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Toxicboii

Toxicboii

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Toxicboii
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  • @PGJSF said:

    https://forum.deadbydaylight.com/en/discussion/comment/776034#Comment_776034

    Didn’t know that and it really sucks. It heavily encourages Freddy to tunnel...

    If freddy tunnels a survivor who got unhooked, right in front of him, that's on you. It's not the killers fault if they're taking advantage of a survivors error. If you unhooked in front of him, you bet your ass he's going for the survivor who got unhooked in front of him.

    A move like that is called "farming". And you should know full well unhooking somebody while asleep and while having BT, doesn't do #########.

    You are not entitled to free saves, if a survivor dies right after being unhooked by you, that is your own fault.

  • Ok, let me actually give a halfway decent argument why the Demodog's ability is NOT useless.

    Yes, it may seem like teleporting from one portal to another makes him seem weak and ineffective, but the capability to teleport from one end to the map to the other in SECONDS while also being essentially invisible to survivors definitely outweigh the cons.

    True, you have to get access to a portal in the first place to teleport, but it doesn't take long to put one down in a location. 6 portals can allow for massive amounts of pressure with the only downside being to have to get to a portal in the first place. And half the time, you don't even notice it sometimes. Teleporting does save time. It saves having to walk across the entire map. Late games where the gens are separate might be where the demo boi really shines.

    The effectiveness of the portals is based on the areas you place them, just like Hag's Catalysts, Trapper's Traps, and Freddy's blood pools. I have seen people do wonderfully with him, even with needing to spend time to find a portal to go into.

    Demo is, at best, A tier. His ability assists in the chase with Shred, and apply large amounts of pressure through the portals.

  • Camp hooks.

    In all fairness, It was me wanting to kill someone. I don't do it too often nowadays, but i sometimes do it just to see the absurdity of how effective yet ineffective it is.

    As survivor?

    To be honest, I'm still kinda a potato as survivor. Wish somebody could teach me how to play them in person instead of being "told how to loop". I want to actually do it in a safe environment, instead of getting my ass hooked because I didn't react faster or drop a pallet sooner.

    Dumbest mistake?

    Wasted 2000 shards on No Mither.

    The other option was Hex: Ruin.

  • I wish I had gone for Pharmacy instead of Self Care. Heals are sped up with Pharmacy. Self care however... Just isn't.

  • BBQ (Unsurprisingly.)

    PGTW (Assists in slowing down gens. Decent alternate to ruin since I don't have it... Yet.)

    STBFL (Chase potential)

    PWYF/Dying light (Either game slowing down with Dying Light or Extra chase potential with Play with your food. Since I ignore Obsessions with me using STBFL often.)

  • I had almost never played against a Hag. I've faced around 2 of them, but after that? None. Just ceased to exist.

  • We have a Michael that stalks and kills because of evil curse of thorn kinda crap.

    We have a pedophile with claws.

    A Cannibal. 2 of them. One a wendigo the other... Not a wendigo.

    A seriously FUBAR woman because of infections

    A very russian hunter.

    A literal monster from another dimension.

    4 demented angsty teens

    Can't imagine a literal cartoon getting into this game. I feel this is bait.

  • Gotta get them scares bois. I love myers for his natural stealth.

  • This is DBD, not parkour sim.

    What the hell does Perseverance have to do with this?!

  • Heat Sense: I don't imagine myself or anyone using this. Radius is way too small, you'd have to be blind to not see somebody within 8 meters.

    Cold Blooded - This perk has NO REASON to exist. None. It's just- What made you think this was a good idea? Why? Are you honestly that f#cking idiotic to think an aura color change would make a difference?

    Hive Mind: Not a terrible idea, just lower it down to activation with 2 people instead of 3. However I do think the secondary effect is excessive.

  • @GhostofYharnam said:

    Do you go down after those seconds. If not it sounds like a far more powerful version of old Mettle of Man.

    I-... Of course they do, it's deep wounds, you need to mend or you go into dying.

  • Essentially a better "Pharmacy".

    So how about a whole lotta "no" for your troubles?

  • @PGJSF said:

    https://forum.deadbydaylight.com/en/discussion/comment/770307#Comment_770307

    You are right but there are some situation where the killer can camp and go unpunished. Like Freddy. Freddy can literally hit you in BT, sending you into the dream state, and then watch you go down because “you’re not in the terror radius” and you can’t mend because he’s tunneling you. New BT is old BT against new Freddy and I don’t think that was intended.

    If Freddy is camping while you are asleep, work on gens, the survivor is gonna be killed anyway. If the killer is tunneling a Survivor effected by BT, then they are wasting time. You CAN play around the uselessness of BT. It ain't impossible. Just unlikely.


    If you want to (miraculously) make use of BT. Stay awake at all times. Also: the killer can't camp unpunished, if that were the actual case, then you're not surviving correctly. The killer is punished by not applying pressure while camping. So survivors are free to work on gens.


    In a way, I suppose the devs knew what they were doing making survivors oblivious in the dream world. Knew the pros and cons before they put the nerf/buff to him.

  • Shat my pants when I got jumpscared by "Scratchy myers". The karma here is that Myers is my main, and love Jumpscare myers. Got a taste of my own medicine lol. Never screamed so loud in my life.

    I wish I recorded that 🤣

  • The "Pallet Killer" combo is good on all killers that have low chase potential.

    So Leatherboi definitely can benefit from this. Any killer can benefit from the combo actually.

  • @8obot1c said:

    https://forum.deadbydaylight.com/en/discussion/comment/770304#Comment_770304

    And apparently Snap out of it and mending are also healing?

    Mending is technically healing.

    Snapping out of it, isn't.

  • Yeah no. There needs to be counters so survivors can't get free unhooks in front of killers. They have to learn that doing ######### like that can get your team killed if you improperly use it.

  • Isn't it already like that the entire time?

    Makes the chances Considerably higher to get a high-quality item.

  • @XeroIdea said:

    Ever since all the updates and what not, I have been on both sides. I have been and still play as a survivor and Killer. Now with that said, in the more recent updates, the dev team clearly favor the killers more (meaning some of the more outrageous perks that make killers OP). The current meta is boring and heavily abused. With all of that said though, the doctor needs to be put down sort of speak.

    The fact that he makes survivors scream just because they're with in his radius is beyond dumb. He SHOULD have to shock you first for a survivor to scream at all. Of course, people who love the doctor are going to whine about this topic and to you people I say hush. You killers have your broken perks, so no more of your whining. To those who say I am whining, whatever man. This is simple and to the point for this topic. If you disagree, then you disagree. If you agree, then feel free to add to this or discuss. The Killer favoritism just needs to stop.

    HAHAHAHAHAHAHA!

    Yer' funny! We need more comedians like this guy!

  • *Cough* Ds should deactivate instantly when Killer hooks another survivor while you still have ds active.

  • This is really odd.

    This design is way too complex to be a glitch. This crap is intended.

    Don't get stunned. Stunning billy and bubba at the right time while they're using chainsaw can indeed stun them with you getting away unscathed.

    You can stun GF out of Stealth

    You can stun Legion out of frenzy as well.

    Basically most powers that are toggle-able, and has a limited time in a certain state, can be cancelled via being stunned by a pallet.

  • You can play any way you want. Camping is a strategy. Not effective, mind you, but it makes sense for you to camp when the final gen is done. There's nothing else to defend, so it's justified.

    Survivors obviously hate it and will do anything to make you stop making them lose. But just ignore them. Nobody controls how YOU, and how YOU ALONE play the game you think it should be played.

    So still: Yes, you can camp, and you are protected by doing it, as you cannot be banned for doing it. Camp away my friend!

  • Should you honestly be surprised? I've killed alot of people using this.

  • Its usually better to get perks from a killer you either never play as, or as a killer you hate playing.

    It saves time and your bp.

  • Pig sees Jigsaw boxes so she can tell if a survivor fails a skill check on a box, or just to have a basic idea where trapped survivors are going to be.

    Freddy would gain little to no benefit from seeing Alarm clocks, as he could just hit them to put them back into dream. Unlike pig, who needs tp down someone and expend a trap to reapply the recently discarded trap.

  • This would punish the killer for LITERALLY DOING THEIR JOB with no way to rebound on it.

    No, this is not the way to fix Ruin.

  • You do realize that devs don't care and instantly dispose of reports about Camping, Tunnelling and Slugging, right?

    Camping isn't a very viable strategy, it's the survivors' actions that make it that way. They either do gens and essentially prevent killer from getting more than one kill.

    Or they try to be a hero, and possibly fail horribly or succeed.

    You can't stop campers lads. Simply do gens if there is one.

  • Game is meant to be played in any way I want.

    I'm a KILLER, only one who makes rules is me.

  • I like variety and different perspectives in games. Try out new things.

    It keeps the game fresh for me. Also fun as well. (sometimes.)

    Kiiiinda wish I was better at chases tho. I need training in a safe kyf match to get better at it.

  • I run it more often than not. But that's because I don't have any suitable alternatives. I'd bring a Medkit, but I tend to have less than most, so I save them for later.

  • @Siverious said:

    I think it should be removed because it's a bad perk that basically rewards killers who weren't able to stop survivors from doing their objectives

    It may seem that way but NOED is easily counterable and you are fully capable of disabling NOED before it's active.

    What you lack is the capacity to deny NOED before activation.

  • @TheGameZpro3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/750497#Comment_750497

    That, and the event's called "The Hallowed Blight", so if you hear people throw the name around, now you know.

    Also, "Archives are a battle pass system similar to Fortnite where you get a free version and a paid version (paid costs $10) and you gotta complete various challenges." No, that's the rift. The Archives are something else.

    Actually, they renamed this into the "Withered Blight" event.

    Sounds neat. Definitely will hang to get cosmetics. (Hopefully get a full set or two!)

  • Actually I'm just fine with the change. Makes the Nurse have an ACTUAL counter like all other killers.

    I understand she's a powerful killer, but it does not mean she should be impossible to win against. Which made her... Dare I say it, "op". It made facing against her a nightmare in a bad way. You can't escape a god nurse, this change was there to relieve a bit of pressure from survivors, to at least give them a chance to escape more easily than before.

    The change was definitely needed but the thought never occured. If a killer gets 4k's every match in high ranks, then the killer is overpowered. I'm happy that they changed her. Besides, her change isn't crippling, all it does is add a 6 second cooldown to blinks. Forces her to be accurate and spare usage of blinks, which adds a new strategy to her.

    At least she doesn't have a tier to herself lol.

  • I think we should focus more on making gens more dynamic. Holding "M1" is not dynamic. No it should be more complex, make it more exciting and stuff. Also eliminates the genrush issue.

    Dunno what idea it should be tho

  • Still don't see much change honestly. Still seems like normal Nurse. Just with a recharge mechanic.

    I don't find her much different than before. She's just more fair is all.

    People are still good with her as well.

  • Um... In tier 1 it still grants him immunity to detection perks. Premonition and Spine chill are still useless against myers. All they did was add Undetectable to make him immune to aura as well.

  • Idiots I say. Lmao I also say.

    I haven't had too much experience with nurse. (Hell, never touched her.)

    But looks like other people actually agree with the changes. They don't mind it even!

    No, these OTHER people in the forums are overreacting heavily. They're complaining about something they don't even know about. Folks, if you want to complain about something, goddamnit, actually know what you're complaining about in the first place!

  • I can make time. My only existence revolves around games.

  • Nice. Now that's thinking outside the box.

    I always thought that nurse was nerfed for a reason. At first, I thought it was the baby survivors. But voted against it because if that were the case, She would've been nerfed less than a year after her first original nerf.

    So I came to a different conclusion that they had did it for a different reason, no, the devs nerfed her upon their own decision.

    The next question was "For what reason"? They can't have nerfed her for no reason. It definitely seemed likely that they nerfed her to make her more baseline with the killers. And that is understandable. They're more likely tearing down the powerful killers before they begin updating the weaker ones. That way, any killer you play will all be just as powerful, with only one difference. How they will be played. There's no significant downside that is already present in their powers or stats, but primarily, their abilities all have the same power. Making all killers viable in Red Ranks. Then, it makes sense.

  • Really now you just have to out-juke the queen of jukes.

    If she fakes or does phase, walk away from the loop until she reappears or until she moves. Then you start running.

    If you face against a Prayer bead Spirit, pay close attention to the environment around you. Grass and other objects still move as if the killer was never phasing.

    The spirit can follow your scratch marks, so always walk to make her lose your tracks. If she's following your blood via addon, always run.

    I'm hoping this helps.

  • @kylie said:

    that would be cool. I was just sharing an idea that I think would be a great DLC

    It depends. If the killer is good, it'll be a good dlc.

  • @Macmillan said:

    why don't they nerf in SWF ???

    why don't they nerf us GEN RUSH ???

    are destroying the best killer in the game because of crying survivors, DON'T ######### IN HER BASE POWER !!!!

    Jeezus, calm down.

    1: How do you know crying survivors were the cause of it? If nurse was balanced, we wouldn't be talking about this. Devs realized she had little counterplay, so here we are now.

    2: The ptb isn't even live yet, so save the complaints for it. Say how much worse she is when you actually see the new her in action. You're jumping the gun extremely early right now. Hell, her status might not change, it's only a new mechanic to her blinks to give survivors an actual chance to survive against a god nurse, instead of it being "I play nurse, you dead now."

  • Loads of people suspect it's "The Pennywise".

    Dbd put up a vid for it but quickly took it down.

  • This is the push I needed to prioritize this game. I want answers to this world! I want to know I'm working towards something, which burnt me out of this game in the first place! I didn't want to grind my ass off 24/7 just to get a character to lvl 30!

  • Is it odd that I like playing spirit?

    The matter of a killer being "Fun" is subjective. If you want to raise an effective argument, actually tell us why you want her status to be changed instead of telling us "What an unfun killer".

  • @RainbowPatooie said:

    I've started to become a Freddy main. Glad I got the dlc even when he was F tier.

    I did the exact same thing, lmao.

  • Lmao, the results resemble a hill.

  • @DeadbyDeathGarden said:

    https://forum.deadbydaylight.com/en/discussion/comment/741599#Comment_741599

    oh. Sorry I feel my toxic survivor side kickin in. BALANCED LANDING. OH NO. NOED SUCKS NOED SUCKS SELF CARE DECISIVE STRIKE BALANCED LANDING WE'RE GONNA LIVE FOREVER! IT'S TAKING OVER ME UWUWUWUWU!?!?!?!???!,/,

    Ok. I know when to stop meming when there's too much. This is just... Well cringe and not rlly funny lad. Posting random words (or names) isn't funny tho.

    Plz do meme properly. Thank u :)

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