
Vermillion Webcap: Entering the upside down highlights the generator with the most amount of progress in yellow for 5 seconds
Leprose Lichen: After placing a portal, it automatically becomes active after 30 seconds and increases the detection range by 4 meters
Red Moss: After coming out of a portal, shreds distance is increased by 50% and its speed is increased by 20% for 10 seconds.
Comments
Fellow demo main here, suggestions sound interesting.
The more flexible fast travel sounds pretty good, it would be nice to have that flexibility when you don't have portals nearby, and I'd love to get that camera lock removed when I shred.
The new addon ideas are very mixed. Some of them are a bit much, the surge on shred down one is a bit OP and I'd prefer the iri add ons left as they are, i like to have my aura reads 🤣 and maybe reorganise them so the addons stay in similar veins to ehat they were before, I'm used to my mushrooms giving stealth and eleven's soda giving the gen auras. But i like a lot of them, the haemorrhage/mangled on shred hit is one I've always felt demo should have and it would be nice to see unknown egg actually do something useful/interesting, the deepwound idea is really cool.
yeah maybe I went a bit far with the Addons, but I’m glad you like the basic changes (wich was more important to me)
Camera lock definitely needs to be removed, and honestly I'm not a huge fan of just giving him Vecnas ability.
Im a Skully main who has dabbled in Demo. i throughly enjoy all of this, glad to see Unknown Egg be useful for once actually. i am also a huge fan of Barbs Glasses being basekit. i like this and its very interesting