Todgeweiht
Todgeweiht
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- Todgeweiht
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Comments
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/978261#Comment_978261
"Infinites took skill" - Mcote 2016
Got any more quotes to prove your point?
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@Mc_Harty said:
It took them 4 years to admit their maps were garbage. They only listen when it's convenient for them.
They never said otherwise, they have been working their asses off to improve the maps, we have already seen it with badham and most recently lerys.
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Because its really hard to design an AI for a game like DBD
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Well, we got yet another "beaten up" cosmetic for him, so there is that
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Fun thing is, i dont even need to adapt, ruin almost never forms part of my builds and I dont play doctor regularly, I even consider his new changes excellent based on some recent gameplays i have seen, maybe reduce the "stun" after shocking a survivor and let him recover his static blast faster and then hes all set.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/118503/why-the-ruin-change-is-good
Except that you're forgetting that BHVR wants solo survivors to be as strong as a full SWF team, or as close to that as possible. So they will in no way bring down survivor effectiveness regardless of what the data tells them.
Well, the "data" tells them kill rate is above 60% for most killers, your point?
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@JC316 said:
Wasting your breath, they've already decided. Only thing to do is quit the game and let it die. I don't think they can rebuild their killer base from scratch, not on a game this old.
lmao, the killer playerbase has gone trough worse moments, i highly doubt a nerf to a crutch perk will kill the entire playerbase.
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No, it does not help with vaulting speed, but it definetely gives you a massive speed boost that lets you loop killers for longer.
With hope tier III you are faster than base tier I myers
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i have been watching some gameplays of new doc and he seems pretty dope, the only problem I see is static blast takes WAY too long to recharge.
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https://imgur.com/gallery/uGh0yiQ
Here are the leaked cosmetics.
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@Biohazard said:
first impression so far:
- new ruin does as assumed nothing to the early game and got destroyed after the 3min mark.
- Lery´s Memorial looks awesome
- It´s definitely a neft to DOC
What do you think of the new theme for doc?
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You just made me excited! I cant wait for monto/any other youtuber to make a video on it.
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Is the new theme for the doctor good?
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It is a fundamentally flawed game that still manages to be hella fun, would not call it the best game ever made, but it has an special place in my heart.
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Kratos, mainly because i have been playing the GOW series since ghost of sparta.
His character progression troughout the series is amazing. It was refreshing to see a mature, no longer blood-thirsty kratos in the 2018 sequel.
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@Rin_is_my_waifu said:
I wonder what would happen if they nerfed DS or BT or even DH
Would you say the same things?
Yes
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In a nutshell
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@Helevetin_nopee said:
Ruin is the only perk to slow the gen speed down right from the start of the match without anything else happening. (Even though good survivors will just ignore the ruin or cleanse it in 60 seconds). The new ruin isnt going to be that useful against high rank players.
¿What about corrupt intervention?
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/974803#Comment_974803
The PTB is supposed to start today, most likely at 11AM ET, which is in about an hour and a half.
Thanks for answering! :)
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@Oshi said:
I see one surv main is voted. Poll is for people who majority play killer. No one cares about genrusher surv mains and what they vote.
Grow up
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When is the PTB out, btw?
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This must be a ######### joke! There is litterally no need to hide such basic information from us.
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lmao, someone gives their opinion about why the ruin nerf isnt as bad and most people just shut him down without giving any constructive criticism on the matter.
Just showing the killer bias in the forums once again.
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@kurgan8282 said:
https://forum.deadbydaylight.com/en/discussion/comment/974435#Comment_974435
im speaking about my surv perspective.
when it happens, at red ranks as i am as a survivor, the gen get completed in few mins 80% of the times.
Where is the fun about it?
Im pretty sure most killers will adapt and find alternatives like PGTW and Corrupt Intervention, i have played a lot of Billies and Myers in high ranks that do just fine without ruin.
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Not at all, people saying yes are probably just mad about the ruin nerf., and I dont blame them,, ruin forms a big part in the build of many killers, the new version would still be good if not for the fact its still a hex perk.
@kurgan8282 said:
https://forum.deadbydaylight.com/en/discussion/comment/974240#Comment_974240
no, seriously, many will leave, there's nothing worst than an unchallenging game.
I have no reason to play this game if it becomes so frustrating on one side, and so unchallenging on the other
there's nothing worst than an unchallenging game.
Then, why dont you take the challenge of playing without ruin?
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Cool
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/971615#Comment_971615
If you hate depip, play legion, spam frenzy, hook once or twice, and you'll never depip :))
It's a joke btw
Sadly, its not that simple now, i remember that before the plague update it was basically impossible to depip as legion.
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@Mc_Harty said:
They actually think their player base gives a ######### about the emblems lol
Well, i care a lot about the emblems, I absolutely hate pipping down so i try to keep as much map pressure, avoiding staying near hook and protect gens.
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Me! me! I only use ruin when learning a new killer.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/971524#Comment_971524
if i remember correctly it was something like...LEGION VERY OP NO COUNTER PLAY DEVS PLS NERF (yes there was no counterplay when you are in chase against legion but the old legion was very weak to gen rush)
On the contrary, i remember everyone saying they were too weak. Complaints began 1-3 months after their release, when moonwalk exploit started getting popular.
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Of course i will, i dont run ruin or play doctor (not usually, at least).
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/117859/what-weve-learned-today
Of course the survivors aren't bullying them, all of the recent changes have been designed around their fun.
https://forum.deadbydaylight.com/en/discussion/comment/971420#Comment_971420
Early reports are talking about a 3 second stun to the doctor after shocking someone. So basically a nurse style fatigue without injuring the survivor. That's a major nerf.
Ouch, that sounds bad. I hope the devs reduce the stun because shocking and hitting would be amazing if not for that.
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@ProfessorDunwich said:
Step 1: Obliterate the perk that made killer playable at mid to high levels. Nerf an already weak killer.
Step 2: Call Killer players toxic when they get upset.
2000 IQ
It's like sabotaging a government program and saying it is ineffective.
How are the changes to doctor a nerf? being able to shock and hit without having to change stances seems pretty good to me. Maybe static blast could make use of an small tweak.
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Who uses ruin in rank 20 anyways?
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/comment/971334#Comment_971334
Not about thinking the same. It's pretty common knowledge.
I consider demo to be a pretty good and fun killer capable of applying great map pressure and cutting some loops fast with shred.
I wouldnt consider how good a killer is to be "common knowdlege", thats pretty subjective.
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/comment/971267#Comment_971267
You lost all validity when you said demo is amazing
"I dont want to hear you because you dont think as me"
ok
@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/971267#Comment_971267
Game breaking bugs...like the one that's been going on for a full month that released with the basement bug which got rushed to be fixed within a week (barring the few outliers that still happens supposedly). Killers get them too. So 3 nerfed killers along with RELEASING 3 new killers. Releasing a new killer isn't the same as buffing an old killer. And I doubt many would say oni/demo are amazing (at the moment at least. ptb will tell if oni 'issues' are fixed for the main users)
@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/971267#Comment_971267
game breaking bugs like what? Perma speed boost? No sound on downed survivors? Messy sound collision which makes footsteps and generators completely silent?
No, really, what survivor bugs are you talking about :P.
#########, didnt think that trough, i guess i took the basement bug/exploit way too seriously.
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- Balanced landing
Way too strong on some maps
- Insta heals
Simply unfair, plus, the "nerf" made styptic agent even better
- DS
Had basically no reliable counter before its nerf
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@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/971196#Comment_971196
It's almost like the past 6ish months haven't been very kind to killers overall.
Why? the only "bad news" i can recall for killers are the nerfs to nurse, spirit and legion, on the other hand they got Demo and Oni, which are frankly amazing killers, and Ghost Face, that, while no being as good as the last 2, is still be extremely fun to play as.
Survivors have had it harder IMO, not because of nerfs or anything gameplay related , but because of game breaking bugs.
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@CrummyCookie said:
Stop crying. It's healthy for the game. I'm sure all the nerfs in the world can't be as unfair as noed for survivors
Do bones.
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In my opinion, new ruin would work better as a passive perk, maybe with downgrade the numbers a bit.
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I couldnt care less about the ruin nerf, i never equip it because its boring and tends to get broken way to early into the game.
PGTW is far better and it doesnt rely on a totem to keep working.
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Have you read the descriptions of the sweaters? they are pretty damn depressing.
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I would personally love to see Rin and Kazan interacting, i mean, i doubt they would recognize each other, but it would be an interesting meeting regardless
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/901798#Comment_901798
God forbid, the killer role isn't allowed to make a single mistake or two at the start of the match or entire game is lost-- oh wait...
That guy was playing rank 13 having the experience of a rank 1, dont you think the skill gap between the killer and him must have been big? Completely understandable if if that spirit made mistakes, but it really is not the fault of "da genrush"
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I mean, I was 24 meters or so away from him hiding and I could hear his footsteps loud and clear, he be a loud boy.
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"the killer made a lot of mistakes and gens got done fast, blame it on the genrush"
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The 2010 version is the only one i have watched
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@Rin_is_my_waifu said:
No. We don't want another trash killer because you like looping killers for 5 gens
For the record, I have zero issues versing her cause I know what to do.
Stop crying and Dcing and you will eventually learn to play against her
"WAAAAH DONT YOU DARE NERF MY MAIN YOU ENTITLED SURVIVOR MAIN, YOU HAVE NO RIGHT TO COMPLAIN ABOUT THE MECHANICS OF THE GAME YOU CONSIDER FRUSTRATING BECAUSE MY FUN IS MORE IMPORTANT THAN YOURS"
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@humanbeing1704 said:
and to be honest I don't know why insidious hasnt been removed from the game it doesn't work outside of camping
This is completely false, you can perform some interesting mindgames with it if you know how to use it properly




